Template:Abilities/Exploding Uppercut: Difference between revisions
Jump to navigation
Jump to search
fixed case for no notes |
mNo edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
| key = 1 | | key = 1 | ||
| description = Deal '''Light Melee''' damage to nearby units and send them '''flying back''', causing '''area damage''' where they land. Does not damage allies. | | description = Deal '''Light Melee''' damage to nearby units and send them '''flying back''', causing '''area damage''' where they land. Does not damage allies. | ||
| cooldown = | | cooldown = 21s | ||
| effect1 = '''Uppercut Damage:''' 0 | | effect1 = '''Uppercut Damage:''' 0 | ||
| effect2 = '''Area Damage:''' 80 {{ss|0.5}} | | effect2 = '''Area Damage:''' 80 {{ss|0.5}} | ||
| effect3 = '''Landing Radius:''' 14m | | effect3 = '''Landing Radius:''' 14m | ||
| upgrade1 = '''- | | upgrade1 = '''-10.5s''' Cooldown | ||
| upgrade2 = On Uppercut enemy Hero, gain '''fast spin up time, 2x range and +60% weapon damage''' for 12s | | upgrade2 = On Uppercut enemy Hero, gain '''fast spin up time, 2x range and +60% weapon damage''' for 12s | ||
| upgrade3 = On Uppercut enemy Hero, set '''Hook cooldown to 0''' and instantly '''+100% bullets''' to your current clip | | upgrade3 = On Uppercut enemy Hero, set '''Hook cooldown to 0''' and instantly '''+100% bullets''' to your current clip | ||
{{#if: {{{notes|}}} | {{#if: {{{notes|}}}| | ||
------------------------------ | ------------------------------ | ||
Notes: | Notes: | ||
Line 19: | Line 19: | ||
}} | }} | ||
{{delete|Unused}} |
Latest revision as of 22:34, 16 September 2024
Exploding Uppercut
Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.
Cooldown:
21s
Uppercut Damage: 0
Landing Radius: 14m
This template has been marked for deletion.
Reason: Unused