Return Fire/Update history: Difference between revisions
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Duration reduced from 7s to 6s. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = October 10, 2024 | | update = October 10, 2024 | ||
| changes = | | changes = | ||
* Added {{ItemIcon|Return Fire}} proc sound. | |||
* Added {{ItemIcon|Return Fire}} cast sound. | |||
* Cooldown increased from 25s to 30s. | * Cooldown increased from 25s to 30s. | ||
* Active bullet resist reduced from 25% to 20%. | * Active bullet resist reduced from 25% to 20%. | ||
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| update = September 26, 2024 | | update = September 26, 2024 | ||
| changes = | | changes = | ||
*While active grants +25% Bullet Resistance | * While active grants +25% Bullet Resistance. | ||
*Bullet Damage Returned reduced from 70% to 60% | * Bullet Damage Returned reduced from 70% to 60%. | ||
*No longer grants +7% Fire Rate | * No longer grants +7% Fire Rate. | ||
*Spirit Power increased from +7 to +9 | * Spirit Power increased from +7 to +9. | ||
*Fixed Ricochet'd bullets not returning the right amount of damage | * Fixed Ricochet'd bullets not returning the right amount of damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 22, 2024 | | update = August 22, 2024 | ||
| changes = | | changes = | ||
*Bullet damage returned reduced form 80% to 70% | * Bullet damage returned reduced form 80% to 70%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1, 2024 | | update = August 1, 2024 | ||
| changes = | | changes = | ||
*Bullet Damage returned increased from 70% to 80% | * Bullet Damage returned increased from 70% to 80%. | ||
*Bonus HP increased from +100 to +125 | * Bonus HP increased from +100 to +125. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4, 2024 | | update = July 4, 2024 | ||
| changes = | | changes = | ||
*Health bonus increased from +75 to +100 | * Health bonus increased from +75 to +100. | ||
*Fixed spirit damage returned counting as bullet damage | * Fixed spirit damage returned counting as bullet damage. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 20, 2024 | | update = June 20, 2024 | ||
| changes = | | changes = | ||
*Cooldown reduced from 30s to 24s | * Cooldown reduced from 30s to 24s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 1, 2024 | | update = June 1, 2024 | ||
| changes = | | changes = | ||
*No longer applies procs | * No longer applies procs. | ||
*Bullet damage return increased from 60% to 70% | * Bullet damage return increased from 60% to 70%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16, 2024 | | update = May 16, 2024 | ||
| changes = | | changes = | ||
*Now also reflects 30% of Spirit damage (requires line of sight) | * Now also reflects 30% of Spirit damage (requires line of sight). | ||
*Bullet damage returned reduced from 75% to 60% | * Bullet damage returned reduced from 75% to 60%. | ||
*Fixed not returning fire to McGinnis' sentries | * Fixed not returning fire to {{HeroIcon|McGinnis}}' sentries. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 10, 2024 | | update = May 10, 2024 | ||
| changes = | | changes = | ||
*No longer has Spirit and Fire Rate bonus during the active | * No longer has Spirit and Fire Rate bonus during the active. | ||
*Now passively always gives +7 Spirit and +7% Fire Rate | * Now passively always gives +7 Spirit and +7% Fire Rate. | ||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] |
Latest revision as of 23:19, 11 November 2024
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