Data:HeroData.json: Difference between revisions
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m added ability upgrade data for abrams |
m hero scaling changes |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
"AbilityCastDelay": 0.125, | "AbilityCastDelay": 0.125, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 33: | Line 33: | ||
"AbilityCastDelay": 0.08, | "AbilityCastDelay": 0.08, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityCooldownBetweenCharge": 3.5, | "AbilityCooldownBetweenCharge": 3.5, | ||
"AbilityDuration": 22, | "AbilityDuration": 22, | ||
Line 57: | Line 57: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"Damage": 100, | "Damage": 100, | ||
Line 68: | Line 68: | ||
"4": { | "4": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": | "AbilityCooldown": 159, | ||
"AbilityDuration": 2.5, | "AbilityDuration": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 88: | Line 88: | ||
}, | }, | ||
"BulletDamage": 32.2, | "BulletDamage": 32.2, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 635, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 71.55555555555557, | "DPS": 71.55555555555557, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1.9, | "BulletDamage": 1.9, | ||
" | "MaxHealth": 33, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 106: | Line 112: | ||
"Name": "Holliday", | "Name": "Holliday", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.75, | "ReloadTime": 2.75, | ||
"RoundsPerSecond": 2.2222222222222223, | "RoundsPerSecond": 2.2222222222222223, | ||
Line 112: | Line 121: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 2, | "Stamina": 2, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 134: | Line 144: | ||
"NonHeroHealingFactor": 50, | "NonHeroHealingFactor": 50, | ||
"Radius": "10m", | "Radius": "10m", | ||
"TickRate": 0.25 | "TickRate": 0.25 | ||
}, | }, | ||
"2": { | "2": { | ||
Line 164: | Line 163: | ||
"StunDuration": 0.85, | "StunDuration": 0.85, | ||
"TossUpMagnitude": 0.5, | "TossUpMagnitude": 0.5, | ||
"TurnRateMax": 140 | "TurnRateMax": 140 | ||
}, | }, | ||
"3": { | "3": { | ||
Line 186: | Line 173: | ||
"RegenDamageInterval": 1, | "RegenDamageInterval": 1, | ||
"RegenIncomingDamageDuration": 18, | "RegenIncomingDamageDuration": 18, | ||
"RegenIncomingDamagePercent": 16 | "RegenIncomingDamagePercent": 16 | ||
}, | }, | ||
"4": { | "4": { | ||
Line 208: | Line 184: | ||
"ImpactRadius": "9m", | "ImpactRadius": "9m", | ||
"Name": "Seismic Impact", | "Name": "Seismic Impact", | ||
"StunDuration": 1 | "StunDuration": 1 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 4.675, | "BulletDamage": 4.675, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 610, | |||
"ClipSize": 9, | "ClipSize": 9, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 7.791666666666667, | "DPS": 7.791666666666667, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 45.72, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.32, | "BulletDamage": 0.32, | ||
" | "MaxHealth": 32, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 243: | Line 212: | ||
"Name": "Abrams", | "Name": "Abrams", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0.705, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": true, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 0.3525, | "ReloadTime": 0.3525, | ||
"RoundsPerSecond": 1.6666666666666667, | "RoundsPerSecond": 1.6666666666666667, | ||
Line 249: | Line 221: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 261: | Line 234: | ||
"BoundAbilities": { | "BoundAbilities": { | ||
"1": { | "1": { | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BuffGunRangePercent": 100, | "BuffGunRangePercent": 100, | ||
Line 279: | Line 252: | ||
"2": { | "2": { | ||
"AbilityCastRange": "6m", | "AbilityCastRange": "6m", | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 285: | Line 258: | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 120, | "Damage": 120, | ||
"Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit.", | "Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit. \u003Cbr\u003EHold [] to cast a Sticky Bomb on yourself.", | ||
"FuseTime": 3, | "FuseTime": 3, | ||
"Name": "Sticky Bomb", | "Name": "Sticky Bomb", | ||
Line 291: | Line 264: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastRange": " | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 23, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 40, | "Damage": 40, | ||
"Description": "Launch out a hook that grabs and reels in the first | "Description": "Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.", | ||
"EndOfHookCommandRestrictLinger": 0.25, | "EndOfHookCommandRestrictLinger": 0.25, | ||
"EndOfHookMoveSpeedBonus": "0m", | "EndOfHookMoveSpeedBonus": "0m", | ||
"FriendlyHookIgnoreRange": " | "FriendlyHookIgnoreRange": "8m", | ||
"HookingSlowSpeedLimit": 0.001, | "HookingSlowSpeedLimit": 0.001, | ||
"Name": "Hook", | "Name": "Hook", | ||
Line 309: | Line 282: | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityChannelTime": 8, | "AbilityChannelTime": 8, | ||
"AbilityCooldown": | "AbilityCooldown": 130, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirSpeedMax": 70, | "AirSpeedMax": 70, | ||
"BeamCloseDamagePercent": 75, | "BeamCloseDamagePercent": 75, | ||
"BeamCloseRadius": "5.0m", | "BeamCloseRadius": "5.0m", | ||
"BeamEndRadius": "4.0m", | |||
"BeamLength": "70m", | "BeamLength": "70m", | ||
"BeamWidth": "2.9m", | "BeamWidth": "2.9m", | ||
Line 319: | Line 293: | ||
"CameraDistance": "7m", | "CameraDistance": "7m", | ||
"ChannelMoveSpeed": 70, | "ChannelMoveSpeed": 70, | ||
"DPS": | "DPS": 205, | ||
"Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.", | "Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.", | ||
"FallSpeedMax": 1, | "FallSpeedMax": 1, | ||
Line 325: | Line 299: | ||
"Interval": 0.1, | "Interval": 0.1, | ||
"Name": "Hyper Beam", | "Name": "Hyper Beam", | ||
"SlowPercent": | "SlowPercent": 30, | ||
"SlowTargetDuration": 0.5, | "SlowTargetDuration": 0.5, | ||
"TrackingSpeed": 55, | "TrackingSpeed": 55, | ||
Line 334: | Line 308: | ||
"BulletArmorDamageReduction": 10, | "BulletArmorDamageReduction": 10, | ||
"BulletDamage": 5.3, | "BulletDamage": 5.3, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 508, | |||
"ClipSize": 66, | "ClipSize": 66, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 66.25, | "DPS": 66.25, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 50.8, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.373, | "BulletDamage": 0.373, | ||
" | "MaxHealth": 41, | ||
"BulletResist": 1.6, | "BulletResist": 1.6, | ||
"BonusAttackRange": 98.4252 | "BonusAttackRange": 98.4252, | ||
"LightMeleeDamage": 3.4, | |||
"HeavyMeleeDamage": 6.260317460317459 | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 353: | Line 334: | ||
"Name": "Bebop", | "Name": "Bebop", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 12.5, | "RoundsPerSecond": 12.5, | ||
Line 359: | Line 343: | ||
"SprintSpeed": 3, | "SprintSpeed": 3, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 372: | Line 357: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BlastJumpVelocity": "25m", | "BlastJumpVelocity": "25m", | ||
Line 385: | Line 370: | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 392: | Line 377: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 399: | Line 384: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 407: | Line 392: | ||
}, | }, | ||
"BulletDamage": 5.5, | "BulletDamage": 5.5, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 572, | |||
"ClipSize": 30, | "ClipSize": 30, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 61.11111111111111, | "DPS": 61.11111111111111, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.159, | "BulletDamage": 0.159, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 425: | Line 416: | ||
"Name": "Bomber", | "Name": "Bomber", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.5, | "ReloadTime": 2.5, | ||
"RoundsPerSecond": 11.11111111111111, | "RoundsPerSecond": 11.11111111111111, | ||
Line 431: | Line 425: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 444: | Line 439: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.75, | "AbilityCastDelay": 0.75, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 457: | Line 452: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 470: | Line 465: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 485: | Line 480: | ||
"AbilityCastDelay": 0.5, | "AbilityCastDelay": 0.5, | ||
"AbilityChannelTime": 3, | "AbilityChannelTime": 3, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletResist": -20, | "BulletResist": -20, | ||
Line 497: | Line 492: | ||
}, | }, | ||
"BulletDamage": 4.9, | "BulletDamage": 4.9, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 635, | |||
"ClipSize": 24, | "ClipSize": 24, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 16.333333333333336, | "DPS": 16.333333333333336, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 515: | Line 515: | ||
"Name": "Cadence", | "Name": "Cadence", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2, | "ReloadTime": 2, | ||
"RoundsPerSecond": 3.3333333333333335, | "RoundsPerSecond": 3.3333333333333335, | ||
Line 521: | Line 524: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 534: | Line 538: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 28, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 554: | Line 558: | ||
"AbilityCastRange": 200, | "AbilityCastRange": 200, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
Line 576: | Line 580: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BaseBulletDamage": 5, | "BaseBulletDamage": 5, | ||
Line 601: | Line 605: | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 618: | Line 622: | ||
}, | }, | ||
"BulletDamage": 7.2, | "BulletDamage": 7.2, | ||
"BulletGravityScale": 0.1, | |||
"BulletSpeed": 411, | |||
"ClipSize": 40, | "ClipSize": 40, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 25.71428571428571, | "DPS": 25.71428571428571, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.42, | "BulletDamage": 0.42, | ||
" | "MaxHealth": 40, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 636: | Line 646: | ||
"Name": "Paradox", | "Name": "Paradox", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.585, | "ReloadTime": 2.585, | ||
"RoundsPerSecond": 3.571428571428571, | "RoundsPerSecond": 3.571428571428571, | ||
Line 642: | Line 655: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 656: | Line 670: | ||
"AbilityCastDelay": 0.42, | "AbilityCastDelay": 0.42, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 674: | Line 688: | ||
"2": { | "2": { | ||
"AbilityCastRange": "9m", | "AbilityCastRange": "9m", | ||
"AbilityCooldown": | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AllyDistance": "9m", | "AllyDistance": "9m", | ||
Line 687: | Line 701: | ||
"3": { | "3": { | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "4.2m", | "ChannelMoveSpeed": "4.2m", | ||
"Description": "While channelling, restore health over time to you and any allies nearby.", | "Description": "While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.", | ||
"HealingPerSecond": 32, | "HealingPerSecond": 32, | ||
"MovementSpeedBonus": "0m", | "MovementSpeedBonus": "0m", | ||
Line 699: | Line 713: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityChannelTime": 2.75, | "AbilityChannelTime": 2.75, | ||
"AbilityCooldown": | "AbilityCooldown": 191, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 400, | "CameraDistance": 400, | ||
Line 713: | Line 727: | ||
}, | }, | ||
"BulletDamage": 13, | "BulletDamage": 13, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 320, | |||
"ClipSize": 18, | "ClipSize": 18, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 52, | "DPS": 52, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.9, | "BulletDamage": 0.9, | ||
" | "MaxHealth": 44, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 731: | Line 751: | ||
"Name": "Dynamo", | "Name": "Dynamo", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
Line 737: | Line 760: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 752: | Line 776: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 5, | "AbilityCooldownBetweenCharge": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 780: | Line 804: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 786: | Line 810: | ||
"Description": "Deploy a spirit that heals nearby units.", | "Description": "Deploy a spirit that heals nearby units.", | ||
"ExternalBonusHealthRegen": 25, | "ExternalBonusHealthRegen": 25, | ||
"HealRadius": " | "HealRadius": "5m", | ||
"MaxHealthRegenPctInterval": 0.5, | "MaxHealthRegenPctInterval": 0.5, | ||
"Name": "Medicinal Specter", | "Name": "Medicinal Specter", | ||
Line 793: | Line 817: | ||
"3": { | "3": { | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 64, | "Damage": 64, | ||
"Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.", | "Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.", | ||
"MinRange": " | "MinRange": "6m", | ||
"Name": "Spectral Wall", | "Name": "Spectral Wall", | ||
"NumWallSegments": 7, | "NumWallSegments": 7, | ||
Line 813: | Line 837: | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityChannelTime": 13, | "AbilityChannelTime": 13, | ||
"AbilityCooldown": | "AbilityCooldown": 106, | ||
"AbilityUnitTargetLimit": 100, | "AbilityUnitTargetLimit": 100, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
Line 826: | Line 850: | ||
"IntervalRampUpTime": 0.3, | "IntervalRampUpTime": 0.3, | ||
"MaxSpread": 5, | "MaxSpread": 5, | ||
"MinDistance": " | "MinDistance": "6m", | ||
"Name": "Heavy Barrage", | "Name": "Heavy Barrage", | ||
"ProjectileIgnoreCollisionTime": 0.2, | "ProjectileIgnoreCollisionTime": 0.2, | ||
Line 836: | Line 860: | ||
}, | }, | ||
"BulletDamage": 7.15, | "BulletDamage": 7.15, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 533, | |||
"ClipSize": 66, | "ClipSize": 66, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 35.75, | "DPS": 35.75, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.44, | "BulletDamage": 0.44, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 854: | Line 884: | ||
"Name": "McGinnis", | "Name": "McGinnis", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 3.29, | "ReloadTime": 3.29, | ||
"RoundsPerSecond": 5, | "RoundsPerSecond": 5, | ||
Line 860: | Line 893: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 2, | "Stamina": 2, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechArmorDamageReduction": 25, | "TechArmorDamageReduction": 25, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 874: | Line 908: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 882: | Line 916: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 890: | Line 924: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 898: | Line 932: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 906: | Line 940: | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 58, | "DPS": 58, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 924: | Line 963: | ||
"Name": "Generic Person", | "Name": "Generic Person", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2, | "ReloadTime": 2, | ||
"RoundsPerSecond": 5, | "RoundsPerSecond": 5, | ||
Line 930: | Line 972: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 942: | Line 985: | ||
"BoundAbilities": { | "BoundAbilities": { | ||
"1": { | "1": { | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ArmingDuration": 0.5, | "ArmingDuration": 0.5, | ||
Line 959: | Line 1,002: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 973: | Line 1,016: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.12, | "AbilityCastDelay": 0.12, | ||
"AbilityCooldown": 6, | "AbilityCooldown": 6.25, | ||
"AbilityPostCastDuration": 0.3, | "AbilityPostCastDuration": 0.3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 991: | Line 1,034: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "7m", | "AbilityCastRange": "7m", | ||
"AbilityCooldown": | "AbilityCooldown": 170, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,006: | Line 1,049: | ||
}, | }, | ||
"BulletDamage": 25, | "BulletDamage": 25, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 828, | |||
"ClipSize": 13, | "ClipSize": 13, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55.55555555555556, | "DPS": 55.55555555555556, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 2.1, | "BulletDamage": 2.1, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,024: | Line 1,073: | ||
"Name": "Lady Geist", | "Name": "Lady Geist", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.585, | "ReloadTime": 2.585, | ||
"RoundsPerSecond": 2.2222222222222223, | "RoundsPerSecond": 2.2222222222222223, | ||
Line 1,030: | Line 1,082: | ||
"SprintSpeed": 1, | "SprintSpeed": 1, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,044: | Line 1,097: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 23, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,061: | Line 1,114: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "16m", | "AbilityCastRange": "16m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,073: | Line 1,126: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,088: | Line 1,141: | ||
"4": { | "4": { | ||
"AbilityChannelTime": 7, | "AbilityChannelTime": 7, | ||
"AbilityCooldown": | "AbilityCooldown": 148, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 25, | "BossDamagePercent": 25, | ||
Line 1,094: | Line 1,147: | ||
"CameraDistance": 600, | "CameraDistance": 600, | ||
"CloudHeight": 120, | "CloudHeight": 120, | ||
"DPS": | "DPS": 110, | ||
"DamageInterval": 0.25, | "DamageInterval": 0.25, | ||
"Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.", | "Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.", | ||
Line 1,101: | Line 1,154: | ||
"InitialRadius": "12m", | "InitialRadius": "12m", | ||
"Name": "Storm Cloud", | "Name": "Storm Cloud", | ||
"Radius": " | "Radius": "25m" | ||
} | } | ||
}, | }, | ||
"BulletDamage": 11.5, | "BulletDamage": 11.5, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 635, | |||
"ClipSize": 29, | "ClipSize": 29, | ||
"CritDamageReceivedScale": 0. | "CritDamageReceivedScale": -0.35, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 46, | "DPS": 46, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.76, | "BulletDamage": 0.76, | ||
" | "MaxHealth": 31, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,124: | Line 1,182: | ||
"Name": "Seven", | "Name": "Seven", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
Line 1,132: | Line 1,193: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,147: | Line 1,209: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityChannelTime": 1.5, | "AbilityChannelTime": 1.5, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletAccuracy": 200, | "BulletAccuracy": 200, | ||
Line 1,163: | Line 1,225: | ||
"2": { | "2": { | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityCooldownBetweenCharge": 0.8, | "AbilityCooldownBetweenCharge": 0.8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,185: | Line 1,247: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": "", | "AbilityDuration": "", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,199: | Line 1,261: | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 406, | |||
"ClipSize": 22, | "ClipSize": 22, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 116, | "DPS": 116, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,217: | Line 1,284: | ||
"Name": "Gunslinger", | "Name": "Gunslinger", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 1.6, | "ReloadTime": 1.6, | ||
"RoundsPerSecond": 10, | "RoundsPerSecond": 10, | ||
Line 1,223: | Line 1,293: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,236: | Line 1,307: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AoESleep": "0m", | "AoESleep": "0m", | ||
Line 1,254: | Line 1,325: | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,281: | Line 1,352: | ||
"AbilityCastDelay": 0.4, | "AbilityCastDelay": 0.4, | ||
"AbilityChannelTime": 3, | "AbilityChannelTime": 3, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusFireRate": 25, | "BonusFireRate": 25, | ||
Line 1,294: | Line 1,365: | ||
}, | }, | ||
"BulletDamage": 5.6, | "BulletDamage": 5.6, | ||
"BulletGravityScale": 1.5, | |||
"BulletSpeed": 762, | |||
"ClipSize": 25, | "ClipSize": 25, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 56, | "DPS": 56, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 45.9994, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.285, | "BulletDamage": 0.285, | ||
" | "MaxHealth": 27, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,312: | Line 1,389: | ||
"Name": "Haze", | "Name": "Haze", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 10, | "RoundsPerSecond": 10, | ||
Line 1,320: | Line 1,400: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,333: | Line 1,414: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CaptureRadius": "8m", | "CaptureRadius": "8m", | ||
Line 1,347: | Line 1,428: | ||
"2": { | "2": { | ||
"AbilityChannelTime": 0.2, | "AbilityChannelTime": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirSideMoveSpeedPercentage": -35, | "AirSideMoveSpeedPercentage": -35, | ||
"AirSpeedBonus": "0m", | "AirSpeedBonus": "0m", | ||
Line 1,363: | Line 1,443: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BulletResistReduction": -6, | |||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DebuffDuration": 6, | "DebuffDuration": 6, | ||
"Description": "Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health.", | "Description": "Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.", | ||
"DotHealthPercent": 3, | "DotHealthPercent": 3, | ||
"ImpactDamage": | "ImpactDamage": 40, | ||
"Name": "Crow Familiar", | "Name": "Crow Familiar", | ||
"TargetBounceRange": "0m", | "TargetBounceRange": "0m", | ||
Line 1,377: | Line 1,458: | ||
"4": { | "4": { | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 53, | ||
"AbilityCooldownBetweenCharge": 1.6, | "AbilityCooldownBetweenCharge": 1.6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,384: | Line 1,465: | ||
"Damage": 160, | "Damage": 160, | ||
"Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.", | "Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.", | ||
"HeadshotBonus": 20, | |||
"LowHealthEnemyDamageBonus": 145, | "LowHealthEnemyDamageBonus": 145, | ||
"LowHealthEnemyThresholdPct": 50, | "LowHealthEnemyThresholdPct": 50, | ||
Line 1,398: | Line 1,480: | ||
}, | }, | ||
"BulletArmorDamageReduction": -10, | "BulletArmorDamageReduction": -10, | ||
"BulletDamage": | "BulletDamage": 13, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 889, | |||
"ClipSize": 22, | "ClipSize": 22, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 68.42105263157896, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1, | "BulletDamage": 1, | ||
" | "MaxHealth": 20, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,417: | Line 1,505: | ||
"Name": "Vindicta", | "Name": "Vindicta", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.914, | "ReloadTime": 2.914, | ||
"RoundsPerSecond": 5.2631578947368425, | "RoundsPerSecond": 5.2631578947368425, | ||
Line 1,423: | Line 1,514: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 2, | "Stamina": 2, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,438: | Line 1,530: | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityCooldownBetweenCharge": 6, | "AbilityCooldownBetweenCharge": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,457: | Line 1,549: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AuraLingerDuration": 1, | "AuraLingerDuration": 1, | ||
Line 1,464: | Line 1,556: | ||
"DashSpeed": "12m", | "DashSpeed": "12m", | ||
"DashTime": 3, | "DashTime": 3, | ||
"Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains | "Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains 50% slow resistance for the duration. \u003Cbr\u003EHold [] to dash faster.", | ||
"FlameAuraDPS": 40, | "FlameAuraDPS": 40, | ||
"FlameAuraRadius": "4.5m", | "FlameAuraRadius": "4.5m", | ||
Line 1,472: | Line 1,564: | ||
"Name": "Flame Dash", | "Name": "Flame Dash", | ||
"SideMoveSpeedReduction": -65, | "SideMoveSpeedReduction": -65, | ||
"SlowResistancePercent": | "SlowResistancePercent": 50, | ||
"SpeedBurstSpeed": "20m", | "SpeedBurstSpeed": "20m", | ||
"TickRate": 0.5 | "TickRate": 0.5 | ||
Line 1,489: | Line 1,581: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,501: | Line 1,593: | ||
}, | }, | ||
"BulletDamage": 6.6, | "BulletDamage": 6.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 660, | |||
"ClipSize": 27, | "ClipSize": 27, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 66, | "DPS": 66, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.36, | "BulletDamage": 0.36, | ||
" | "MaxHealth": 33, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
"MaxHealth": | "MaxHealth": 600, | ||
"MaxMoveSpeed": 6.5, | "MaxMoveSpeed": 6.5, | ||
"MoveAcceleration": 4, | "MoveAcceleration": 4, | ||
"Name": "Infernus", | "Name": "Infernus", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.491, | "ReloadTime": 2.491, | ||
"RoundsPerSecond": 10, | "RoundsPerSecond": 10, | ||
Line 1,525: | Line 1,626: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,540: | Line 1,642: | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 6, | "AbilityCooldownBetweenCharge": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,559: | Line 1,661: | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,570: | Line 1,672: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,595: | Line 1,697: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BoloBounceCount": 6, | "BoloBounceCount": 6, | ||
Line 1,613: | Line 1,715: | ||
}, | }, | ||
"BulletDamage": 12.98, | "BulletDamage": 12.98, | ||
"BulletGravityScale": 0.6, | |||
"BulletSpeed": 508, | |||
"ClipSize": 16, | "ClipSize": 16, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 108.16666666666667, | "DPS": 108.16666666666667, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,631: | Line 1,738: | ||
"Name": "Kali", | "Name": "Kali", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.6, | "ReloadTime": 2.6, | ||
"RoundsPerSecond": 8.333333333333334, | "RoundsPerSecond": 8.333333333333334, | ||
Line 1,637: | Line 1,747: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,651: | Line 1,762: | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 22, | ||
"AbilityCooldownBetweenCharge": 7, | "AbilityCooldownBetweenCharge": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,664: | Line 1,775: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 38, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,687: | Line 1,798: | ||
"3": { | "3": { | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BeamSplit": "0m", | "BeamSplit": "0m", | ||
Line 1,696: | Line 1,807: | ||
"Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.", | "Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.", | ||
"IceBeamBuildupProcDuration": 2, | "IceBeamBuildupProcDuration": 2, | ||
"MaxSlowPercent": | "MaxFireRateSlowPercent": 40, | ||
"MaxSlowPercent": 70, | |||
"MaxSlowTime": 2, | "MaxSlowTime": 2, | ||
"MinSlowPercent": 30, | "MinSlowPercent": 30, | ||
Line 1,707: | Line 1,819: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,722: | Line 1,834: | ||
}, | }, | ||
"BulletDamage": 20.9, | "BulletDamage": 20.9, | ||
"BulletGravityScale": 0.3, | |||
"BulletSpeed": 254, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 83.6, | "DPS": 83.6, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1.2, | "BulletDamage": 1.2, | ||
" | "MaxHealth": 50, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,740: | Line 1,858: | ||
"Name": "Kelvin", | "Name": "Kelvin", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.585, | "ReloadTime": 2.585, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
Line 1,746: | Line 1,867: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechArmorDamageReduction": 10, | "TechArmorDamageReduction": 10, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,760: | Line 1,882: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 12, | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,774: | Line 1,896: | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityChannelTime": 5, | "AbilityChannelTime": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
Line 1,795: | Line 1,917: | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,808: | Line 1,930: | ||
"AbilityCastRange": "5m", | "AbilityCastRange": "5m", | ||
"AbilityChannelTime": 2.75, | "AbilityChannelTime": 2.75, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusHealthOnKill": 30, | "BonusHealthOnKill": 30, | ||
Line 1,817: | Line 1,939: | ||
}, | }, | ||
"BulletDamage": 3.6, | "BulletDamage": 3.6, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 320, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 20, | "DPS": 20, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.25, | "BulletDamage": 0.25, | ||
" | "MaxHealth": 44, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,835: | Line 1,963: | ||
"Name": "Mo \u0026 Krill", | "Name": "Mo \u0026 Krill", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
"RoundsPerSecond": 5.555555555555555, | "RoundsPerSecond": 5.555555555555555, | ||
Line 1,841: | Line 1,972: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,854: | Line 1,986: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,872: | Line 2,004: | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityCooldownBetweenCharge": 2, | "AbilityCooldownBetweenCharge": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 1,886: | Line 2,018: | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 30, | "AbilityUnitTargetLimit": 30, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,900: | Line 2,032: | ||
"AbilityCastRange": "18m", | "AbilityCastRange": "18m", | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 6, | "AbilityUnitTargetLimit": 6, | ||
"BoostTime": 1, | "BoostTime": 1, | ||
Line 1,925: | Line 2,057: | ||
}, | }, | ||
"BulletDamage": 10, | "BulletDamage": 10, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 635, | |||
"ClipSize": 29, | "ClipSize": 29, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 40, | "DPS": 40, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": | "BulletDamage": 0.9, | ||
"MaxHealth": 42, | |||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 1,943: | Line 2,081: | ||
"Name": "Lash", | "Name": "Lash", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
Line 1,949: | Line 2,090: | ||
"SprintSpeed": 1, | "SprintSpeed": 1, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechArmorDamageReduction": 15, | "TechArmorDamageReduction": 15, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 1,963: | Line 2,105: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": "20m", | ||
"ClimbHeight": "1m", | "ClimbHeight": "1m", | ||
"Damage": 60, | "Damage": 60, | ||
"DampingFactor": 0.3, | "DampingFactor": 0.3, | ||
"Description": "Send out a tornado that damages enemies and lifts them up in the air.", | "Description": "Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.", | ||
"DistanceAboveGround": "2m", | "DistanceAboveGround": "2m", | ||
"DropDownRate": 10, | "DropDownRate": 10, | ||
"EnemyLiftDuration": 0.6, | "EnemyLiftDuration": 0.6, | ||
"ForwardOffset": 125, | "ForwardOffset": 125, | ||
"HoldInPlaceDuration": 1.25, | |||
"LiftHeight": "3m", | "LiftHeight": "3m", | ||
"MaxDeltaMovementControl": "2m", | "MaxDeltaMovementControl": "2m", | ||
"Name": "Tornado", | "Name": "Tornado", | ||
"OpenHeight": " | "OpenHeight": "8m", | ||
"Radius": "3.5m", | "Radius": "3.5m", | ||
"TargetBulletEvasionChance": 100, | |||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"TornadoSpeed": 1200 | "TornadoSpeed": 1200 | ||
Line 1,988: | Line 2,132: | ||
"AbilityCharges": 3, | "AbilityCharges": 3, | ||
"AbilityChargesConditionally": 1, | "AbilityChargesConditionally": 1, | ||
"AbilityCooldownBetweenCharge": 0.05, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 1,993: | Line 2,138: | ||
"DamageInterval": 0.5, | "DamageInterval": 0.5, | ||
"DebuffDuration": 4, | "DebuffDuration": 4, | ||
"Description": "Start launching fire | "Description": "Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.", | ||
"HealingFactor": 40, | "HealingFactor": 40, | ||
"LaunchWindowCooldown": 35, | "LaunchWindowCooldown": 35, | ||
"LaunchWindowDuration": | "LaunchWindowDuration": 20, | ||
"Name": "Fire | "Name": "Fire Scarabs", | ||
"NonHeroHealingFactor": 15, | "NonHeroHealingFactor": 15, | ||
"Radius": "4m" | "Radius": "4m" | ||
Line 2,003: | Line 2,148: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0, | "AbilityCastDelay": 0, | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 200, | "ChannelMoveSpeed": 200, | ||
"Description": " | "Description": "You become enveloped in a whirlwind that provides bullet evasion and movement speed.", | ||
" | "MaxStacks": 5, | ||
"Name": " | "Name": "Tempest Ward", | ||
" | "ProcBonusMagicDamage": 20, | ||
" | "ProcBonusMagicDamageEscalation": 15, | ||
" | "ProcChance": 100, | ||
"WhirlwindDuration": | "ProcCooldown": 2, | ||
"WhirlwindEvasionChance": | "Radius": "10m", | ||
"VictimStackDuration": 8, | |||
"WhirlwindDuration": 3.5, | |||
"WhirlwindEvasionChance": 50 | |||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": | "AbilityCastDelay": 0.5, | ||
"AbilityCooldown": 74, | |||
"AbilityCooldown": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "BombBonusDamagePerHero": 60, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
"ChannelMoveSpeed": 50, | |||
"Damage": 225, | |||
"Description": "Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.", | |||
"ChannelMoveSpeed": | "MaxProjectileLifetime": 8, | ||
" | "Name": "Djinn Bomb", | ||
"Radius": "11m" | |||
"Description": " | |||
" | |||
"Name": "Djinn | |||
"Radius": " | |||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 4.7, | ||
"ClipSize": | "BulletGravityScale": 0.8, | ||
"CritDamageReceivedScale": | "BulletSpeed": 320, | ||
"ClipSize": 14, | |||
"CritDamageReceivedScale": 0, | |||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 57. | "DPS": 17.407407407407405, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": | "BulletDamage": 0.4, | ||
"MaxHealth": 41, | |||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,058: | Line 2,202: | ||
"Name": "Mirage", | "Name": "Mirage", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadTime": 2. | "ReloadMovespeed": 1, | ||
"RoundsPerSecond": | "ReloadSingle": false, | ||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | |||
"RoundsPerSecond": 3.7037037037037033, | |||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,077: | Line 2,225: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CatAboveGround": "0.1m", | "CatAboveGround": "0.1m", | ||
"CatAccel": " | "CatAccel": "15m", | ||
"CatClimbHeight": "3m", | "CatClimbHeight": "3m", | ||
"CatDropDownRate": 5, | "CatDropDownRate": 5, | ||
"CatLifetime": | "CatLifetime": 2.5, | ||
"CatMaxSpeed": " | "CatMaxSpeed": "25m", | ||
"CatStartSpeed": " | "CatStartSpeed": "5m", | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"ChargeDragVerticalOffset": 30, | "ChargeDragVerticalOffset": 30, | ||
Line 2,092: | Line 2,240: | ||
"ExplosionDamage": 100, | "ExplosionDamage": 100, | ||
"ExplosionRadius": "8m", | "ExplosionRadius": "8m", | ||
"Name": "Sekhmet's Spirit", | |||
"Name": " | |||
"TossSpeed": 400 | "TossSpeed": 400 | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": " | "AbilityCastRange": "14m", | ||
"AbilityCooldown": 25, | "AbilityCharges": 1, | ||
"AbilityCooldown": 32, | |||
"AbilityCooldownBetweenCharge": 10, | |||
"AbilityPostCastDuration": 0.25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": | "CameraDistance": 250, | ||
"Description": "Leap at a target. Targetting an enemy will cause | "ChannelMoveSpeed": 50, | ||
"Damage": 60, | |||
"Description": "Leap at a target to inflict Light Melee damage. Targetting an enemy will cause slow on nearby enemies. Targeting an ally will have reduced Cooldown and Recharge times.", | |||
"ExplodeRadius": "4m", | "ExplodeRadius": "4m", | ||
"FriendlyRechargeTime": 3, | "FriendlyRechargeTime": 3, | ||
"FriendlyTargetCD": | "FriendlyTargetCD": 16, | ||
"Name": " | "JumpHeight": "3m", | ||
"SlowDuration": | "MinTimeToTarget": 0.5, | ||
"SlowPercent": | "MoveSpeedToTarget": "25m", | ||
"Name": "Pounce", | |||
"SlashRange": "3m", | |||
"SlowDuration": 2, | |||
"SlowPercent": 30 | |||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": 64, | |||
"AbilityCooldown": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ActiveRadius": " | "ActiveRadius": "20m", | ||
"CatActivateDuration": | "CatActivateDuration": 1.5, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DPS": | "DPS": 30, | ||
"DamageTick": 0.5, | "DamageTick": 0.5, | ||
"Description": " | "Description": "Send out Ava to attack a nearby enemy. Targetted enemies have reduced healing and give health to Ava and when damanged by them. Ava is only active when is nearby. \u003Cbr\u003EWhile nearby Press [3] to recall Ava, Ava regains health while recalled.", | ||
"HealAmpReceivePenaltyPercent": -20, | "HealAmpReceivePenaltyPercent": -20, | ||
"HealAmpRegenPenaltyPercent": -20, | "HealAmpRegenPenaltyPercent": -20, | ||
"InactiveRadius": " | "InactiveRadius": "20m", | ||
"Name": " | "Name": "Perched Predator", | ||
"RecallCooldown": 10.5, | |||
"RecallRange": "5m", | |||
"SelfHealScale": 0.5, | "SelfHealScale": 0.5, | ||
"StatueArmTime": | "StatueArmTime": 1, | ||
"StatueHealth": | "StatueHealth": 200, | ||
"StatueLifetime": | "StatueHeldRegen": 40, | ||
"StatueLifetime": 60, | |||
"TargetLifesteal": 30, | |||
"TargetLifestealNonHero": 10, | |||
"TickInterval": 0.1 | "TickInterval": 0.1 | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusFireRate": 20, | |||
"BulletArmorReductionDuration": 6, | |||
"BulletArmorReductionHeavy": 15, | |||
"BulletArmorReductionLight": 5, | |||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
" | "Description": "Cast yourself in shadow and go Invisible. Attacks do not break invisibility but they will temporarily reveal you. Hitting enemies with Melee damage will reduce their bullet resist (stacking)", | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
" | "InvisMoveSpeedMod": "1m", | ||
"MeleeAttackSpeedBonus": | "MeleeAttackSpeedBonus": 40, | ||
"Name": "Queen of Shadows", | "Name": "Queen of Shadows", | ||
"RevealOnDamageDuration": 0.25, | "RevealOnDamageDuration": 0.25, | ||
"RevealOnSpottedDuration": 0.25, | "RevealOnSpottedDuration": 0.25, | ||
"SpottedRadius": "15m" | |||
"SpottedRadius": " | |||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 3, | ||
"ClipSize": | "BulletGravityScale": 0.8, | ||
"CritDamageReceivedScale": | "BulletSpeed": 318, | ||
"ClipSize": 16, | |||
"CritDamageReceivedScale": 0, | |||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 12, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.159, | "BulletDamage": 0.159, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,176: | Line 2,336: | ||
"Name": "Calico", | "Name": "Calico", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 3.5, | "ReloadTime": 3.5, | ||
"RoundsPerSecond": | "RoundsPerSecond": 4, | ||
"SpiritScaling": {}, | "SpiritScaling": {}, | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,197: | Line 2,361: | ||
"AbilityChannelTime": 9999, | "AbilityChannelTime": 9999, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 4, | "AbilityCooldownBetweenCharge": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,213: | Line 2,377: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.5, | "AbilityCastDelay": 0.5, | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,224: | Line 2,388: | ||
"JumpSpeed": "27.5m", | "JumpSpeed": "27.5m", | ||
"Name": "Rain of Arrows", | "Name": "Rain of Arrows", | ||
"WeaponDamageBonus": | "WeaponDamageBonus": 4 | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ArmTime": 2, | "ArmTime": 2, | ||
Line 2,247: | Line 2,411: | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityChannelTime": 14, | "AbilityChannelTime": 14, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusTechPowerPerKill": 5, | "BonusTechPowerPerKill": 5, | ||
Line 2,258: | Line 2,422: | ||
}, | }, | ||
"BulletDamage": 22, | "BulletDamage": 22, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 495, | |||
"ClipSize": 17, | "ClipSize": 17, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55, | "DPS": 55, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1. | "BulletDamage": 1.8, | ||
" | "MaxHealth": 27, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,276: | Line 2,446: | ||
"Name": "Grey Talon", | "Name": "Grey Talon", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.35, | "ReloadTime": 2.35, | ||
"RoundsPerSecond": 2.5, | "RoundsPerSecond": 2.5, | ||
Line 2,286: | Line 2,459: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,299: | Line 2,473: | ||
"1": { | "1": { | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 1, | "AbilityCooldownBetweenCharge": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,322: | Line 2,496: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,340: | Line 2,514: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,349: | Line 2,523: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,365: | Line 2,539: | ||
}, | }, | ||
"BulletDamage": 3.24, | "BulletDamage": 3.24, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 320, | |||
"ClipSize": 14, | "ClipSize": 14, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 18, | "DPS": 18, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,383: | Line 2,562: | ||
"Name": "Rutger", | "Name": "Rutger", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.4, | "ReloadTime": 2.4, | ||
"RoundsPerSecond": 5.555555555555555, | "RoundsPerSecond": 5.555555555555555, | ||
Line 2,389: | Line 2,571: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,404: | Line 2,587: | ||
"AbilityChannelTime": 0.2, | "AbilityChannelTime": 0.2, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 19, | ||
"AbilityCooldownBetweenCharge": 2, | "AbilityCooldownBetweenCharge": 2, | ||
"AbilityPostCastDuration": 0.3, | "AbilityPostCastDuration": 0.3, | ||
Line 2,420: | Line 2,603: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 16, | ||
"AbilityPostCastDuration": 0.2, | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 250, | "CameraDistance": 250, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DashAngleThreshold": | "DashAngleThreshold": 89, | ||
"DashRadius": "2.5m", | "DashRadius": "2.5m", | ||
"DashRange": "12m", | "DashRange": "12m", | ||
"DashSpeed": 2400, | "DashSpeed": 2400, | ||
"Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | "Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | ||
"ImpactDamage": | "ImpactDamage": 105, | ||
"MoveSpeedPenaltyMaxSpeed": 200, | "MoveSpeedPenaltyMaxSpeed": 200, | ||
"Name": "Slice and Dice", | "Name": "Slice and Dice", | ||
Line 2,438: | Line 2,621: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DamagePctDeferred": 30, | "DamagePctDeferred": 30, | ||
"DamagePctDeferredMaxRage": 15, | "DamagePctDeferredMaxRage": 15, | ||
"DeferClearPct": | "DeferClearPct": 40, | ||
"DeferredDamageDuration": 10, | "DeferredDamageDuration": 10, | ||
"Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | "Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.", | ||
Line 2,450: | Line 2,633: | ||
"4": { | "4": { | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityPostCastDuration": 0.25, | "AbilityPostCastDuration": 0.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusAbilityResource": 10, | "BonusAbilityResource": 10, | ||
"BuffDamage": | "BuffDamage": 20, | ||
"CameraDistance": 400, | "CameraDistance": 400, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,477: | Line 2,660: | ||
}, | }, | ||
"BulletDamage": 5.7, | "BulletDamage": 5.7, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 610, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 10.857142857142858, | "DPS": 10.857142857142858, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 41.147999999999996, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 19.7866, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.4, | "BulletDamage": 0.4, | ||
" | "MaxHealth": 35, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,495: | Line 2,684: | ||
"Name": "Shiv", | "Name": "Shiv", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.8, | "ReloadTime": 2.8, | ||
"RoundsPerSecond": 1.9047619047619047, | "RoundsPerSecond": 1.9047619047619047, | ||
Line 2,501: | Line 2,693: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,514: | Line 2,707: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,534: | Line 2,727: | ||
"2": { | "2": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": 2.5, | "AbilityDuration": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BreakRange": "6m", | "BreakRange": "6m", | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"CooldownOnMiss": 5, | "CooldownOnMiss": 5.25, | ||
"DPS": 24, | "DPS": 24, | ||
"DamagePercentHealth": 4, | "DamagePercentHealth": 4, | ||
Line 2,551: | Line 2,744: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 29, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,583: | Line 2,776: | ||
}, | }, | ||
"BulletDamage": 11, | "BulletDamage": 11, | ||
"BulletGravityScale": 0.3, | |||
"BulletSpeed": 231, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 55, | "DPS": 55, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.73, | "BulletDamage": 0.73, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,601: | Line 2,800: | ||
"Name": "Fathom", | "Name": "Fathom", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.2, | "ReloadTime": 2.2, | ||
"RoundsPerSecond": 5, | "RoundsPerSecond": 5, | ||
Line 2,607: | Line 2,809: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,621: | Line 2,824: | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AirDrag": 0.3, | "AirDrag": 0.3, | ||
"AirSpeedMax": 100, | "AirSpeedMax": 100, | ||
"AmpDuration": 15, | "AmpDuration": 15, | ||
"AmpPercentPerStack": | "AmpPercentPerStack": 6, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DamagePerProjectile": 35, | "DamagePerProjectile": 35, | ||
"Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.", | "Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.", | ||
"FallSpeedMax": 10, | "FallSpeedMax": 10, | ||
"MoveSlowPercent": | "MoveSlowPercent": 30, | ||
"Name": "Barrage", | "Name": "Barrage", | ||
"ProjectileAmount": 4, | "ProjectileAmount": 4, | ||
Line 2,639: | Line 2,842: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,652: | Line 2,855: | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,663: | Line 2,866: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.6, | "AbilityCastDelay": 0.6, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CanBePurged": 1, | "CanBePurged": 1, | ||
Line 2,676: | Line 2,879: | ||
}, | }, | ||
"BulletDamage": 5, | "BulletDamage": 5, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 559, | |||
"ClipSize": 11, | "ClipSize": 11, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 10, | "DPS": 10, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 45.72, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.4, | "BulletDamage": 0.4, | ||
" | "MaxHealth": 31, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,694: | Line 2,903: | ||
"Name": "Pocket", | "Name": "Pocket", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
"RoundsPerSecond": 2, | "RoundsPerSecond": 2, | ||
Line 2,700: | Line 2,912: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechArmorDamageReduction": -15, | "TechArmorDamageReduction": -15, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,714: | Line 2,927: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,722: | Line 2,935: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,730: | Line 2,943: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,738: | Line 2,951: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 1, | "AbilityCastDelay": 1, | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,746: | Line 2,959: | ||
}, | }, | ||
"BulletDamage": 11.6, | "BulletDamage": 11.6, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 635, | |||
"ClipSize": 15, | "ClipSize": 15, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 58, | "DPS": 58, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,764: | Line 2,982: | ||
"Name": "TargetDummy", | "Name": "TargetDummy", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2, | "ReloadTime": 2, | ||
"RoundsPerSecond": 5, | "RoundsPerSecond": 5, | ||
Line 2,770: | Line 2,991: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,784: | Line 3,006: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 8, | "AbilityCooldownBetweenCharge": 8, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
Line 2,800: | Line 3,022: | ||
"2": { | "2": { | ||
"AbilityCastRange": "16m", | "AbilityCastRange": "16m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,816: | Line 3,038: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,835: | Line 3,057: | ||
"AbilityCastDelay": 1.3, | "AbilityCastDelay": 1.3, | ||
"AbilityCastRange": "8m", | "AbilityCastRange": "8m", | ||
"AbilityCooldown": | "AbilityCooldown": 85, | ||
"AbilityDuration": 17, | "AbilityDuration": 17, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,843: | Line 3,065: | ||
"BuffDuration": 12, | "BuffDuration": 12, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"DebuffDuration": 4 | "DebuffDuration": 4, | ||
"Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.", | "Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow. and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.", | ||
"ExplodeDamage": 150, | "ExplodeDamage": 150, | ||
Line 2,856: | Line 3,078: | ||
}, | }, | ||
"BulletDamage": 4.5, | "BulletDamage": 4.5, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 572, | |||
"ClipSize": 33, | "ClipSize": 33, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 64.28571428571428, | "DPS": 64.28571428571428, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.5, | "BulletDamage": 0.5, | ||
" | "MaxHealth": 35, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,874: | Line 3,102: | ||
"Name": "Ivy", | "Name": "Ivy", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.444, | "ReloadTime": 2.444, | ||
"RoundsPerSecond": 14.285714285714285, | "RoundsPerSecond": 14.285714285714285, | ||
Line 2,880: | Line 3,111: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 4, | "Stamina": 4, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 2,895: | Line 3,127: | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 17, | ||
"AbilityCooldownBetweenCharge": 4, | "AbilityCooldownBetweenCharge": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,912: | Line 3,144: | ||
"2": { | "2": { | ||
"AbilityCastDelay": 0.42, | "AbilityCastDelay": 0.42, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,933: | Line 3,165: | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 2,944: | Line 3,176: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": 10, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 2,961: | Line 3,193: | ||
}, | }, | ||
"BulletDamage": 34.2, | "BulletDamage": 34.2, | ||
"BulletGravityScale": 0.25, | |||
"BulletSpeed": 124, | |||
"ClipSize": 6, | "ClipSize": 6, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 57.00000000000001, | "DPS": 57.00000000000001, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 2,979: | Line 3,216: | ||
"Name": "Thumper", | "Name": "Thumper", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.1, | "ReloadTime": 2.1, | ||
"RoundsPerSecond": 1.6666666666666667, | "RoundsPerSecond": 1.6666666666666667, | ||
Line 2,985: | Line 3,225: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,000: | Line 3,241: | ||
"AbilityChannelTime": 1, | "AbilityChannelTime": 1, | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityCooldownBetweenCharge": 1, | "AbilityCooldownBetweenCharge": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,017: | Line 3,258: | ||
"AbilityCastDelay": 0, | "AbilityCastDelay": 0, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,029: | Line 3,270: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,047: | Line 3,288: | ||
"AbilityCastRange": "100m", | "AbilityCastRange": "100m", | ||
"AbilityChannelTime": 3.6, | "AbilityChannelTime": 3.6, | ||
"AbilityCooldown": | "AbilityCooldown": 127, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AimFOV": 60, | "AimFOV": 60, | ||
Line 3,062: | Line 3,303: | ||
}, | }, | ||
"BulletDamage": 8.2, | "BulletDamage": 8.2, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 406, | |||
"ClipSize": 50, | "ClipSize": 50, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 68.33333333333333, | "DPS": 68.33333333333333, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.8487, | "BulletDamage": 0.8487, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,080: | Line 3,327: | ||
"Name": "Tokamak", | "Name": "Tokamak", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 4, | "ReloadTime": 4, | ||
"RoundsPerSecond": 8.333333333333334, | "RoundsPerSecond": 8.333333333333334, | ||
Line 3,086: | Line 3,336: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,099: | Line 3,350: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.001, | "AbilityCastDelay": 0.001, | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityPostCastDuration": 0.5, | "AbilityPostCastDuration": 0.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 50, | "BossDamagePercent": 50, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": | "Damage": 100, | ||
"Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.", | "Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.", | ||
"DetonateCooldown": 0.15, | "DetonateCooldown": 0.15, | ||
Line 3,117: | Line 3,368: | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,139: | Line 3,390: | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCooldownBetweenCharge": 1.5, | "AbilityCooldownBetweenCharge": 1.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,158: | Line 3,409: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 0.55, | "AbilityCastDelay": 0.55, | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,184: | Line 3,435: | ||
} | } | ||
}, | }, | ||
"BulletDamage": | "BulletDamage": 13, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 254, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": | "DPS": 65, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1.1, | "BulletDamage": 1.1, | ||
" | "MaxHealth": 38, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,203: | Line 3,460: | ||
"Name": "Viscous", | "Name": "Viscous", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.5, | "ReloadTime": 2.5, | ||
"RoundsPerSecond": 5, | "RoundsPerSecond": 5, | ||
Line 3,209: | Line 3,469: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,222: | Line 3,483: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldown": | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": 55, | "Damage": 55, | ||
"DebuffDuration": | "DebuffDuration": 6, | ||
"Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.", | "Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.", | ||
"ForwardVelocity": 800, | "ForwardVelocity": 800, | ||
Line 3,232: | Line 3,493: | ||
"Name": "Alchemical Flask", | "Name": "Alchemical Flask", | ||
"ProjectileLifetime": 60, | "ProjectileLifetime": 60, | ||
"Radius": " | "Radius": "6.5m", | ||
"WeaponPowerDebuff": -30 | "WeaponPowerDebuff": -30 | ||
}, | }, | ||
"2": { | "2": { | ||
"AbilityCooldown": | "AbilityCooldown": 42, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,248: | Line 3,509: | ||
"AbilityCastDelay": 0.15, | "AbilityCastDelay": 0.15, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 37, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,260: | Line 3,521: | ||
"4": { | "4": { | ||
"AbilityCastDelay": 2.25, | "AbilityCastDelay": 2.25, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusMoveSpeed": "0m", | |||
"BulletResist": 50, | |||
"ConeAngle": 115, | "ConeAngle": 115, | ||
"Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done.", | "Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done. \u003Cbr\u003EWhile channeling Last Stand you have greatly increased bullet resist.", | ||
"HealthStealPct": 50, | "HealthStealPct": 50, | ||
"HealthStealPctHero": 100, | "HealthStealPctHero": 100, | ||
Line 3,274: | Line 3,537: | ||
}, | }, | ||
"BulletDamage": 19.8, | "BulletDamage": 19.8, | ||
"BulletGravityScale": 0.25, | |||
"BulletSpeed": 213, | |||
"ClipSize": 17, | "ClipSize": 17, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 79.2, | "DPS": 79.2, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1. | "BulletDamage": 1.2, | ||
" | "MaxHealth": 45, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,292: | Line 3,561: | ||
"Name": "Warden", | "Name": "Warden", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.914, | "ReloadTime": 2.914, | ||
"RoundsPerSecond": 4, | "RoundsPerSecond": 4, | ||
Line 3,301: | Line 3,573: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,316: | Line 3,589: | ||
"AbilityCharges": 1, | "AbilityCharges": 1, | ||
"AbilityChargesConditionally": 1, | "AbilityChargesConditionally": 1, | ||
"AbilityCooldown": 0. | "AbilityCooldown": 0.75, | ||
"AbilityPostCastDuration": 0.2, | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BonusAbilityResource": 100, | "BonusAbilityResource": 100, | ||
"CardResourceGenPctScale": | "CardResourceGenPctScale": 106, | ||
"CardResourcePerBulletCrit": 6, | "CardResourcePerBulletCrit": 6, | ||
"CardResourcePerBulletHit": 4, | "CardResourcePerBulletHit": 4, | ||
Line 3,326: | Line 3,599: | ||
"CardResourcePerLightMelee": 20, | "CardResourcePerLightMelee": 20, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
"Damage": | "Damage": 80, | ||
"Description": "Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.", | "Description": "Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.", | ||
"Name": "Card Trick", | "Name": "Card Trick", | ||
"NonPlayerCardResourceScale": 0.35, | "NonPlayerCardResourceScale": 0.35, | ||
"ProjectileOriginHeightOffset": 50, | |||
"Radius": "5m", | "Radius": "5m", | ||
"ResourcePerCard": 100 | "ResourcePerCard": 100 | ||
Line 3,336: | Line 3,610: | ||
"AbilityCastDelay": 0.75, | "AbilityCastDelay": 0.75, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"CameraDistance": 250, | "CameraDistance": 250, | ||
Line 3,345: | Line 3,619: | ||
}, | }, | ||
"3": { | "3": { | ||
"AbilityCooldown": | "AbilityCooldown": 48, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,359: | Line 3,633: | ||
"AbilityCastDelay": 0.6, | "AbilityCastDelay": 0.6, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 95, | ||
"AbilityDuration": 1.25, | "AbilityDuration": 1.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,371: | Line 3,645: | ||
}, | }, | ||
"BulletDamage": 5.5, | "BulletDamage": 5.5, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 572, | |||
"ClipSize": 52, | "ClipSize": 52, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 61.11111111111111, | "DPS": 61.11111111111111, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.48, | "BulletDamage": 0.48, | ||
" | "MaxHealth": 31, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,389: | Line 3,669: | ||
"Name": "Wraith", | "Name": "Wraith", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.82, | "ReloadTime": 2.82, | ||
"RoundsPerSecond": 11.11111111111111, | "RoundsPerSecond": 11.11111111111111, | ||
Line 3,397: | Line 3,680: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,411: | Line 3,695: | ||
"AbilityCastDelay": 1.2, | "AbilityCastDelay": 1.2, | ||
"AbilityCastRange": "50m", | "AbilityCastRange": "50m", | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,426: | Line 3,710: | ||
"2": { | "2": { | ||
"AbilityCastRange": "10m", | "AbilityCastRange": "10m", | ||
"AbilityCooldown": 12, | "AbilityCooldown": 12.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 40, | "ChannelMoveSpeed": 40, | ||
Line 3,441: | Line 3,725: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityCharges": 2, | "AbilityCharges": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 64, | ||
"AbilityCooldownBetweenCharge": 3, | "AbilityCooldownBetweenCharge": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,455: | Line 3,739: | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityChannelTime": 8, | "AbilityChannelTime": 8, | ||
"AbilityCooldown": | "AbilityCooldown": 138, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"DamagePerSecondFlown": 16, | "DamagePerSecondFlown": 16, | ||
Line 3,466: | Line 3,750: | ||
}, | }, | ||
"BulletDamage": 25, | "BulletDamage": 25, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 635, | |||
"ClipSize": 10, | "ClipSize": 10, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 71.42857142857143, | "DPS": 71.42857142857143, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 1.58, | "BulletDamage": 1.58, | ||
" | "MaxHealth": 41, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,484: | Line 3,774: | ||
"Name": "Wrecker", | "Name": "Wrecker", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.75, | "ReloadTime": 2.75, | ||
"RoundsPerSecond": 2.857142857142857, | "RoundsPerSecond": 2.857142857142857, | ||
Line 3,490: | Line 3,783: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,503: | Line 3,797: | ||
"1": { | "1": { | ||
"AbilityChannelTimeDisplay": 5, | "AbilityChannelTimeDisplay": 5, | ||
"AbilityCooldown": | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,516: | Line 3,810: | ||
"2": { | "2": { | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,530: | Line 3,824: | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityCooldown": | "AbilityCooldown": 32, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,540: | Line 3,834: | ||
}, | }, | ||
"4": { | "4": { | ||
"AbilityCooldown": | "AbilityCooldown": 74, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"BossDamagePercent": 25, | "BossDamagePercent": 25, | ||
Line 3,556: | Line 3,850: | ||
}, | }, | ||
"BulletDamage": 5.4, | "BulletDamage": 5.4, | ||
"BulletGravityScale": 0.8, | |||
"BulletSpeed": 406, | |||
"ClipSize": 20, | "ClipSize": 20, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 54, | "DPS": 54, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 57.5056, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 116, | "HeavyMeleeDamage": 116, | ||
"LevelScaling": { | "LevelScaling": { | ||
" | "MaxHealth": 41, | ||
" | "LightMeleeDamage": 3.4, | ||
" | "HeavyMeleeDamage": 6.260317460317459 | ||
}, | }, | ||
"LightMeleeDamage": 63, | "LightMeleeDamage": 63, | ||
Line 3,574: | Line 3,873: | ||
"Name": "The Boss", | "Name": "The Boss", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 1.6, | "ReloadTime": 1.6, | ||
"RoundsPerSecond": 10, | "RoundsPerSecond": 10, | ||
Line 3,580: | Line 3,882: | ||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
Line 3,593: | Line 3,896: | ||
"1": { | "1": { | ||
"AbilityCastDelay": 1.4, | "AbilityCastDelay": 1.4, | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8.5, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,599: | Line 3,902: | ||
"Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.", | "Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.", | ||
"FallSpeedMax": 5, | "FallSpeedMax": 5, | ||
"FullChargeDamage": | "FullChargeDamage": 160, | ||
"MediumChargeDamagePct": 60, | "MediumChargeDamagePct": 60, | ||
"Name": "Power Slash", | "Name": "Power Slash", | ||
Line 3,610: | Line 3,913: | ||
"2": { | "2": { | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityCooldown": | "AbilityCooldown": 21, | ||
"AbilityPostCastDuration": 0. | "AbilityPostCastDuration": 0.2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": 50, | "ChannelMoveSpeed": 50, | ||
Line 3,622: | Line 3,925: | ||
"3": { | "3": { | ||
"AbilityCastDelay": 0.3, | "AbilityCastDelay": 0.3, | ||
"AbilityCooldown": 11, | "AbilityCooldown": 11.5, | ||
"AbilityPostCastDuration": 0.4, | "AbilityPostCastDuration": 0.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
Line 3,635: | Line 3,938: | ||
"4": { | "4": { | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
"AbilityCooldown": | "AbilityCooldown": 106, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityPostCastDuration": 0.6, | "AbilityPostCastDuration": 0.6, | ||
Line 3,642: | Line 3,945: | ||
"BonusMoveSpeed": "0m", | "BonusMoveSpeed": "0m", | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
"BulletResist": | "BulletResist": 40, | ||
"Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.", | "Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.", | ||
"Name": "Shadow Transformation", | "Name": "Shadow Transformation", | ||
"Radius": null, | "Radius": null, | ||
"TechResist": | "TechResist": 40 | ||
} | } | ||
}, | }, | ||
"BulletDamage": 5.65, | "BulletDamage": 5.65, | ||
"BulletGravityScale": 0, | |||
"BulletSpeed": 254, | |||
"ClipSize": 12, | "ClipSize": 12, | ||
"CritDamageReceivedScale": | "CritDamageReceivedScale": 0, | ||
"CrouchSpeed": 4.75, | "CrouchSpeed": 4.75, | ||
"DPS": 14.125, | "DPS": 14.125, | ||
"FalloffBias": 0.5, | |||
"FalloffEndRange": 45.72, | |||
"FalloffEndScale": 0.1, | |||
"FalloffStartRange": 21.996399999999998, | |||
"FalloffStartScale": 1, | |||
"HeavyMeleeDamage": 128, | "HeavyMeleeDamage": 128, | ||
"LevelScaling": { | "LevelScaling": { | ||
"BulletDamage": 0.5, | "BulletDamage": 0.5, | ||
" | "MaxHealth": 31, | ||
"LightMeleeDamage": 3.4, | |||
" | "HeavyMeleeDamage": 6.3072463768115945 | ||
" | |||
}, | }, | ||
"LightMeleeDamage": 69, | "LightMeleeDamage": 69, | ||
Line 3,668: | Line 3,977: | ||
"Name": "Yamato", | "Name": "Yamato", | ||
"ProcBuildUpRateScale": 1, | "ProcBuildUpRateScale": 1, | ||
"ReloadSpeed": | "ReloadDelay": 0, | ||
"ReloadMovespeed": 1, | |||
"ReloadSingle": false, | |||
"ReloadSpeed": 0, | |||
"ReloadTime": 2.444, | "ReloadTime": 2.444, | ||
"RoundsPerSecond": 2.5, | "RoundsPerSecond": 2.5, | ||
"SpiritScaling": {}, | "SpiritScaling": { | ||
"ClipSize": 0.15 | |||
}, | |||
"SprintSpeed": 0, | "SprintSpeed": 0, | ||
"Stamina": 3, | "Stamina": 3, | ||
"StaminaCooldown": 5, | |||
"StaminaRegenPerSecond": 0.2, | "StaminaRegenPerSecond": 0.2, | ||
"TechDuration": | "TechDuration": 0, | ||
"TechRange": | "TechRange": 0, | ||
"WeaponPower": 0, | "WeaponPower": 0, | ||
"WeaponPowerScale": 1 | "WeaponPowerScale": 1 | ||
} | } | ||
} | } |
Revision as of 04:19, 18 September 2024
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