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| {{Otheruses|the stat|the item|Bullet Lifesteal (item)}} | | {{Disambiguation}} |
| | '''Bullet Lifesteal''' may refer to: |
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| '''Bullet Lifesteal''' is a stat that causes a percentage of bullet damage dealt to be regained as health.
| | * [[Lifesteal#Bullet Lifesteal]] |
| | | * [[Bullet Lifesteal (item)]] |
| == Math ==
| | * [[Bullet Lifesteal (stat)]] |
| Despite being presented in-game as +X% Bullet Lifesteal, multiple sources of bullet lifesteal stack multiplicatively, not additively.
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| The formula for bullet lifesteal is: <math>BL_f = 1 - \prod_{i=1}^n (1 - BL_i)</math><br/><!--this is rounded, but the game displays two different calculations where one is rounded up, and the other is rounded down-->
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| where:<br/>
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| <math>
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| \begin{align}
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| n &= \text{number of bullet lifesteal sources,} \\
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| BL_i &= \text{initial bullet lifesteal,} \\
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| BL_f &= \text{final bullet lifesteal}
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| \end{align}
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| </math>
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| For example, with 10% Bullet Lifesteal from [[Crippling Headshot]] and 35% Bullet Lifesteal from [[Leech]], total bullet lifesteal is:
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| <math>BL_f = 1 - (1 - 0.10) \times (1 - 0.35) = 41.5% \approx 41%</math><!--the stat ingame says 42%, but the calculation on hover says 41%-->
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| == Sources ==
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| {{Item stat table|Bullet Lifesteal}}
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| {{Stat navbox}}
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This is a
disambiguation page, which lists pages which may be the intended target. If a
page link referred you here, please consider editing it to point directly to the intended page.
Bullet Lifesteal may refer to: