Template:Infobox item: Difference between revisions
redesign more into infobox style, add sounds |
slightly reduce size so improved bullet armor and Spellslinger Headshots don't line break |
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(4 intermediate revisions by the same user not shown) | |||
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<includeonly><div class=" | <includeonly><div class="infobox_item" style="float:right; display:inline-block; vertical-align:top;"> | ||
{| style="text-align:left | {| style="text-align:left; border-collapse:collapse; width:312px; max-width:100%; height:30px; color: #FFEFD7; padding:12px; font-family:'Retail Demo Regular',serif; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
Line 6: | Line 6: | ||
| Spirit = background-color: #623585; | | Spirit = background-color: #623585; | ||
| background-color: #80550F;}}" | | background-color: #80550F;}}" | ||
! colspan="4"; style="width:280px; padding:5px 12px; text-align:center; font-size: | ! colspan="4"; style="width:280px; padding:5px 12px; text-align:center; font-size:24px; font-family:'Retail Demo Bold',serif; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #C97A03; | | Weapon = background-color: #C97A03; | ||
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|- | |- | ||
{{#if:{{{item_stat1|}}}| | {{#if:{{{item_stat1|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
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|- | |- | ||
{{#if:{{{item_stat2|}}}| | {{#if:{{{item_stat2|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
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|- | |- | ||
{{#if:{{{item_stat3|}}}| | {{#if:{{{item_stat3|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
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|- | |- | ||
{{#if:{{{item_stat4|}}}| | {{#if:{{{item_stat4|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
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|- | |- | ||
{{#if:{{{item_stat5|}}}| | {{#if:{{{item_stat5|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: #80550F; | | Weapon = background-color: #80550F; | ||
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{{!}}- | {{!}}- | ||
{{#if:{{{passive1_description|}}}| | {{#if:{{{passive1_description|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{!}} {{{passive1_description}}}|}} | ||
}} | }} | ||
{{#if:{{{passive1_stat1|}}}| | {{#if:{{{passive1_stat1|}}}| | ||
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{{!}}- | {{!}}- | ||
{{#if:{{{passive2_description|}}}| | {{#if:{{{passive2_description|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{!}} {{{passive2_description}}}|}} | ||
}} | }} | ||
{{#if:{{{passive2_stat1|}}}| | {{#if:{{{passive2_stat1|}}}| | ||
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{{!}}- | {{!}}- | ||
{{#if:{{{active1_description|}}}| | {{#if:{{{active1_description|}}}| | ||
{{!}} colspan=4 style="text-align:left; padding:2px 12px; | {{!}} colspan=4 style="text-align:left; padding:2px 12px; {{!}} {{{active1_description}}}|}} | ||
}} | }} | ||
{{#if:{{{active1_stat1|}}}| | {{#if:{{{active1_stat1|}}}| | ||
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|- | |- | ||
{{#if:{{{sound1|}}}| | {{#if:{{{sound1|}}}| | ||
{{!}} colspan=4 style="text-align: | {{!}} colspan=4 style="text-align:center; padding:2px 12px; {{ | ||
#switch: {{{item_type}}} | #switch: {{{item_type}}} | ||
| Weapon = background-color: # | | Weapon = background-color: #C97A03; | ||
| Vitality = background-color: # | | Vitality = background-color: #659818; | ||
| Spirit = background-color: # | | Spirit = background-color: #8B56B4; | ||
| background-color: # | | background-color: #C97A03;}}" {{!}} Sounds | ||
{{!}} {{{sound1|}}} | {{!}}- | ||
{{!}} colspan="4" {{!}} [[File:{{{sound1|}}}]] | |||
}} | |||
|- | |||
{{#if:{{{sound2|}}}| | |||
{{!}}- | |||
{{!}} colspan="4" {{!}} [[File:{{{sound2|}}}]] | |||
}} | }} | ||
|}<!--end of infobox--> | |}<!--end of infobox--> | ||
</div>{{#ifeq:{{{no_category|}}}|true||[[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude> | </div>{{#ifeq:{{{no_category|}}}|true||[[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude> |
Latest revision as of 04:21, 23 November 2024
Usage[edit source]
This template creates an infobox for items. It automatically categorizes the pages it is transcluded onto in Category:Items.
Examples[edit source]
Code | Output | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Heroic Aura |item_type=Weapon |item_tier=3 |has_components=true |component1_name=Basic Magazine |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Headhunter |item_stat1=+20% [[Bullet Lifesteal]] |item_stat2=+150 Bonus [[Health]] |item_stat3=+1m/s [[Move Speed]] |souls=3,000 |passive1_description=Provides [[Fire Rate]] to nearby player [[minion]]s. |passive1_cooldown= |passive1_stat1=+40% Minions Fire Rate (Conditional) |passive1_stat2=20m Radius |active1_description=Provides bonus Movement Speed and Fire Rate to you and nearby allies. |active1_cooldown=30s |active1_stat1=+3m/s Movement Speed (Conditional) |active1_stat2=+25% Fire Rate (Conditional) |active1_stat3=30m Active Radius |active1_stat4=6s Duration }} |
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{{Infobox item |item_imagefilepath=Heroic Aura |item_name=Soul Shredder Bullets |item_type=Spirit |item_tier=3 |souls = 2,555 |has_components=true |component1_name=Basic Magazine |item_description=Increases the range and effect radius of your abilities and items. | item_stat1 = +15% [[Ability Range]] | item_stat2 = +7% [[Bullet Resist]] |has_passive1=true |has_active1=true |has_iscomponentof=true |iscomponentof1_name=Refresher }} |
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{{Infobox item |item_imagefilepath=Restorative Locket |item_name=Restorative Locket |item_type=Vitality |item_tier=2 |has_components=false |has_passive1=true |has_passive2=false|has_active1=true |has_iscomponentof=false |item_stat1=+10% [[Spirit Resist]] |item_stat2=+5 [[Spirit Power]] |item_stat3=+1m/s [[Sprint Speed]] |souls=1,250 |passive1_description=When an enemy uses an ability within 50m range from you, store one Restoration Stack. |passive1_cooldown= |active1_description=Consume all stacks to heal target ally and replenish a stamina point. Can be self-cast. |active1_cooldown=30s |active1_stat1=+35 Heal per Stack |active1_stat2=15 Max Stacks }} |
|
Parameter | Description | Type | Status | |
---|---|---|---|---|
item_icon | item_icon | no description | Unknown | optional |
item_name | item_name | no description | Page name | required |
item_type | item_type | no description
| String | required |
item_tier | item_tier | no description
| Number | suggested |
souls | souls | no description
| Number | required |
has_components | has_components | no description
| Boolean | optional |
component1_name | component1_name | no description
| String | optional |
has_passive1 | has_passive1 | no description
| String | required |
has_passive2 | has_passive2 | no description
| String | required |
has_active1 | has_active1 | no description
| String | required |
has_iscomponentof | has_iscomponentof | no description
| String | required |
item_description | item_description | no description | String | optional |
item_stat1 | item_stat1 | no description | String | suggested |
item_stat2 | item_stat2 | no description | String | optional |
item_stat3 | item_stat3 | no description | String | optional |
item_stat4 | item_stat4 | no description | String | optional |
item_stat5 | item_stat5 | no description | String | optional |
passive1_description | passive1_description | no description | String | optional |
passive1_cooldown | passive1_cooldown | no description | Number | optional |
passive1_stat1 | passive1_stat1 | no description | String | optional |
passive1_stat2 | passive1_stat2 | no description | String | optional |
passive1_stat3 | passive1_stat3 | no description | String | optional |
passive1_stat4 | passive1_stat4 | no description | String | optional |
passive1_stat5 | passive1_stat5 | no description | String | optional |
passive2_description | passive2_description | no description | String | optional |
passive2_cooldown | passive2_cooldown | no description | Number | optional |
passive2_stat1 | passive2_stat1 | no description | String | optional |
passive2_stat2 | passive2_stat2 | no description | String | optional |
passive2_stat3 | passive2_stat3 | no description | String | optional |
passive2_stat4 | passive2_stat4 | no description | String | optional |
passive2_stat5 | passive2_stat5 | no description | String | optional |
active1_description | active1_description | no description | String | optional |
active1_cooldown | active1_cooldown | no description | Number | optional |
active1_stat1 | active1_stat1 | no description | String | optional |
active1_stat2 | active1_stat2 | no description | String | optional |
active1_stat3 | active1_stat3 | no description | String | optional |
active1_stat4 | active1_stat4 | no description | String | optional |
active1_stat5 | active1_stat5 | no description | String | optional |
iscomponentof1_name | iscomponentof1_name | no description | Page name | optional |
no_category | no_category | Sets whether this should categorize [[:Category:Items]] onto the transcluded page. | Boolean | optional |