Module:Sandbox/Sylphoid/data: Difference between revisions
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Sylphoid created the page Module:Sandbox/Sylphoid/data using a non-default content model "JSON" |
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{} | { | ||
"ability_item_pickup_effects": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "ActivationPress", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": [ | |||
"Hero" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "2.0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"armor_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"tech_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_ability_power_shard": { | |||
"Name": "Echo Shard", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"MagicDamage" | |||
], | |||
"Cooldown": 21, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"BonusMoveSpeed": "1m", | |||
"BulletResist": "16" | |||
}, | |||
"upgrade_ability_refresher": { | |||
"Name": "Refresher", | |||
"Description": "Reset the cooldown of all your abilities and restore all your charges.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 212, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.3", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechResist": "16", | |||
"BulletResist": "8" | |||
}, | |||
"upgrade_ablative_coat": { | |||
"Name": "Ablative Coat", | |||
"Description": "Provides Bullet Resist but you lose some each time you take Weapon Damage. Loss can only happen once every 1s. Bullet Resist is restored when out of combat.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [], | |||
"ShopFilters": null, | |||
"Cooldown": 21, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MaxBulletResist": "40", | |||
"StackLossFrequency": "1", | |||
"ArmorLossPerHit": "4", | |||
"BulletArmor": "1", | |||
"BonusSprintSpeed": "3m" | |||
}, | |||
"upgrade_acolytes_glove": { | |||
"Name": "Spirit Strike", | |||
"Description": "When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Melee" | |||
], | |||
"Cooldown": 8.5, | |||
"Duration": "11", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpiritDamage": "50", | |||
"TechArmorDamageReduction": "-12", | |||
"TechShieldMaxHealth": "80", | |||
"BonusHealthRegen": "0.8", | |||
"BonusMeleeDamagePercent": "12" | |||
}, | |||
"upgrade_active_bullet_shield": { | |||
"Name": "Shield Rush", | |||
"Description": "Give temporary bullet shield for you and nearby allied Heros and their minions.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly", | |||
"MinionFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 64, | |||
"Duration": "15", | |||
"CastRange": "25m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TempBulletShieldHealth": "800", | |||
"Radius": "30m", | |||
"BulletShieldMaxHealth": "400", | |||
"BonusSprintSpeed": "5m" | |||
}, | |||
"upgrade_active_reload": { | |||
"Name": "Active Reload", | |||
"Description": "While reloading, pressing [] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": 18, | |||
"Duration": "7", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "10", | |||
"ReloadSpeedMultipler": "-20", | |||
"BulletLifestealPercent": "20", | |||
"BonusFireRate": "20" | |||
}, | |||
"upgrade_aerial_assault": { | |||
"Name": "Aerial Assault", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 26, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ActivateTime": "0.75", | |||
"BulletLifestealPercent": "25", | |||
"BonusFireRate": "15", | |||
"JumpVelocityHidden": "30.0m", | |||
"AssaultLifestealPercent": "20", | |||
"AssaultDuration": "3.0", | |||
"AssaultFireRate": "60", | |||
"ExplodeRadius": "3m" | |||
}, | |||
"upgrade_ammo_scavenger": { | |||
"Name": "Ammo Scavenger", | |||
"Description": "Any time you secure or deny a Soul you get ammo back and gain stacking Spirit Power.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "35", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "15", | |||
"BonusHealth": "60", | |||
"AmmoPerSoul": "2", | |||
"SpiritPowerPerSoul": "2", | |||
"MaxStacks": "12" | |||
}, | |||
"upgrade_aoe_root": { | |||
"Name": "Vacuum Web", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 42, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CaptureRadius": "12m", | |||
"TetherDuration": "3.5", | |||
"TetherRadius": "3m", | |||
"TechRangeMultiplier": "20", | |||
"TechRadiusMultiplier": "20" | |||
}, | |||
"upgrade_aoe_silence": { | |||
"Name": "EMP Grenade", | |||
"Description": "Throw a grenade that silences enemies and lowers their spirit resistance.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "0.25", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DebuffDuration": "5", | |||
"StartRadius": "1m", | |||
"Radius": "8m", | |||
"TechResist": "-20", | |||
"TechShieldMaxHealth": "225" | |||
}, | |||
"upgrade_aoe_smoke_bomb": { | |||
"Name": "Smoke", | |||
"Description": "Give you and teammates invisibility and a movement speed bonus. Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 64, | |||
"Duration": "25", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "1.5", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "0.3", | |||
"InvisMoveSpeedMod": "1.5m", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "0.25", | |||
"RevealOnSpottedDuration": "0.25", | |||
"Radius": "30m", | |||
"FullInvisDistance": "50m" | |||
}, | |||
"upgrade_aoe_tech_shield": { | |||
"Name": "Spirit Barrier Pulse", | |||
"Description": "Temporarily gain spirit barrier for you and all nearby allied units.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 32, | |||
"Duration": "16", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TempTechShieldHealth": "400", | |||
"Radius": "30m" | |||
}, | |||
"upgrade_arcane_eater": { | |||
"Name": "Arcane Eater", | |||
"Description": "Your bullets Steal Spirit Power from enemy Heroes. Steal 1 extra Spirit Power with Headshots. This effect stacks.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "7", | |||
"SpiritStolePerHit": "1", | |||
"HeadshotBonusSteal": "1", | |||
"ProcCooldown": "0.5", | |||
"MaxStacks": "99", | |||
"StealDuration": "12" | |||
}, | |||
"upgrade_arcane_extension": { | |||
"Name": "Duration Extender", | |||
"Description": "Increases the Duration of your abilities and items.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityDurationPercent": "16", | |||
"BonusHealth": "100", | |||
"BonusHealthRegen": "1.75" | |||
}, | |||
"upgrade_arcane_medallion": { | |||
"Name": "Arcane Medallion", | |||
"Description": "Whenever you deal 200 Spirit damage or more in a single hit against an enemy hero, gain temporary Spirit Power.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "12", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "35", | |||
"WeaponPower": "0", | |||
"MinimumDamage": "200" | |||
}, | |||
"upgrade_armor_reduction_debuff": { | |||
"Name": "Armor Piercing Rounds", | |||
"Description": "Your bullets reduce the target's bullet resistance by -60% of their current value for s and deal bonus damage against bullet shields.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "8", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ResistReduction": "-60", | |||
"BaseAttackDamagePercent": "12", | |||
"BulletShieldDamagePercent": "60" | |||
}, | |||
"upgrade_attack_speed_1": { | |||
"Name": "Fire Rate", | |||
"Description": "Increases your Fire Rate.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "15" | |||
}, | |||
"upgrade_attack_speed_2": { | |||
"Name": "Improved Fire Rate", | |||
"Description": "Increases your Fire Rate.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "25" | |||
}, | |||
"upgrade_banshee_slugs": { | |||
"Name": "Crippling Headshot", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletLifestealPercent": "10", | |||
"LifestealPercentHero": "10", | |||
"BulletResistReduction": "24", | |||
"MagicResistReduction": "24", | |||
"DebuffDuration": "4" | |||
}, | |||
"upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_belt_fed_magazine": { | |||
"Name": "Belt-Fed Magazine", | |||
"Description": "Your weapon gains a much larger magazine that requires spin-up time, starting with a slower initial fire rate and becoming faster over the spin-up time.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "125", | |||
"SpinUpTime": "3.5", | |||
"SpinUpDecay": "1.0", | |||
"InitialFireRateDecrease": "40", | |||
"MaxFireRateIncrease": "60", | |||
"BonusReloadTime": "0.0" | |||
}, | |||
"upgrade_berserker": { | |||
"Name": "Berserker", | |||
"Description": "Your Weapon Damage increases as you take sustained damage.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamageDuration": "10", | |||
"DamageToStack": "110", | |||
"WeaponPowerPerStack": "5", | |||
"MaxStacks": 10, | |||
"BonusClipSize": "4", | |||
"BulletResist": "7" | |||
}, | |||
"upgrade_blitz_bullets": { | |||
"Name": "Swift Striker", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "22", | |||
"BonusClipSizePercent": "10", | |||
"LocalBulletArmorReduction": "-5" | |||
}, | |||
"upgrade_bonus_ability_charge_3": { | |||
"Name": "Hyper Charge", | |||
"Description": "+3 to your max ability charges.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "3" | |||
}, | |||
"upgrade_boxing_glove": { | |||
"Name": "Lifestrike", | |||
"Description": "Your Melee Attack applies Movement Slow and heals you for 55% of the Melee Damage dealt plus 110. This heal is 40% effective vs non-heroes.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_lifestrike_gauntlets" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Melee", | |||
"Healing" | |||
], | |||
"Cooldown": 5.25, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SlowPercent": "60", | |||
"SlowDuration": "2.5", | |||
"BonusMeleeDamagePercent": "35", | |||
"LifestealHeal": "110", | |||
"LifestealHealPercent": "55", | |||
"BonusHealth": "125", | |||
"BulletResist": "8", | |||
"NonHeroHealPct": "40" | |||
}, | |||
"upgrade_bullet_armor": { | |||
"Name": "Bullet Armor", | |||
"Description": "Decreases damage taken from bullets.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletResist": "20", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_bullet_armor_2": { | |||
"Name": "Improved Bullet Armor", | |||
"Description": "Decreases damage taken from bullets.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletArmor": "2" | |||
}, | |||
"upgrade_bullet_armor_reduction_aura": { | |||
"Name": "Hunter's Aura", | |||
"Description": "Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"Radius": "15m", | |||
"BulletArmorReduction": "-9", | |||
"FireRateSlow": "10", | |||
"SingleTargetPlayerMultiplier": "3" | |||
}, | |||
"upgrade_bullet_damage_reduction_aura": { | |||
"Name": "Weapon Jammer", | |||
"Description": "Reduces the Fire Rate of all nearby enemies.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "12m", | |||
"FireRateSlow": "30" | |||
}, | |||
"upgrade_bullet_resist_shredder": { | |||
"Name": "Bullet Resist Shredder", | |||
"Description": "Reduces Bullet Resist on enemies when you deal Spirit Damage.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "8", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletArmorReduction": "-12", | |||
"BonusHealth": "100", | |||
"BulletResist": "5" | |||
}, | |||
"upgrade_burst_fire": { | |||
"Name": "Burst Fire", | |||
"Description": "Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Cooldown": 8.5, | |||
"Duration": "4.0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "12", | |||
"ActivatedFireRate": "30", | |||
"SlideScale": "50", | |||
"BonusMoveSpeed": "2m", | |||
"BonusHealth": "70" | |||
}, | |||
"upgrade_burst_fire_actuator": { | |||
"Name": "Burst Fire Actuator", | |||
"Description": "Your weapon fires an additional percentage of your gun's starting clip as a burst. If all bullets in a burst connect with an enemy Hero, gain temporary Base Bullet Damage for the rest of the clip.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CycleTimeFireRateDecrease": "0", | |||
"BurstFireShotPercent": "100", | |||
"NormalizedClipEmptySpeedIncrease": "25", | |||
"BurstFireShotsFromClipPercent": "15", | |||
"PerfectBurstWeaponPower": "20", | |||
"BonusHeadshotDamage": "0", | |||
"BaseBonusWeaponPower": "5", | |||
"IntraBurstFireRateIncrease": "0", | |||
"NonBurstFireConversionFactor": "3" | |||
}, | |||
"upgrade_camouflage": { | |||
"Name": "Camouflage Suit", | |||
"Description": "Go invisible and maintain invisibility by not moving or attacking. Taking damage will not reveal the Hero. Bonus Regen while Invisible.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 10.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "0", | |||
"InvisFadeToDuration": "1.0", | |||
"InvisMoveSpeedMod": "0", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "0", | |||
"RevealOnSpottedDuration": "0.25", | |||
"MovementThresholdSq": "200", | |||
"RegenWhileInvisible": "5" | |||
}, | |||
"upgrade_cardio_calibrator": { | |||
"Name": "Enduring Speed", | |||
"Description": "Reduces the effect of enemy Movement Slow.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMoveSpeed": "1.4m", | |||
"SlowResistancePercent": "40", | |||
"BonusSprintSpeed": "2m", | |||
"BonusHealth": "75", | |||
"BonusHealthRegen": "1.5" | |||
}, | |||
"upgrade_chain_lightning": { | |||
"Name": "Tesla Bullets", | |||
"Description": "Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Cooldown": 0.65, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePerChain": "30", | |||
"BonusPerChain": "60", | |||
"ChainRadius": "8m", | |||
"ProcChance": "25", | |||
"ProcCooldown": "0.35", | |||
"ChainCount": "2", | |||
"ChainTickRate": "0.4", | |||
"BonusFireRate": "14" | |||
}, | |||
"upgrade_charge_mastery": { | |||
"Name": "Charge Mastery", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "4", | |||
"CooldownBetweenChargeReduction": "50", | |||
"BonusChargedAbilityDamage": "15", | |||
"BonusChargedCooldownReduction": "15" | |||
}, | |||
"upgrade_charmed_wraps": { | |||
"Name": "Charmed Wraps", | |||
"Description": "Your abilities get their cooldowns reduced when you perform a heavy melee attack against a hero (or two light melee attacks within 4.0s).", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 26, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReductionFlat": "8.0", | |||
"LightMeleeTimeWindow": "4.0" | |||
}, | |||
"upgrade_cheat_death": { | |||
"Name": "Cheat Death", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 159, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePulseAmount": "65", | |||
"PulseInterval": "2", | |||
"PulseRadius": "8m", | |||
"DeathImmunityDuration": "4", | |||
"DeathImmunityPulseRateMultiplier": "4", | |||
"BonusHealth": "175", | |||
"BonusHealthRegen": "2" | |||
}, | |||
"upgrade_chonky": { | |||
"Name": "Fortitude", | |||
"Description": "After not taking damage for 11s, gain 4% Max Health Regen.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RestoreDelay": "11", | |||
"HealLifePercentOutOfCombat": "4", | |||
"HealthThreshold": "75", | |||
"BonusMoveSpeed": "2m", | |||
"BaseAttackDamagePercent": "25", | |||
"BonusHealth": "275" | |||
}, | |||
"upgrade_clip_size": { | |||
"Name": "Basic Magazine", | |||
"Description": "Increases ammo.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "24", | |||
"BaseAttackDamagePercent": "15" | |||
}, | |||
"upgrade_clip_size_2": { | |||
"Name": "Big Clip", | |||
"Description": "Big Increase ammo.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "30" | |||
}, | |||
"upgrade_clip_size_3": { | |||
"Name": "Extra Large Magazine", | |||
"Description": "Greatly Increases ammo.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "60" | |||
}, | |||
"upgrade_clip_size_fixed": { | |||
"Name": "Extended Magazine", | |||
"Description": "Increases ammo.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "6" | |||
}, | |||
"upgrade_clip_size_fixed_t3": { | |||
"Name": "Extra Large Magazine", | |||
"Description": "Greatly Increases ammo.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "12" | |||
}, | |||
"upgrade_cloaking_device": { | |||
"Name": "Cloaking Device", | |||
"Description": "Become invisible. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 10.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "1.5", | |||
"InvisMoveSpeedMod": "3m", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "1.5", | |||
"RevealOnSpottedDuration": "1.5", | |||
"FullInvisDistance": "50m" | |||
}, | |||
"upgrade_cloaking_device_active": { | |||
"Name": "Shadow Weave", | |||
"Description": "Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Cooldown": 48, | |||
"Duration": "25", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "1", | |||
"InvisFadeToDuration": "0.6", | |||
"InvisMoveSpeedMod": "2m", | |||
"SpottedRadius": "18m", | |||
"RevealOnDamageDuration": "1.5", | |||
"RevealOnSpottedDuration": "1.5", | |||
"FullInvisDistance": "50m", | |||
"AmbushDuration": "8", | |||
"AmbushBonusFireRate": "40", | |||
"AmbushBonusTechPower": "55", | |||
"TechShieldMaxHealth": "300", | |||
"BonusHealthRegen": "15", | |||
"BonusClipSizePercent": "30" | |||
}, | |||
"upgrade_close_quarter_combat": { | |||
"Name": "Point Blank", | |||
"Description": "When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_close_range" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CloseRangeBonusWeaponPower": "45", | |||
"SlowPercent": "25", | |||
"SlowDuration": "2", | |||
"CloseRangeBonusDamageRange": "15m", | |||
"BulletResist": "15", | |||
"Stamina": "1" | |||
}, | |||
"upgrade_close_range": { | |||
"Name": "Close Quarters", | |||
"Description": "Deal additional Weapon Damage when in close range to your target.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CloseRangeBonusWeaponPower": "25", | |||
"CloseRangeBonusDamageRange": "15m", | |||
"BulletShieldMaxHealth": "85" | |||
}, | |||
"upgrade_cold_front": { | |||
"Name": "Cold Front", | |||
"Description": "Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption", | |||
"Durability" | |||
], | |||
"Cooldown": 34, | |||
"Duration": "3.0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SpreadDuration": "0.75", | |||
"StartRadius": "2m", | |||
"EndRadius": "14m", | |||
"SlowPercent": "40", | |||
"Damage": "75", | |||
"TechResist": "10" | |||
}, | |||
"upgrade_colossus": { | |||
"Name": "Colossus", | |||
"Description": "Gain Bullet and Spirit Resist, and slow the movement and dash speed of enemies nearby. Your model size grows by 20%.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"Cooldown": 37, | |||
"Duration": "7", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "600", | |||
"BonusMeleeDamagePercent": "20", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletResist": "40", | |||
"TechResist": "40", | |||
"SlowPercent": "35", | |||
"GroundDashReductionPercent": "-25", | |||
"Radius": "12m", | |||
"ModelScaleGrowth": "1.2" | |||
}, | |||
"upgrade_combo_breaker": { | |||
"Name": "Combo Breaker", | |||
"Description": "Remove all debuffs and heal yourself. \u003Cbr\u003ECan be used while stunned.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 23, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechArmor": "2", | |||
"BonusHealthRegen": "2.75", | |||
"HealPercentAmount": "30", | |||
"RegenDuration": "10" | |||
}, | |||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities.\u003Cbr\u003EDoes not affect target's stamina usage.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Movement", | |||
"Disruption", | |||
"MagicDamage" | |||
], | |||
"Cooldown": 26, | |||
"Duration": "3.0", | |||
"CastRange": "25m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.1", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"SlowPercent": "30", | |||
"Damage": "70", | |||
"BonusSprintSpeed": "1m", | |||
"GroundDashReductionPercent": "-30" | |||
}, | |||
"upgrade_cooldown_reduction": { | |||
"Name": "Superior Cooldown", | |||
"Description": "Reduces the Cooldown of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_tempo" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedCooldownReduction": "32", | |||
"NonImbuedCooldownReduction": "24", | |||
"BonusHealthRegen": "4" | |||
}, | |||
"upgrade_crackshot": { | |||
"Name": "Mystic Shot", | |||
"Description": "Your next bullet deals bonus Spirit Damage.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"Cooldown": 5.25, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "100", | |||
"ProcCooldown": "1", | |||
"ProcBonusMagicDamage": "65", | |||
"BaseAttackDamagePercent": "12", | |||
"SpiritPower": "4" | |||
}, | |||
"upgrade_critshot": { | |||
"Name": "Lucky Shot", | |||
"Description": "Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "35", | |||
"SlowPercent": "30", | |||
"SlowDuration": "1.5", | |||
"CritDamagePercent": "90", | |||
"BonusClipSizePercent": "30" | |||
}, | |||
"upgrade_damage_recycler": { | |||
"Name": "Leech", | |||
"Description": "Reduces the effect of enemy applied healing reduction.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"LifestealPercentHero": "35", | |||
"BulletLifestealPercent": "35", | |||
"BaseAttackDamagePercent": "15", | |||
"BonusHealth": "175" | |||
}, | |||
"upgrade_debuff_reducer": { | |||
"Name": "Debuff Reducer", | |||
"Description": "Reduces the duration of all negative effects applied to you.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StatusResistancePercent": "30", | |||
"BaseAttackDamagePercent": "6", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_disarm": { | |||
"Name": "Drain Will", | |||
"Description": "Fires a projectile which reduces the Fire Rate of the target and steals Spirit.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 26, | |||
"Duration": "6", | |||
"CastRange": "17m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"FireRateSlow": "30", | |||
"SpiritSteal": "22", | |||
"SpiritStealDuration": "6", | |||
"BonusHealth": "50" | |||
}, | |||
"upgrade_discord": { | |||
"Name": "Discord", | |||
"Description": "Apply an aura around enemy or friendly target that damages enemies in the radius and suppresses their healing by -80%. If cast on a friendly, it also heals them.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"Hero" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 32, | |||
"Duration": "10", | |||
"CastRange": "25m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-80", | |||
"HealAmpRegenPenaltyPercent": "-80", | |||
"MaxHealthPercentAsDPS": "3", | |||
"MaxHealthPercentAsHealPerSecond": "5", | |||
"AuraRadius": "10m" | |||
}, | |||
"upgrade_diviners_kevlar": { | |||
"Name": "Diviner's Kevlar", | |||
"Description": "Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability", | |||
"Healing" | |||
], | |||
"Cooldown": 64, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "40", | |||
"WeaponPower": "0", | |||
"LifestealPercentHero": "20", | |||
"BulletShieldOnCast": "700", | |||
"TechShieldOnCast": "700", | |||
"BuffDuration": "15", | |||
"CooldownReduction": "12" | |||
}, | |||
"upgrade_double_jump": { | |||
"Name": "Double-Jump", | |||
"Description": "Allows you to perform an additional jump in mid-air.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 8.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"AirJumps": "1", | |||
"AirJumpVerticalSpeedPercent": "75", | |||
"InteruptCooldown": 4.25 | |||
}, | |||
"upgrade_dps_aura": { | |||
"Name": "Heroic Aura", | |||
"Description": "Provides Fire Rate to nearby player minions.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "20", | |||
"BonusFireRate": "25", | |||
"BonusFireRatePlayerUnit": "40", | |||
"Radius": "20m", | |||
"ActiveRadius": "30m", | |||
"ActiveBonusMoveSpeed": "2m", | |||
"BonusHealth": "150", | |||
"BonusMoveSpeed": "1m" | |||
}, | |||
"upgrade_drum_magazine": { | |||
"Name": "Drum Magazine", | |||
"Description": "Provides a large ammo bonus, and increased reload speed", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "20", | |||
"ReloadSpeedMultipler": "-25" | |||
}, | |||
"upgrade_duration_extender": { | |||
"Name": "[Deprecated] Duration Extender", | |||
"Description": "Increases Duration of your abilities and items by %.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityDurationPercent": "20" | |||
}, | |||
"upgrade_endurance": { | |||
"Name": "Extra Regen", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "2.8", | |||
"BonusClipSizePercent": "8", | |||
"BonusHealth": "25" | |||
}, | |||
"upgrade_escalating_exposure": { | |||
"Name": "Escalating Exposure", | |||
"Description": "Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_vulnerability" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "15", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "0.7", | |||
"MagicIncreasePerStack": "6", | |||
"TechResist": "15", | |||
"BonusHealth": "125", | |||
"TechArmorDamageReduction": "-15" | |||
}, | |||
"upgrade_extra_charge": { | |||
"Name": "Extra Charge", | |||
"Description": "Adds one to your ability max charges.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusAbilityCharges": "1", | |||
"BonusSpiritForChargedAbilities": "0", | |||
"CooldownReductionOnChargedAbilities": "10", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_fervor": { | |||
"Name": "Frenzy", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"FireRate", | |||
"ClipSize", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSize": "12", | |||
"BaseAttackDamagePercent": "30", | |||
"BonusHealth": "200", | |||
"LowHealthThreshold": "40", | |||
"FervorMovespeed": "4m", | |||
"FervorFireRate": "40", | |||
"FervorTechResist": "45", | |||
"LingerDuration": "6" | |||
}, | |||
"upgrade_fire_rate_aura": { | |||
"Name": "Fire Rate Aura", | |||
"Description": "Provides a Fire Rate increase to you and nearby teammates. Different bonus to non-Heroes", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "10", | |||
"BonusFireRateNPC": "35", | |||
"AuraRadius": "30m" | |||
}, | |||
"upgrade_fleetfoot_boots": { | |||
"Name": "Fleetfoot", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"Movement" | |||
], | |||
"Cooldown": 19, | |||
"Duration": "4", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": "100", | |||
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100", | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BonusClipSizePercent": "30", | |||
"BonusClipDuration": "10", | |||
"BonusHealth": "90", | |||
"SlideScale": "25" | |||
}, | |||
"upgrade_frenzy": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "25", | |||
"Radius": "15m", | |||
"BulletArmorReduction": "-40", | |||
"LowHealthPercentThreshold": "45", | |||
"LowHealthLifeStealPercent": "45", | |||
"KillBonusMoveSpeedPerStack": "2m", | |||
"MaxKillBonusMoveSpeedStack": "3" | |||
}, | |||
"upgrade_full_spectrum": { | |||
"Name": "Full Spectrum", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "60", | |||
"TechRadiusMultiplier": "60", | |||
"SlowPercent": "30", | |||
"SlowDuration": "2", | |||
"BonusDamagePerHero": "5" | |||
}, | |||
"upgrade_galvanic_storm": { | |||
"Name": "Galvanic Storm", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamagePerChain": "50", | |||
"BonusPerChain": "75", | |||
"ChainRadius": "7m", | |||
"ProcChance": "30", | |||
"ProcCooldown": "0.4", | |||
"ChainCount": "7", | |||
"ChainTickRate": "0.2", | |||
"TechShieldMaxHealth": "400", | |||
"GalvanicDebuffDuration": "5", | |||
"ExplodeRadius": "10m", | |||
"GalvanicBuffDuration": "7", | |||
"BuffDamageMult": "2", | |||
"BuffMoveSpeedBonus": "3m" | |||
}, | |||
"upgrade_glass_cannon": { | |||
"Name": "Glass Cannon", | |||
"Description": "Each hero kill grants permanent Weapon Damage (up to a max of 7 times). Death results in the loss of 1 stack.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "70", | |||
"MaxHealthLossPercent": "-15", | |||
"BonusClipPerKill": "2", | |||
"MaxClipBonus": "14", | |||
"BonusFireRate": "10", | |||
"BonusMoveSpeed": "1m", | |||
"WeaponPowerPerKill": "10", | |||
"MaxStacks": "7" | |||
}, | |||
"upgrade_glitch": { | |||
"Name": "Curse", | |||
"Description": "Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption", | |||
"WeaponDamage" | |||
], | |||
"Cooldown": 53, | |||
"Duration": "3.25", | |||
"CastRange": "20m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"SkipFrames": "6", | |||
"SlowPercent": "0", | |||
"BaseAttackDamagePercent": "20" | |||
}, | |||
"upgrade_headhunter": { | |||
"Name": "Headhunter", | |||
"Description": "Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusBulletSpeedPercent": "50", | |||
"HeadShotBonusDamage": "140", | |||
"HeadShotCooldown": "6", | |||
"BaseAttackDamagePercent": "15", | |||
"BulletShieldMaxHealth": "150", | |||
"HealPercentPerHeadshot": "8", | |||
"BonusMoveSpeed": "2m", | |||
"MovementSpeedBonusDuration": "3" | |||
}, | |||
"upgrade_headshot_booster": { | |||
"Name": "Headshot Booster", | |||
"Description": "Deal bonus Weapon Damage with headshots.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Cooldown": 7.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "5", | |||
"BulletShieldMaxHealth": "40", | |||
"HeadShotBonusDamage": "40" | |||
}, | |||
"upgrade_healbane": { | |||
"Name": "Healbane", | |||
"Description": "Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Disruption", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-40", | |||
"HealAmpRegenPenaltyPercent": "-40", | |||
"HealOnKill": "350", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_healing_booster": { | |||
"Name": "Healing Booster", | |||
"Description": "Increases the effectiveness of your healing by 25% and increases your resistance to healing reduction by 15%.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealAmpCastPercent": "25", | |||
"HealAmpRegenPercent": "25", | |||
"BonusHealthRegen": "2", | |||
"TechResist": "6", | |||
"DegenResistance": "15" | |||
}, | |||
"upgrade_health": { | |||
"Name": "Extra Health", | |||
"Description": "Increase health.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "160", | |||
"BaseAttackDamagePercent": "5" | |||
}, | |||
"upgrade_health_nova": { | |||
"Name": "Health Nova", | |||
"Description": "Heal yourself and nearby allies. Heals an additional 20% per ally.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_health_stimpak" | |||
], | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Cooldown": 64, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"TotalHealthRegen": "260", | |||
"HeroTargetBonus": "20", | |||
"RegenDuration": "2", | |||
"AuraRadius": "15m", | |||
"BaseAttackDamagePercent": "10", | |||
"BonusHealth": "100" | |||
}, | |||
"upgrade_health_regen_1": { | |||
"Name": "Health Regen", | |||
"Description": "Increases health regen.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "2.75" | |||
}, | |||
"upgrade_health_regen_aura": { | |||
"Name": "Healing Aura", | |||
"Description": "Automatically provides a burst of healing to yourself and nearby friendlies every 3 seconds. \u003Cbr\u003EEffect does not stack.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealInterval": "3", | |||
"HealAmount": "40", | |||
"HealRadius": "9m" | |||
}, | |||
"upgrade_health_stealing_magic": { | |||
"Name": "Spirit Lifesteal", | |||
"Description": "Your spirit items and abilities heal you for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"LifestealPercentHero": "23", | |||
"NonHeroAbilityLifestealTooltipOnly": "3", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_health_stimpak": { | |||
"Name": "Healing Rite", | |||
"Description": "Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Cooldown": 64, | |||
"Duration": "0", | |||
"CastRange": "30m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "3", | |||
"WeaponPower": "0", | |||
"TotalHealthRegen": "370", | |||
"RegenDuration": "17", | |||
"BonusHealth": "45", | |||
"BonusSprintSpeed": "2m" | |||
}, | |||
"upgrade_height_advantage": { | |||
"Name": "Height Advantage", | |||
"Description": "Gain additional 50% Weapon Damage when attacking targets that are below you.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HighGroundBonusWeaponPower": "50" | |||
}, | |||
"upgrade_high_impact_armor": { | |||
"Name": "High Impact Armor", | |||
"Description": "Provides protection against high-damage bullets. Any bullet damage portion above the threshold is reduced by 60%.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DamageThreshold": "40", | |||
"DamageReduction": "60" | |||
}, | |||
"upgrade_high_velocity_mag": { | |||
"Name": "High-Velocity Mag", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusBulletSpeedPercent": "30", | |||
"BaseAttackDamagePercent": "12", | |||
"BulletShieldMaxHealth": "50" | |||
}, | |||
"upgrade_hollow_point_rounds": { | |||
"Name": "Hollow Point Ward", | |||
"Description": "When you are above 60% health, deal additional Weapon Damage.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"LifeThreshold": "60", | |||
"BaseAttackDamagePercent": "22", | |||
"TechShieldMaxHealth": "85" | |||
}, | |||
"upgrade_imbued_ability": { | |||
"Name": "Imbued Ability", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedBonusDuration": "25", | |||
"ImbuedBonusDamage": "10", | |||
"BonusAbilityDurationPercent": "20", | |||
"SlowPercent": "15", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_imbued_duration_extender": { | |||
"Name": "Superior Duration", | |||
"Description": "Increases the duration of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_arcane_extension" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedBonusDuration": "32", | |||
"NonImbuedBonusDuration": "26", | |||
"BonusHealth": "175", | |||
"BaseAttackDamagePercent": "15", | |||
"BonusHealthRegen": "4" | |||
}, | |||
"upgrade_improved_bullet_armor": { | |||
"Name": "Improved Bullet Armor", | |||
"Description": "Decreases damage taken from bullets.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_bullet_armor" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletResist": "45", | |||
"BaseAttackDamagePercent": "10" | |||
}, | |||
"upgrade_improved_spirit": { | |||
"Name": "Extra Spirit", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "9", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "1", | |||
"BonusHealth": "35" | |||
}, | |||
"upgrade_improved_stamina": { | |||
"Name": "Extra Stamina", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Stamina": "1", | |||
"StaminaCooldownReduction": "10", | |||
"BonusFireRate": "7" | |||
}, | |||
"upgrade_infuser": { | |||
"Name": "Infuser", | |||
"Description": "Gain Spirit Power and Spirit Lifesteal.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage" | |||
], | |||
"Cooldown": 37, | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "50", | |||
"BonusClipSizePercent": "10", | |||
"BonusSpirit": "16", | |||
"LifestealPercentHero": "20" | |||
}, | |||
"upgrade_inhibitor": { | |||
"Name": "Inhibitor", | |||
"Description": "Your bullets apply Movement Slow and reduce the target's outgoing damage on hit.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "175", | |||
"BaseAttackDamagePercent": "25", | |||
"SlowPercent": "25", | |||
"DebuffDuration": "2.5", | |||
"OutgoingDamagePenaltyPercent": "-35" | |||
}, | |||
"upgrade_intensifying_clip": { | |||
"Name": "Intensifying Magazine", | |||
"Description": "Increases Weapon Damage as you continuously fire your weapon.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "25", | |||
"BaseAttackDamagePercent": "20", | |||
"ShootDurationForMax": "3.0", | |||
"BaseAttackDamagePercentAtMaxDuration": "75" | |||
}, | |||
"upgrade_kinetic_sash": { | |||
"Name": "Kinetic Dash", | |||
"Description": "Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to s.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"ClipSize", | |||
"Movement", | |||
"Durability" | |||
], | |||
"Cooldown": 10.5, | |||
"Duration": "8", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "25", | |||
"BonusClipSize": "5", | |||
"BonusHealth": "100", | |||
"BonusHealthRegen": "1.5" | |||
}, | |||
"upgrade_lifestrike_gauntlets": { | |||
"Name": "Melee Lifesteal", | |||
"Description": "Your Melee attacks heal you for 20% of the Melee Damage dealt plus 90. This heal is 40% effective vs non-heroes.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Melee", | |||
"Healing" | |||
], | |||
"Cooldown": 7.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMeleeDamagePercent": "13", | |||
"LifestrikeHeal": "90", | |||
"LifestrikeHealPercent": "20", | |||
"BonusHealth": "75", | |||
"NonHeroHealPct": "40" | |||
}, | |||
"upgrade_long_range": { | |||
"Name": "Long Range", | |||
"Description": "Deal additional Weapon Damage when beyond a minimum distance from your target.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"LongRangeBonusWeaponPower": "40", | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | |||
"BonusClipSizePercent": "20", | |||
"BulletShieldMaxHealth": "140" | |||
}, | |||
"upgrade_long_range_slowing_tech": { | |||
"Name": "Omni Spirit", | |||
"Description": "Applies a movement slow to enemies when dealing spirit damage.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "30", | |||
"TechRadiusMultiplier": "30", | |||
"SlowPercent": "20", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_magic_burst": { | |||
"Name": "Mystic Burst", | |||
"Description": "Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Cooldown": 6.25, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Damage": "35", | |||
"MinimumDamage": "80", | |||
"TechShieldMaxHealth": "40", | |||
"BaseAttackDamagePercent": "6" | |||
}, | |||
"upgrade_magic_carpet": { | |||
"Name": "Magic Carpet", | |||
"Description": "Summon a Magic Carpet that will fly you away and gain Bullet and Spirit shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "7", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "-1", | |||
"ResourceCost": "0", | |||
"TechPower": "15", | |||
"WeaponPower": "0", | |||
"SummonDuration": "1.3", | |||
"ShieldDuration": "16", | |||
"FlyingBulletShield": "400", | |||
"FlyingTechShield": "400", | |||
"FlyMoveSpeed": "6m", | |||
"BonusHealth": "150", | |||
"BonusAbilityDurationPercent": "10" | |||
}, | |||
"upgrade_magic_clarity": { | |||
"Name": "Clarity", | |||
"Description": "On ability or item use, gain a move speed bonus for s. Your next ability cast will remove the move speed bonus and apply a Spirit bonus to that ability.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 16, | |||
"Duration": "8", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusMovespeed": "2m", | |||
"BonusSpirit": "28", | |||
"BonusSpiritMaxTime": "12", | |||
"BonusSpiritWindow": "1", | |||
"BonusSpiritMin": "2" | |||
}, | |||
"upgrade_magic_reach": { | |||
"Name": "Mystic Reach", | |||
"Description": "Increases the range and effect radius of your abilities and items.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechRangeMultiplier": "16", | |||
"TechRadiusMultiplier": "16", | |||
"TechResist": "6" | |||
}, | |||
"upgrade_magic_shield": { | |||
"Name": "Enchanter's Barrier", | |||
"Description": "While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechShieldMaxHealth": "300", | |||
"BonusSpiritWithMagicShield": "20", | |||
"CooldownReductionWithShield": "8" | |||
}, | |||
"upgrade_magic_shock": { | |||
"Name": "Improved Burst", | |||
"Description": "Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.\u003Cbr/\u003ETargets are immune to the effects of Improved Burst for 5s after taking damage from it.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_burst" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MinimumDamage": "125", | |||
"ReProcLockoutTime": "5", | |||
"MaxHealthDamage": "9", | |||
"TechShieldMaxHealth": "100", | |||
"BaseAttackDamagePercent": "8" | |||
}, | |||
"upgrade_magic_slow": { | |||
"Name": "Mystic Slow", | |||
"Description": "When the target takes Spirit Damage, they have their Movement Speed and Fire Rate reduced.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_suppressor" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "2.0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"FireRateSlow": "40", | |||
"MovementSpeedSlow": "30", | |||
"BonusHealthRegen": "3", | |||
"BonusHealth": "100" | |||
}, | |||
"upgrade_magic_storm": { | |||
"Name": "Surge of Power", | |||
"Description": "Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement" | |||
], | |||
"Cooldown": 10.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImbuedTechPower": "34", | |||
"FireRateBonus": "10", | |||
"BonusMoveSpeed": "3m", | |||
"MovementSpeedBonusDuration": "6", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_magic_tempo": { | |||
"Name": "Improved Cooldown", | |||
"Description": "Reduces the Cooldown of your abilities and items.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReduction": "16", | |||
"BonusHealthRegen": "1.5" | |||
}, | |||
"upgrade_magic_vulnerability": { | |||
"Name": "Mystic Vulnerability", | |||
"Description": "When the target takes Spirit Damage, they have their Spirit Resist reduced.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechArmorDamageReduction": "-12", | |||
"TechResist": "6" | |||
}, | |||
"upgrade_medic_bullets": { | |||
"Name": "Restorative Shot", | |||
"Description": "Your next bullet will heal you based on what target you hit.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing" | |||
], | |||
"Cooldown": 6.25, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "1m", | |||
"ProcChance": "100", | |||
"BaseAttackDamagePercent": "8", | |||
"HealFromHero": "40", | |||
"HealFromNPC": "15", | |||
"BulletResist": "7" | |||
}, | |||
"upgrade_mega_spirit": { | |||
"Name": "Boundless Spirit", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_soaring_spirit" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "60", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "15", | |||
"BaseAttackDamagePercent": "25", | |||
"BonusSprintSpeed": "2m", | |||
"BonusHealth": "300" | |||
}, | |||
"upgrade_melee_charge": { | |||
"Name": "Melee Charge", | |||
"Description": "Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon instantly.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"TrooperEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"Melee" | |||
], | |||
"Cooldown": 8.5, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "15", | |||
"BonusHealth": "100", | |||
"MeleeDistanceScale": "40", | |||
"BonusHealthRegen": "1", | |||
"BonusHeavyMeleeDamage": "20" | |||
}, | |||
"upgrade_metal_skin": { | |||
"Name": "Metal Skin", | |||
"Description": "Become immune to bullets and melee attacks.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Cooldown": 21, | |||
"Duration": "3.5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_mod_disruptor": { | |||
"Name": "Soul Disruptor", | |||
"Description": "Throw a grenade that explodes on contact and applies silence and increasing amounts of damage to each enemy.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 32, | |||
"Duration": "5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"DPS": "50", | |||
"DPSIncrease": "10", | |||
"DPSMax": "100", | |||
"Radius": "8m", | |||
"TickRate": "0.5", | |||
"TechResist": "-18" | |||
}, | |||
"upgrade_nearby_enemy_boost": { | |||
"Name": "Adrenaline Rush", | |||
"Description": "Gain bonus Weapon Damage and Fire Rate when there are two or more enemy heroes nearby.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Radius": "20m", | |||
"TickRate": "1", | |||
"MinTargetsRequired": "2", | |||
"BaseAttackDamagePercent": "48", | |||
"BonusFireRate": "30", | |||
"BonusHealth": "125", | |||
"BonusMoveSpeed": "1m" | |||
}, | |||
"upgrade_non_player_bonus": { | |||
"Name": "Monster Rounds", | |||
"Description": "Gain additional 35% Weapon Damage when attacking Troopers, Neutrals and Bosses.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"NonPlayerBonusWeaponPower": "35", | |||
"BonusHealth": "50", | |||
"BonusHealthRegen": "1", | |||
"NonPlayerBulletResist": "35" | |||
}, | |||
"upgrade_personal_rejuvenator": { | |||
"Name": "Rebirth", | |||
"Description": "Respawns the hero at the spot they died.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 509, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RespawnDelay": "5", | |||
"RespawnBonusHealthDuration": "0" | |||
}, | |||
"upgrade_phantom_strike": { | |||
"Name": "Phantom Strike", | |||
"Description": "Teleport to an enemy target, applying Disarm, Slow, and dealing damage.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"Movement", | |||
"Disruption" | |||
], | |||
"Cooldown": 26, | |||
"Duration": "0", | |||
"CastRange": "25m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.35", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletResist": "15", | |||
"BaseAttackDamagePercent": "30", | |||
"SlowPercent": "50", | |||
"SlowDuration": "3", | |||
"ImpactDamage": "75" | |||
}, | |||
"upgrade_predator_precision": { | |||
"Name": "Predator Precision", | |||
"Description": "Gain additional weapon damage against enemy Heroes that are low health", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8", | |||
"LifeThreshold": "50", | |||
"BaseAttackDamagePercent": "50" | |||
}, | |||
"upgrade_pristine_emblem": { | |||
"Name": "Pristine Emblem", | |||
"Description": "Your attacks have additional Weapon Damage against enemies above 50% health.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"EnemyLifeThreshold": "50", | |||
"BaseAttackDamagePercent": "25", | |||
"BaseAttackDamagePercentBonus": "25", | |||
"TechResist": "12" | |||
}, | |||
"upgrade_proc_disarm": { | |||
"Name": "Disarming Bullets", | |||
"Description": "Your bullets disarm enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for 3s after application expires.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ImmunityDuration": "3", | |||
"BuildUpPerShot": "1.0", | |||
"BuildUpDuration": "10" | |||
}, | |||
"upgrade_proc_silence": { | |||
"Name": "EMP Bullets", | |||
"Description": "Your bullets charge up an EMP on enemy heroes that will prevent targets from using abilities. Victims are immune to emp bullets for 4s after application expires.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"EMPDuration": "3", | |||
"ImmunityDuration": "4", | |||
"EMPProcChance": "100", | |||
"BuildUpPerShot": "1.6", | |||
"BuildUpDuration": "10" | |||
}, | |||
"upgrade_proc_tech_damage": { | |||
"Name": "Magitech Rounds", | |||
"Description": "Your bullets also deal your base bullet damage [1] as spirit damage. Magitech Rounds receives 5x amplification from Spirit Power. Shotguns split the damage between each pellet. This effect can only happen once every 1s.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "1", | |||
"BaseDamagePct": "0.0001", | |||
"NanoTechPerShot": "1", | |||
"BaseDamagePerShot": "1", | |||
"SpellAmplificationMultiplier": "5" | |||
}, | |||
"upgrade_quarantine": { | |||
"Name": "Quarantine", | |||
"Description": "Quarantine an enemy Hero, making them invincible but also silencing and disarming them.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 42, | |||
"Duration": "4.5", | |||
"CastRange": "30m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_quick_silver": { | |||
"Name": "Quicksilver Reload", | |||
"Description": "Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "12", | |||
"FireRateBonus": "15", | |||
"FireRateDuration": "12", | |||
"Damage": "65" | |||
}, | |||
"upgrade_rapid_recharge": { | |||
"Name": "Rapid Recharge", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_extra_charge" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownBetweenChargeReduction": "55", | |||
"BonusAbilityCharges": "2", | |||
"CooldownReductionOnChargedAbilities": "25", | |||
"BaseAttackDamagePercent": "12" | |||
}, | |||
"upgrade_rapid_rounds": { | |||
"Name": "Rapid Rounds", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "9", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_rebirth": { | |||
"Name": "Soul Rebirth", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 212, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "12", | |||
"WeaponPower": "0", | |||
"RespawnDelay": "4", | |||
"RespawnHealthPercent": "50", | |||
"CooldownReduction": "15" | |||
}, | |||
"upgrade_reduce_debuff_duration": { | |||
"Name": "Debuff Remover", | |||
"Description": "Reduces the duration of all negative effects applied to you.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_debuff_reducer" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"Cooldown": 48, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StatusResistancePercent": "35", | |||
"BaseAttackDamagePercent": "20", | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BuffDuration": "3", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_regenerating_bullet_shield": { | |||
"Name": "Combat Barrier", | |||
"Description": "While you have a Bullet Shield, gain Weapon Damage and Fire Rate.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletShieldMaxHealth": "300", | |||
"AttackDamageWhenShielded": "28", | |||
"FireRateWhenShielded": "8" | |||
}, | |||
"upgrade_regenerative_armor": { | |||
"Name": "Regenerative Armor", | |||
"Description": "Gain a short burst of health regeneration when taking bullet damage from heroes", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "20" | |||
}, | |||
"upgrade_reinforcing_casings": { | |||
"Name": "Escalating Resilience", | |||
"Description": "Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Durability", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MaxArmorStacks": "40", | |||
"BulletResistPerStack": "2", | |||
"BulletResistDuration": "20", | |||
"BaseAttackDamagePercent": "14", | |||
"BonusFireRate": "14" | |||
}, | |||
"upgrade_reload_speed": { | |||
"Name": "Fast Reload", | |||
"Description": "Increased reload speed.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ReloadSpeedMultipler": "-35" | |||
}, | |||
"upgrade_rescue_beam": { | |||
"Name": "Rescue Beam", | |||
"Description": "Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Cooldown": 26, | |||
"Duration": "0", | |||
"CastRange": "36m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "2.5", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "30m", | |||
"ResourceCost": "0", | |||
"TechPower": "9", | |||
"WeaponPower": "0", | |||
"HealPercentAmount": "26", | |||
"HealInterval": "0.2", | |||
"BonusMoveSpeed": "0m", | |||
"BonusHealth": "125", | |||
"BonusSprintSpeed": "2m", | |||
"SelfModifier": "100" | |||
}, | |||
"upgrade_resilience": { | |||
"Name": "Enduring Spirit", | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"BonusHealth": "75", | |||
"LifestealPercentHero": "10" | |||
}, | |||
"upgrade_restorative_locket": { | |||
"Name": "Restorative Locket", | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Durability" | |||
], | |||
"Cooldown": 30, | |||
"Duration": "0", | |||
"CastRange": "30m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.1", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"Radius": "50m", | |||
"TechResist": "8", | |||
"HealPerStack": "35", | |||
"MaxStacks": "15" | |||
}, | |||
"upgrade_return_fire": { | |||
"Name": "Return Fire", | |||
"Description": "Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Cooldown": 25, | |||
"Duration": "7", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "7", | |||
"WeaponPower": "0", | |||
"BulletDamageReflectedPct": "70", | |||
"BonusFireRate": "7", | |||
"BonusHealth": "125", | |||
"SpiritDamageReflectedPct": "30" | |||
}, | |||
"upgrade_ricochet": { | |||
"Name": "Ricochet", | |||
"Description": "Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"RicochetDamagePercent": "60", | |||
"RicochetRadius": "14m", | |||
"BonusClipSizePercent": "35", | |||
"RicochetTargetsTooltipOnly": "2", | |||
"BonusHealth": "150", | |||
"BonusFireRate": "12" | |||
}, | |||
"upgrade_rocket_booster": { | |||
"Name": "Majestic Leap", | |||
"Description": "Launch yourself high into the air. While in the air, you can use the active again to drop down faster.\u003Cbr\u003ECannot be used for 5s if attacked by enemy Hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"Cooldown": 23, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "10", | |||
"WeaponPower": "0", | |||
"JumpVelocityHidden": "27m", | |||
"InteruptCooldown": "5", | |||
"AirControlPercent": "100", | |||
"SlamDownRadius": "10m", | |||
"VerticalDifferenceTolerance": "2m", | |||
"TossSpeed": "500", | |||
"SlowPercent": "40", | |||
"SlowDuration": "2.5", | |||
"DropDownSpeed": "1417", | |||
"ImpactDamage": "0", | |||
"ImpactHeight": "2m", | |||
"MinAimAngle": "30", | |||
"BonusHealth": "125" | |||
}, | |||
"upgrade_rocket_boots": { | |||
"Name": "Majestic Leap - Disabled", | |||
"Description": "Launch yourself high into the air. Cannot be used for 4.25s if damaged by enemy Hero.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement" | |||
], | |||
"Cooldown": 16, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"JumpVelocityHidden": "22.5m", | |||
"InteruptCooldown": 4.25, | |||
"AirControlPercent": "100", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_rupture": { | |||
"Name": "Decay", | |||
"Description": "Reduces healing received of targeted enemy and inflicts damage over time of their current health.\u003Cbr\u003EDecay's damage is non-lethal.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "10", | |||
"CastRange": "15m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "7", | |||
"WeaponPower": "0", | |||
"HealAmpReceivePenaltyPercent": "-50", | |||
"HealAmpRegenPenaltyPercent": "-50", | |||
"TickRate": "1.0", | |||
"DotHealthPercent": "3.1" | |||
}, | |||
"upgrade_savior": { | |||
"Name": "Divine Barrier", | |||
"Description": "Provide the target with Bullet Shield, Spirit Shield, and Movement Speed. Can be self-cast.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | |||
"Movement" | |||
], | |||
"Cooldown": 30, | |||
"Duration": "0", | |||
"CastRange": "35m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "20m", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BuffDuration": "5", | |||
"SaviorBulletShieldHealth": "260", | |||
"SaviorMagicShieldHealth": "260", | |||
"TechRangeMultiplier": "8", | |||
"TechRadiusMultiplier": "8", | |||
"BonusMoveSpeed": "2m", | |||
"BonusSprintSpeed": "1m", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_self_bubble": { | |||
"Name": "Ethereal Shift", | |||
"Description": "You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions. Afterwards you instantly reload and gain bonus Spirit Power.\u003Cbr\u003ECan be cancelled early.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "3.5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusSpirit": "14", | |||
"BonusSpiritDuration": "10", | |||
"DampingFactor": "3", | |||
"LiftHeight": "120", | |||
"MoveSpeedMax": "0m" | |||
}, | |||
"upgrade_sharpshooter": { | |||
"Name": "Sharpshooter", | |||
"Description": "Deal additional Weapon Damage when beyond a minimum distance from your target.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_long_range" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"LongRangeBonusWeaponPower": "70", | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | |||
"BonusAttackRangePercent": "15", | |||
"BonusZoomPercent": "35", | |||
"BonusClipSizePercent": "20", | |||
"BulletShieldMaxHealth": "200" | |||
}, | |||
"upgrade_silencer": { | |||
"Name": "Silencer", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_slowing_bullets" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 36, | |||
"Duration": "4", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"EMPDuration": "2", | |||
"BaseAttackDamagePercent": "20", | |||
"SlowPercent": "25", | |||
"SlowDuration": "1.3" | |||
}, | |||
"upgrade_siphon_bullets": { | |||
"Name": "Siphon Bullets", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "28", | |||
"StealPerHit": "1", | |||
"StackLostPerDeath": "2", | |||
"MaxStacks": "99", | |||
"StealDuration": "20", | |||
"ProcCooldown": "0.8", | |||
"HealthSteal": "45", | |||
"ParticleRadius": "1m" | |||
}, | |||
"upgrade_slow_immunity": { | |||
"Name": "Unstoppable - Deprecated", | |||
"Description": "Purges any roots and chains on use and makes you immune to slows for the duration", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 32, | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"upgrade_slowing_bullets": { | |||
"Name": "Slowing Bullets", | |||
"Description": "Your bullets apply Movement Slow.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"SlowPercent": "25", | |||
"SlowDuration": "1.3", | |||
"BaseAttackDamagePercent": "16" | |||
}, | |||
"upgrade_slowing_tech": { | |||
"Name": "Slowing Spirit", | |||
"Description": "Dealing Spirit Damage applies Movement Slows to your target.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"SlowPercent": "15", | |||
"SlowDuration": "2" | |||
}, | |||
"upgrade_small_attack_speed": { | |||
"Name": "Basic Fire Rate", | |||
"Description": "Increases your Fire Rate.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusFireRate": "8" | |||
}, | |||
"upgrade_soaring_spirit": { | |||
"Name": "Improved Spirit", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_improved_spirit" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement", | |||
"MagicDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "21", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "3", | |||
"BonusSprintSpeed": "1m", | |||
"BonusHealth": "100" | |||
}, | |||
"upgrade_sprint_booster": { | |||
"Name": "Sprint Boots", | |||
"Description": "Increases your forward movement speed over time. Taking damage resets the effect for 1.5s", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing", | |||
"Movement" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusSprintSpeed": "2m", | |||
"BaseAttackDamagePercent": "4", | |||
"BonusHealthRegen": "1" | |||
}, | |||
"upgrade_stabilizer": { | |||
"Name": "Stabilizer", | |||
"Description": "Removes the movement speed penalty while shooting, and increases bullet speed.", | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": "100", | |||
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100", | |||
"BonusBulletSpeedPercent": "30" | |||
}, | |||
"upgrade_stabilizing_tripod": { | |||
"Name": "Stabilizing Tripod", | |||
"Description": "Disarm yourself to toss your weapon to the target location where it transforms into a Field Sentry that will attack enemies using your weapon with an unlimited clip. You can melee the sentry to end the effect early.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"Cooldown": 64, | |||
"Duration": "20", | |||
"CastRange": "15m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ModelScale": "1.0", | |||
"TickRate": "0.5", | |||
"TrackingSpeed": "125", | |||
"TurretAttackDelay": "0.35", | |||
"TurretAttackRange": "50m", | |||
"TurretDeployTime": "2.0", | |||
"TurretLifetime": "20", | |||
"AttackConeAngle": "10", | |||
"StationaryWeaponPower": "40", | |||
"StationaryRecoilReduction": "25", | |||
"CasterHealthPercent": "100", | |||
"BulletSpeedOverride": "6500" | |||
}, | |||
"upgrade_stasis_bomb": { | |||
"Name": "Stasis Bomb", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 37, | |||
"Duration": "6", | |||
"CastRange": "20m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StasisRadius": "7m", | |||
"ExplodeRadius": "7m", | |||
"ExplodeDamage": "250", | |||
"StunDuration": "1.5", | |||
"ImmunityDuration": "4", | |||
"EMPDuration": "3", | |||
"EMPProcChance": "100", | |||
"BuildUpPerShot": "1.6", | |||
"BuildUpDuration": "10", | |||
"DampingFactor": "0.5", | |||
"MaxFallSpeed": "0", | |||
"LiftHeight": "120", | |||
"SlamdownSpeed": "500", | |||
"MoveSpeedMax": "4m" | |||
}, | |||
"upgrade_superior_stamina": { | |||
"Name": "Superior Stamina", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_improved_stamina" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"Stamina": "3", | |||
"StaminaCooldownReduction": "20", | |||
"BonusFireRate": "7", | |||
"AirMoveIncreasePercent": "30" | |||
}, | |||
"upgrade_suppressor": { | |||
"Name": "Suppressor", | |||
"Description": "When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Healing", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "2.0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "4", | |||
"WeaponPower": "0", | |||
"BonusHealth": "50", | |||
"BonusHealthRegen": "2.5", | |||
"FireRateSlow": "25" | |||
}, | |||
"upgrade_surging_power": { | |||
"Name": "Vampiric Burst", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"FireRate", | |||
"WeaponDamage", | |||
"Movement", | |||
"Healing" | |||
], | |||
"Cooldown": 37, | |||
"Duration": "4.5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ActiveBonusFireRate": "40", | |||
"ActiveBonusLifesteal": "100", | |||
"BonusMoveSpeed": "2m", | |||
"BaseAttackDamagePercent": "25", | |||
"BonusHealth": "150", | |||
"ActiveReloadPercent": "50" | |||
}, | |||
"upgrade_target_stun": { | |||
"Name": "Knockdown", | |||
"Description": "Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 48, | |||
"Duration": "0", | |||
"CastRange": "45m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.25", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"StunDelay": "2", | |||
"StunDuration": "0.9", | |||
"VisualContractRadius": "3m", | |||
"Damage": "20", | |||
"TechShieldMaxHealth": "200", | |||
"Stamina": "1" | |||
}, | |||
"upgrade_targeted_silence": { | |||
"Name": "Silence Glyph", | |||
"Description": "Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "3.0", | |||
"CastRange": "25m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"Damage": "100", | |||
"TechShieldMaxHealth": "150", | |||
"BonusSprintSpeed": "1m" | |||
}, | |||
"upgrade_tech_armor": { | |||
"Name": "Spirit Armor", | |||
"Description": "Reduces the damage you take from Spirit abilities.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "5", | |||
"WeaponPower": "0", | |||
"TechResist": "20" | |||
}, | |||
"upgrade_tech_bleed": { | |||
"Name": "Mystic Reverb", | |||
"Description": "Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Cooldown": 6.25, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechDamagePercent": "40", | |||
"DelayDuration": "3", | |||
"MinimumDamage": "100", | |||
"Radius": "16m", | |||
"LifestealPercentHero": "15", | |||
"TechResist": "15", | |||
"TechRangeMultiplier": "15", | |||
"TechRadiusMultiplier": "15", | |||
"MovementSpeedSlow": "50" | |||
}, | |||
"upgrade_tech_cleave": { | |||
"Name": "Quantum Chimaera", | |||
"Description": "Your Tech attacks strike additional nearby enemies for 75% of the total damage.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"TechCleaveDamagePercent": "75", | |||
"TechCleaveRadius": "10m", | |||
"ProcCooldown": "0.05" | |||
}, | |||
"upgrade_tech_damage_pulse": { | |||
"Name": "Torment Pulse", | |||
"Description": "Periodically deals Spirit Damage to the closest two enemies nearby.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": 1.75, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"BonusHealth": "140", | |||
"DamagePulseAmount": "40", | |||
"DamagePulseRadius": "9m" | |||
}, | |||
"upgrade_tech_defender": { | |||
"Name": "Tech Defender", | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 95, | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "125", | |||
"TechArmor": "1" | |||
}, | |||
"upgrade_tech_defense_shredders": { | |||
"Name": "Soul Shredder Bullets", | |||
"Description": "Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "7", | |||
"ShreddersTechAmp": "10", | |||
"DebuffDuration": "6", | |||
"LifestealPercentHero": "20" | |||
}, | |||
"upgrade_tech_overflow": { | |||
"Name": "Spiritual Overflow", | |||
"Description": "Gain bonus Spirit Power by charging up with your bullets on enemy heroes.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "18", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReduction": "15", | |||
"LifestealPercentHero": "10", | |||
"BonusFireRate": "20", | |||
"BonusSpirit": "45", | |||
"BuildUpPerShot": "0.75", | |||
"BuildUpDuration": "5" | |||
}, | |||
"upgrade_tech_purge": { | |||
"Name": "Improved Spirit Armor", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_tech_armor" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"TechResist": "45" | |||
}, | |||
"upgrade_tech_range": { | |||
"Name": "Improved Reach", | |||
"Description": "Increases the range and effect radius of your abilities and items.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"NonImbuedTechRangeMultiplier": "25", | |||
"NonImbuedTechRadiusMultiplier": "25", | |||
"ImbuedTechRangeMultiplier": "35", | |||
"ImbuedTechRadiusMultiplier": "35", | |||
"TechResist": "12" | |||
}, | |||
"upgrade_thermal_detonator": { | |||
"Name": "Alchemical Fire", | |||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.\u003Cbr\u003E\u003Cbr\u003EDeals 40% less DPS vs non-heroes.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "ActivationPress", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"Cooldown": 28, | |||
"Duration": "5", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.2", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "11", | |||
"WeaponPower": "0", | |||
"DPS": "45", | |||
"DPSIncrease": "8", | |||
"DPSMax": "95", | |||
"NonHeroReductionPercent": "40", | |||
"Radius": "10m", | |||
"HeightOffGround": "50", | |||
"TickRate": "0.5", | |||
"BonusBaseWeaponDamageTaken": "50", | |||
"BulletShieldMaxHealth": "225", | |||
"BaseAttackDamagePercent": "14" | |||
}, | |||
"upgrade_titan_round": { | |||
"Name": "Titanic Magazine", | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_clip_size" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "100", | |||
"BaseAttackDamagePercent": "18", | |||
"BulletResist": "18" | |||
}, | |||
"upgrade_toughness_3": { | |||
"Name": "Toughness", | |||
"Description": "Increases Health and health regen.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "175", | |||
"BonusHealthRegen": "2" | |||
}, | |||
"upgrade_toxic_bullets": { | |||
"Name": "Toxic Bullets", | |||
"Description": "Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "100", | |||
"DotHealthPercent": "5", | |||
"DotDuration": "3", | |||
"BuildUpPerShot": "0.8", | |||
"BuildUpDuration": "5", | |||
"TickRate": "0.5", | |||
"HealAmpReceivePenaltyPercent": "-65", | |||
"HealAmpRegenPenaltyPercent": "-65", | |||
"DotMultiplerTroopers": "0.5" | |||
}, | |||
"upgrade_unstoppable": { | |||
"Name": "Unstoppable", | |||
"Description": "Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Movement" | |||
], | |||
"Cooldown": 64, | |||
"Duration": "6", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"TechResist": "15", | |||
"BonusMoveSpeed": "1m", | |||
"SpiritPower": "12" | |||
}, | |||
"upgrade_vampire": { | |||
"Name": "Bullet Lifesteal", | |||
"Description": "Your bullets heal you for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Healing" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BulletLifestealPercent": "28", | |||
"BonusHealth": "75" | |||
}, | |||
"upgrade_veil_walker": { | |||
"Name": "Veil Walker", | |||
"Description": "Walking through a cosmic veil grants you Stealth, increased Movement Speed, restores all Bullet and Spirit Shields, and grants bonus Fire Rate for your next magazine.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"ClipSize" | |||
], | |||
"Cooldown": 18, | |||
"Duration": "16", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"InvisAlertWhenFading": "1", | |||
"InvisCancelOnDamage": "0", | |||
"InvisFadeToDuration": "0", | |||
"InvisMoveSpeedMod": "0", | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": "0.25", | |||
"RevealOnSpottedDuration": "0.25", | |||
"BulletShieldMaxHealth": "200", | |||
"TechShieldMaxHealth": "200", | |||
"BonusClipSizePercent": "12", | |||
"BaseAttackDamagePercent": "10", | |||
"BonusFireRate": "30", | |||
"BonusClipSize": "0", | |||
"InvisDuration": "5", | |||
"BonusMoveSpeed": "3m" | |||
}, | |||
"upgrade_vex_barrier": { | |||
"Name": "Reactive Barrier", | |||
"Description": "Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"ClipSize", | |||
"Healing" | |||
], | |||
"Cooldown": 32, | |||
"Duration": "10", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"VexBarrierBulletMaxHealth": "400", | |||
"VexBarrierTechMaxHealth": "200", | |||
"BonusClipSizePercent": "15", | |||
"BonusHealth": "75", | |||
"BonusHealthRegen": "2", | |||
"VexBarrierShieldDuration": "9" | |||
}, | |||
"upgrade_warp_stone": { | |||
"Name": "Warp Stone", | |||
"Description": "Teleport straight ahead, gaining Bullet Resist.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Movement" | |||
], | |||
"Cooldown": 16, | |||
"Duration": "0", | |||
"CastRange": "11m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "8", | |||
"WeaponPower": "0", | |||
"BaseAttackDamagePercent": "20", | |||
"BulletResist": "30", | |||
"CasterBuffDuration": "5" | |||
}, | |||
"upgrade_weapon_detention_ammo": { | |||
"Name": "Detention Rounds", | |||
"Description": "Your bullets build up on enemies, causing them to be tethered to their position.", | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption" | |||
], | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusHealth": "150", | |||
"BonusFireRate": "15", | |||
"TetherDuration": "2.3", | |||
"ImmunityDuration": "8", | |||
"BuildUpPerShot": "1.2", | |||
"BuildUpDuration": "10", | |||
"TetherRadius": "7m" | |||
}, | |||
"upgrade_weapon_eater": { | |||
"Name": "Weapon Eater", | |||
"Description": "Reduces Courage by -5. \u003Cbr\u003EGain 3.5 Courage (Up to 30) for killing an enemy Hero but lose 6 gained Courage on Death. Bonus applied if damage was done within 1s of enemy killed.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"WeaponPowerPerKill": "3.5", | |||
"WeaponPowerPerDeath": "6", | |||
"KillWindow": "1", | |||
"MaxWeaponPower": "30", | |||
"BaseBonusCounter": "-5" | |||
}, | |||
"upgrade_weapon_instant_reload": { | |||
"Name": "Reloader + Huge Clip", | |||
"Description": "Press the [Reload] key while reloading to instantly finish your reload", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 21, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"BonusClipSizePercent": "60" | |||
}, | |||
"upgrade_weapon_overdrive_clip": { | |||
"Name": "Overdrive Clip", | |||
"Description": "Deal non-lethal damage based on your max health to yourself and reload bullets in your clip equal to your max ammo, no matter how many bullets are left. The bullets in this clip have additional courage.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 53, | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"HealthDamagePercent": "20", | |||
"BonusReloadSpeed": "-75", | |||
"BonusWeaponPower": "100", | |||
"OverdriveClipDuration": "5" | |||
}, | |||
"upgrade_weapon_power_and_health_drain": { | |||
"Name": "Overdrive", | |||
"Description": "Increase your Courage while draining your own health.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": 11.5, | |||
"Duration": "4", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"WeaponPowerWhileActivated": "135", | |||
"HealthDrainedPerSecond": "35", | |||
"Interval": "0.1" | |||
}, | |||
"upgrade_withering_whip": { | |||
"Name": "Withering Whip", | |||
"Description": "Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.", | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "ActivationPress", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption", | |||
"MagicDamage" | |||
], | |||
"Cooldown": 26, | |||
"Duration": "4.5", | |||
"CastRange": "24m", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0.1", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"FireRateSlow": "40", | |||
"BulletArmorReduction": "-14", | |||
"BonusFireRate": "8", | |||
"SpiritPower": "4", | |||
"BonusHealth": "50" | |||
}, | |||
"upgrade_zipine_mastery": { | |||
"Name": "Zip Line Mastery", | |||
"Description": "Zip line speed accelerates and allows you to use neutral zip lines and capture them while zip lining. Provides a movement speed bonus when jumping off a zip line whose duration increases the longer you are on the zip line.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CollisionDamage": "10", | |||
"ZiplineJumpBonusMoveSpeed": "2m", | |||
"ZiplineJumpBonusTimeScale": "1.5", | |||
"ZiplineJumpBonusDurationMax": "6" | |||
}, | |||
"weapon_upgrade_base": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "None", | |||
"Tier": null, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t1": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "500", | |||
"Tier": "1", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t2": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "1250", | |||
"Tier": "2", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
}, | |||
"weapon_upgrade_t4": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": "6200", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"Cooldown": "0", | |||
"Duration": "0", | |||
"CastRange": "0", | |||
"UnitTargetLimit": "1", | |||
"CastDelay": "0", | |||
"ChannelTime": "0", | |||
"PostCastDuration": "0", | |||
"Charges": "0", | |||
"CooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"ResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0" | |||
} | |||
} |
Latest revision as of 08:35, 21 September 2024
ability_item_pickup_effects |
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armor_upgrade_base |
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armor_upgrade_t1 |
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armor_upgrade_t2 |
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armor_upgrade_t3 |
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armor_upgrade_t4 |
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tech_upgrade_base |
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tech_upgrade_t1 |
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tech_upgrade_t2 |
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tech_upgrade_t3 |
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tech_upgrade_t4 |
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upgrade_ability_power_shard |
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upgrade_ability_refresher |
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upgrade_ablative_coat |
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upgrade_acolytes_glove |
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upgrade_active_bullet_shield |
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upgrade_active_reload |
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upgrade_aerial_assault |
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upgrade_ammo_scavenger |
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upgrade_aoe_root |
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upgrade_aoe_silence |
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upgrade_aoe_smoke_bomb |
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upgrade_aoe_tech_shield |
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upgrade_arcane_eater |
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upgrade_arcane_extension |
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upgrade_arcane_medallion |
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upgrade_armor_reduction_debuff |
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upgrade_attack_speed_1 |
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upgrade_attack_speed_2 |
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upgrade_banshee_slugs |
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upgrade_base |
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upgrade_belt_fed_magazine |
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upgrade_berserker |
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upgrade_blitz_bullets |
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upgrade_bonus_ability_charge_3 |
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upgrade_boxing_glove |
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upgrade_bullet_armor |
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upgrade_bullet_armor_2 |
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upgrade_bullet_armor_reduction_aura |
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upgrade_bullet_damage_reduction_aura |
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upgrade_bullet_resist_shredder |
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upgrade_burst_fire |
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upgrade_burst_fire_actuator |
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upgrade_camouflage |
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upgrade_cardio_calibrator |
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upgrade_chain_lightning |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charge_mastery |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_charmed_wraps |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cheat_death |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_chonky |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_2 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_3 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_clip_size_fixed_t3 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cloaking_device_active |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_quarter_combat |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_close_range |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cold_front |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_colossus |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_combo_breaker |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_containment |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_cooldown_reduction |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_crackshot |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_critshot |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_damage_recycler |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_debuff_reducer |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_disarm |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_discord |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_diviners_kevlar |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_double_jump |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_dps_aura |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_drum_magazine |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_duration_extender |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_endurance |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_escalating_exposure |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_extra_charge |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fervor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fire_rate_aura |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_fleetfoot_boots |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_frenzy |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_full_spectrum |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_galvanic_storm |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glass_cannon |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_glitch |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headhunter |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_headshot_booster |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healbane |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_healing_booster |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_nova |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_1 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_regen_aura |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stealing_magic |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_health_stimpak |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_height_advantage |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_impact_armor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_high_velocity_mag |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_hollow_point_rounds |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_ability |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_imbued_duration_extender |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_bullet_armor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_spirit |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_improved_stamina |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_infuser |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_inhibitor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_intensifying_clip |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_kinetic_sash |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_lifestrike_gauntlets |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_long_range_slowing_tech |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_burst |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_carpet |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_clarity |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_reach |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shield |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_shock |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_slow |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_storm |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_tempo |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_magic_vulnerability |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_medic_bullets |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mega_spirit |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_melee_charge |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_metal_skin |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_mod_disruptor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_nearby_enemy_boost |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_non_player_bonus |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_personal_rejuvenator |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_phantom_strike |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_predator_precision |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_pristine_emblem |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_disarm |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_silence |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_proc_tech_damage |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quarantine |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_quick_silver |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_recharge |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rapid_rounds |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rebirth |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reduce_debuff_duration |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerating_bullet_shield |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_regenerative_armor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reinforcing_casings |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_reload_speed |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rescue_beam |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_resilience |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_restorative_locket |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_return_fire |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_ricochet |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_booster |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rocket_boots |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_rupture |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_savior |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_self_bubble |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_sharpshooter |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_silencer |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_siphon_bullets |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slow_immunity |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slowing_bullets |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_slowing_tech |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_small_attack_speed |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_soaring_spirit |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_sprint_booster |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stabilizer |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stabilizing_tripod |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_stasis_bomb |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_superior_stamina |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_suppressor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_surging_power |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_target_stun |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_targeted_silence |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_armor |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_bleed |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_cleave |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_damage_pulse |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_defender |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_defense_shredders |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_overflow |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_purge |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_tech_range |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_thermal_detonator |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_titan_round |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_toughness_3 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_toxic_bullets |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_unstoppable |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_vampire |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_veil_walker |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_vex_barrier |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_warp_stone |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_detention_ammo |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_eater |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_instant_reload |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_overdrive_clip |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_weapon_power_and_health_drain |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_withering_whip |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
upgrade_zipine_mastery |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_base |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t1 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t2 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t3 |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapon_upgrade_t4 |
|