Data:HeroData.json: Difference between revisions

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Saag (talk | contribs)
Added missing descriptions
DeadBot (talk | contribs)
DeadBot v0.2.3-5371
 
(43 intermediate revisions by 4 users not shown)
Line 4: Line 4:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.125,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"ArmTime": 1,
"BarrelDamage": 100,
"BarrelHeavyMeleeForceForward": 1100,
"BarrelHeavyMeleeForceUp": 550,
"BarrelLifetime": 8,
"BarrelLightMeleeForceForward": 760,
"BarrelLightMeleeForceUp": 550,
"BarrelPitchMax": 45,
"BarrelPitchMin": 2,
"BarrelRollSpeedMoveAir": "10m",
"BarrelRollSpeedMoveMin": "15m",
"BarrelScale": 1.3,
"ChannelMoveSpeed": 50,
"Description": "Place a barrel that explodes when shot, or on landing after launched via melee attack or bounce pad. Has a minimum arm time before it can explode.",
"MinTimeBeforeDestroy": 1,
"Name": "Powder Keg",
"Name": "Powder Keg",
"Radius": "6m",
"Key": "ability_explosive_barrel"
"TossSpeed": 400,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"BarrelDamage": 140,
"Description": "Barrel Damage: +140 "
},
{
"AbilityCooldown": -9,
"MinTimeBeforeDestroy": -1,
"ArmTime": -1,
"Description": "-9 Cooldown\u003Cbr\u003ENo arm time"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.08,
"AbilityCharges": 1,
"AbilityCooldown": 37,
"AbilityCooldownBetweenCharge": 3.5,
"AbilityDuration": 22,
"AbilityUnitTargetLimit": 1,
"AirControlAccelPercent": 50,
"AirControlPercent": 100,
"BarrelBounceVelocity": 800,
"BarrelUpFactor": 1,
"BounceVelocity": 750,
"ChannelMoveSpeed": 50,
"Description": "Drop a bounce pad in the world that sends you and other heroes flying. You will stomp down on landing, dealing damage to any nearby enemies.",
"MinAirTimeForStomp": 0.2,
"Name": "Bounce Pad",
"Name": "Bounce Pad",
"PlaceDistance": 100,
"Key": "ability_bounce_pad"
"Radius": "8m",
"Scale": 1,
"SpeedOnLand": "0m",
"StompDamage": 120,
"TossSpeed": 350,
"UpFactor": 1.2,
"Upgrades": [
{
"SpeedOnLand": "4m",
"SpeedOnLandDuration": 4,
"Description": "You and allies gain a +4mm/s movement speed bonus for 4s on landing"
},
{
"StompDamage": 1,
"Description": "+1 Stomp Damage with improved scaling"
},
{
"StompStunDuration": 1.25,
"Description": "+1.25s Stun on Stomp"
}
],
"VerticalDifferenceTolerance": 60
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"Name": "Crackshot",
"AbilityCooldown": 21,
"Key": "ability_crackshot"
"AbilityUnitTargetLimit": 1,
"Damage": 100,
"DebuffDuration": 5,
"Description": "Throws out her hat to strike enemies, slowing and revealing them through walls.",
"ExplosionRadius": "2m",
"Name": "Hat Trick",
"SlowPercent": 20,
"Upgrades": [
{
"Damage": 50,
"Description": "Damage: +50 "
},
{
"AbilityCooldown": -9,
"Description": "Ability Cooldown: -9 "
},
{
"SlowPercent": 30,
"Description": "Slow Percent: +30 "
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "10m",
"AbilityCooldown": 159,
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"BouncePadExtendDuration": 2,
"CameraPreviewDistance": 200,
"CameraPreviewOffset": 25,
"CameraPreviewSpeed": 0.6,
"Description": "Grab an enemy with your lasso and drag them along behind you. The enemy is stunned and Astro is slowed slightly during the lasso.\u003Cbr\u003E\u003Cbr\u003E Lasso duration is paused for 2s during the first usage of a bounce pad.",
"ExtraTargetConeAngle": 40,
"ExtraTargetHorizontalOffset": 30,
"FollowDampingFactor": 12,
"FollowDistance": 120,
"GrabExtraTargetsRadiusMult": 2,
"LassoTargetMaxSpeed": 550,
"LiftHeight": 7,
"LiftHorizontal": -30,
"Name": "Spirit Lasso",
"Name": "Spirit Lasso",
"Upgrades": [
"Key": "ability_gravity_lasso"
{
"AbilityDuration": 0.6,
"Description": "Ability Duration: +0.6 "
},
{
"AbilityCooldown": -56,
"Description": "Ability Cooldown: -56 "
},
{
"GrabExtraTargets": 1,
"ExtraTargetConeAngle": 60,
"Description": "Can lasso another enemy inside targetting area"
}
]
}
}
},
},
"BulletDamage": 32.2,
"BulletDamage": 32.2,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 10,
"ClipSize": 10,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 71.55555555555557,
"DPS": 71.55555555555557,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.9,
"BulletDamage": 1.492857,
"MeleeDamage": 3.4,
"MaxHealth": 33,
"Health": 33,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.317459999999997,
"SustainedDPS": 2.0591131034482757
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_astro_lore",
"MaxHealth": 625,
"MaxHealth": 625,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 8.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Holliday",
"Name": "Holliday",
"Playstyle": "hero_astro_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.75,
"ReloadTime": 2.75,
"Role": "hero_astro_role",
"RoundsPerSecond": 2.2222222222222223,
"RoundsPerSecond": 2.2222222222222223,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 44.41379310344828,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_astro_set_desc",
"WeaponName": "citadel_weapon_hero_astro_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_atlas": {
"hero_atlas": {
Line 182: Line 88:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1,
"BaseHealthRegen": 1,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Drain health from enemies in front of you while they are in the radius.",
"HealingFactor": 100,
"LifeDrainPerSecond": 35,
"Name": "Siphon Life",
"Name": "Siphon Life",
"NonHeroHealingFactor": 50,
"Key": "citadel_ability_bull_heal"
"Radius": "10m",
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2 "
},
{
"LifeDrainPerSecond": 40,
"Description": "Life Drain Per Second: +40 "
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 37,
"AbilityDuration": 1.2,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 450,
"ChannelMoveSpeed": 50,
"ChargeDragVerticalOffset": 30,
"ChargeRadius": "2.2m",
"ChargeSpeedMax": "30m",
"CollidePlayersStopTime": 0.3,
"Damage": 40,
"Description": "Charge forward, colliding with enemies and dragging them along.  Hitting a wall will Stun enemies caught by . Speed increased after colliding with enemy Heroes.",
"Name": "Shoulder Charge",
"Name": "Shoulder Charge",
"SideMoveSpeedReduction": -65,
"Key": "citadel_ability_bull_charge"
"SpeedInitial": "18.75m",
"StunDuration": 0.85,
"TossUpMagnitude": 0.5,
"TurnRateMax": 140,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"AbilityDuration": 0.5,
"Description": "Ability Duration: +0.5 "
},
{
"WeaponDamageBonus": 5.5,
"WeaponPowerIncreaseDuration": 8,
"Description": "+5.5 Weapon Damage for 8s after colliding with an enemy"
}
]
},
},
"3": {
"3": {
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 1,
"ChannelMoveSpeed": 50,
"Description": "Regenerate a portion of incoming damage over time.",
"Name": "Infernal Resilience",
"Name": "Infernal Resilience",
"RegenDamageInterval": 1,
"Key": "citadel_ability_passive_beefy"
"RegenIncomingDamageDuration": 18,
"RegenIncomingDamagePercent": 16,
"Upgrades": [
{
"BonusHealthRegen": 1.5,
"Description": "Bonus Health Regen: +1.5 "
},
{
"BonusMaxHealth": 150,
"Description": "Bonus Max Health: +150 "
},
{
"RegenIncomingDamagePercent": 9,
"Description": "Regen Incoming Damage Percent: +9 "
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 159,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 150,
"Description": "Leap high into the air and choose a ground location to crash into.  When you hit the ground, all enemies in the radius are damaged and stunned.\u003Cbr\u003EPress [] to crash down early.",
"ImpactHeight": "4m",
"ImpactRadius": "9m",
"Name": "Seismic Impact",
"Name": "Seismic Impact",
"StunDuration": 1,
"Key": "citadel_ability_bull_leap"
"Upgrades": [
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"BonusMaxHealthPerHero": 100,
"BonusFireRatePerHero": 15,
"LandingBonusesDuration": 25,
"Description": "Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s."
},
{
"ImmunityDuration": 3,
"Description": "On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing."
}
]
}
}
},
},
"BulletDamage": 4.675,
"BulletDamage": 4.675,
"BulletGravityScale": 0.8,
"BulletSpeed": 609.5999503938,
"BulletsPerBurst": 1,
"BulletsPerShot": 9,
"BurstInterShotInterval": 0,
"ClipSize": 9,
"ClipSize": 9,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 7.791666666666667,
"DPS": 70.125,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 20.000010800000002,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.32,
"BulletDamage": 0.251429,
"MeleeDamage": 3.4,
"MaxHealth": 34,
"Health": 32,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.7714349999999968,
"SustainedDPS": 2.1951763945028233
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"MaxHealth": 600,
"Lore": "hero_atlas_lore",
"MaxMoveSpeed": 6.5,
"MaxHealth": 570,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Abrams",
"Name": "Abrams",
"Playstyle": "hero_atlas_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_close_range",
"upgrade_lifestrike_gauntlets",
"upgrade_health",
"upgrade_berserker",
"upgrade_cold_front",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_chonky",
"upgrade_close_quarter_combat",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_bullet_armor_reduction_aura",
"upgrade_fervor"
],
"ReloadDelay": 0.705,
"ReloadMovespeed": 1,
"ReloadSingle": true,
"ReloadSpeed": 0,
"ReloadTime": 0.3525,
"ReloadTime": 0.3525,
"Role": "hero_atlas_role",
"RoundsPerSecond": 1.6666666666666667,
"RoundsPerSecond": 1.6666666666666667,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 40.81649151172191,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_atlas_set_desc",
"WeaponName": "citadel_weapon_hero_atlas_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_bebop": {
"hero_bebop": {
Line 331: Line 187:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 3,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"BuffGunRangePercent": 100,
"ChannelMoveSpeed": 50,
"Description": "Deal Light Melee damage to nearby units and send them flying back, causing area damage where they land. Does not damage allies.",
"EnemyHeroTossVelocity": "20m",
"ForceReductionOnAngleDown": 0.75,
"LandingDamage": 80,
"MeleeAttackLength": "6m",
"MeleeHalfAngle": 60,
"MeleeRadius": "2.5m",
"Name": "Exploding Uppercut",
"Name": "Exploding Uppercut",
"OnLandDamageRadius": "14m",
"Key": "citadel_ability_uppercut"
"TossVelocity": "25m",
"Upgrades": [
{
"AbilityCooldown": -10,
"Description": "Ability Cooldown: -10 "
},
{
"UppercutBuffOnHit": 12,
"BuffBaseWeaponPct": 60,
"Description": "On Uppercut enemy Hero, gain fast spin-up time, 2x range, and +60% weapon damage for 12s"
},
{
"RestoreHookCooldown": 1,
"ClipSizeBonus": 100,
"Description": "On Uppercut enemy Hero, set Hook cooldown to 0 and instantly +100% bullets to your current clip"
}
],
"UppercutDamage": 0.01
},
},
"2": {
"2": {
"AbilityCastRange": "6m",
"AbilityCooldown": 19,
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"BonusDamagePctPerPlayerHit": 2.5,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Description": "Attach a Sticky Bomb to a nearby target that deals explosive damage after a short fuse time. \u003Cbr\u003EGain +2.5% bomb damage for every enemy hero hit.  \u003Cbr\u003EHold [] to cast a Sticky Bomb on yourself.",
"FuseTime": 3,
"Name": "Sticky Bomb",
"Name": "Sticky Bomb",
"Radius": "12m",
"Key": "citadel_ability_sticky_bomb"
"Upgrades": [
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"Damage": 80,
"Description": "Damage: +80 "
},
{
"DebuffDuration": 3.5,
"Description": "On Attach, disarms the target for 3.5s"
}
]
},
},
"3": {
"3": {
"AbilityCastRange": "30m",
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Description": "Launch out a hook that grabs and reels in the first hero it hits and deals damage to enemies. Target will be placed where you are facing.",
"EndOfHookCommandRestrictLinger": 0.25,
"EndOfHookMoveSpeedBonus": "0m",
"FriendlyHookIgnoreRange": "8m",
"HookingSlowSpeedLimit": 0.001,
"Name": "Hook",
"Name": "Hook",
"ReturnDelay": 0.5,
"Key": "citadel_ability_hook"
"ReturnPositionForwardOffset": 100,
"ReturnSpeed": 2200,
"Upgrades": [
{
"BulletAmp": 30,
"BulletAmpDuration": 10,
"Description": "Bebop deals 30% more bullet damage against hooked enemies for 10s"
},
{
"AbilityCastRange": "30m",
"Description": "Ability Cast Range: +30m "
},
{
"AbilityCooldown": -11,
"Description": "Ability Cooldown: -11 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1,
"AbilityChannelTime": 8,
"AbilityCooldown": 117,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 70,
"BeamCloseDamagePercent": 75,
"BeamCloseRadius": "5.0m",
"BeamEndRadius": "5.0m",
"BeamLength": "70m",
"BeamWidth": "2.9m",
"BossDamagePercent": 20,
"CameraDistance": "7m",
"ChannelMoveSpeed": 70,
"DPS": 220,
"Description": "Charge up your laser to unleash a powerful torrent of energy that deals damage and slows enemies' movement and dashes. You have slow movement and turn rate for the duration. If activated in the air, you will hover while unleashing the beam.",
"FallSpeedMax": 1,
"GroundDashReductionPercent": -40,
"Interval": 0.1,
"Name": "Hyper Beam",
"Name": "Hyper Beam",
"SlowPercent": 40,
"Key": "citadel_ability_bebop_laser_beam"
"SlowTargetDuration": 0.5,
"TrackingSpeed": 55,
"Upgrades": [
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"DPS": 100,
"Description": "D P S: +100 "
},
{
"BeamLifesteal": 100,
"BeamLifestealNonHeroPercent": 33,
"Description": "Hyper Beam heals  for 100% of its damage on Heroes. 33% on non-hero"
}
],
"ZoomBias": 0.5,
"ZoomTime": 0.1
}
}
},
},
"BulletArmorDamageReduction": 10,
"BulletDamage": 5.3,
"BulletDamage": 5.3,
"BulletGravityScale": 0.8,
"BulletResist": 10,
"BulletSpeed": 508,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 66,
"ClipSize": 66,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 66.25,
"DPS": 66.25,
"FalloffBias": 0.5,
"FalloffEndRange": 50.8,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.373,
"BulletDamage": 0.33,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"TechResist": 1,
"TechDamagePerc": 0,
"BonusAttackRange": 77.334084,
"BulletResist": 1.6,
"LightMeleeDamage": 2.671429,
"BonusAttackRange": 98.4252
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 4.125,
"SustainedDPS": 2.8545216251638195
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_bebop_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6.25,
"MaxMoveSpeed": 6.55,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Bebop",
"Name": "Bebop",
"Playstyle": "hero_bebop_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_clip_size",
"upgrade_endurance",
"upgrade_magic_burst",
"upgrade_non_player_bonus",
"upgrade_acolytes_glove",
"upgrade_improved_spirit",
"upgrade_sprint_booster",
"upgrade_soaring_spirit",
"upgrade_tech_defense_shredders",
"upgrade_blitz_bullets",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_intensifying_clip",
"upgrade_chonky",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_bebop_role",
"RoundsPerSecond": 12.5,
"RoundsPerSecond": 12.5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 3,
"SprintSpeed": 3,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 45.84534731323722,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_bebop_set_desc",
"WeaponName": "citadel_weapon_hero_bebop_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BeamWeapon",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_bomber": {
"hero_bomber": {
Line 502: Line 291:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"BlastJumpVelocity": "25m",
"BlastJumpVelocityCrouch": "30m",
"BlastJumpVelocityGround": "20m",
"ChannelMoveSpeed": 50,
"Description": null,
"MaxChargeTime": 2,
"MaxDamage": 100,
"Name": null,
"Name": null,
"Radius": "7m",
"Key": "ability_charged_bomb"
"Upgrades": [
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "ability_bomber_ability02"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "ability_bomber_ability03"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "ability_bomber_ult"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
}
}
},
},
"BulletDamage": 5.5,
"BulletDamage": 5.5,
"BulletGravityScale": 0,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 30,
"ClipSize": 30,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 61.11111111111111,
"DPS": 61.111111111111114,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.159,
"BulletDamage": 0.124929,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.3880999999999943,
"SustainedDPS": 0.7207442307692347
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_bomber_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Bomber",
"Name": "Bomber",
"Playstyle": "hero_bomber_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"ReloadTime": 2.5,
"Role": "hero_bomber_role",
"RoundsPerSecond": 11.11111111111111,
"RoundsPerSecond": 11.11111111111111,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 31.730769230769234,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_bomber_set_desc",
"WeaponName": "citadel_weapon_hero_bomber_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 630: Line 371:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.75,
"AbilityCooldown": 37,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Burst into an inspiring song! You and any ally that comes within range get an instant reload with an extra large clip, and have a Fire Rate bonus that increases until the song ends.",
"ExtraLargeClip": 25,
"LingerDuration": 0.5,
"Name": "Anthem",
"Name": "Anthem",
"PeakFireRateBonus": 100,
"Key": "cadence_ability_anthem"
"Radius": "12m",
"Upgrades": [
{
"ExtraLargeClip": 75,
"Description": "Extra Large Clip: +75 "
},
{
"Radius": "4m",
"Description": "Radius: +4m "
},
{
"PeakFireRateBonus": 100,
"Description": "Peak Fire Rate Bonus: +100 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 42,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "0m",
"ChannelMoveSpeed": 50,
"DashDistance": "8m",
"DebuffDuration": 2,
"Description": "Disarm yourself perform a long-range dash melee attack. For the duration of the song, you remain disarmed and your melee abilities apply a debuff that disarms and EMP's enemy targets.",
"MeleeEMP": 1,
"Name": "Silence Contraptions",
"Name": "Silence Contraptions",
"Upgrades": [
"Key": "cadence_ability_silencecontraptions"
{
"SlowPercent": 40,
"Description": "Slow Percent: +40 "
},
{
"DashDistance": "4m",
"Description": "Dash Distance: +4m "
},
{
"DebuffDuration": 1.5,
"Description": "Debuff Duration: +1.5 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Lull your foes to sleep! Any enemy that comes in range of Cadence sleeps until woken by damage, Cadence goes out of range, or the song ends. Cadence has bonus regeneration while singing.",
"ExternalBonusHealthRegen": 15,
"LingerDuration": 0.25,
"MinimumSleepTime": 2,
"Name": "Lullaby",
"Name": "Lullaby",
"Radius": "12m",
"Key": "cadence_ability_lullaby"
"SleepWakeUpDelay": 0.25,
"Upgrades": [
{
"ExternalBonusHealthRegen": 15,
"Description": "External Bonus Health Regen: +15 "
},
{
"Radius": "2m",
"Description": "Radius: +2m "
},
{
"LingerDuration": 0.75,
"Description": "Linger Duration: +0.75 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 3,
"AbilityCooldown": 95,
"AbilityUnitTargetLimit": 1,
"BulletResist": -20,
"ChannelMoveSpeed": "0m",
"Damage": 120,
"DebuffDuration": 6,
"Description": "Encase nearby enemies in glass in an increasing range over a short duration. Cadence then breaks the glass with her powerful voice, breaking any shields on the them, damaging them, and giving them massive bullet vulnerability for a duraiton after.",
"Name": "Crescendo",
"Name": "Crescendo",
"Radius": "12m",
"Key": "cadence_ability_crescendo"
"Upgrades": [
{
"BulletResist": -10,
"Description": "Bullet Resist: -10 "
},
{
"DebuffDuration": 4,
"Description": "Debuff Duration: +4 "
},
{
"Damage": 120,
"Description": "Damage: +120 "
}
]
}
}
},
},
"BulletDamage": 4.9,
"BulletDamage": 4.9,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 4,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.1,
"ClipSize": 24,
"ClipSize": 24,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 16.333333333333336,
"DPS": 28.000000000000004,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_cadence_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Cadence",
"Name": "Cadence",
"Playstyle": "hero_cadence_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"ReloadTime": 2,
"Role": "hero_cadence_role",
"RoundsPerSecond": 3.3333333333333335,
"RoundsPerSecond": 3.3333333333333335,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 18.967741935483875,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_cadence_set_desc",
"WeaponName": "citadel_weapon_hero_cadence_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 776: Line 448:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 28,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DamageAmplificationPerStack": 5,
"DebuffDuration": 8,
"Description": "Throw a grenade that begins pulsing when it lands. Each pulse applies damage, movement slow, and stacking damage amplification for  against the victim.",
"MovementSlowDuration": 2,
"Name": "Pulse Grenade",
"Name": "Pulse Grenade",
"PulseDamage": 45,
"Key": "citadel_ability_chrono_pulse_grenade"
"PulseInterval": 0.8,
"Pulses": 4,
"Radius": "7m",
"SlowPercent": 30,
"Upgrades": [
{
"Pulses": 1,
"Description": "Pulses: +1 "
},
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"PulseDamage": 45,
"Description": "Pulse Damage: +45 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": 200,
"AbilityCharges": 1,
"AbilityCooldown": 37,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AuraEffectDuration": 1.25,
"ChannelMoveSpeed": 50,
"DamagePctPerWallHit": 10,
"DamageTickRate": 1.5,
"Description": "Create a time warping wall that stops time for all enemy projectiles and bullets that touch it.  Enemies that touch the wall will take damage as a percentage of their max health and be briefly slowed.",
"FriendlyBulletDamageBonus": 20,
"FriendlyBulletTimeScale": 3,
"MovementSlowPct": 80,
"Name": "Time Wall",
"Name": "Time Wall",
"TimeScaleDuration": 1,
"Key": "citadel_ability_chrono_time_wall"
"TimeWallDepth": "0.5m",
"TimeWallDepthVisualScale": 0.16,
"TimeWallFormationTime": 0.5,
"TimeWallHeight": "3.5m",
"TimeWallTimeScale": 0.0001,
"TimeWallWidth": "7m",
"Upgrades": [
{
"TimeWallWidth": "2m",
"TimeWallHeight": "1m",
"Description": "+2mm Width, +1mm Height"
},
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"DebuffDuration": 3,
"Description": "Enemies that touch Time Wall will be Silenced for 3.0s"
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"BaseBulletDamage": 5,
"BonusBulletSpeed": 100,
"BulletRadiusOverride": 13.7,
"BulletTimeScale": 0.01,
"ChannelMoveSpeed": 50,
"Description": "Start charging your weapon and gain increased movement speed once it's fully charged. Your next shot will release the energy, dealing spirit damage and applying a time stop to the enemy hit. The damage dealt is an amplification of your current weapon damage. \u003Cbr\u003E\u003Cbr\u003EYou can slow time on yourself by pressing [] while an empowered shot is available.",
"MaxBonusBulletDamage": 85,
"MaxChargeDuration": 2.5,
"MaxSlowDuration": 0.5,
"MinBonusBulletDamage": 25,
"MinSlowDuration": 0.25,
"MoveSpeedWhileShootingPenaltyReduction": 100,
"Name": "Kinetic Carbine",
"Name": "Kinetic Carbine",
"ProjectileTimeScale": 0.01,
"Key": "citadel_ability_chrono_kinetic_carbine"
"ShotCount": 1,
"SpeedBoostDuration": 3.5,
"SpeedChange": 25,
"TimeScaleDebuff": 90,
"TimeWarpRadius": "5m",
"Upgrades": [
{
"MaxSlowDuration": 0.5,
"Description": "+s/0.5s Min/Max Stop Duration"
},
{
"AbilityCooldown": -9,
"SpeedBoostDuration": 2,
"Description": "+2s Speed Duration, s Charge Time"
},
{
"MaxBonusBulletDamage": 50,
"Description": "+50% Max Damage Amp"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": "30m",
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Fire a projectile that swaps your position with the target enemy hero. While the effect occurs, you gain spirit lifesteal and the enemy takes damage over time.",
"DistanceToMaxTime": "30m",
"InitialFreezeTime": 0.25,
"InitialHeight": 350,
"MinSwapTime": 0.5,
"Name": "Paradoxical Swap",
"Name": "Paradoxical Swap",
"SpellLifesteal": 100,
"Key": "citadel_ability_chrono_swap"
"SpellLifestealNonHero": 25,
"SwapTime": 1.5,
"SwapTotalDamage": 125,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCastRange": "15m",
"Description": "Ability Cast Range: +15m "
},
{
"SwapTotalDamage": 100,
"Description": "Swap Total Damage: +100 "
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
}
]
}
}
},
},
"BulletDamage": 7.2,
"BulletDamage": 7.2,
"BulletGravityScale": 0.1,
"BulletSpeed": 525.00022,
"BulletsPerBurst": 5,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.07,
"ClipSize": 40,
"ClipSize": 40,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 25.71428571428571,
"DPS": 57.14285714285713,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.42,
"BulletDamage": 0.45,
"MeleeDamage": 3.4,
"MaxHealth": 40,
"Health": 40,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.5714285714285694,
"SustainedDPS": 2.360655737704924
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_chrono_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Paradox",
"Name": "Paradox",
"Playstyle": "hero_chrono_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_hollow_point_rounds",
"upgrade_medic_bullets",
"upgrade_magic_burst",
"upgrade_sprint_booster",
"upgrade_crackshot",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shock",
"upgrade_chain_lightning",
"upgrade_chonky"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_chrono_role",
"RoundsPerSecond": 3.571428571428571,
"RoundsPerSecond": 3.571428571428571,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 37.77049180327868,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_chrono_set_desc",
"WeaponName": "citadel_weapon_hero_chrono_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_dynamo": {
"hero_dynamo": {
Line 955: Line 544:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.42,
"AbilityCharges": 1,
"AbilityCooldown": 26,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": "2.5m",
"Damage": 100,
"Description": "Release an energy pulse that knocks enemies up into the air.",
"DistanceAboveGround": "0.5m",
"DropDownRate": 8,
"ImpactInterval": 0.1,
"Name": "Kinetic Pulse",
"Name": "Kinetic Pulse",
"StompRange": "15m",
"Key": "citadel_ability_stomp"
"StompWidth": "5.0m",
"TechCleaveExpireTime": 0.2,
"TossSpeed": 450,
"Upgrades": [
{
"FireRateSlow": 25,
"SlowPercent": 35,
"SlowDuration": 4,
"Description": "Hit enemies are fire rate and movement slowed by 35% for 4s."
},
{
"BulletArmorReduction": 30,
"BulletArmorReductionDuration": 8,
"Description": " deals 30% more Weapon Damage to hit enemies for 8s"
},
{
"Damage": 125,
"Description": "Damage: +125 "
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "9m",
"AbilityCooldown": 12,
"AbilityUnitTargetLimit": 1,
"AllyDistance": "9m",
"ChannelMoveSpeed": 50,
"Description": " briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip (Max 8s). Can be cast with [] to also bring nearby allies and give them half fire rate bonus.",
"FireRateBonus": 25,
"FireRateBonusDurationMax": 8,
"Name": "Quantum Entanglement",
"Name": "Quantum Entanglement",
"TrailInterval": 0.01,
"Key": "citadel_ability_void_sphere"
"Upgrades": [
{
"AbilityCastRange": "4m",
"Description": "Ability Cast Range: +4m "
},
{
"FireRateBonus": 25,
"Description": "Fire Rate Bonus: +25 "
},
{
"BonusClipSizePercent": 120,
"Description": "On reappearing, +120% base ammo"
}
],
"VoidTime": 1.4
},
},
"3": {
"3": {
"AbilityChannelTime": 5,
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "4.2m",
"Description": "While channelling, restore health over time to you and any allies nearby. Dashing does not break channel.",
"HealingPerSecond": 32,
"MovementSpeedBonus": "0m",
"Name": "Rejuvenating Aurora",
"Name": "Rejuvenating Aurora",
"ShareWithFriendsRadius": "8m",
"Key": "citadel_ability_nikuman"
"Upgrades": [
{
"MovementSpeedBonus": "4m",
"MovementSpeedBonusDuration": 8,
"Description": "Gain +4mm/s movespeed bonus for 8s if Aurora is fully channeled.  Gain instantly with 5AP Upgrade."
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"NoChannel": 1,
"HealMaxHealthPercent": 3.8,
"Description": "Full move and ability use and additionaly heals +3.8% of Max Health per second"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 2.75,
"AbilityCooldown": 191,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 400,
"DPS": 60,
"Description": "Create a singularity in your hands that pulls in nearby enemies and damages them. Once it's finished, enemies get knocked into the air.",
"Name": "Singularity",
"Name": "Singularity",
"Speed": 200,
"Key": "citadel_ability_self_vacuum"
"TickRate": 1,
"TossAngle": 45,
"TossSpeed": 350,
"Upgrades": [
{
"VacuumRadius": "2m",
"Description": "Vacuum Radius: +2m "
},
{
"AbilityChannelTime": 0.75,
"Description": "Ability Channel Time: +0.75 "
},
{
"DamagePercentHealth": 3.8,
"Description": "Singularity takes 3.8% of the enemies' max health each second."
}
],
"VacuumRadius": "8m"
}
}
},
},
"BulletDamage": 13,
"BulletDamage": 13,
"BulletGravityScale": 0.8,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 18,
"ClipSize": 18,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 52,
"DPS": 52,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.9,
"BulletDamage": 0.707143,
"MeleeDamage": 3.4,
"MaxHealth": 44,
"Health": 44,
"BulletResist": 1,
"TechDamagePerc": 0,
"LightMeleeDamage": 2.671429,
"BulletResist": 0
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 2.828572000000001,
"SustainedDPS": 1.8581859854014624
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_dynamo_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Dynamo",
"Name": "Dynamo",
"Playstyle": "hero_dynamo_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_hollow_point_rounds",
"upgrade_clip_size",
"upgrade_magic_reach",
"upgrade_healing_booster",
"upgrade_arcane_extension",
"upgrade_magic_tempo",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_cooldown_reduction",
"upgrade_rocket_booster",
"upgrade_ability_refresher"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_dynamo_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.16058394160584,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_dynamo_set_desc",
"WeaponName": "citadel_weapon_hero_dynamo_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_forge": {
"hero_forge": {
Line 1,111: Line 643:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityCharges": 1,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 5,
"AbilityUnitTargetLimit": 1,
"AttackConeAngle": 10,
"AttackSpeedMult": 100,
"BossDamagePercentIncoming": 50,
"BossDamagePercentOutgoing": 40,
"Description": "Deploy a Mini Turret that automatically shoots enemies. The turret expires after a limited lifetime.\u003Cbr\u003ETurrets gain 30% of 's max health and have 60% Spirit Resist. They deal reduced damage to troopers and objectives.",
"ModelScale": 0.8,
"Name": "Mini Turret",
"Name": "Mini Turret",
"NonHeroDamagePercentOutgoing": 60,
"Key": "citadel_ability_shieldedsentry"
"TechResist": 60,
"TickRate": 0.5,
"TrackingSpeed": 125,
"TurretAttackDelay": 0.35,
"TurretAttackFalloffEnd": "35m",
"TurretAttackFalloffStart": "20m",
"TurretAttackRange": "25m",
"TurretBaseHealth": 75,
"TurretDPS": 60,
"TurretDecayDamagePerSecond": 20,
"TurretDeployTime": 1,
"TurretHealthScaling": 30,
"TurretLifetime": 30,
"Upgrades": [
{
"AbilityCharges": 1,
"MoveSlowPercent": 25,
"SlowDuration": 1.3,
"Description": "+1 Ability Charge and turrets apply +25% Movement Slow"
},
{
"TurretAttackRange": "10m",
"AttackSpeedMult": 10,
"Description": "+10mm Attack Range and +10% turret fire rate"
},
{
"TurretDPS": 45,
"Description": "Turret D P S: +45 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Deploy a spirit that heals nearby units.",
"ExternalBonusHealthRegen": 25,
"HealRadius": "5m",
"MaxHealthRegenPctInterval": 0.5,
"Name": "Medicinal Specter",
"Name": "Medicinal Specter",
"TurretHealMult": 1,
"Key": "citadel_ability_mobile_resupply"
"Upgrades": [
{
"AuraFireRateBonus": 35,
"Description": "+35% Fire Rate on units being healed by Medicinal Specter"
},
{
"AbilityCooldown": -17,
"Description": "Ability Cooldown: -17 "
},
{
"MaxHealthRegenPct": 5,
"Description": "+5% Max Health regen per second"
}
]
},
},
"3": {
"3": {
"AbilityCastRange": "50m",
"AbilityCooldown": 37,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 64,
"Description": "Creates a wall that divides the terrain in half. On creation, the wall deals damage and applies slow to enemies nearby. \u003Cbr\u003EAfter casting, press [] or [] to erupt the wall early.",
"MinRange": "6m",
"Name": "Spectral Wall",
"Name": "Spectral Wall",
"NumWallSegments": 7,
"Key": "citadel_ability_fissure_wall"
"PushForce": 175,
"SegmentEmitTime": 0.1,
"SlowDuration": 2.5,
"SlowPercent": 25,
"TimeBetweenSegments": 0.035,
"TimeToMaxDistance": 2,
"Upgrades": [
{
"StaminaReduction": 1,
"BonusDamagePercent": 25,
"DebuffDuration": 7,
"Description": "Removes 1 stamina and amplifies 's damage by 25% on hit enemies for 7s"
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"WallStunDuration": 1,
"Description": "Adds a 1s Stun to enemies hit by Spectral Wall"
}
],
"WallImpactRange": "5m"
},
},
"4": {
"4": {
"AbilityCastRange": "50m",
"AbilityChannelTime": 13,
"AbilityCooldown": 106,
"AbilityUnitTargetLimit": 100,
"BossDamagePercent": 50,
"ChannelMoveSpeed": -1,
"DamagePerRocket": 30,
"Description": "Unleashes a volley of rockets that home in on a targeted location.",
"DetonateTimer": 5,
"ExplosionFalloffDisabled": 1,
"ExplosionRadius": "4.5m",
"GrenadesPerSecond": 6,
"IntervalRampUpStart": 0.35,
"IntervalRampUpTime": 0.3,
"MaxSpread": 5,
"MinDistance": "6m",
"Name": "Heavy Barrage",
"Name": "Heavy Barrage",
"ProjectileIgnoreCollisionTime": 0.2,
"Key": "citadel_ability_rocket_barrage"
"TrackSpeedFar": 100,
"TrackSpeedNear": 150,
"TrackingTime": 0.4,
"TrackingVariance": "0m",
"Upgrades": [
{
"MoveSlowPercent": 35,
"MoveSlowDuration": 2,
"Description": "Applies 35% movement slow"
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
},
{
"DamagePerRocket": 30,
"Description": "+30 Damage per Rocket "
}
]
}
}
},
},
"BulletDamage": 7.15,
"BulletDamage": 7.15,
"BulletGravityScale": 0.8,
"BulletResist": 15,
"BulletSpeed": 533.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 66,
"ClipSize": 66,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 35.75,
"DPS": 35.75,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.44,
"BulletDamage": 0.345714,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 1.7285699999999977,
"SustainedDPS": 1.3836946027895678
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_forge_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "McGinnis",
"Name": "McGinnis",
"Playstyle": "hero_forge_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_extra_charge",
"upgrade_rapid_rounds",
"upgrade_resilience",
"upgrade_improved_stamina",
"upgrade_sprint_booster",
"upgrade_magic_reach",
"upgrade_fleetfoot_boots",
"upgrade_magic_tempo",
"upgrade_bullet_armor",
"upgrade_magic_shield",
"upgrade_magic_vulnerability",
"upgrade_chain_lightning",
"upgrade_rapid_recharge",
"upgrade_dps_aura",
"upgrade_magic_slow",
"upgrade_cooldown_reduction",
"upgrade_ability_power_shard",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 3.29,
"ReloadTime": 3.29,
"Role": "hero_forge_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 25,
"SustainedDPS": 28.617343844754394,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"WeaponDescription": "citadel_weapon_hero_forge_set_desc",
"WeaponPowerScale": 1
"WeaponName": "citadel_weapon_hero_forge_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_genericperson": {
"hero_genericperson": {
Line 1,297: Line 748:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "genericperson_ability_1"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "genericperson_ability_2"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "genericperson_ability_3"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "genericperson_ability_4"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
}
}
},
},
"BulletDamage": 11.6,
"BulletDamage": 11.6,
"BulletGravityScale": 0,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"ClipSize": 15,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 58,
"DPS": 57.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_genericperson_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Generic Person",
"Name": "Generic Person",
"Playstyle": "hero_genericperson_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"ReloadTime": 2,
"Role": "hero_genericperson_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.8,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_genericperson_set_desc",
"WeaponName": "citadel_weapon_hero_genericperson_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 1,422: Line 825:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1,
"BaseHealthRegen": 1,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ArmingDuration": 0.5,
"BeepSoundBuildupCount": 4,
"BeepSoundIntervalBias": 0.55,
"BeepSoundMaxFrequency": 0.1,
"BossDamagePercent": 25,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Description": "Sacrifice some of your health to launch a bomb that deals damage after a brief arm time.\u003Cbr\u003ESelf damage type is Spirit and can be mitigated.",
"Name": "Essence Bomb",
"Name": "Essence Bomb",
"Radius": "7m",
"Key": "ability_blood_bomb"
"SelfDamage": 30,
"Upgrades": [
{
"Radius": "2m",
"Description": "Radius: +2m "
},
{
"Damage": 60,
"Description": "Damage: +60 "
},
{
"BloodSpillDPSPercent": 26,
"BloodSpillDuration": 6,
"Description": "Bombs leave a toxic mess on the ground, dealing 26% of the original damage per second, for 6s."
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "20m",
"AbilityCooldown": 42,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your movement speed is reduced by half. Press [] to cancel.",
"LifeDrainHealthMult": 100,
"LifeDrainPerSecond": 35,
"MaxRange": "30m",
"MoveSpeedReduction": 25,
"Name": "Life Drain",
"Name": "Life Drain",
"TickRate": 0.1,
"Key": "ability_life_drain"
"Upgrades": [
{
"LifeDrainPerSecond": 20,
"Description": "Life Drain Per Second: +20 "
},
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2.0 "
},
{
"SilenceOnDrain": 1,
"Description": "Enemy is Silenced while being Life Drained (requires line of sight)"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.12,
"AbilityCooldown": 6,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"DebuffDuration": 16,
"Description": "Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.",
"HealthToDamage": 32,
"MaxStacks": 5,
"MoveSpeedPenaltyPerStack": 20,
"Name": "Malice",
"Name": "Malice",
"NumBloodShards": 3,
"Key": "ability_blood_shards"
"SlowDuration": 6,
"SpreadAngleDegrees": 6,
"Upgrades": [
{
"AbilityCooldown": -2,
"Description": "Ability Cooldown: -2 "
},
{
"HealthToDamage": 40,
"Description": "+40 Health To Damage"
},
{
"NumBloodShards": 6,
"SpreadAngleDegrees": 22,
"Description": "+6 Blood Shards"
}
],
"VulnerabilityPerStack": 15
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "7m",
"AbilityCooldown": 170,
"AbilityDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "2m",
"Description": "Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on victims current health.",
"EnemyMinHealthPct": 30,
"EnemySlowPct": 70,
"InitialUpSpeed": 150,
"MinDiffToCast": 0.1,
"MinHealthTakenPct": 30,
"Name": "Soul Exchange",
"Name": "Soul Exchange",
"PostCastHoldTime": 0.7,
"Key": "ability_health_swap"
"Upgrades": [
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"EnemyMinHealthPct": -10,
"Description": "Enemy Min Health Pct: -10 "
},
{
"SelfBuffDuration": 8,
"TechResist": 40,
"BonusFireRate": 40,
"Description": "On cast, +40% Fire Rate and +40% Spirit Resist for s."
}
]
}
}
},
},
"BulletDamage": 25,
"BulletDamage": 25,
"BulletGravityScale": 0.8,
"BulletSpeed": 828.04,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 13,
"ClipSize": 13,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 55.55555555555556,
"DPS": 55.555555555555564,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 2.1,
"BulletDamage": 1.65,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.666666666666657,
"SustainedDPS": 2.5429756965026655
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_ghost_lore",
"MaxHealth": 650,
"MaxHealth": 650,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 6.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Lady Geist",
"Name": "Lady Geist",
"Playstyle": "hero_ghost_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_headshot_booster",
"upgrade_magic_burst",
"upgrade_resilience",
"upgrade_magic_reach",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_bullet_armor",
"upgrade_healbane",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_tech_purge",
"upgrade_improved_bullet_armor",
"upgrade_fervor",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_ghost_role",
"RoundsPerSecond": 2.2222222222222223,
"RoundsPerSecond": 2.2222222222222223,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 1,
"SprintSpeed": 1.5,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 38.52993479549497,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_ghost_set_desc",
"WeaponName": "citadel_weapon_hero_ghost_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_gigawatt": {
"hero_gigawatt": {
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 1.5,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCooldown": 23,
"AbilityCooldownBetweenCharge": 8,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DPS": 80,
"Description": "Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.",
"HitSpeed": 80,
"MaxLifetime": 5,
"MinShockDuration": 0.5,
"Name": "Lightning Ball",
"Name": "Lightning Ball",
"ShockRadius": "4m",
"Key": "citadel_ability_lightning_ball"
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"SlowPercent": 40,
"Description": "Slow Percent: +40 "
},
{
"DPS": 70,
"Description": "+70 DPS"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "16m",
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Description": "Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.",
"Name": "Static Charge",
"Name": "Static Charge",
"ShockDelay": 3.5,
"Key": "citadel_ability_static_charge"
"ShockRadius": "6m",
"StunDuration": 1.1,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"ShockRadius": "8m",
"Description": "Shock Radius: +8m "
},
{
"StunDuration": 1.1,
"Description": "Stun Duration: +1.1 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 48,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"BonusPerChain": 10,
"BossDamagePercent": 50,
"ChainCount": 3,
"ChainRadius": "10m",
"ChainTickRate": 0.2,
"ChannelMoveSpeed": 50,
"DamagePerChain": 10,
"Description": "Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.",
"Name": "Power Surge",
"Name": "Power Surge",
"Upgrades": [
"Key": "ability_power_surge"
{
"TechResistDebuff": -15,
"DebuffDuration": 8,
"Description": "Shock Damage applies -15% Spirit Resist for 8s"
},
{
"AbilityCooldown": -15,
"Description": "Ability Cooldown: -15 "
},
{
"DamagePerChain": 0,
"BonusPerChain": 0,
"ChainCount": 3,
"Description": "+0 Shock Damage, improved Spirit scaling, and +3 Max Jumps"
}
]
},
},
"4": {
"4": {
"AbilityChannelTime": 7,
"AbilityCooldown": 148,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"BulletResistOnActive": 20,
"CameraDistance": 600,
"CloudHeight": 120,
"DPS": 110,
"DamageInterval": 0.25,
"Description": "Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight. You have increased Bullet Resist during the channel.",
"EndingSoonTime": 2,
"ExpandTime": 3,
"InitialRadius": "12m",
"Name": "Storm Cloud",
"Name": "Storm Cloud",
"Radius": "25m",
"Key": "citadel_ability_storm_cloud"
"Upgrades": [
{
"BulletResistOnActive": 35,
"Description": "+35% Bullet Resist while channeling Storm Cloud"
},
{
"Radius": "10m",
"AbilityChannelTime": 7,
"Description": "+7s Channel Time and +10mm Radius"
},
{
"DPS": 75,
"Description": "+75 DPS"
}
]
}
}
},
},
"BulletDamage": 11.5,
"BulletDamage": 11.5,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 3,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.08,
"ClipSize": 29,
"ClipSize": 29,
"CritDamageReceivedScale": 0.65,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -35,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 46,
"DPS": 70.40816326530613,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.76,
"BulletDamage": 0.597143,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.655977551020385,
"SustainedDPS": 2.4436237535277456
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_gigawatt_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.1,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Seven",
"Name": "Seven",
"Playstyle": "hero_gigawatt_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_non_player_bonus",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_magic_reach",
"upgrade_tech_defense_shredders",
"upgrade_health_stealing_magic",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_suppressor",
"upgrade_rocket_booster",
"upgrade_chain_lightning",
"upgrade_magic_slow",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_damage_recycler",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_gigawatt_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"MaxMoveSpeed": 0.028
"MaxMoveSpeed": 0.023
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 47.06020696142992,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_gigawatt_set_desc",
"WeaponName": "citadel_weapon_hero_gigawatt_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_gunslinger": {
"hero_gunslinger": {
Line 1,743: Line 1,031:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "15m",
"AbilityChannelTime": 1.5,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"BulletAccuracy": 200,
"BulletSpeedPercent": 100,
"CastRangeWhenVertical": "30m",
"CastRangeWhenVerticalBias": 0.3,
"ChannelMoveSpeed": 50,
"Description": "Rapidly fire your guns at a target with perfect accuracy and 50% increased damage for 1.5s.  Causes  and the target to float if in the air.",
"FireRateMultiplier": 100,
"JuggleAirSpeedMax": 50,
"JuggleFallSpeedMax": 20,
"Name": "Rapid Fire",
"Name": "Rapid Fire",
"Upgrades": [],
"Key": "gunslinger_rapid_fire"
"WeaponDamageScale": -75
},
},
"2": {
"2": {
"AbilityCharges": 1,
"AbilityCooldown": 10,
"AbilityCooldownBetweenCharge": 0.8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Description": "Equip a rocket launcher that fires explosive rockets.  Rocket blasts can launch enemies and  into the air.",
"ExplosionRadius": "3m",
"LaunchMaxSpeed": 750,
"LaunchMinSpeed": 700,
"LaunchMinVerticalAmount": 0.7,
"LaunchVerticalBias": 0.5,
"Name": "Rocket Launcher",
"Name": "Rocket Launcher",
"Upgrades": []
"Key": "gunslinger_rocket_launcher"
},
},
"3": {
"3": {
"AbilityUnitTargetLimit": 1,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"Description": "Gain 15% bullet life steal, increased by up to 100% based on 's missing health.",
"LowHealthHealingScalePercent": 100,
"Name": "Tenacity",
"Name": "Tenacity",
"Upgrades": []
"Key": "gunslinger_tenacity"
},
},
"4": {
"4": {
"AbilityCooldown": 95,
"AbilityDuration": "",
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 50,
"Description": "Throw out a sleep bomb that explodes on impact, creating an expanding cloud that sleeps enemies it touches.",
"EndRadius": "30m",
"Name": "Sleep Bomb",
"Name": "Sleep Bomb",
"SleepDuration": 6,
"Key": "gunslinger_sleep_bomb"
"SpreadDuration": 2,
"StartRadius": "5m",
"Upgrades": []
}
}
},
},
"BulletDamage": 11.6,
"BulletDamage": 11.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 406.4,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.05,
"ClipSize": 22,
"ClipSize": 22,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 116,
"DPS": 115.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_gunslinger_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Gunslinger",
"Name": "Gunslinger",
"Playstyle": "hero_gunslinger_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 1.6,
"ReloadTime": 1.6,
"Role": "hero_gunslinger_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 67.1578947368421,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_gunslinger_set_desc",
"WeaponName": "citadel_weapon_hero_gunslinger_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 1,838: Line 1,108:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"AoESleep": "0m",
"BombFallHeight": "1.5m",
"ChannelMoveSpeed": 50,
"Damage": 70,
"Description": "Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.",
"DoesNotBreakInvis": 1,
"DrowsyDuration": 0.35,
"DrowsyMoveSlowPercent": 60,
"MinimumSleepTime": 0.2,
"Name": "Sleep Dagger",
"Name": "Sleep Dagger",
"RicochetRadius": "20m",
"Key": "ability_sleep_dagger"
"SleepDuration": 3,
"SleepWakeUpDelay": 0.1,
"TickRate": 0.5,
"Upgrades": [
{
"StaminaReduction": 1,
"Description": "Removes 1 stamina"
},
{
"AbilityCooldown": -12,
"Description": "Ability Cooldown: -12 "
},
{
"BulletResistReduction": -12,
"BulletResistReductionDuration": 6,
"Description": "Applies -12% Bullet Resist for 6s on wake-up."
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 37,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.",
"FullInvisDistance": "50m",
"InvisAlertWhenFading": 1,
"InvisFadeToDuration": 1.5,
"InvisMoveSpeedMod": "2.0m",
"Name": "Smoke Bomb",
"Name": "Smoke Bomb",
"RevealOnDamageDuration": 1.5,
"Key": "ability_smoke_bomb"
"RevealOnSpottedDuration": 0.5,
"SpottedRadius": "18m",
"Upgrades": [
{
"AbilityCooldown": -14,
"Description": "-14s Ability Cooldown"
},
{
"InvisMoveSpeedMod": "6m",
"Description": "+6mm/s Invis Sprint Speed"
},
{
"BulletLifesteal": 30,
"PostInvisBuffDuration": 8,
"Description": "After invis, gain +30% Bullet Lifesteal for 8s"
}
]
},
},
"3": {
"3": {
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BossDamagePct": 30,
"ChannelMoveSpeed": 50,
"DamageBonusFixedPerStack": 0.2,
"Description": "Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.",
"MaxStacks": 30,
"Name": "Fixation",
"Name": "Fixation",
"Upgrades": [
"Key": "ability_stacking_damage"
{
"ProcDamage": 0,
"ProcDamageStackCount": 20,
"SlowPercent": 15,
"SlowDuration": 2,
"Description": "0 Spirit damage and 15% slow for 2s to target every 20 stacks"
},
{
"AbilityDuration": 5,
"MaxStacks": 40,
"Description": "+40 Max Stacks and +5s Duration"
},
{
"DamageBonusFixedPerStack": 0.2,
"Description": "Damage Bonus Fixed Per Stack: +0.2 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.4,
"AbilityChannelTime": 3,
"AbilityCooldown": 138,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 25,
"ChannelMoveSpeed": "4m",
"Description": "Enter a flurry, firing your weapon at nearby enemies with perfect accuracy.  During the flurry,  gains a fire rate bonus and will evade some of the bullets shot at her.",
"EvasionPercent": 50,
"Name": "Bullet Dance",
"Name": "Bullet Dance",
"Radius": "15m",
"Key": "ability_bullet_flurry"
"TargetsPerTick": 1,
"Upgrades": [
{
"WeaponDamageBonus": 7,
"Description": "Weapon Damage Bonus: +7 "
},
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"TargetsPerTick": 1,
"Description": "Targets Per Tick: +1 "
}
],
"WeaponDamageBonus": 2
}
}
},
},
"BulletDamage": 5.6,
"BulletDamage": 5.6,
"BulletGravityScale": 1.5,
"BulletSpeed": 762,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 25,
"ClipSize": 25,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 56,
"DPS": 55.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 45.9994,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.285,
"BulletDamage": 0.223929,
"MeleeDamage": 3.4,
"MaxHealth": 27,
"Health": 27,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.239290000000004,
"SustainedDPS": 1.1542731958762857
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_haze_lore",
"MaxHealth": 500,
"MaxHealth": 500,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 8.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Haze",
"Name": "Haze",
"Playstyle": "hero_haze_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_clip_size",
"upgrade_improved_spirit",
"upgrade_vampire",
"upgrade_slowing_bullets",
"upgrade_blitz_bullets",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_burst_fire",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_inhibitor",
"upgrade_silencer",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_haze_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"ClipSize": 0.5
"ClipSize": 0.5,
"SustainedDPS": 0.27687776141383935
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 28.8659793814433,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_haze_set_desc",
"WeaponName": "citadel_weapon_hero_haze_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_hornet": {
"hero_hornet": {
Line 1,997: Line 1,211:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 42,
"AbilityUnitTargetLimit": 1,
"CaptureRadius": "8m",
"ChainDuration": 2,
"ChainLength": "6m",
"ChannelMoveSpeed": 50,
"Damage": 60,
"Description": "Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.",
"EnemyDragSpeed": 1000,
"Name": "Stake",
"Name": "Stake",
"SlowPercent": 30,
"Key": "citadel_ability_hornet_chain"
"Upgrades": [
{
"ChainDuration": 0.5,
"Description": "Chain Duration: +0.5 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"HasDisarm": 1,
"Description": "Tethered enemies are also disarmed\u003C%s3\u003E"
}
]
},
},
"2": {
"2": {
"AbilityChannelTime": 0.2,
"AbilityCooldown": 42,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AirSideMoveSpeedPercentage": -35,
"AirSpeedBonus": "0m",
"Description": "Leap into the air and fly. While in flight your weapon deals bonus spirit damage.",
"JumpVelocity": 1000,
"MagicDamagePerBullet": 10,
"MaxFlyHeight": 1720,
"MinVelocityZ": -20,
"Name": "Flight",
"Name": "Flight",
"Upgrades": [
"Key": "citadel_ability_hornet_leap"
{
"BonusClipSizePercent": 50,
"Description": "+50% base Ammo while flying"
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"MagicDamagePerBullet": 12,
"Description": "Magic Damage Per Bullet: +12.0 "
}
],
"WeaponRecoilReduction": 40
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"BulletResistReduction": -6,
"ChannelMoveSpeed": 50,
"DebuffDuration": 6,
"Description": "Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.",
"DotHealthPercent": 3,
"ImpactDamage": 40,
"Name": "Crow Familiar",
"Name": "Crow Familiar",
"TargetBounceRange": "0m",
"Key": "citadel_ability_hornet_sting"
"TickRate": 0.5,
"Upgrades": [
{
"TargetBounceRange": "15m",
"TargetBounceCount": 3,
"Description": "Crow Ricochets up to 2 times towards other enemies within 15mm"
},
{
"AbilityCooldown": -16,
"Description": "Ability Cooldown: -16 "
},
{
"DotHealthPercent": 3,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
"Description": "+3% Bleed and suppresses healing by -40%"
}
],
"VisualSplashRadius": "1m"
},
},
"4": {
"4": {
"AbilityCharges": 2,
"AbilityCooldown": 53,
"AbilityCooldownBetweenCharge": 1.6,
"AbilityUnitTargetLimit": 1,
"BonusGoldOnKill": 250,
"ChannelMoveSpeed": 50,
"Damage": 160,
"Description": "Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.",
"HeadshotBonus": 20,
"LowHealthEnemyDamageBonus": 145,
"LowHealthEnemyThresholdPct": 50,
"MaxSoundDistance": 2000,
"MoveSpeed": "4m",
"Name": "Assassinate",
"Name": "Assassinate",
"Range": "1000m",
"Key": "citadel_ability_hornet_snipe"
"ShotRadius": 3,
"SnipeFOV": 18,
"SnipeZoomDuration": 0.15,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"LowHealthEnemyDamageBonus": 140,
"Description": "Low Health Enemy Damage Bonus: +140 "
},
{
"BonusGoldOnKill": 600,
"Description": "Assassinate kills grant +600 souls"
}
],
"ViewPunch": 2.5,
"WeaponDamageBonus": 13
}
}
},
},
"BulletArmorDamageReduction": -10,
"BulletDamage": 13,
"BulletDamage": 13,
"BulletGravityScale": 0.8,
"BulletSpeed": 889,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 22,
"ClipSize": 22,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 68.42105263157896,
"DPS": 59.0909090909091,
"FalloffBias": 0.5,
"FalloffEndRange": 64.000126,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1,
"BulletDamage": 0.8,
"MeleeDamage": 3.4,
"MaxHealth": 20,
"Health": 20,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.6363636363636402,
"SustainedDPS": 2.2697962342016993
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_hornet_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 9,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Vindicta",
"Name": "Vindicta",
"Playstyle": "hero_hornet_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_hollow_point_rounds",
"upgrade_headshot_booster",
"upgrade_improved_spirit",
"upgrade_extra_charge",
"upgrade_long_range",
"upgrade_slowing_bullets",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_quick_silver",
"upgrade_sharpshooter",
"upgrade_rapid_recharge",
"upgrade_chonky",
"upgrade_soaring_spirit",
"upgrade_critshot",
"upgrade_mega_spirit",
"upgrade_silencer"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.914,
"ReloadTime": 2.914,
"RoundsPerSecond": 5.2631578947368425,
"Role": "hero_hornet_role",
"SpiritScaling": {},
"RoundsPerSecond": 4.545454545454546,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"RoundsPerSecond": 0.00636,
"FireRate": 0.14,
"DPS": 0.08267999999999631,
"SustainedDPS": 0.03219669502048106
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.88418880577767,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_hornet_set_desc",
"WeaponName": "citadel_weapon_hero_hornet_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_LongRange"
]
},
},
"hero_inferno": {
"hero_inferno": {
Line 2,160: Line 1,319:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": "20m",
"AbilityCharges": 1,
"AbilityCooldown": 25,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "18m",
"Damage": 50,
"DamageAmplification": 25,
"DebuffDuration": 8,
"Description": "Spew napalm that slows enemy movement and amplifies the damage  does to them.",
"FlameHeightOffGround": 50,
"GrowthPerMeter": "0.5m",
"InitialWidth": "1m",
"Name": "Catalyst",
"Name": "Catalyst",
"ParticleRadiusMultiplier": 1.15,
"Key": "ability_incendiary_projectile"
"SlowDuration": 4,
"SlowPercent": 40,
"TickRate": 0.5,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"LifestealPercentHero": 15,
"Description": " gains 15% Lifesteal against victims"
},
{
"DamageAmplification": 15,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
"Description": "+15% Damage Amplification and -40% Heal/Regen"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"AuraLingerDuration": 1,
"ChannelMoveSpeed": "18m",
"DashAirSpeed": "8m",
"DashSpeed": "12m",
"DashTime": 3,
"Description": "Move forward at high speed and leave a flame trail that burns enemies. Infernus gains 50% slow resistance for the duration.  \u003Cbr\u003EHold [] to dash faster.",
"FlameAuraDPS": 40,
"FlameAuraRadius": "4.5m",
"FlameDashJumpBonus": 50,
"GroundAuraSpacing": "1m",
"GroundFlameDuration": 4,
"Name": "Flame Dash",
"Name": "Flame Dash",
"SideMoveSpeedReduction": -65,
"Key": "ability_flame_dash"
"SlowResistancePercent": 50,
"SpeedBurstSpeed": "20m",
"TickRate": 0.5,
"Upgrades": [
{
"FireRateSlow": 30,
"FlameDashDebuffDuration": 6,
"Description": "+30% Fire Rate Slow for 6s"
},
{
"FlameAuraDPS": 45,
"Description": "Flame Aura D P S: +45 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
}
]
},
},
"3": {
"3": {
"AbilityUnitTargetLimit": 1,
"BuildUpBulletPercentPerHit": 10,
"BuildUpDuration": 15,
"BurnDuration": 3,
"ChannelMoveSpeed": 50,
"CritBuildup": 16,
"DPS": 15,
"Description": "Your bullets build up to apply a burning effect on enemies. 's bullets and abilities will refresh the duration.",
"Name": "Afterburn",
"Name": "Afterburn",
"TickRate": 0.5,
"Key": "ability_afterburn"
"Upgrades": [
{
"AfterburnSpiritDamageReduction": -30,
"Description": "Victims deal -30% Spirit Damage."
},
{
"BurnDuration": 1,
"Description": "Burn Duration: +1 "
},
{
"DPS": 30,
"Description": "D P S: +30 "
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 160,
"Description": "Turns you into a living bomb that explodes after a short delay, stunning all enemies in its radius.",
"ExplodeDelay": 3,
"Name": "Concussive Combustion",
"Name": "Concussive Combustion",
"Radius": "12m",
"Key": "ability_fire_bomb"
"StunDuration": 1.25,
"Upgrades": [
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"StunDuration": 0.5,
"Radius": "4m",
"Description": "+0.5s Stun Duration and +4mm Radius"
},
{
"Damage": 115,
"LifeStealPercentOnHit": 100,
"Description": "+115 Damage and 100% lifesteal from enemy heroes hit"
}
]
}
}
},
},
"BulletDamage": 6.6,
"BulletDamage": 6.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 660.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 27,
"ClipSize": 27,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 66,
"DPS": 65.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.36,
"BulletDamage": 0.282857,
"MeleeDamage": 3.4,
"MaxHealth": 33,
"Health": 33,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.828569999999999,
"SustainedDPS": 1.4712269312271218
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_inferno_lore",
"MaxHealth": 600,
"MaxHealth": 600,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Infernus",
"Name": "Infernus",
"Playstyle": "hero_inferno_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_clip_size",
"upgrade_endurance",
"upgrade_rapid_rounds",
"upgrade_improved_spirit",
"upgrade_resilience",
"upgrade_magic_vulnerability",
"upgrade_quick_silver",
"upgrade_arcane_extension",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_tech_defense_shredders",
"upgrade_soaring_spirit",
"upgrade_toxic_bullets",
"upgrade_damage_recycler",
"upgrade_ricochet"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.491,
"ReloadTime": 2.491,
"Role": "hero_inferno_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.32864573299941,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_inferno_set_desc",
"WeaponName": "citadel_weapon_hero_inferno_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_kali": {
"hero_kali": {
Line 2,323: Line 1,420:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": "50m",
"AbilityCharges": 2,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 6,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Description": "Throw a spinning blade that deals damage and returns to you.",
"MinReflectionDOTResult": -0.95,
"MinReflectionZ": 0.3,
"Name": "Occilioblade",
"Name": "Occilioblade",
"NoClipDuration": 1,
"Key": "citadel_ability_kali_spinning_blade"
"ProjectileFlyOutTime": 0.6,
"ProjectileFlyReturnTime": 1,
"ReflectionSpeedFactor": 0.5,
"ReturnOffSetTargetDistance": 150,
"ReturnUpVelocity": 200,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"SlowPercent": 30,
"SlowDuration": 4,
"Description": "30% slow for 4s on enemies hit"
},
{
"Damage": 1,
"Description": "+1 Damage and Occilioblade gains +100% more damage from spirit"
},
{
"CooldownReductionOnHit": -7,
"Description": "-7s Cooldown for each enemy hit by Occilioblade"
}
]
},
},
"2": {
"2": {
"AbilityCooldown": 21,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Provides a large speed bonus to you and nearby allies. The speed bonus decays over time.",
"MoveSpeedBonusPercentStart": 120,
"Name": "Pack Hunter",
"Name": "Pack Hunter",
"Radius": "10m",
"Key": "citadel_ability_kali_disruptive_charge"
"Upgrades": [
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2 "
},
{
"LifestealPercent": 30,
"Description": "30% Damage Lifesteal for the duration of Pack Hunter"
},
{
"BonusFireRate": 40,
"Description": "Bonus Fire Rate: +40 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 25,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"CloseRangeSpeed": 80,
"DamagePerSecond": 50,
"DebuffDuration": 3,
"Description": "Send out a tornado that damages enemies it touches, as well as applying a lingering movement and fire rate slow.",
"DistanceAboveGround": "2m",
"DropDownRate": 2,
"FireRateSlow": 20,
"GroundDashReductionPercent": -30,
"Name": "Dust Storm",
"Name": "Dust Storm",
"OpenHeight": "2m",
"Key": "ability_kali_dust_storm"
"Radius": "3.5m",
"SlowPercent": 20,
"ThrownObjectRadius": 20,
"TickRate": 0.25,
"TornadoSpeed": 600,
"TrackingDistance": "15m",
"Upgrades": [
{
"SlowPercent": 30,
"Description": "Slow Percent: +30 "
},
{
"FireRateSlow": 40,
"Description": "Fire Rate Slow: +40 "
},
{
"AbilityDuration": 3,
"AbilityCooldown": -9,
"Description": "-9 Cooldown and +3s Duration"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "25m",
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"BoloBounceCount": 6,
"BoloBounceSpeed": 800,
"BoloContractRadius": "5m",
"BoloHitDamage": 25,
"BoloProcDamage": 75,
"BoloRadius": "0.8m",
"ChannelMoveSpeed": 50,
"DebuffDelay": 2,
"Description": "Throw a bolo that bounces between enemy heroes before returning to you. Victims will slow down over 2s and then become immobilized for 2.0s. Bounces once per hero.",
"ImmobilizeDuration": 2,
"MaxGroundDashReduction": -50,
"MaxSlow": 100,
"Name": "Trapper's Delight",
"Name": "Trapper's Delight",
"Upgrades": [
"Key": "ability_kali_trappers_bolo"
{
"ReverseLifeLeech": 30,
"ReverseLifeLeechDuration": 8,
"Description": "Enemies hit by the bolo give 30% Lifesteal for 8s"
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
},
{
"StunsTargets": 1,
"Description": "Stun enemies that are immobilized"
}
]
}
}
},
},
"BulletDamage": 12.98,
"BulletDamage": 12.98,
"BulletGravityScale": 0.6,
"BulletSpeed": 508,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.5,
"ClipSize": 16,
"ClipSize": 16,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 108.16666666666667,
"DPS": 23.178571428571427,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_kali_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Kali",
"Name": "Kali",
"Playstyle": "hero_kali_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.6,
"ReloadTime": 2.6,
"Role": "hero_kali_role",
"RoundsPerSecond": 8.333333333333334,
"RoundsPerSecond": 8.333333333333334,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 17.965397923875432,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_kali_set_desc",
"WeaponName": "citadel_weapon_hero_kali_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 2,494: Line 1,497:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCharges": 1,
"AbilityCooldown": 22,
"AbilityCooldownBetweenCharge": 7,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"Description": "Throw a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies.",
"Name": "Frost Grenade",
"Name": "Frost Grenade",
"Radius": "6.5m",
"Key": "ability_ice_grenade"
"SlowDuration": 4,
"SlowPercent": 40,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"HealAmount": 1,
"Description": "Frost Grenade now heals 1 HP to friendly targets. Scales with Spirit."
},
{
"Damage": 175,
"Description": "Damage: +175 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 38,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"Description": " creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. \u003Cbr\u003EPress [] / [] to travel up or down while in Ice Path.",
"IcePathAuraDuration": 18,
"IcePathEdgeWidth": "0.7m",
"IcePathInterval": 0.5,
"IcePathPullInStrength": 20,
"IcePathShardRadius": "1.2m",
"MinHeight": 20,
"ModifierRadius": "5m",
"MoveSpeedBonus": "2m",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
"Name": "Ice Path",
"Name": "Ice Path",
"PopupForce": 30,
"Key": "ability_icepath"
"SlowResistancePercent": 60,
"SprintSpeedBonus": "2m",
"Upgrades": [
{
"SprintSpeedBonus": "4m",
"Description": "Sprint Speed Bonus: +4m "
},
{
"AbilityCooldown": -15,
"Description": "Ability Cooldown: -15 "
},
{
"BonusSpiritMeter": 1,
"BonusSpiritMax": 55,
"BonusSpiritLingerDuration": 6,
"Description": "While active, gain +1 Spirit Power per meter of Ice Path trail created.  Max of 55 Spirit Power"
}
]
},
},
"3": {
"3": {
"AbilityChannelTime": 5,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"BeamSplit": "0m",
"CameraDistance": 250,
"ChannelMoveSpeed": -1,
"ChannelSlowPercent": 8,
"DPS": 60,
"Description": "Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. The beam may also claim Souls.",
"IceBeamBuildupProcDuration": 2,
"MaxFireRateSlowPercent": 40,
"MaxSlowPercent": 70,
"MaxSlowTime": 2,
"MinSlowPercent": 30,
"Name": "Arctic Beam",
"Name": "Arctic Beam",
"PathLength": "25m",
"Key": "ability_icebeam"
"PathWidth": "1.1m",
"SlowDuration": 0.6,
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"DPS": 40,
"Description": "D P S: +40 "
},
{
"BeamSplit": 1,
"BeamSplitCount": 2,
"Description": "Fires 2 additional Arctic Beams toward enemies within 1m of the last target hit"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 127,
"AbilityDuration": 5.5,
"AbilityUnitTargetLimit": 1,
"BlockerScaleFactor": 115,
"BonusHealthRegen": 120,
"ChannelMoveSpeed": 50,
"Description": " freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed.",
"EnemyDragSpeed": 1000,
"GrowTime": 0.2,
"Name": "Frozen Shelter",
"Name": "Frozen Shelter",
"Radius": "10m",
"Key": "ability_ice_dome"
"SlowPercent": 35,
"Upgrades": [
{
"FireRateSlow": 40,
"Description": "+40% Fire Rate Slow"
},
{
"AbilityCooldown": -38,
"Description": "Ability Cooldown: -38 "
},
{
"BonusHealthRegen": 1,
"Description": "+1 Health Regen and now scales with Spirit Power"
}
]
}
}
},
},
"BulletDamage": 20.9,
"BulletDamage": 20.9,
"BulletGravityScale": 0.3,
"BulletSpeed": 254,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"ClipSize": 15,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 0.8,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 83.6,
"DPS": 83.6,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.2,
"BulletDamage": 0.71,
"MeleeDamage": 3.4,
"MaxHealth": 50,
"Health": 50,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.8400000000000034,
"SustainedDPS": 1.6811365430149863
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_kelvin_lore",
"MaxHealth": 600,
"MaxHealth": 600,
"MaxMoveSpeed": 6.5,
"MaxMoveSpeed": 6.8,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Kelvin",
"Name": "Kelvin",
"Playstyle": "hero_kelvin_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_close_range",
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_resilience",
"upgrade_berserker",
"upgrade_crackshot",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_close_quarter_combat",
"upgrade_tech_purge",
"upgrade_rapid_recharge",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.585,
"ReloadTime": 2.585,
"Role": "hero_kelvin_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 10,
"SustainedDPS": 49.48697711128651,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"TechResist": 10,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_kelvin_set_desc",
"WeaponName": "citadel_weapon_hero_kelvin_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_krill": {
"hero_krill": {
Line 2,664: Line 1,600:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 3,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 12,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 60,
"DamageHealMult": 2,
"DamageHealMultNonHero": 0.7,
"Description": "Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.",
"Name": "Scorn",
"Name": "Scorn",
"Radius": "10m",
"Key": "ability_intimidate"
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -3,
"Description": "Ability Cooldown: -3 "
},
{
"Damage": 25,
"Description": "Damage: +25 "
},
{
"DamageBonus": 15,
"DebuffDuration": 16,
"Description": "Adds a debuff to enemies that lets  deal +15% Damage to them. Stacks and lasts 16s."
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 1,
"AbilityChannelTime": 5,
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "3m",
"BulletResist": 80,
"ChannelMoveSpeed": -1,
"DPS": 80,
"Description": "Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, knock enemies into the air and perform a spin attack that damages and slows. Cooldown starts when Burrow ends.",
"EnemyDamageSpeedPenalty": 0.5,
"Name": "Burrow",
"Name": "Burrow",
"Radius": "5m",
"Key": "ability_burrow"
"SpeedLostDuration": 1,
"SpinDuration": 1.5,
"SpinSlowDuration": 0.3,
"SpinSlowPercent": 10,
"TechResist": 30,
"TickRate": 0.1,
"UpForce": 250,
"Upgrades": [
{
"AbilityChannelTime": 3,
"Description": "Burrow time +3s"
},
{
"DPS": 140,
"Radius": "2m",
"Description": "+140 Spin DPS and +2m radius"
},
{
"AbilityCooldown": -19,
"BonusMoveSpeed": "3m",
"Description": "-19 Cooldown and +3mm/s Move Speed"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": "30m",
"AbilityCooldown": 42,
"AbilityDuration": 3.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 40,
"Description": "Spray sand that disarms enemies in front of you and deals damage.",
"GrowthPerMeter": "0.5m",
"InitialWidth": "5m",
"Name": "Sand Blast",
"Name": "Sand Blast",
"Upgrades": [
"Key": "ability_throw_sand"
{
"AbilityDuration": 1.5,
"Description": "Ability Duration: +1.5 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"SlowPercent": 50,
"Description": "Slow targets by -50%"
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "5m",
"AbilityChannelTime": 2.75,
"AbilityCooldown": 95,
"AbilityUnitTargetLimit": 1,
"BonusHealthOnKill": 30,
"DPS": 60,
"Description": "Hold the target in place, stunning them and dealing damage during the channel. If they die during Combo, you permanently gain max health.",
"Name": "Combo",
"Name": "Combo",
"Upgrades": [
"Key": "ability_ult_combo"
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
},
{
"AbilityChannelTime": 0.75,
"Description": "Combo Duration +0.75s"
},
{
"DPS": 40,
"LifeStealPercentOnHit": 100,
"Description": "+40 Damage Per Second and 100% lifesteal"
}
]
}
}
},
},
"BulletDamage": 3.6,
"BulletDamage": 3.6,
"BulletGravityScale": 0.8,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 4,
"BurstInterShotInterval": 0,
"ClipSize": 20,
"ClipSize": 20,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -19.999999999999996,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 20,
"DPS": 80,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.25,
"BulletDamage": 0.196429,
"MeleeDamage": 3.4,
"MaxHealth": 44,
"Health": 44,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.3650888888888915,
"SustainedDPS": 2.4477133956386368
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_krill_lore",
"MaxHealth": 700,
"MaxHealth": 700,
"MaxMoveSpeed": 7.8,
"MaxMoveSpeed": 8.1,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Mo \u0026 Krill",
"Name": "Mo \u0026 Krill",
"Playstyle": "hero_krill_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_magic_burst",
"upgrade_close_range",
"upgrade_sprint_booster",
"upgrade_fleetfoot_boots",
"upgrade_berserker",
"upgrade_cardio_calibrator",
"upgrade_healing_booster",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_tech_damage_pulse",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_phantom_strike"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"ReloadTime": 2.82,
"Role": "hero_krill_role",
"RoundsPerSecond": 5.555555555555555,
"RoundsPerSecond": 5.555555555555555,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 44.85981308411215,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_krill_set_desc",
"WeaponName": "citadel_weapon_hero_krill_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_Spreadshot"
]
},
},
"hero_lash": {
"hero_lash": {
Line 2,818: Line 1,701:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.15,
"AbilityCooldown": 19,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.",
"MinAimAngle": 60,
"Name": "Ground Strike",
"Name": "Ground Strike",
"Radius": "11m",
"Key": "citadel_ability_lash_down_strike"
"StompDamage": 90,
"StompDamagePerMeterPrimary": 6,
"StompDamagePerMeterSecondary": 4.5,
"StompDamagePrimaryRange": "25m",
"StompVerticalThreshold": 130,
"StrikeVelocity": "50m",
"Upgrades": [
{
"AbilityCooldown": -9,
"Description": "Ability Cooldown: -9 "
},
{
"EnemySlowPct": 50,
"SlowDuration": 3,
"StompBounceHeight": 400,
"Description": "Struck enemies are popped into the air and slowed by 50% for 3s"
},
{
"StompDamagePerMeterPrimary": 113,
"StompDamagePerMeterSecondary": 113,
"Description": "Damage Per Meter +110% and improved scaling"
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "30m",
"AbilityCharges": 1,
"AbilityCooldown": 42,
"AbilityCooldownBetweenCharge": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.",
"JumpSlowResistance": 0.667,
"JumpVelocity": "20m",
"LashFriendlies": 1,
"MinDistance": "0m",
"Name": "Grapple",
"Name": "Grapple",
"Upgrades": [
"Key": "citadel_ability_lash"
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"AbilityCastRange": "20m",
"WeaponDamageBonus": 6,
"WeaponDamageBonusDuration": 10,
"Description": "+20mm Cast Range and gain +6 Weapon Damage for 10s"
},
{
"WeaponFireRateBonus": 20,
"Description": "+20% Fire Rate to Weapon Bonus Buff"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": "25m",
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 30,
"ChannelMoveSpeed": 50,
"Damage": 65,
"Description": "Strike enemies with your whip, stealing life from them.",
"HealPctVsHeroes": 80,
"HealPctVsNonHeroes": 30,
"Name": "Flog",
"Name": "Flog",
"TargetingConeAngle": 30,
"Key": "ability_lash_flog"
"Upgrades": [
{
"EnemySlowDuration": 3,
"EnemySlowPct": 35,
"Description": "Apply 35% Movement Slow for 3s"
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"Damage": 105,
"FireRateSlow": 35,
"Description": "+105 Damage and applies 35% Fire Rate Slow"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.3,
"AbilityCastRange": "18m",
"AbilityChannelTime": 2,
"AbilityCooldown": 138,
"AbilityUnitTargetLimit": 6,
"BoostTime": 1,
"ChannelMoveSpeed": 50,
"Description": "Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. \u003Cbr\u003EPress [] to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.",
"HangTime": 0.6,
"ImpactDamage": 115,
"ImpactRadius": "5m",
"LiftHeight": "6m",
"LockonConeAngle": 40,
"LosingLockGraceTime": 0.4,
"MaxLockonStacks": 1,
"Name": "Death Slam",
"Name": "Death Slam",
"NotInConeLosesLock": 1,
"Key": "citadel_ability_lash_ultimate"
"SlamSpeed": 1600,
"SlowDuration": 4,
"SlowPercent": 50,
"ThrowDistance": "12m",
"ThrowStraightDuration": 1.5,
"TimeToGainLockonStack": 0.6,
"TimeToLoseLockonStack": 2,
"UpBoostSpeed": 400,
"Upgrades": [
{
"ThrowDistance": "8m",
"Description": "Throw Distance: +8m "
},
{
"ImpactDamage": 100,
"Description": "Impact Damage: +100 "
},
{
"AbilityCooldown": -56,
"Description": "Ability Cooldown: -56 "
}
]
}
}
},
},
"BulletDamage": 10,
"BulletDamage": 9,
"BulletGravityScale": 0.8,
"BulletSpeed": 635,
"BulletsPerBurst": 3,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.08,
"ClipSize": 29,
"ClipSize": 29,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 40,
"DPS": 55.10204081632653,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.9,
"BulletDamage": 0.707143,
"MeleeDamage": 3.4,
"MaxHealth": 42,
"Health": 42,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.3294469387755115,
"SustainedDPS": 2.89376486359361
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_lash_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Lash",
"Name": "Lash",
"Playstyle": "hero_lash_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_magic_burst",
"upgrade_non_player_bonus",
"upgrade_close_range",
"upgrade_extra_charge",
"upgrade_sprint_booster",
"upgrade_magic_reach",
"upgrade_cold_front",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_superior_stamina",
"upgrade_rapid_recharge",
"upgrade_tech_range",
"upgrade_magic_shock",
"upgrade_chonky"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"Role": "hero_lash_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 1,
"SprintSpeed": 1,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": 15,
"SustainedDPS": 36.829727187206025,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"TechResist": 15,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_lash_set_desc",
"WeaponName": "citadel_weapon_hero_lash_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
"hero_magician": {
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 3,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"1": {
"Name": "Vexing Bolt",
"Key": "ability_magician_magicbolt"
},
"2": {
"Name": "Spectral Assistant",
"Key": "ability_magician_cloneturret"
},
"3": {
"Name": "Rabbit Hex",
"Key": "ability_magician_animalcurse"
},
"4": {
"Name": "Grand Finale!",
"Key": "ability_magician_bigbolt"
}
},
"BulletDamage": 30,
"BulletGravityScale": 0,
"BulletSpeed": 86.3599938024,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.1,
"ClipSize": 22,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": -35,
"CrouchSpeed": 4.75,
"DPS": 85.71428571428572,
"FalloffBias": 0.5,
"FalloffEndRange": 60.96,
"FalloffEndScale": 0.3,
"FalloffStartRange": 25.4,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"BulletDamage": 0.597143,
"MaxHealth": 31,
"LightMeleeDamage": 2.671429,
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 1.7061228571428586,
"SustainedDPS": 1.287955490196083
},
"LightMeleeDamage": 63,
"Lore": "hero_magician_lore",
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"Name": "Magician",
"Playstyle": "hero_magician_playstyle",
"ProcBuildUpRateScale": 1,
"RecommendedItems": [
"upgrade_non_player_bonus",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_magic_reach",
"upgrade_tech_defense_shredders",
"upgrade_health_stealing_magic",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_magic_vulnerability",
"upgrade_suppressor",
"upgrade_rocket_booster",
"upgrade_chain_lightning",
"upgrade_magic_slow",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_damage_recycler",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"Role": "hero_magician_role",
"RoundsPerSecond": 2,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"MaxMoveSpeed": 0.023
},
"SprintSpeed": 0,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"SustainedDPS": 64.70588235294117,
"TechDuration": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_magician_set_desc",
"WeaponName": "citadel_weapon_hero_magician_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_BurstFire",
"Attribute_EWeaponAttribute_LongRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_mirage": {
"hero_mirage": {
Line 2,990: Line 1,908:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.3,
"AbilityCooldown": 32,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": "20m",
"ClimbHeight": "1m",
"Damage": 60,
"DampingFactor": 0.3,
"Description": "Send out a tornado that damages enemies and lifts them up in the air. While they're up in the air, targets will fully evade all bullets.",
"DistanceAboveGround": "2m",
"DropDownRate": 10,
"EnemyLiftDuration": 0.6,
"ForwardOffset": 125,
"HoldInPlaceDuration": 1.25,
"LiftHeight": "3m",
"MaxDeltaMovementControl": "2m",
"Name": "Tornado",
"Name": "Tornado",
"OpenHeight": "8m",
"Key": "mirage_tornado"
"Radius": "3.5m",
"TargetBulletEvasionChance": 100,
"TickRate": 0.25,
"TornadoSpeed": 1200,
"Upgrades": [
{
"HoldInPlaceDuration": 0.75,
"Description": "Hold In Place Duration: +0.75 "
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"TechArmorDamageReduction": -15,
"Description": "Tech Armor Damage Reduction: -15 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.05,
"AbilityCharges": 3,
"AbilityChargesConditionally": 1,
"AbilityCooldownBetweenCharge": 0.05,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 20,
"DamageInterval": 0.5,
"DebuffDuration": 4,
"Description": "Start launching fire scarabs. Each scarab can be launched separately, applying a lifesteal over time to enemies they hit. Once the launch window ends, this ability goes on cooldown.",
"HealingFactor": 40,
"LaunchWindowCooldown": 35,
"LaunchWindowDuration": 20,
"Name": "Fire Scarabs",
"Name": "Fire Scarabs",
"NonHeroHealingFactor": 15,
"Key": "mirage_fire_beetles"
"Radius": "4m",
"Upgrades": [
{
"AbilityCharges": 2,
"Description": "Ability Charges: +2 "
},
{
"HealingFactor": 40,
"NonHeroHealingFactor": 15,
"Description": "+40% Heal vs Heroes"
},
{
"DPS": 40,
"Description": "D P S: +40 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0,
"Name": "Djinn's Mark",
"AbilityCooldown": 37,
"Key": "mirage_sand_phantom"
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 200,
"Description": "You become enveloped in a whirlwind that provides bullet evasion and movement speed.",
"MaxStacks": 5,
"Name": "Tempest Ward",
"ProcBonusMagicDamage": 20,
"ProcBonusMagicDamageEscalation": 15,
"ProcChance": 100,
"ProcCooldown": 2,
"Radius": "10m",
"Upgrades": [
{
"WhirlwindEvasionChance": 30,
"Description": "Whirlwind Evasion Chance: +30 "
},
{
"ProcBonusMagicDamageEscalation": 10,
"Description": "Proc Bonus Magic Damage Escalation: +10 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
}
],
"VictimStackDuration": 8,
"WhirlwindDuration": 3.5,
"WhirlwindEvasionChance": 50
},
},
"4": {
"4": {
"AbilityCastDelay": 0.5,
"Name": "Traveler",
"AbilityCooldown": 74,
"Key": "mirage_teleport"
"AbilityUnitTargetLimit": 1,
"BombBonusDamagePerHero": 60,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"Damage": 225,
"Description": "Launch a slow projectile that you can activate anywhere along its path to detonate it, dealing damage to enemies caught in its radius. Deals bonus damage for each additional hero hit.",
"MaxProjectileLifetime": 8,
"Name": "Djinn Bomb",
"Radius": "11m",
"Upgrades": [
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
},
{
"BombBonusDamagePerHero": 40,
"Description": "Bomb Bonus Damage Per Hero: +40 "
},
{
"Damage": 150,
"Description": "Damage: +150 "
}
]
}
}
},
},
"BulletDamage": 4.7,
"BulletDamage": 18,
"ClipSize": 14,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 828.04,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 16,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 17.407407407407405,
"DPS": 51.42857142857143,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.4,
"BulletDamage": 1,
"MeleeDamage": 3.4,
"MaxHealth": 37,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.857142857142861,
"SustainedDPS": 1.9512195121951237
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_mirage_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Mirage",
"Name": "Mirage",
"Playstyle": "hero_mirage_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"ReloadTime": 2.35,
"upgrade_headshot_booster",
"RoundsPerSecond": 3.7037037037037033,
"upgrade_hollow_point_rounds",
"upgrade_endurance",
"upgrade_resilience",
"upgrade_magic_burst",
"upgrade_magic_shield",
"upgrade_improved_spirit",
"upgrade_fleetfoot_boots",
"upgrade_tech_defense_shredders",
"upgrade_tech_armor",
"upgrade_arcane_extension",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_magic_shock",
"upgrade_suppressor",
"upgrade_magic_slow",
"upgrade_tech_overflow",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.6,
"Role": "hero_mirage_role",
"RoundsPerSecond": 2.857142857142857,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 35.1219512195122,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_mirage_set_desc",
"WeaponName": "citadel_weapon_hero_mirage_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_nano": {
"hero_nano": {
Line 3,157: Line 2,012:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"CatAboveGround": "0.1m",
"CatAccel": "15m",
"CatClimbHeight": "3m",
"CatDropDownRate": 5,
"CatLifetime": 2.5,
"CatMaxSpeed": "25m",
"CatStartSpeed": "5m",
"ChannelMoveSpeed": 50,
"ChargeDragVerticalOffset": 30,
"ChargeRadius": 75,
"Description": "Send a Spirit Cat forward that grab's targets in its way.  Grabbing a Hero will cause an explosion soon after. \u003Cbr\u003EPress [] to manually create the explosion.",
"ExplosionDamage": 100,
"ExplosionRadius": "8m",
"Name": "Sekhmet's Spirit",
"Name": "Sekhmet's Spirit",
"TossSpeed": 400,
"Key": "ability_perched_predator"
"Upgrades": [
{
"ExplosionRadius": "4m",
"Description": "Explosion Radius: +4m "
},
{
"AbilityCooldown": -11,
"Description": "Ability Cooldown: -11 "
},
{
"ExplosionDamage": 100,
"Description": "Explosion Damage: +100 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "14m",
"AbilityCharges": 1,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 10,
"AbilityPostCastDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"Damage": 60,
"Description": "Leap at a target to inflict Light Melee damage.  Targetting an enemy will cause slow on nearby enemies.  Targeting an ally will have reduced Cooldown and Recharge times.",
"ExplodeRadius": "4m",
"FriendlyRechargeTime": 3,
"FriendlyTargetCD": 16,
"JumpHeight": "3m",
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": "25m",
"Name": "Pounce",
"Name": "Pounce",
"SlashRange": "3m",
"Key": "ability_nano_pounce"
"SlowDuration": 2,
"SlowPercent": 30,
"Upgrades": [
{
"SlowDuration": 1,
"Description": "+1s Slow Duration"
},
{
"FireRateSlow": 30,
"ExplodeRadius": "6m",
"Description": "+30% Fire Rate Slow and +m Slow Radius"
},
{
"AbilityCharges": 1,
"ActiveReloadPercent": 25,
"Description": "+1 Ability Charge and reloads up to 25% of your ammo"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"Name": "Nekomata Ward",
"AbilityCooldown": 64,
"Key": "ability_nano_proximity_ritual"
"AbilityUnitTargetLimit": 1,
"ActiveRadius": "20m",
"CatActivateDuration": 1.5,
"ChannelMoveSpeed": 50,
"DPS": 30,
"DamageTick": 0.5,
"Description": "Send out Ava to attack a nearby enemy.  Targetted enemies have reduced healing and give health to Ava and  when damanged by them.  Ava is only active when  is nearby. \u003Cbr\u003EWhile nearby Press [3] to recall Ava, Ava regains health while recalled.",
"HealAmpReceivePenaltyPercent": -20,
"HealAmpRegenPenaltyPercent": -20,
"InactiveRadius": "20m",
"Name": "Perched Predator",
"RecallCooldown": 10,
"RecallRange": "5m",
"SelfHealScale": 0.5,
"StatueArmTime": 1,
"StatueHealth": 200,
"StatueHeldRegen": 40,
"StatueLifetime": 60,
"TargetLifesteal": 30,
"TargetLifestealNonHero": 10,
"TickInterval": 0.1,
"Upgrades": [
{
"StatueHealth": 200,
"Description": "+200\u003C\"span\u003E Health for Ava"
},
{
"DPS": 30,
"Description": "Victims receive % Fire Rate Slow and +m Active Radius"
},
{
"DamageAmplification": 35,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -30,
"Description": "+35% Damage Amplification and -30% Heal Reduction on Victims."
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 95,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 20,
"BulletArmorReductionDuration": 6,
"BulletArmorReductionHeavy": 15,
"BulletArmorReductionLight": 5,
"ChannelMoveSpeed": 50,
"Description": "Cast yourself in shadow and go Invisible.  Attacks do not break invisibility but they will temporarily reveal you.  Hitting enemies with Melee damage will reduce their bullet resist (stacking)",
"InvisAlertWhenFading": 1,
"InvisMoveSpeedMod": "1m",
"MeleeAttackSpeedBonus": 40,
"Name": "Queen of Shadows",
"Name": "Queen of Shadows",
"RevealOnDamageDuration": 0.25,
"Key": "ability_nano_shadow_step"
"RevealOnSpottedDuration": 0.25,
"SpottedRadius": "15m",
"Upgrades": [
{
"StaminaCooldownReduction": 30,
"Description": "Stamina Cooldown Reduction: +30 "
},
{
"PurgeOnActivate": 1,
"Description": "On Cast, Remove all Debuffs"
},
{
"SilenceOnHeavyDuration": 3,
"Description": "Heavy Melee attacks cause Silence for 3s"
}
]
}
}
},
},
"BulletDamage": 3,
"BulletDamage": 3,
"BulletGravityScale": 0.8,
"BulletSpeed": 317.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 5,
"BurstInterShotInterval": 0,
"ClipSize": 16,
"ClipSize": 16,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 12,
"DPS": 75,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.159,
"BulletDamage": 0.124929,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.123224999999991,
"SustainedDPS": 1.611987096774186
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_nano_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Calico",
"Name": "Calico",
"Playstyle": "hero_nano_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"ReloadTime": 3.5,
"upgrade_lifestrike_gauntlets",
"RoundsPerSecond": 4,
"upgrade_acolytes_glove",
"upgrade_rapid_recharge",
"upgrade_close_range",
"upgrade_slowing_bullets",
"upgrade_kinetic_sash",
"upgrade_cardio_calibrator",
"upgrade_vampire",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_boxing_glove",
"upgrade_close_quarter_combat",
"upgrade_toxic_bullets",
"upgrade_magic_burst",
"upgrade_tech_damage_pulse",
"upgrade_belt_fed_magazine",
"upgrade_superior_stamina",
"upgrade_damage_recycler",
"upgrade_tech_range",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 3,
"Role": "hero_nano_role",
"RoundsPerSecond": 5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 38.70967741935484,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_nano_set_desc",
"WeaponName": "citadel_weapon_hero_nano_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 3,340: Line 2,113:
"AbilityResourceMax": 0,
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2.5,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.5,
"AbilityChannelTime": 9999,
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"BossDamagePercent": 25,
"CameraHeightOffset": 20,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Description": "Charge up a powerful shot that pierces through enemies. Hold [] or [] to hold the shot.",
"FallSpeedMax": 60,
"Name": "Charged Shot",
"Name": "Charged Shot",
"TechCleaveExpireTime": 0.2,
"Key": "ability_charged_shot"
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"Damage": 65,
"Description": "+65 Damage"
},
{
"AbilityCooldownBetweenCharge": -3,
"Damage": 0,
"Description": "Improved damage scaling and -3s Charge Delay"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.5,
"AbilityCooldown": 35,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"BulletSplitShot": 5,
"Description": "Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. Press [] to cancel the glide.",
"FallSpeedMax": 30,
"FxRadius": "4m",
"JumpPitch": -60,
"JumpSpeed": "27.5m",
"Name": "Rain of Arrows",
"Name": "Rain of Arrows",
"Upgrades": [
"Key": "ability_power_jump"
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"WeaponDamageBonus": 5,
"SlowPercent": 40,
"SlowDuration": 1.5,
"Description": "While airborne, +5 Weapon Damage and weapon damage applies 40% movement slow for 1.5s"
},
{
"BulletLifestealPercent": 50,
"TechLifestealPercent": 50,
"Description": "While airborne, +50% Bullet Lifesteal and +50% Spirit Lifesteal"
}
],
"WeaponDamageBonus": 4
},
},
"3": {
"3": {
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"ArmTime": 2,
"ChannelMoveSpeed": 50,
"Damage": 30,
"Description": "Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, immobilizing and then slowing them.",
"ImmobilizeDuration": 1.25,
"Lifetime": 20,
"Name": "Immobilizing Trap",
"Name": "Immobilizing Trap",
"Radius": "6m",
"Key": "ability_immobilize_trap"
"SlowDuration": 1,
"SlowPercent": 50,
"TrapHeight": "2m",
"TripGravity": 0.4,
"TripTime": 0.5,
"TripUpSpeed": 250,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"SlowDuration": 2,
"Description": "Slow Duration: +2.0 "
},
{
"BulletVulnerbility": 30,
"DebuffDuration": 10,
"Description": " deals +30% more Bullet Damage to enemies hit by Immobilizing Trap for 10s"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1.5,
"AbilityChannelTime": 14,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"BonusTechPowerPerKill": 5,
"Damage": 250,
"Description": "After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [] to accelerate the owl.\u003Cbr\u003EPress [] to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.",
"ExplosionRadius": "12m",
"Name": "Guided Owl",
"Name": "Guided Owl",
"StunDuration": 0.75,
"Key": "ability_guided_arrow"
"Upgrades": [
{
"Damage": 100,
"Description": "Damage: +100 "
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
},
{
"LowHealthEnemyThresholdPct": 22,
"Description": "After hit, kills enemies that are below 22% Health"
}
]
}
}
},
},
"BulletDamage": 22,
"BulletDamage": 24,
"BulletGravityScale": 0.8,
"BulletSpeed": 495.3,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 17,
"ClipSize": 17,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 55,
"DPS": 43.63636363636363,
"FalloffBias": 0.5,
"FalloffEndRange": 53.999891999999996,
"FalloffEndScale": 0.1,
"FalloffStartRange": 17.999989399999997,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.8,
"BulletDamage": 1.62,
"MeleeDamage": 3.4,
"MaxHealth": 27,
"Health": 27,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 2.9454545454545453,
"SustainedDPS": 2.353846153846156
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_orion_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 6.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Grey Talon",
"Name": "Grey Talon",
"Playstyle": "hero_orion_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_hollow_point_rounds",
"upgrade_endurance",
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_sprint_booster",
"upgrade_crackshot",
"upgrade_long_range",
"upgrade_regenerating_bullet_shield",
"upgrade_magic_shield",
"upgrade_tech_defense_shredders",
"upgrade_magic_shock",
"upgrade_rapid_recharge",
"upgrade_soaring_spirit",
"upgrade_magic_storm",
"upgrade_sharpshooter",
"upgrade_mega_spirit"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.35,
"ReloadTime": 2.35,
"RoundsPerSecond": 2.5,
"Role": "hero_orion_role",
"RoundsPerSecond": 1.8181818181818181,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"MaxMoveSpeed": 0.04,
"MaxMoveSpeed": 0.025,
"RoundsPerSecond": 0.00625,
"BulletDamage": 0.12,
"FireRate": 0.25
"DPS": 0.2181818181818187,
"SustainedDPS": 0.17435897435897374
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.87179487179487,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_orion_set_desc",
"WeaponName": "citadel_weapon_hero_orion_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_rutger": {
"hero_rutger": {
Line 3,506: Line 2,223:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"AirSpeedMax": 150,
"BossDamagePercent": 100,
"CameraHeightOffset": 20,
"CameraHorizontalOffset": 15,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Description": "Launch a rocket that deals damage in an area and applies knockback.\u003Cbr\u003ERutger receives 50% damage and 175% knockback from his own rocket if he's in its impact radius.",
"FallSpeedMax": 60,
"ImpactRadius": "5m",
"LaunchMaxSpeed": 600,
"LaunchMinSpeed": 525,
"LaunchMinVerticalAmount": 0.2,
"LaunchVerticalBias": 0.75,
"Name": "Rocket Launcher",
"Name": "Rocket Launcher",
"SelfDamagePercent": 50,
"Key": "rutger_rocket"
"SelfLaunchPercent": 175,
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"Damage": 80,
"Description": "Damage: +80 "
},
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 42,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ChargeUpTime": 0.5,
"Damage": 70,
"Description": "Create a field at target location that pushes enemies away from its outer edge.",
"EdgePushDuration": 0.15,
"ForceFieldThinkRate": 0.05,
"Height": 150,
"Name": "Force Field",
"Name": "Force Field",
"SlowDuration": 0.3,
"Key": "rutger_force_field"
"SlowPercent": 60,
"SpherePushExtraDistance": "1.5m",
"SphereRadius": "5m",
"Upgrades": [
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"Damage": 70,
"Description": "Damage: +70 "
},
{
"AbilityDuration": 3,
"Description": "Ability Duration: +3 "
}
],
"VictimPushTime": 0.4
},
},
"3": {
"3": {
"AbilityCooldown": 42,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 2,
"ChannelMoveSpeed": 50,
"Description": "When taking otherwise fatal damage, Rutger becomes unkillable for 4s.",
"Name": "Cheat Death",
"Name": "Cheat Death",
"Upgrades": [
"Key": "rutger_cheat_death"
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2 "
},
{
"BonusMoveSpeed": 50,
"Description": "+50% Bonus Movement speed when Cheat Death activates."
},
{
"BulletLifestealPercent": 100,
"Description": "+100% Bullet Lifesteal when Cheat Death activates."
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 127,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamageMax": 350,
"DamageMax_DistanceFuzz": "2m",
"DamageMin": 50,
"Description": "Release a fast pulse in a large area that damages, slows, and prevents enemies from using abilities.\u003Cbr\u003EThe damage dealt is based on how close the enemy is to the center of the pulse.",
"EndRadius": "30m",
"MovementSlow": 25,
"Name": "Pulse",
"Name": "Pulse",
"SpreadDuration": 0.6,
"Key": "rutger_pulse"
"StartRadius": "1m",
"Upgrades": [
{
"MovementSlow": 25,
"Description": "Movement Slow: +25 "
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
},
{
"DamageMax": 200,
"Description": "Damage Max: +200 "
}
]
}
}
},
},
"BulletDamage": 3.24,
"BulletDamage": 3.24,
"BulletGravityScale": 0.8,
"BulletSpeed": 320.03999999999996,
"BulletsPerBurst": 1,
"BulletsPerShot": 4,
"BurstInterShotInterval": 0,
"ClipSize": 14,
"ClipSize": 14,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 18,
"DPS": 72.00000000000001,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_rutger_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Rutger",
"Name": "Rutger",
"Playstyle": "hero_rutger_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.4,
"ReloadTime": 2.4,
"Role": "hero_rutger_role",
"RoundsPerSecond": 5.555555555555555,
"RoundsPerSecond": 5.555555555555555,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.8780487804878,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_rutger_set_desc",
"WeaponName": "citadel_weapon_hero_rutger_set",
"WeaponPowerScale": 1
},
"hero_shieldguy": {
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"1": {
"Name": null,
"Key": "ability_shieldguy_ability01"
},
"2": {
"Name": null,
"Key": "ability_shieldguy_ability02"
},
"3": {
"Name": null,
"Key": "ability_shieldguy_ability03"
},
"4": {
"Name": null,
"Key": "ability_shieldguy_ult"
}
},
"BulletDamage": 5.5,
"BulletGravityScale": 0,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 30,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"DPS": 61.111111111111114,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"BulletDamage": 0.124929,
"MaxHealth": 41,
"LightMeleeDamage": 2.671429,
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 1.3880999999999943,
"SustainedDPS": 0.7207442307692347
},
"LightMeleeDamage": 63,
"Lore": "hero_shieldguy_lore",
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"Name": "Shield Guy",
"Playstyle": "hero_shieldguy_playstyle",
"ProcBuildUpRateScale": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"Role": "hero_shieldguy_role",
"RoundsPerSecond": 11.11111111111111,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SprintSpeed": 0,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"SustainedDPS": 31.730769230769234,
"TechDuration": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_shieldguy_set_desc",
"WeaponName": "citadel_weapon_hero_shieldguy_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 3,665: Line 2,380:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AOERadius": "10m",
"AbilityChannelTime": 0.2,
"AbilityCharges": 2,
"AbilityCooldown": 19,
"AbilityCooldownBetweenCharge": 2,
"AbilityPostCastDuration": 0.3,
"AbilityUnitTargetLimit": 1,
"BleedDPSPerStack": 5,
"BleedDuration": 5,
"BleedTickRate": 1,
"ChannelMoveSpeed": 50,
"Description": "Throw a knife that damages and bleeds an enemy.  Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.",
"ImpactDamage": 35,
"MovementSlow": 35,
"Name": "Serrated Knives",
"Name": "Serrated Knives",
"RicochetCount": 1,
"Key": "citadel_ability_shiv_dagger"
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"BleedDuration": 2,
"Description": "Bleed Duration: +2 "
},
{
"ImpactDamage": 40,
"BleedDPSPerStack": 5,
"Description": "+40 Damage and +5 Bleed DPS"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 16,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 50,
"DashAngleThreshold": 89,
"DashRadius": "2.5m",
"DashRange": "12m",
"DashSpeed": 2400,
"Description": "Perform a dash forward, damaging enemies along the path.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.",
"ImpactDamage": 105,
"MoveSpeedPenaltyMaxSpeed": 200,
"Name": "Slice and Dice",
"Name": "Slice and Dice",
"SideMoveSpeedReduction": -100,
"Key": "citadel_ability_shiv_dash"
"TechCleaveExpireTime": 0.35,
"Upgrades": [
{
"AbilityCooldown": -3,
"Description": "Ability Cooldown: -3 "
},
{
"ImpactDamage": 85,
"Description": "Impact Damage: +85 "
},
{
"CooldownReductionOnHit": 2,
"CooldownReductionOnHitNonHero": 1,
"MaxCooldownReductionsFromHits": 6,
"Description": "Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash."
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DamagePctDeferred": 30,
"DamagePctDeferredMaxRage": 15,
"DeferClearPct": 40,
"DeferredDamageDuration": 10,
"Description": "Take only a portion of incoming damage immediately and defer the rest to be taken over time.  Activate to clear a portion of the deferred damage.",
"Name": "Bloodletting",
"Name": "Bloodletting",
"Upgrades": [
"Key": "citadel_ability_shiv_defer_damage"
{
"DeferredDamageDuration": 5,
"Description": "Deferred Damage Duration: +5 "
},
{
"AbilityCooldown": -4,
"Description": "Ability Cooldown: -4 "
},
{
"DeferClearPct": 25,
"Description": "Defer Clear Pct: +25 "
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "20m",
"AbilityCooldown": 95,
"AbilityPostCastDuration": 0.25,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 10,
"BuffDamage": 20,
"CameraDistance": 400,
"ChannelMoveSpeed": 50,
"Damage": 200,
"Description": null,
"EnemyHealthPercent": 20,
"EnemyHealthPercentBuffer": 3,
"JumpHeight": 80,
"MinTimeToTarget": 0.5,
"MoveSpeedToTarget": "25m",
"Name": "Killing Blow",
"Name": "Killing Blow",
"NonPlayerRageScale": 0.2,
"Key": "citadel_ability_shiv_killing_blow"
"PauseOnTargetTime": 0.66,
"RageDrainDelayDuration": 7,
"RageDrainRate": 0.3,
"RagePerHeavyMelee": 3.5,
"RagePerLightMelee": 1.5,
"RagePerSpiritDamage": 0.02,
"RagePerWeaponDamage": 0.015,
"SlashRange": 80,
"Upgrades": [
{
"BonusMoveSpeed": "2m",
"Description": "Gain +2m m/s move speed while at full rage."
},
{
"EnemyHealthPercent": 8,
"BuffDamage": 5,
"Description": "+8% Enemy Health Threshold and +5% Full Rage Bonus Damage"
},
{
"ShortCooldown": 0.5,
"Description": "Finishing off an enemy with Killing Blow resets its cooldown."
}
]
}
}
},
},
"BulletDamage": 5.7,
"BulletDamage": 5.7,
"BulletGravityScale": 0.8,
"BulletSpeed": 609.6,
"BulletsPerBurst": 1,
"BulletsPerShot": 6,
"BurstInterShotInterval": 0,
"ClipSize": 10,
"ClipSize": 10,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 10.857142857142858,
"DPS": 65.14285714285714,
"FalloffBias": 0.5,
"FalloffEndRange": 41.147999999999996,
"FalloffEndScale": 0.1,
"FalloffStartRange": 19.7866,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.4,
"BulletDamage": 0.314286,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 35,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.591840000000005,
"SustainedDPS": 2.342504347826093
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_shiv_lore",
"MaxHealth": 600,
"MaxHealth": 600,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Shiv",
"Name": "Shiv",
"Playstyle": "hero_shiv_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_health",
"upgrade_close_range",
"upgrade_clip_size",
"upgrade_improved_spirit",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_slowing_bullets",
"upgrade_cardio_calibrator",
"upgrade_tech_armor",
"upgrade_bullet_armor",
"upgrade_bullet_resist_shredder",
"upgrade_health_stealing_magic",
"upgrade_magic_storm",
"upgrade_magic_vulnerability",
"upgrade_reduce_debuff_duration",
"upgrade_magic_slow",
"upgrade_close_quarter_combat",
"upgrade_tech_purge",
"upgrade_soaring_spirit",
"upgrade_cooldown_reduction",
"upgrade_mega_spirit",
"upgrade_escalating_exposure",
"upgrade_damage_recycler",
"upgrade_siphon_bullets"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.8,
"ReloadTime": 2.8,
"Role": "hero_shiv_role",
"RoundsPerSecond": 1.9047619047619047,
"RoundsPerSecond": 1.9047619047619047,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 42.48447204968944,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_shiv_set_desc",
"WeaponName": "citadel_weapon_hero_shiv_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_slork": {
"hero_slork": {
Line 3,837: Line 2,491:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"Name": "Scalding Spray",
"AbilityCooldown": 25,
"Key": "fathom_scalding_spray"
"AbilityDuration": 3,
"AbilityUnitTargetLimit": 1,
"BurnDuration": 2,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"DPS": 24,
"Description": "Summon a churning vortex of superheated water that burns enemies and lauches them towards Slork.",
"DistanceAboveGround": "0.25m",
"DropDownRate": 2,
"ImpactDamage": 32,
"Name": "Riptide",
"OpenHeight": "2m",
"Radius": "3.5m",
"Speed": 600,
"TickRate": 0.5,
"TossSpeed": 650,
"Upgrades": [
{
"BurnDuration": 1,
"Description": "Burn Duration: +1 "
},
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"DPS": 24,
"ImpactDamage": 32,
"Description": "+24 DPS and +32 Impact damage"
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "10m",
"Name": "Breach",
"AbilityCooldown": 35,
"Key": "fathom_breach"
"AbilityDuration": 2.5,
"AbilityUnitTargetLimit": 1,
"BreakRange": "6m",
"ChannelMoveSpeed": 50,
"CooldownOnMiss": 5,
"DPS": 24,
"DamagePercentHealth": 4,
"Description": "Dash forward and grab onto an enemy, biting them repeatedly. The enemy is slowed, disarmed, and silenced while grappled. When the target is below half health, deal an additional 4% of their max health in damage.",
"FollowDampingFactor": 5,
"HobbledMovementSlow": 15,
"LiftHeight": 30,
"LiftHorizontal": -70,
"Name": "Chomp",
"TickRate": 0.5,
"Upgrades": [
{
"AbilityCooldown": -10,
"Description": "Ability Cooldown: -10 "
},
{
"ChompHealPercent": 150,
"Description": "+150% Lifesteal from Chomp damage"
},
{
"DamagePercentHealth": 6,
"Description": "Chomp deals % of the enemies missing health each second."
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 29,
"Name": "Reefdweller Harpoon",
"AbilityDuration": 8,
"Key": "fathom_reefdweller_harpoon"
"AbilityUnitTargetLimit": 1,
"BlastRadius": "8m",
"BurstDamage": 80,
"ChannelMoveSpeed": 50,
"DamageAbsorb": 120,
"Description": "Encase yourself in a sphere of water that can absorb up to 120 damage before bursting. When the sphere disipates for any reason enemies in range take 80 damage.",
"Name": "Deep's Embrace",
"Upgrades": [
{
"AbilityCooldown": -8,
"Description": "Ability Cooldown: -8 "
},
{
"DamageAbsorb": 120,
"Description": "Damage Absorb: +120 "
},
{
"BurstDamage": 120,
"Description": "Burst Damage: +120 "
}
]
},
},
"4": {
"4": {
"AbilityCastRange": "20m",
"Name": "Lurker's Ambush",
"AbilityCharges": 1,
"Key": "fathom_lurkers_ambush"
"AbilityChargesConditionally": 1,
"AbilityUnitTargetLimit": 100,
"AmbushDamage": 80,
"AmbushTime": 0.25,
"CantHideTime": 5,
"ChannelMoveSpeed": 50,
"Description": "Fade from view when not shooting or using abilities. When fully invisible, can be cast to deal 80 damage and +2 stamina damage to enemies in front of Slork.",
"FullInvisDistance": "50m",
"InvisFadeToDuration": 10,
"InvisMoveSpeedMod": "2.0m",
"Name": "Ambush Predator",
"PreventHealingTime": 7,
"RevealOnDamageDuration": 5,
"RevealOnSpottedDuration": 5,
"SpottedRadius": "16m",
"StaminaDamage": 2,
"Upgrades": [
{
"InvisMoveSpeedMod": "+2m",
"Description": "Invis Move Speed Mod: ++2m "
},
{
"InvisFadeToDuration": -6,
"Description": "-s Delay before fading"
},
{
"InvisRegen": 3,
"Description": "Invis Regen: +3 "
}
]
}
}
},
},
"BulletDamage": 11,
"BulletDamage": 4,
"ClipSize": 20,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 558.8,
"BulletsPerBurst": 1,
"BulletsPerShot": 7,
"BurstInterShotInterval": 0,
"ClipSize": 13,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 55,
"DPS": 62.22222222222223,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 15.999993400000001,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.73,
"BulletDamage": 0.35,
"MeleeDamage": 3.4,
"MaxHealth": 36,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 5.444444444444429,
"SustainedDPS": 3.0463892874222864
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_slork_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Fathom",
"Name": "Fathom",
"Playstyle": "hero_slork_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0.705,
"ReloadTime": 2.2,
"ReloadMovespeed": 1,
"RoundsPerSecond": 5,
"ReloadSingle": true,
"ReloadSpeed": 0,
"ReloadTime": 0.3,
"Role": "hero_slork_role",
"RoundsPerSecond": 2.2222222222222223,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.815877570540415,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_slork_set_desc",
"WeaponName": "citadel_weapon_hero_slork_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 4,000: Line 2,571:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.3,
"AbilityChannelTime": 2,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"AirDrag": 0.3,
"AirSpeedMax": 100,
"AmpDuration": 15,
"AmpPercentPerStack": 6,
"ChannelMoveSpeed": 50,
"DamagePerProjectile": 35,
"Description": "Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.\u003Cbr\u003EIf you cast it while in the air, you'll float and maintain any horizontal momentum you started with.",
"FallSpeedMax": 10,
"MoveSlowPercent": 30,
"Name": "Barrage",
"Name": "Barrage",
"ProjectileAmount": 4,
"Key": "synth_barrage"
"Radius": "6.5m",
"SlowDuration": 1.5,
"Upgrades": [
{
"DamagePerProjectile": 15,
"Description": "Damage Per Projectile: +15 "
},
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"AmpPercentPerStack": 5,
"Description": "Amp Percent Per Stack: +5 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.2,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 90,
"Description": "Launch a sentient cloak that travels forward and damages enemies. You can press [] to teleport to its location.",
"MaxLifetime": 3.2,
"Name": "Flying Cloak",
"Name": "Flying Cloak",
"Radius": "5m",
"Key": "synth_plasma_flux"
"TickRate": 0.1,
"Upgrades": [
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"Damage": 80,
"Description": "Damage: +80 "
},
{
"WeaponDamageBonus": 7,
"WeaponDamageBonusDuration": 10,
"Description": "+7 Weapon Damage for 10s after teleporting with Flying Cloak."
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityChannelTime": 2,
"AbilityCooldown": 17,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Description": "Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.",
"FallSpeedMax": 1,
"Name": "Enchanter's Satchel",
"Name": "Enchanter's Satchel",
"Radius": "12m",
"Key": "synth_pulse"
"Upgrades": [
{
"AbilityCooldown": -4,
"Description": "Ability Cooldown: -4 "
},
{
"Damage": 80,
"Description": "Damage: +80 "
},
{
"FireRateSlow": 40,
"DebuffDuration": 4,
"Description": "Applies 40% Fire Rate Slow for 4.0s"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.6,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"CanBePurged": 1,
"ChannelMoveSpeed": 50,
"DPS": 23,
"DamageInterval": 0.5,
"DebuffDuration": 18,
"Description": "Apply damage over time to all enemies nearby.\u003Cbr\u003EAffliction's damage is non-lethal and does not apply item procs.",
"Name": "Affliction",
"Name": "Affliction",
"Radius": "14m",
"Key": "synth_affliction"
"Upgrades": [
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
},
{
"HealAmpReceivePenaltyPercent": -60,
"HealAmpRegenPenaltyPercent": -60,
"Description": "Suppress targets' healing by -60%"
},
{
"DPS": 27,
"Description": "+27 DPS"
}
]
}
}
},
},
"BulletDamage": 5,
"BulletDamage": 5,
"BulletGravityScale": 0.8,
"BulletSpeed": 558.8,
"BulletsPerBurst": 1,
"BulletsPerShot": 7,
"BurstInterShotInterval": 0,
"ClipSize": 11,
"ClipSize": 11,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 10,
"DPS": 70,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 15.999993400000001,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.4,
"BulletDamage": 0.314286,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.131810186666666,
"BulletResist": 0
"DPS": 4.400003999999996,
"SustainedDPS": 2.9086564903846153
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 75,
"Lore": "hero_synth_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Pocket",
"Name": "Pocket",
"Playstyle": "hero_synth_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_health_stimpak",
"upgrade_magic_burst",
"upgrade_close_range",
"upgrade_resilience",
"upgrade_improved_spirit",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_suppressor",
"upgrade_magic_vulnerability",
"upgrade_rocket_booster",
"upgrade_magic_shock",
"upgrade_soaring_spirit",
"upgrade_magic_slow",
"upgrade_mega_spirit",
"upgrade_escalating_exposure"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"ReloadTime": 2.82,
"Role": "hero_synth_role",
"RoundsPerSecond": 2,
"RoundsPerSecond": 2,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechArmorDamageReduction": -15,
"SustainedDPS": 46.27403846153846,
"TechDuration": 1,
"TechDuration": 0,
"TechRange": 1,
"TechRange": 0,
"WeaponPower": 0,
"TechResist": -15,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_synth_set_desc",
"WeaponName": "citadel_weapon_hero_synth_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_targetdummy": {
"hero_targetdummy": {
Line 4,153: Line 2,675:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "targetdummy_ability_1"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "targetdummy_ability_2"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "targetdummy_ability_3"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1,
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": null,
"Name": null,
"Name": null,
"Upgrades": [
"Key": "targetdummy_ability_4"
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
}
}
},
},
"BulletDamage": 11.6,
"BulletDamage": 11.6,
"BulletGravityScale": 0,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"ClipSize": 15,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 58,
"DPS": 57.99999999999999,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_targetdummy_lore",
"MaxHealth": 3000,
"MaxHealth": 3000,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "TargetDummy",
"Name": "TargetDummy",
"Playstyle": "hero_targetdummy_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2,
"ReloadTime": 2,
"Role": "hero_targetdummy_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.8,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_targetdummy_set_desc",
"WeaponName": "citadel_weapon_hero_targetdummy_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 4,278: Line 2,752:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityCharges": 1,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 8,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"DPS": 60,
"Description": "Summon a patch of choking vines that damages and slows enemies in its radius.",
"Height": "3m",
"Name": "Kudzu Bomb",
"Name": "Kudzu Bomb",
"Radius": "6m",
"Key": "citadel_ability_tengu_urn"
"SlowPercent": 35,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2 "
},
{
"DPS": 60,
"Description": "+60 DPS"
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "16m",
"AbilityCooldown": 37,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BonusFireRate": 10,
"BulletLifestealPercent": 15,
"ChannelMoveSpeed": 50,
"Description": "Gain bonuses and automatically connect with a nearby ally to share them.  Healing is replicated among all those connected. Connection requires line of sight. Press [] to Lock on to a target",
"HealingPerGlub": 20,
"MoveSpeedBonus": "0m",
"Name": "Watcher's Covenant",
"Name": "Watcher's Covenant",
"TetherSharedHealPct": 30,
"Key": "citadel_ability_tangotether"
"TickRate": 0.1,
"TotalTetherTargets": 1,
"Upgrades": [
{
"BonusFireRate": 10,
"Description": "Bonus Fire Rate: +10 "
},
{
"MoveSpeedBonus": "2.0m",
"Description": "+2.0mm/s movement bonus"
},
{
"TotalTetherTargets": 1,
"Description": "Total Tether Targets: +1 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 42,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"DampingFactor": 0.25,
"Description": "Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health. You have some air control before falling.",
"LiftHeight": 180,
"LiftTime": 1,
"MaxHealthRegen": 10,
"MoveSpeedMax": "8m",
"Name": "Stone Form",
"Name": "Stone Form",
"Radius": "6m",
"Key": "citadel_ability_tengu_stone_form"
"StatueScale": 1,
"StunDuration": 0.75,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"StunDuration": 0.5,
"Damage": 80,
"Description": "+80 Damage and stuns for 0.5s."
},
{
"MaxHealthRegen": 20,
"Description": "Max Health Regen: +20 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1.3,
"AbilityCastRange": "8m",
"AbilityCooldown": 85,
"AbilityDuration": 17,
"AbilityUnitTargetLimit": 1,
"AirDropBulletShield": 200,
"AllyCastDelay": 0.2,
"AllyOutgoingDamagePercent": -50,
"BuffDuration": 12,
"ChannelMoveSpeed": 50,
"DebuffDuration": 4,
"Description": "Take flight with an ally or a bomb. Drop your ally or bomb to cause a large explosion that causes movement slow.  and ally gain a bullet shield when flying ends. \u003Cbr\u003EWhile lifted, your ally gains bullet resist but cannot attack and deals -50% damage. Air Drop has faster cast time when targeting an ally. \u003Cbr\u003E[] to accelerate flying speed. \u003Cbr\u003E[] to drop ally/bomb.",
"ExplodeDamage": 150,
"FlyingBulletResist": 40,
"Name": "Air Drop",
"Name": "Air Drop",
"OnLandDamageRadius": "14m",
"Key": "citadel_ability_tengu_airlift"
"OnLandDamageRadiusStart": "4m",
"SilenceBombSpeed": "12m",
"SlowPercent": 35,
"TossSpeed": 400,
"Upgrades": [
{
"BulletArmorReduction": -20,
"BulletArmorReductionDuration": 12,
"Description": "% Bullet Resist on enemies hit for s"
},
{
"AirDropBulletShield": 300,
"OnLandDamageRadius": "5m",
"Description": "+300 Bullet Shield and +m Explode Radius"
},
{
"SilenceDuration": 4.5,
"Description": "Applies Silence on enemies hit for +s"
}
]
}
}
},
},
"BulletDamage": 4.5,
"BulletDamage": 5,
"BulletGravityScale": 0.8,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 33,
"ClipSize": 33,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 64.28571428571428,
"DPS": 71.42857142857142,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.5,
"BulletDamage": 0.36,
"MeleeDamage": 3.4,
"MaxHealth": 35,
"Health": 35,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 5.142857142857153,
"SustainedDPS": 2.498948254101812
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_tengu_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Ivy",
"Name": "Ivy",
"Playstyle": "hero_tengu_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_health_stimpak",
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_health_nova",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_tempo",
"upgrade_chain_lightning",
"upgrade_titan_round",
"upgrade_chonky",
"upgrade_banshee_slugs",
"upgrade_inhibitor"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.444,
"ReloadTime": 2.444,
"Role": "hero_tengu_role",
"RoundsPerSecond": 14.285714285714285,
"RoundsPerSecond": 14.285714285714285,
"ShootMoveSpeed": 1,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 4,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 34.70761464030291,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_tengu_set_desc",
"WeaponName": "citadel_weapon_hero_tengu_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_thumper": {
"hero_thumper": {
Line 4,447: Line 2,851:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": "40m",
"AbilityCharges": 1,
"AbilityCooldown": 17,
"AbilityCooldownBetweenCharge": 4,
"AbilityUnitTargetLimit": 1,
"BounceRadians": 0.5,
"BounceRange": "20m",
"ChannelMoveSpeed": 50,
"Damage": 120,
"Description": "Thumper focuses a high power acoustic wave to reflect off of a hard surface. Blasting shards of material off in the reflected wave.",
"MaxPlaneDistance": "1m",
"Name": "Shatter Cannon",
"Name": "Shatter Cannon",
"PlaneSpread": 30,
"Key": "thumper_ability_1"
"PushSpeedMax": 1000,
"PushSpeedMid": 600,
"PushSpeedMin": 100,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"Damage": 60,
"Description": "Damage: +60 "
},
{
"AbilityCooldownBetweenCharge": -3,
"AbilityCooldown": -3,
"Description": "Ability Cooldown Between Charge: -3 Ability Cooldown: -3 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.42,
"AbilityCooldown": 26,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BarbedWireDPS": 10,
"BarbedWireDamagePerMeter": 30,
"BarbedWireHeightOffGround": "1m",
"BarbedWireRadius": "4m",
"BarbedWireSlow": 50,
"BarbedWireTickRate": 0.5,
"ChannelMoveSpeed": 50,
"Damage": 125,
"Description": "Rolls out a spike strip that damage enemies more the further they move through it.",
"ImpactInterval": 0.1,
"Name": "Spike Strip",
"Name": "Spike Strip",
"StompRange": "25m",
"Key": "thumper_ability_2"
"TechCleaveExpireTime": 0.2,
"Upgrades": [
{
"AbilityDuration": 2,
"Description": "Ability Duration: +2 "
},
{
"BarbedWireRadius": "3m",
"Description": "Barbed Wire Radius: +3m "
},
{
"BarbedWireDamagePerMeter": 30,
"Description": "Barbed Wire Damage Per Meter: +30 "
}
],
"VerticalDifferenceTolerance": "2.5m"
},
},
"3": {
"3": {
"AbilityCastDelay": 0.2,
"AbilityCastRange": "30m",
"AbilityCooldown": 42,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 8,
"Description": "Sends out a badger drone to harry an enemy and reveal it's position.",
"Name": "Badger Drone",
"Name": "Badger Drone",
"TickInterval": 0.5,
"Key": "thumper_ability_3"
"Upgrades": [
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
],
"VisibilityTime": 0.2
},
},
"4": {
"4": {
"AbilityCooldown": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"ClimbHeight": "1m",
"Description": "Blow enemies away with a high powered blast of air.",
"DistanceAboveGround": "2m",
"DropDownRate": 2,
"Duration": 4,
"InitialForce": 300,
"Name": "Vortex",
"Name": "Vortex",
"PushAccel": 1000,
"Key": "thumper_ability_4"
"PushNPCSpeed": 800,
"Radius": "15m",
"TornadoSpeed": 350,
"Upgrades": [
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
},
{
"AbilityCooldown": 0,
"Description": "Ability Cooldown: +0 "
}
]
}
}
},
},
"BulletDamage": 34.2,
"BulletDamage": 34.2,
"BulletGravityScale": 0.25,
"BulletSpeed": 124.46,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 6,
"ClipSize": 6,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 57.00000000000001,
"DPS": 57.00000000000001,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_thumper_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Thumper",
"Name": "Thumper",
"Playstyle": "hero_thumper_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.1,
"ReloadTime": 2.1,
"Role": "hero_thumper_role",
"RoundsPerSecond": 1.6666666666666667,
"RoundsPerSecond": 1.6666666666666667,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 36.00000000000001,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_thumper_set_desc",
"WeaponName": "citadel_weapon_hero_thumper_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 4,609: Line 2,928:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.2,
"AbilityChannelTime": 1,
"AbilityCharges": 2,
"AbilityCooldown": 32,
"AbilityCooldownBetweenCharge": 1,
"AbilityUnitTargetLimit": 1,
"BeamLength": "30m",
"BeamWidth": "4.0m",
"ChannelMoveSpeed": 70,
"Description": "Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active.",
"HeatPowerLength": "0m",
"HotDPS": 90,
"Name": "Hot Shot",
"Name": "Hot Shot",
"NormalDPS": 55,
"Key": "tokamak_hot_shot"
"TickRate": 0.1,
"TrackingSpeed": 180,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"AbilityChannelTime": 0.5,
"Description": "Ability Channel Time: +0.5 "
},
{
"NormalDPS": 16,
"HotDPS": 48,
"Description": "+16 Normal DPS and + Normal DPS Scale\u003Cbr\u003E+48 Hot DPS and + Hot DPS Scale"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0,
"AbilityCastRange": "20m",
"AbilityCooldown": 25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 80,
"Description": "Launch forward damaging all enemies near where you land, knocking them into the air.",
"ExplosionRadius": "6m",
"GravityScale": 1.4,
"Name": "Dying Star",
"Name": "Dying Star",
"TossSpeed": 350,
"Key": "tokamak_dying_star"
"Upgrades": [
{
"ExplosionRadius": "3m",
"Description": "Explosion Radius: +3m "
},
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"Damage": 80,
"Description": "+80 Damage and + Damage Scale"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCooldown": 48,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BlindScale": 0.5,
"ChannelMoveSpeed": 50,
"Description": "Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you.",
"EvasionChance": 20,
"LookDotMin": 0.866,
"LookRadiusScale": "1m",
"MaxDPS": 16,
"Name": "Blinding Radiance",
"Name": "Blinding Radiance",
"Radius": "40m",
"Key": "tokamak_radiance"
"TickRate": 0.25,
"Upgrades": [
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"EvasionChance": 20,
"Description": "Evasion Chance: +20 "
},
{
"MaxDPS": 24,
"Description": "Max D P S: +24 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 2,
"AbilityCastRange": "100m",
"AbilityChannelTime": 3.6,
"AbilityCooldown": 127,
"AbilityUnitTargetLimit": 1,
"AimFOV": 60,
"AimZoomDuration": 0.15,
"AirSpeedMax": 70,
"ChannelMoveSpeed": 50,
"Damage": 190,
"DelayBetweenShots": 0.6,
"Description": "Collect targets until ready to unload. Each shot is 0.6s apart.",
"FallSpeedMax": 1,
"Name": "Pulse Cannon",
"Name": "Pulse Cannon",
"TargetingWidth": "0.8m",
"Key": "tokamak_crimson_cannon"
"Upgrades": [
{
"DelayBetweenShots": -0.2,
"Description": "Delay Between Shots: -0.2 "
},
{
"Damage": 1,
"Description": "+1 Damage and + Damage Scale"
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
}
]
}
}
},
},
"BulletDamage": 8.2,
"BulletDamage": 8.2,
"BulletGravityScale": 0.8,
"BulletSpeed": 406.4,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 50,
"ClipSize": 50,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 68.33333333333333,
"DPS": 68.33333333333333,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.8487,
"BulletDamage": 0.666836,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 5.556966666666668,
"SustainedDPS": 3.3341800000000035
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_tokamak_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Tokamak",
"Name": "Tokamak",
"Playstyle": "hero_tokamak_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 4,
"ReloadTime": 4,
"Role": "hero_tokamak_role",
"RoundsPerSecond": 8.333333333333334,
"RoundsPerSecond": 8.333333333333334,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 40.99999999999999,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_tokamak_set_desc",
"WeaponName": "citadel_weapon_hero_tokamak_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
"hero_trapper": {
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"1": {
"Name": "Bottled Phantasmicide",
"Key": "ability_trapper_poisonjar"
},
"2": {
"Name": "Silktrap",
"Key": "ability_trapper_webwall"
},
"3": {
"Name": "Pest Barrier",
"Key": "ability_trapper_spidershield"
},
"4": {
"Name": "Crawling Plague",
"Key": "ability_trapper_spiderwave"
}
},
"BulletDamage": 4,
"BulletGravityScale": 0,
"BulletSpeed": 380.9999751842,
"BulletsPerBurst": 1,
"BulletsPerShot": 13,
"BurstInterShotInterval": 0,
"ClipSize": 8,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"DPS": 86.66666666666667,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 15.999993400000001,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"BulletDamage": 0.36,
"MaxHealth": 45,
"LightMeleeDamage": 2.671429,
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 7.800000000000011,
"SustainedDPS": 4.913385826771659
},
"LightMeleeDamage": 63,
"Lore": "hero_trapper_lore",
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"Name": "Trapper",
"Playstyle": "hero_trapper_playstyle",
"ProcBuildUpRateScale": 1,
"RecommendedItems": [
"upgrade_medic_bullets",
"upgrade_non_player_bonus",
"upgrade_endurance",
"upgrade_resilience",
"upgrade_magic_burst",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_cooldown_reduction",
"upgrade_tech_defense_shredders",
"upgrade_healbane",
"upgrade_arcane_extension",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_magic_shock",
"upgrade_suppressor",
"upgrade_imbued_duration_extender",
"upgrade_rapid_recharge",
"upgrade_ability_power_shard"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"Role": "hero_trapper_role",
"RoundsPerSecond": 1.6666666666666667,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SprintSpeed": 0,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"SustainedDPS": 54.59317585301838,
"TechDuration": 0,
"TechRange": 0,
"TechResist": -15,
"WeaponDescription": "citadel_weapon_hero_trapper_set_desc",
"WeaponName": "citadel_weapon_hero_trapper_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
"hero_vandal": {
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"1": {
"Name": null,
"Key": "citadel_ability_vandal_surge"
},
"2": {
"Name": null,
"Key": "ability_vandal_pillar"
},
"3": {
"Name": null,
"Key": "ability_haunt"
},
"4": {
"Name": null,
"Key": "citadel_ability_vandal_overflow"
}
},
"BulletDamage": 3,
"BulletGravityScale": 0,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 150,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"DPS": 10,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"BulletDamage": 0.392857,
"MaxHealth": 35,
"LightMeleeDamage": 2.671429,
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 1.3095233333333347,
"SustainedDPS": 1.1669019801980198
},
"LightMeleeDamage": 63,
"Lore": "hero_vandal_lore",
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"Name": "Vandal",
"Playstyle": "hero_vandal_playstyle",
"ProcBuildUpRateScale": 1,
"RecommendedItems": [
"upgrade_health_stimpak",
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_health_nova",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_tempo",
"upgrade_chain_lightning",
"upgrade_titan_round",
"upgrade_chonky",
"upgrade_banshee_slugs",
"upgrade_inhibitor"
],
"ReloadDelay": 0.5,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 5,
"Role": "hero_vandal_role",
"RoundsPerSecond": 3.3333333333333335,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SprintSpeed": 0,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"SustainedDPS": 8.910891089108912,
"TechDuration": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_vandal_set_desc",
"WeaponName": "citadel_weapon_hero_vandal_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
"hero_viper": {
"AbilityResourceMax": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"1": {
"Name": "Screwjab Dagger",
"Key": "ability_viper_debuffdagger"
},
"2": {
"Name": "Lethal Venom",
"Key": "ability_viper_venom"
},
"3": {
"Name": "Slither",
"Key": "ability_viper_snakedash"
},
"4": {
"Name": "Petrify",
"Key": "ability_viper_ult"
}
},
"BulletDamage": 12,
"BulletGravityScale": 0,
"BulletSpeed": 81.28,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 18,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"DPS": 200,
"FalloffBias": 0.5,
"FalloffEndRange": 33.019999999999996,
"FalloffEndScale": 0.1,
"FalloffStartRange": 12.7,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"BulletDamage": 0.392857,
"MaxHealth": 35,
"LightMeleeDamage": 2.671429,
"HeavyMeleeDamage": 4.91882165079365,
"DPS": 6.54761666666667,
"SustainedDPS": 2.6385917910447603
},
"LightMeleeDamage": 63,
"Lore": "hero_viper_lore",
"MaxHealth": 550,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"Name": "Viper",
"Playstyle": "hero_viper_playstyle",
"ProcBuildUpRateScale": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_vampire",
"upgrade_slowing_bullets",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_bullet_resist_shredder",
"upgrade_quick_silver",
"upgrade_chain_lightning",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 1.6,
"Role": "hero_viper_role",
"RoundsPerSecond": 16.666666666666668,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"MaxMoveSpeed": 0.023
},
"SprintSpeed": 0,
"Stamina": 4,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"SustainedDPS": 80.59701492537313,
"TechDuration": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_viper_set_desc",
"WeaponName": "citadel_weapon_hero_viper_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_CloseRange"
]
},
},
"hero_viscous": {
"hero_viscous": {
Line 4,767: Line 3,313:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.001,
"AbilityCooldown": 21,
"AbilityPostCastDuration": 0.5,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 50,
"ChannelMoveSpeed": 50,
"Damage": 100,
"Description": "Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.",
"DetonateCooldown": 0.15,
"Name": "Splatter",
"Name": "Splatter",
"PuddleDuration": 10,
"Key": "viscous_goo_grenade"
"Radius": "5m",
"SecondHitDamagePercentage": 0.7,
"SlowPercent": 35,
"ThirdHitDamagePercentage": 0.5,
"Upgrades": [
{
"AbilityCooldown": -5,
"Description": "Ability Cooldown: -5 "
},
{
"Damage": 70,
"Radius": "1m",
"Description": "+70 Damage and +1mm Radius"
},
{
"MaxBounces": 2,
"Description": "Bounces 2 times"
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.1,
"AbilityCastRange": "30m",
"AbilityCooldown": 48,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BonusHealthRegen": 40,
"BonusMoveSpeed": "0m",
"BreakoutTime": 1,
"BulletForce": 600,
"ChannelMoveSpeed": 50,
"CubeScale": 1.5,
"Description": "Encase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen. Target is unable to take any new actions while cubed. Can be used on self. Press [] to escape early.",
"Friction": -80,
"HeavyMeleeForce": 700,
"LightMeleeForce": 300,
"Name": "The Cube",
"Name": "The Cube",
"PostCubeBuffDuration": 8,
"Key": "viscous_restorative_goo"
"PushBackForce": 250,
"PushBackRadius": 50,
"SlideForce": 70,
"Upgrades": [
{
"BonusMoveSpeed": "2.5m",
"StaminaCooldownReduction": 30,
"PostCubeBuff": 1,
"Description": "Increases Movement Speed and Stamina Recovery"
},
{
"AbilityCooldown": -21,
"Description": "Ability Cooldown: -21 "
},
{
"BonusHealthRegen": 60,
"Description": "Bonus Health Regen: +60 "
}
]
},
},
"3": {
"3": {
"AbilityCastRange": "40m",
"AbilityCharges": 1,
"AbilityCooldown": 30,
"AbilityCooldownBetweenCharge": 1.5,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered a Light Melee attack.",
"ImpactDuration": 4,
"Name": "Puddle Punch",
"Name": "Puddle Punch",
"PunchHalfHeight": "5.5m",
"Key": "viscous_telepunch"
"PunchRollSlow": -40,
"PunchRollSlowDuration": 1,
"Radius": "4m",
"SlowPercent": 20,
"TossGroundSideRatio": 0.7,
"TossSpeed": 625,
"TossSpeedUpWall": 500,
"TossSpeedWall": 750,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"Damage": 35,
"SlowPercent": 20,
"Description": "+35 Damage and +20% Movement Slow"
},
{
"AbilityCooldown": -11,
"Description": "Ability Cooldown: -11 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.55,
"AbilityCooldown": 95,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AccelerationPercentage": -60,
"AirJumpForce": 500,
"BallOffset": 50,
"BallRadius": 63,
"BallScale": 2,
"BossDamagePercent": 50,
"BreakablePropDamageRadius": 75,
"BulletResist": 60,
"ChannelMoveSpeed": 275,
"Damage": 140,
"Description": "Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces off walls and can double jump.",
"FrictionPercentage": -85,
"JumpForce": 500,
"KnockForce": 400,
"MoveSpeedMax": "7m",
"Name": "Goo Ball",
"Name": "Goo Ball",
"ParticleRadiusMultiplier": 1.2,
"Key": "viscous_goo_bowling_ball"
"Radius": null,
"StunDuration": 1,
"TechResist": 70,
"TickRate": 0.25,
"Upgrades": [
{
"AbilityDuration": 5,
"Description": "Ability Duration: +5 "
},
{
"Damage": 120,
"Description": "Damage: +120 "
},
{
"CastWhileRolling": 1,
"Description": "Can cast abilities and use items while rolling"
}
]
}
}
},
},
"BulletDamage": 13,
"BulletDamage": 11,
"BulletGravityScale": 0,
"BulletSpeed": 254,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 20,
"ClipSize": 20,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 65,
"DPS": 55,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.1,
"BulletDamage": 0.9,
"MeleeDamage": 3.4,
"MaxHealth": 38,
"Health": 38,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.5,
"SustainedDPS": 2.7692307692307665
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_viscous_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Viscous",
"Name": "Viscous",
"Playstyle": "hero_viscous_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_non_player_bonus",
"upgrade_magic_burst",
"upgrade_resilience",
"upgrade_extra_charge",
"upgrade_improved_spirit",
"upgrade_berserker",
"upgrade_healing_booster",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_magic_shock",
"upgrade_rapid_recharge",
"upgrade_tech_damage_pulse",
"upgrade_magic_reach",
"upgrade_soaring_spirit",
"upgrade_tech_purge",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.5,
"ReloadTime": 2.5,
"Role": "hero_viscous_role",
"RoundsPerSecond": 5,
"RoundsPerSecond": 5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 33.84615384615385,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_viscous_set_desc",
"WeaponName": "citadel_weapon_hero_viscous_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_warden": {
"hero_warden": {
Line 4,950: Line 3,415:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 0.1,
"AbilityCooldown": 14,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 55,
"DebuffDuration": 6,
"Description": "Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits.",
"ForwardVelocity": 800,
"MoveSpeedSlowPct": 20,
"Name": "Alchemical Flask",
"Name": "Alchemical Flask",
"ProjectileLifetime": 60,
"Key": "ability_warden_crowd_control"
"Radius": "6.5m",
"Upgrades": [
{
"Damage": 40,
"Description": "Damage: +40 "
},
{
"StaminaReduction": 1,
"Description": "Stamina Reduction: +1 "
},
{
"FireRateSlow": 35,
"AbilityCooldown": -6,
"Description": "-6s Cooldown and applies 35% Fire Rate Slow"
}
],
"WeaponPowerDebuff": -30
},
},
"2": {
"2": {
"AbilityCooldown": 42,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Gain a spirit shield and bonus movement speed.",
"MoveSpeedBonusPct": 15,
"Name": "Willpower",
"Name": "Willpower",
"TechShieldPoints": 150,
"Key": "ability_warden_high_alert"
"Upgrades": [
{
"MoveSpeedBonusPct": 20,
"Description": "Move Speed Bonus Pct: +20 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"TechShieldPoints": 3,
"Description": "+3 Spirit Shield Health and now scales with Spirit Power"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.15,
"AbilityCastRange": "20m",
"AbilityCooldown": 37,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 120,
"Description": "Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized.",
"EscapeRange": "16m",
"EscapeTime": 2.5,
"ImmobilizeDuration": 1.75,
"Name": "Binding Word",
"Name": "Binding Word",
"Upgrades": [
"Key": "ability_warden_lock_down"
{
"ImmobilizeDuration": 1,
"Description": "Immobilize Duration: +1 "
},
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"BulletArmorReduction": 20,
"BulletArmorReductionDuration": 6,
"Description": " deals +20% more Bullet Damage to trapped Heroes for 6s"
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 2.25,
"AbilityCooldown": 138,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "0m",
"BulletResist": 50,
"ConeAngle": 115,
"Description": "After charging for 2.25s, release pulses that damage enemies and heal you based on the damage done. \u003Cbr\u003EWhile channeling Last Stand you have greatly increased bullet resist.",
"HealthStealPct": 50,
"HealthStealPctHero": 100,
"Name": "Last Stand",
"Name": "Last Stand",
"PulseDPS": 100,
"Key": "ability_warden_riot_protocol"
"PulseInterval": 0.5,
"Radius": "12m",
"Upgrades": [
{
"Radius": "3m",
"Description": "Radius: +3m "
},
{
"PulseDPS": 70,
"Description": "Pulse D P S: +70 "
},
{
"AbilityCooldown": -56,
"Description": "Ability Cooldown: -56 "
}
]
}
}
},
},
"BulletDamage": 19.8,
"BulletDamage": 19.8,
"BulletGravityScale": 0.25,
"BulletSpeed": 289.99942,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 17,
"ClipSize": 17,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 79.2,
"DPS": 79.2,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.2,
"BulletDamage": 0.942857,
"MeleeDamage": 3.4,
"MaxHealth": 45,
"Health": 45,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 3.7714280000000002,
"SustainedDPS": 2.2373770240089357
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_warden_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 6,
"MaxMoveSpeed": 6.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Warden",
"Name": "Warden",
"Playstyle": "hero_warden_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_close_range",
"upgrade_non_player_bonus",
"upgrade_magic_reach",
"upgrade_fleetfoot_boots",
"upgrade_berserker",
"upgrade_cardio_calibrator",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_suppressor",
"upgrade_magic_slow",
"upgrade_close_quarter_combat",
"upgrade_improved_bullet_armor",
"upgrade_tech_purge",
"upgrade_unstoppable",
"upgrade_inhibitor"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.914,
"ReloadTime": 2.914,
"Role": "hero_warden_role",
"RoundsPerSecond": 4,
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"RoundsPerSecond": 0.012,
"RoundsPerSecond": 0.012,
"FireRate": 0.3
"FireRate": 0.3,
"DPS": 0.23759999999998627,
"SustainedDPS": 0.08351865840771922
},
},
"SprintSpeed": 0,
"SprintSpeed": 1,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 46.98492462311558,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_warden_set_desc",
"WeaponName": "citadel_weapon_hero_warden_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_Projectile"
]
},
},
"hero_wraith": {
"hero_wraith": {
Line 5,102: Line 3,522:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastRange": "500m",
"AbilityCharges": 1,
"AbilityChargesConditionally": 1,
"AbilityCooldown": 0,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"BonusAbilityResource": 100,
"CardResourceGenPctScale": 106,
"CardResourcePerBulletCrit": 6,
"CardResourcePerBulletHit": 4,
"CardResourcePerHeavyMelee": 50,
"CardResourcePerLightMelee": 20,
"ChannelMoveSpeed": 50,
"Damage": 80,
"Description": "Deal weapon damage to summon cards.  Activate to throw a card that flies towards the enemy or point under your crosshair.",
"Name": "Card Trick",
"Name": "Card Trick",
"NonPlayerCardResourceScale": 0.35,
"Key": "citadel_ability_card_toss"
"ProjectileOriginHeightOffset": 50,
"Radius": "5m",
"ResourcePerCard": 100,
"Upgrades": [
{
"AbilityCharges": 1,
"Description": "Ability Charges: +1 "
},
{
"Damage": 50,
"Description": "Damage: +50 "
},
{
"CardResourceGenPctScale": 50,
"Description": "Card Resource Gen Pct Scale: +50 "
}
]
},
},
"2": {
"2": {
"AbilityCastDelay": 0.75,
"AbilityCastRange": "25m",
"AbilityCooldown": 48,
"AbilityUnitTargetLimit": 1,
"CameraDistance": 250,
"ChannelMoveSpeed": 200,
"Description": "Teleport to the targeted location.",
"Name": "Project Mind",
"Name": "Project Mind",
"TrailInterval": 0.1,
"Key": "citadel_ability_projectmind"
"Upgrades": [
{
"AbilityCastRange": "15m",
"Description": "Ability Cast Range: +15m "
},
{
"BulletShieldOnLand": 2,
"BulletShieldDuration": 8,
"Description": "Provides a 2 bullet shield for 8s on teleport. Shield amount scales with Spirit Power."
},
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
}
]
},
},
"3": {
"3": {
"AbilityCooldown": 48,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AlliedFireRatePercentage": 50,
"BonusFireRate": 20,
"ChannelMoveSpeed": 50,
"Description": "Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.",
"MagicDamagePerBullet": 0,
"Name": "Full Auto",
"Name": "Full Auto",
"Radius": "25m",
"Key": "citadel_ability_wraith_rapidfire"
"Upgrades": [
{
"AbilityCooldown": -14,
"Description": "Ability Cooldown: -14 "
},
{
"MagicDamagePerBullet": 5,
"Description": "Magic Damage Per Bullet: +5 "
},
{
"BulletLifestealPercent": 35,
"Description": "Bullet Lifesteal Percent: +35 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 0.6,
"AbilityCastRange": "20m",
"AbilityCooldown": 95,
"AbilityDuration": 1.25,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 200,
"DampingFactor": 0.5,
"Description": "Lift an enemy hero into the air, stunning them for a short time. When the lift ends, the target receives Telekinesis damage.",
"LiftHeight": 120,
"Name": "Telekinesis",
"Name": "Telekinesis",
"Upgrades": [
"Key": "citadel_ability_psychic_lift"
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
},
{
"AbilityDuration": 0.5,
"Description": "Ability Duration: +0.5 "
},
{
"AbilityUnitTargetLimit": 5,
"Description": "Telekinesis will target enemies in an area around "
}
]
}
}
},
},
"BulletDamage": 5.5,
"BulletDamage": 5.5,
"BulletGravityScale": 0,
"BulletSpeed": 571.5,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 52,
"ClipSize": 52,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 61.11111111111111,
"DPS": 61.111111111111114,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": true,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.48,
"BulletDamage": 0.377143,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.190477777777787,
"SustainedDPS": 2.6148581333333354
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_wraith_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Wraith",
"Name": "Wraith",
"Playstyle": "hero_wraith_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_clip_size",
"upgrade_non_player_bonus",
"upgrade_vampire",
"upgrade_slowing_bullets",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_bullet_resist_shredder",
"upgrade_quick_silver",
"upgrade_chain_lightning",
"upgrade_bullet_armor_reduction_aura",
"upgrade_chonky",
"upgrade_critshot"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.82,
"ReloadTime": 2.82,
"Role": "hero_wraith_role",
"RoundsPerSecond": 11.11111111111111,
"RoundsPerSecond": 11.11111111111111,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"SprintSpeed": 0.06
"SprintSpeed": 0.06
Line 5,246: Line 3,606:
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 38.13333333333333,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_wraith_set_desc",
"WeaponName": "citadel_weapon_hero_wraith_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_RapidFire",
"Attribute_EWeaponAttribute_MediumRange"
]
},
},
"hero_wrecker": {
"hero_wrecker": {
Line 5,256: Line 3,623:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1.2,
"AbilityCastRange": "50m",
"AbilityCooldown": 21,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Create a large ball of scrap that can be thrown, damaging and stunning anything it hits. The ball takes time to create and you move slower while carrying it.",
"MinSpeed": 80,
"MoveSpeedLimit": "6m",
"Name": "Wrecking Ball",
"Name": "Wrecking Ball",
"StunDuration": 1,
"Key": "ability_wrecking_ball"
"TechCleaveExpireTime": 0.4,
"Upgrades": [
{
"AbilityCooldown": -7,
"Description": "Ability Cooldown: -7 "
},
{
"WreckingBallDamage": 80,
"Description": "Wrecking Ball Damage: +80 "
},
{
"MoveSpeedLimit": "4m",
"Description": "Move Speed Limit: +4m "
}
],
"WreckingBallDamage": 80,
"WreckingBallPushForce": 280
},
},
"2": {
"2": {
"AbilityCastRange": "10m",
"AbilityCooldown": 12,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 40,
"DPS": 80,
"Description": "Stuns an enemy trooper or NPC, damaging them while held. A successful kill provides a fire rate bonus, and restores a Bio Blast charge.  This bonus stacks independently",
"FireRateBuffDuration": 40,
"Name": "Consume",
"Name": "Consume",
"SalvageBonus_FireRate": 25,
"Key": "ability_wrecker_salvage"
"SalvageDuration": 3,
"TickInterval": 0.25,
"Upgrades": [
{
"SalvageBonus_Health": 150,
"Description": "150 health restored per kill."
},
{
"DPS": 80,
"Description": "D P S: +80 "
},
{
"FireRateBuffDuration": 80,
"Description": "Fire Rate Buff Duration: +80 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": "15m",
"AbilityCharges": 2,
"AbilityCooldown": 64,
"AbilityCooldownBetweenCharge": 3,
"AbilityUnitTargetLimit": 1,
"BlastRadius": "5m",
"ChannelMoveSpeed": 50,
"Description": "Shoots out a blast of consumed remains, damaging and slowing enemies. Multiple hits increase the slow.",
"EnemyMoveSlow": 10,
"EnemyMoveSlowDuration": 5,
"Name": "Bio Blast",
"Name": "Bio Blast",
"ScrapDamage": 75,
"Key": "ability_scrap_blast"
"Upgrades": [
{
"AbilityCharges": 2,
"Description": "Ability Charges: +2 "
},
{
"ScrapDamage": 55,
"Description": "Scrap Damage: +55 "
},
{
"EnemyMoveSlow": 20,
"Description": "Enemy Move Slow: +20 "
}
]
},
},
"4": {
"4": {
"AbilityCastDelay": 1.5,
"AbilityChannelTime": 8,
"AbilityCooldown": 138,
"AbilityUnitTargetLimit": 1,
"DamagePerSecondFlown": 16,
"Description": "Launch a flying shadow copy of yourself that you control, teleporting your original body to wherever it lands. The teleport explosion slows enemies and deals damage based on how long you were flying.",
"EnemyMoveSlowDuration": 1,
"EnemySlowPct": 60,
"ExplosionRadius": "8m",
"Name": "Astral Walk",
"Name": "Astral Walk",
"Upgrades": [
"Key": "ability_wrecker_teleport"
{
"AbilityChannelTime": 8,
"Description": "Ability Channel Time: +8 "
},
{
"AbilityCooldown": -47,
"Description": "Ability Cooldown: -47 "
},
{
"DamagePerSecondFlown": 16,
"Description": "Damage Per Second Flown: +16 "
}
]
}
}
},
},
"BulletDamage": 25,
"BulletDamage": 21,
"ClipSize": 10,
"BulletGravityScale": 0.8,
"CritDamageReceivedScale": 1,
"BulletSpeed": 635,
"BulletsPerBurst": 1,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0,
"ClipSize": 15,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 71.42857142857143,
"DPS": 84,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": true,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 1.58,
"BulletDamage": 1.241429,
"MeleeDamage": 3.4,
"MaxHealth": 41,
"Health": 41,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.91882165079365,
"BulletResist": 0
"DPS": 4.9657160000000005,
"SustainedDPS": 2.8648361538461558
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_wrecker_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Wrecker",
"Name": "Wrecker",
"Playstyle": "hero_wrecker_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_improved_spirit",
"upgrade_clip_size",
"upgrade_extra_charge",
"upgrade_health",
"upgrade_endurance",
"upgrade_quick_silver",
"upgrade_vampire",
"upgrade_crackshot",
"upgrade_magic_tempo",
"upgrade_magic_shield",
"upgrade_regenerating_bullet_shield",
"upgrade_long_range",
"upgrade_quick_silver",
"upgrade_magic_storm",
"upgrade_soaring_spirit",
"upgrade_rapid_recharge",
"upgrade_cooldown_reduction",
"upgrade_chonky",
"upgrade_titan_round",
"upgrade_armor_reduction_debuff",
"upgrade_mega_spirit",
"upgrade_damage_recycler"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.75,
"ReloadTime": 2.75,
"RoundsPerSecond": 2.857142857142857,
"Role": "hero_wrecker_role",
"RoundsPerSecond": 4,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 48.46153846153846,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_wrecker_set_desc",
"WeaponName": "citadel_weapon_hero_wrecker_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_MediumRange",
"Attribute_EWeaponAttribute_HeavyHitter"
]
},
},
"hero_yakuza": {
"hero_yakuza": {
Line 5,405: Line 3,731:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityChannelTimeDisplay": 5,
"AbilityCooldown": 26,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"DPS": 45,
"Description": "Send a drone to lock an area down, rooting and damaging enemies in the area. The link between your drones shares a portion of the damage you take with a random rooted enemy.",
"Name": "Shakedown",
"Name": "Shakedown",
"Radius": "6m",
"Key": "yakuza_shakedown_target"
"ShareDamagePercent": 33,
"ShareDamageThreshold": 20,
"TickTime": 0.5,
"Upgrades": [
{
"WeaponPowerDebuff": -30,
"Description": "Weapon Power Debuff: -30 "
},
{
"IgnoreChannelSlow": 1,
"Description": "Ignore Channel Slowdown"
},
{
"ShareDamagePercent": 67,
"Description": "Share Damage Percent: +67 "
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "30m",
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Summons a subordinate gangster to follow a friendly unit and attack enemies closest to that target.  Double tap to self cast.",
"Name": "Hired Muscle",
"Name": "Hired Muscle",
"SummonCount": 1,
"Key": "yakuza_kobun"
"SummonDPS": 60,
"SummonHealth": 450,
"SummonLifetime": 45,
"SummonMoveSpeed": 200,
"Upgrades": [
{
"SummonCasterHealthPct": 20,
"Description": "Summon Caster Health Pct: +20 "
},
{
"SummonDPS": 45,
"Description": "Summon D P S: +45 "
},
{
"SummonCount": 1,
"Description": "Summon Count: +1 "
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.25,
"AbilityCastRange": "30m",
"AbilityCooldown": 32,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"BonusCritDamagePercent": 20,
"BulletShieldHealth": 180,
"ChannelMoveSpeed": 50,
"Description": "Create a protective force shield to protect an ally and increase their crit damage. Purges negative effects on the target when cast.",
"Name": "Protection Racket",
"Name": "Protection Racket",
"Upgrades": [
"Key": "yakuza_protection_racket"
{
"WeaponRecoilReduction": 60,
"MoveWhileShootingSpeedPenaltyReductionPercent": 60,
"Description": "-60% Weapon Recoil, -60% move speed reduction when shooting."
},
{
"BonusCritDamagePercent": 40,
"Description": "Bonus Crit Damage Percent: +40 "
},
{
"BulletShieldHealth": 360,
"Description": "Bullet Shield Health: +360 "
}
]
},
},
"4": {
"4": {
"AbilityCooldown": 74,
"AbilityUnitTargetLimit": 1,
"BossDamagePercent": 25,
"CenterDamage": 250,
"CenterRadius": "5m",
"ChannelMoveSpeed": 50,
"Description": "Call down a precision Gamma Ray blast from orbit, hitting all units in the radius at every height regardless of cover. Units near the center of the beam take more damage.",
"Name": "Setting Sun",
"Name": "Setting Sun",
"OuterDamage": 100,
"Key": "yakuza_setting_sun"
"Radius": "10m",
"Range": "25m",
"ShootDuration": 1.5,
"TargetingDuration": 1,
"Upgrades": [
{
"AbilityCooldown": -19,
"Description": "Ability Cooldown: -19 "
},
{
"Range": "175m",
"Description": "Range: +175m "
},
{
"CenterDamage": 200,
"Description": "Center Damage: +200 "
}
]
}
}
},
},
"BulletDamage": 5.4,
"BulletDamage": 5.4,
"BulletGravityScale": 0.8,
"BulletSpeed": 406.4,
"BulletsPerBurst": 2,
"BulletsPerShot": 1,
"BurstInterShotInterval": 0.05,
"ClipSize": 20,
"ClipSize": 20,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 54,
"DPS": 54,
"FalloffBias": 0.5,
"FalloffEndRange": 57.5056,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 116,
"HeavyMeleeDamage": 116,
"InDevelopment": true,
"InHeroLabs": false,
"IsDisabled": true,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0,
"MaxHealth": 41,
"MeleeDamage": 3.4,
"LightMeleeDamage": 2.671429,
"Health": 41,
"HeavyMeleeDamage": 4.91882165079365
"TechDamagePerc": 0,
"BulletResist": 0
},
},
"LightMeleeDamage": 63,
"LightMeleeDamage": 63,
"Lore": "hero_yakuza_lore",
"MaxHealth": 550,
"MaxHealth": 550,
"MaxMoveSpeed": 7,
"MaxMoveSpeed": 7.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "The Boss",
"Name": "The Boss",
"Playstyle": "hero_yakuza_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 1.6,
"ReloadTime": 1.6,
"Role": "hero_yakuza_role",
"RoundsPerSecond": 10,
"RoundsPerSecond": 10,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {},
"SpiritScaling": {},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 30,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponDescription": "citadel_weapon_hero_yakuza_set_desc",
"WeaponName": "citadel_weapon_hero_yakuza_set",
"WeaponPowerScale": 1
"WeaponPowerScale": 1
},
},
Line 5,552: Line 3,808:
"AbilityResourceRegenPerSecond": 0,
"AbilityResourceRegenPerSecond": 0,
"BaseHealthRegen": 2,
"BaseHealthRegen": 2,
"BaseWeaponDamageIncrease": 0,
"BoundAbilities": {
"BoundAbilities": {
"1": {
"1": {
"AbilityCastDelay": 1.4,
"AbilityCooldown": 8,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Description": "Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.\u003Cbr\u003EPress [] or [] to trigger the strike early, dealing partial damage.",
"FallSpeedMax": 5,
"FullChargeDamage": 160,
"MediumChargeDamagePct": 60,
"Name": "Power Slash",
"Name": "Power Slash",
"PowerUpStages": 3,
"Key": "citadel_ability_power_slash"
"ShortChargeDamagePct": 40,
"SlashCollisionRadius": 4,
"SlashLength": "25m",
"SlashRadius": 41,
"Upgrades": [
{
"BulletResist": 60,
"Description": "Gain +60 Bullet Resist while channeling"
},
{
"SlowDuration": 3,
"SlowPercent": 40,
"Description": "Apply 40% movement slow for 3s"
},
{
"FullChargeDamage": 200,
"Description": "Full Charge Damage: +200 "
}
]
},
},
"2": {
"2": {
"AbilityCastRange": "20m",
"AbilityCooldown": 21,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": 50,
"Damage": 70,
"Description": "Throw a grappling hook to reel yourself towards an enemy, damaging and slowing the target when you arrive.",
"Name": "Flying Strike",
"Name": "Flying Strike",
"SlowDuration": 2.5,
"Key": "citadel_ability_flying_strike"
"SlowPercent": 30,
"Upgrades": [
{
"SlowPercent": 25,
"Description": "Slow Percent: +25 "
},
{
"AbilityCastRange": "20m",
"Description": "Ability Cast Range: +20m "
},
{
"WeaponDamageBonus": 6,
"WeaponPowerIncreaseDuration": 10,
"Description": "+6 Weapon Damage for 10s after striking the target"
}
]
},
},
"3": {
"3": {
"AbilityCastDelay": 0.3,
"AbilityCooldown": 11,
"AbilityPostCastDuration": 0.4,
"AbilityUnitTargetLimit": 1,
"Damage": 60,
"DebuffDuration": 4,
"Description": "Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.",
"FireRateSlow": 30,
"HealFixedHealth": 70,
"Name": "Crimson Slash",
"Name": "Crimson Slash",
"Radius": "13m",
"Key": "citadel_ability_healing_slash"
"Upgrades": [
{
"FireRateSlow": 30,
"Description": "Fire Rate Slow: +30 "
},
{
"HealMaxHealth": 10,
"Description": "Heal Max Health: +10 "
},
{
"AbilityCooldown": -5,
"Description": "Ability Cooldown: -5 "
}
]
},
},
"4": {
"4": {
"AbilityChannelTime": 2,
"AbilityCooldown": 106,
"AbilityDuration": 5,
"AbilityPostCastDuration": 0.6,
"AbilitySpeedPct": 60,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": "0m",
"BuffDuration": 20,
"BulletResist": 40,
"Description": "Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.",
"Name": "Shadow Transformation",
"Name": "Shadow Transformation",
"Radius": null,
"Key": "citadel_ability_infinity_slash"
"TechResist": 40,
"Upgrades": [
{
"AbilityCooldown": -28,
"Description": "Ability Cooldown: -28 "
},
{
"BonusMoveSpeed": "4m",
"Description": "Bonus Move Speed: +4m "
},
{
"AbilityDuration": 1.5,
"Description": "Ability Duration: +1.5 "
}
]
}
}
},
},
"BulletDamage": 5.65,
"BulletDamage": 5.65,
"BulletGravityScale": 0,
"BulletSpeed": 254,
"BulletsPerBurst": 1,
"BulletsPerShot": 5,
"BurstInterShotInterval": 0,
"ClipSize": 12,
"ClipSize": 12,
"CritDamageReceivedScale": 1,
"CritDamageBonusScale": 1,
"CritDamageReceivedScale": 0,
"CrouchSpeed": 4.75,
"CrouchSpeed": 4.75,
"DPS": 14.125,
"DPS": 70.625,
"FalloffBias": 0.5,
"FalloffEndRange": 45.72,
"FalloffEndScale": 0.1,
"FalloffStartRange": 21.996399999999998,
"FalloffStartScale": 1,
"HeavyMeleeDamage": 128,
"HeavyMeleeDamage": 128,
"InDevelopment": false,
"InHeroLabs": false,
"IsDisabled": false,
"IsRecommended": false,
"LevelScaling": {
"LevelScaling": {
"BulletDamage": 0.5,
"BulletDamage": 0.353,
"MeleeDamage": 3.4,
"MaxHealth": 31,
"Health": 31,
"LightMeleeDamage": 2.671429,
"TechDamagePerc": 0,
"HeavyMeleeDamage": 4.955694376811594,
"BulletResist": 0
"DPS": 4.412499999999994,
"SustainedDPS": 2.923799006073999
},
},
"LightMeleeDamage": 69,
"LightMeleeDamage": 69,
"Lore": "hero_yamato_lore",
"MaxHealth": 500,
"MaxHealth": 500,
"MaxMoveSpeed": 8,
"MaxMoveSpeed": 8.3,
"MoveAcceleration": 4,
"MoveAcceleration": 4,
"Name": "Yamato",
"Name": "Yamato",
"Playstyle": "hero_yamato_playstyle",
"ProcBuildUpRateScale": 1,
"ProcBuildUpRateScale": 1,
"ReloadSpeed": 1,
"RecommendedItems": [
"upgrade_endurance",
"upgrade_close_range",
"upgrade_headshot_booster",
"upgrade_magic_burst",
"upgrade_improved_spirit",
"upgrade_resilience",
"upgrade_cold_front",
"upgrade_crackshot",
"upgrade_tech_defense_shredders",
"upgrade_bullet_armor",
"upgrade_tech_armor",
"upgrade_healbane",
"upgrade_magic_shock",
"upgrade_tech_damage_pulse",
"upgrade_soaring_spirit",
"upgrade_close_quarter_combat",
"upgrade_fervor",
"upgrade_mega_spirit",
"upgrade_ability_refresher"
],
"ReloadDelay": 0,
"ReloadMovespeed": 1,
"ReloadSingle": false,
"ReloadSpeed": 0,
"ReloadTime": 2.444,
"ReloadTime": 2.444,
"Role": "hero_yamato_role",
"RoundsPerSecond": 2.5,
"RoundsPerSecond": 2.5,
"ShootMoveSpeed": 0.7,
"SpiritScaling": {
"SpiritScaling": {
"ClipSize": 0.15
"ClipSize": 0.15,
"SustainedDPS": 0.19573644963872994
},
},
"SprintSpeed": 0,
"SprintSpeed": 0,
"Stamina": 3,
"Stamina": 3,
"StaminaCooldown": 5,
"StaminaRegenPerSecond": 0.2,
"StaminaRegenPerSecond": 0.2,
"TechDuration": 1,
"SustainedDPS": 46.797349530646045,
"TechRange": 1,
"TechDuration": 0,
"WeaponPower": 0,
"TechRange": 0,
"WeaponPowerScale": 1
"WeaponDescription": "citadel_weapon_hero_yamato_set_desc",
"WeaponName": "citadel_weapon_hero_yamato_set",
"WeaponPowerScale": 1,
"WeaponTypes": [
"Attribute_EWeaponAttribute_Spreadshot",
"Attribute_EWeaponAttribute_CloseRange"
]
}
}
}
}

Latest revision as of 00:32, 20 November 2024

hero_astro
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Powder Keg"
Key"ability_explosive_barrel"
2
Name"Bounce Pad"
Key"ability_bounce_pad"
3
Name"Crackshot"
Key"ability_crackshot"
4
Name"Spirit Lasso"
Key"ability_gravity_lasso"
BulletDamage32.2
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize10
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS71.55555555555557
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1.492857
MaxHealth33
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.317459999999997
SustainedDPS2.0591131034482757
LightMeleeDamage63
Lore"hero_astro_lore"
MaxHealth625
MaxMoveSpeed8.3
MoveAcceleration4
Name"Holliday"
Playstyle"hero_astro_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.75
Role"hero_astro_role"
RoundsPerSecond2.2222222222222223
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina2
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS44.41379310344828
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_astro_set_desc"
WeaponName"citadel_weapon_hero_astro_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_atlas
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen1
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Siphon Life"
Key"citadel_ability_bull_heal"
2
Name"Shoulder Charge"
Key"citadel_ability_bull_charge"
3
Name"Infernal Resilience"
Key"citadel_ability_passive_beefy"
4
Name"Seismic Impact"
Key"citadel_ability_bull_leap"
BulletDamage4.675
BulletGravityScale0.8
BulletSpeed609.5999503938
BulletsPerBurst1
BulletsPerShot9
BurstInterShotInterval0
ClipSize9
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS70.125
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange20.000010800000002
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.251429
MaxHealth34
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.7714349999999968
SustainedDPS2.1951763945028233
LightMeleeDamage63
Lore"hero_atlas_lore"
MaxHealth570
MaxMoveSpeed6.8
MoveAcceleration4
Name"Abrams"
Playstyle"hero_atlas_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_close_range"
"upgrade_lifestrike_gauntlets"
"upgrade_health"
"upgrade_berserker"
"upgrade_cold_front"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_chonky"
"upgrade_close_quarter_combat"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_bullet_armor_reduction_aura"
"upgrade_fervor"
ReloadDelay0.705
ReloadMovespeed1
ReloadSingletrue
ReloadSpeed0
ReloadTime0.3525
Role"hero_atlas_role"
RoundsPerSecond1.6666666666666667
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS40.81649151172191
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_atlas_set_desc"
WeaponName"citadel_weapon_hero_atlas_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_bebop
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Exploding Uppercut"
Key"citadel_ability_uppercut"
2
Name"Sticky Bomb"
Key"citadel_ability_sticky_bomb"
3
Name"Hook"
Key"citadel_ability_hook"
4
Name"Hyper Beam"
Key"citadel_ability_bebop_laser_beam"
BulletDamage5.3
BulletGravityScale0.8
BulletResist10
BulletSpeed508
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize66
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS66.25
FalloffBias0.5
FalloffEndRange50.8
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.33
MaxHealth41
TechResist1
BonusAttackRange77.334084
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.125
SustainedDPS2.8545216251638195
LightMeleeDamage63
Lore"hero_bebop_lore"
MaxHealth650
MaxMoveSpeed6.55
MoveAcceleration4
Name"Bebop"
Playstyle"hero_bebop_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_clip_size"
"upgrade_endurance"
"upgrade_magic_burst"
"upgrade_non_player_bonus"
"upgrade_acolytes_glove"
"upgrade_improved_spirit"
"upgrade_sprint_booster"
"upgrade_soaring_spirit"
"upgrade_tech_defense_shredders"
"upgrade_blitz_bullets"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_intensifying_clip"
"upgrade_chonky"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_bebop_role"
RoundsPerSecond12.5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed3
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS45.84534731323722
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_bebop_set_desc"
WeaponName"citadel_weapon_hero_bebop_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BeamWeapon"
"Attribute_EWeaponAttribute_MediumRange"
hero_bomber
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Namenull
Key"ability_charged_bomb"
2
Namenull
Key"ability_bomber_ability02"
3
Namenull
Key"ability_bomber_ability03"
4
Namenull
Key"ability_bomber_ult"
BulletDamage5.5
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize30
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.124929
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.3880999999999943
SustainedDPS0.7207442307692347
LightMeleeDamage63
Lore"hero_bomber_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Bomber"
Playstyle"hero_bomber_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_bomber_role"
RoundsPerSecond11.11111111111111
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS31.730769230769234
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_bomber_set_desc"
WeaponName"citadel_weapon_hero_bomber_set"
WeaponPowerScale1
hero_cadence
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Anthem"
Key"cadence_ability_anthem"
2
Name"Silence Contraptions"
Key"cadence_ability_silencecontraptions"
3
Name"Lullaby"
Key"cadence_ability_lullaby"
4
Name"Crescendo"
Key"cadence_ability_crescendo"
BulletDamage4.9
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst4
BulletsPerShot1
BurstInterShotInterval0.1
ClipSize24
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS28.000000000000004
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_cadence_lore"
MaxHealth650
MaxMoveSpeed7.3
MoveAcceleration4
Name"Cadence"
Playstyle"hero_cadence_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_cadence_role"
RoundsPerSecond3.3333333333333335
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS18.967741935483875
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_cadence_set_desc"
WeaponName"citadel_weapon_hero_cadence_set"
WeaponPowerScale1
hero_chrono
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Pulse Grenade"
Key"citadel_ability_chrono_pulse_grenade"
2
Name"Time Wall"
Key"citadel_ability_chrono_time_wall"
3
Name"Kinetic Carbine"
Key"citadel_ability_chrono_kinetic_carbine"
4
Name"Paradoxical Swap"
Key"citadel_ability_chrono_swap"
BulletDamage7.2
BulletGravityScale0.1
BulletSpeed525.00022
BulletsPerBurst5
BulletsPerShot1
BurstInterShotInterval0.07
ClipSize40
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.14285714285713
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.45
MaxHealth40
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.5714285714285694
SustainedDPS2.360655737704924
LightMeleeDamage63
Lore"hero_chrono_lore"
MaxHealth550
MaxMoveSpeed6.8
MoveAcceleration4
Name"Paradox"
Playstyle"hero_chrono_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_medic_bullets"
"upgrade_magic_burst"
"upgrade_sprint_booster"
"upgrade_crackshot"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shock"
"upgrade_chain_lightning"
"upgrade_chonky"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_chrono_role"
RoundsPerSecond3.571428571428571
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS37.77049180327868
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_chrono_set_desc"
WeaponName"citadel_weapon_hero_chrono_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_dynamo
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Kinetic Pulse"
Key"citadel_ability_stomp"
2
Name"Quantum Entanglement"
Key"citadel_ability_void_sphere"
3
Name"Rejuvenating Aurora"
Key"citadel_ability_nikuman"
4
Name"Singularity"
Key"citadel_ability_self_vacuum"
BulletDamage13
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize18
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS52
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.707143
MaxHealth44
BulletResist1
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.828572000000001
SustainedDPS1.8581859854014624
LightMeleeDamage63
Lore"hero_dynamo_lore"
MaxHealth650
MaxMoveSpeed6.8
MoveAcceleration4
Name"Dynamo"
Playstyle"hero_dynamo_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_clip_size"
"upgrade_magic_reach"
"upgrade_healing_booster"
"upgrade_arcane_extension"
"upgrade_magic_tempo"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_cooldown_reduction"
"upgrade_rocket_booster"
"upgrade_ability_refresher"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_dynamo_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.16058394160584
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_dynamo_set_desc"
WeaponName"citadel_weapon_hero_dynamo_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_forge
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Mini Turret"
Key"citadel_ability_shieldedsentry"
2
Name"Medicinal Specter"
Key"citadel_ability_mobile_resupply"
3
Name"Spectral Wall"
Key"citadel_ability_fissure_wall"
4
Name"Heavy Barrage"
Key"citadel_ability_rocket_barrage"
BulletDamage7.15
BulletGravityScale0.8
BulletResist15
BulletSpeed533.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize66
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS35.75
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.345714
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.7285699999999977
SustainedDPS1.3836946027895678
LightMeleeDamage63
Lore"hero_forge_lore"
MaxHealth550
MaxMoveSpeed6.8
MoveAcceleration4
Name"McGinnis"
Playstyle"hero_forge_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_extra_charge"
"upgrade_rapid_rounds"
"upgrade_resilience"
"upgrade_improved_stamina"
"upgrade_sprint_booster"
"upgrade_magic_reach"
"upgrade_fleetfoot_boots"
"upgrade_magic_tempo"
"upgrade_bullet_armor"
"upgrade_magic_shield"
"upgrade_magic_vulnerability"
"upgrade_chain_lightning"
"upgrade_rapid_recharge"
"upgrade_dps_aura"
"upgrade_magic_slow"
"upgrade_cooldown_reduction"
"upgrade_ability_power_shard"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime3.29
Role"hero_forge_role"
RoundsPerSecond5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina2
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS28.617343844754394
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_forge_set_desc"
WeaponName"citadel_weapon_hero_forge_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_genericperson
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Namenull
Key"genericperson_ability_1"
2
Namenull
Key"genericperson_ability_2"
3
Namenull
Key"genericperson_ability_3"
4
Namenull
Key"genericperson_ability_4"
BulletDamage11.6
BulletGravityScale0
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_genericperson_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Generic Person"
Playstyle"hero_genericperson_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_genericperson_role"
RoundsPerSecond5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.8
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_genericperson_set_desc"
WeaponName"citadel_weapon_hero_genericperson_set"
WeaponPowerScale1
hero_ghost
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen1
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Essence Bomb"
Key"ability_blood_bomb"
2
Name"Life Drain"
Key"ability_life_drain"
3
Name"Malice"
Key"ability_blood_shards"
4
Name"Soul Exchange"
Key"ability_health_swap"
BulletDamage25
BulletGravityScale0.8
BulletSpeed828.04
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize13
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.555555555555564
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1.65
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.666666666666657
SustainedDPS2.5429756965026655
LightMeleeDamage63
Lore"hero_ghost_lore"
MaxHealth650
MaxMoveSpeed6.3
MoveAcceleration4
Name"Lady Geist"
Playstyle"hero_ghost_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_headshot_booster"
"upgrade_magic_burst"
"upgrade_resilience"
"upgrade_magic_reach"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_bullet_armor"
"upgrade_healbane"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_tech_purge"
"upgrade_improved_bullet_armor"
"upgrade_fervor"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_ghost_role"
RoundsPerSecond2.2222222222222223
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed1.5
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.52993479549497
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_ghost_set_desc"
WeaponName"citadel_weapon_hero_ghost_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_gigawatt
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Lightning Ball"
Key"citadel_ability_lightning_ball"
2
Name"Static Charge"
Key"citadel_ability_static_charge"
3
Name"Power Surge"
Key"ability_power_surge"
4
Name"Storm Cloud"
Key"citadel_ability_storm_cloud"
BulletDamage11.5
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst3
BulletsPerShot1
BurstInterShotInterval0.08
ClipSize29
CritDamageBonusScale1
CritDamageReceivedScale-35
CrouchSpeed4.75
DPS70.40816326530613
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.597143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.655977551020385
SustainedDPS2.4436237535277456
LightMeleeDamage63
Lore"hero_gigawatt_lore"
MaxHealth550
MaxMoveSpeed7.1
MoveAcceleration4
Name"Seven"
Playstyle"hero_gigawatt_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_magic_reach"
"upgrade_tech_defense_shredders"
"upgrade_health_stealing_magic"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_suppressor"
"upgrade_rocket_booster"
"upgrade_chain_lightning"
"upgrade_magic_slow"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_damage_recycler"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_gigawatt_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS47.06020696142992
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_gigawatt_set_desc"
WeaponName"citadel_weapon_hero_gigawatt_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_gunslinger
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Rapid Fire"
Key"gunslinger_rapid_fire"
2
Name"Rocket Launcher"
Key"gunslinger_rocket_launcher"
3
Name"Tenacity"
Key"gunslinger_tenacity"
4
Name"Sleep Bomb"
Key"gunslinger_sleep_bomb"
BulletDamage11.6
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.05
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS115.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_gunslinger_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Gunslinger"
Playstyle"hero_gunslinger_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_gunslinger_role"
RoundsPerSecond10
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS67.1578947368421
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_gunslinger_set_desc"
WeaponName"citadel_weapon_hero_gunslinger_set"
WeaponPowerScale1
hero_haze
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Sleep Dagger"
Key"ability_sleep_dagger"
2
Name"Smoke Bomb"
Key"ability_smoke_bomb"
3
Name"Fixation"
Key"ability_stacking_damage"
4
Name"Bullet Dance"
Key"ability_bullet_flurry"
BulletDamage5.6
BulletGravityScale1.5
BulletSpeed762
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize25
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.99999999999999
FalloffBias0.5
FalloffEndRange45.9994
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.223929
MaxHealth27
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.239290000000004
SustainedDPS1.1542731958762857
LightMeleeDamage63
Lore"hero_haze_lore"
MaxHealth500
MaxMoveSpeed8.3
MoveAcceleration4
Name"Haze"
Playstyle"hero_haze_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_improved_spirit"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_blitz_bullets"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_burst_fire"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_inhibitor"
"upgrade_silencer"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_haze_role"
RoundsPerSecond10
ShootMoveSpeed0.7
SpiritScaling
ClipSize0.5
SustainedDPS0.27687776141383935
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS28.8659793814433
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_haze_set_desc"
WeaponName"citadel_weapon_hero_haze_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_CloseRange"
hero_hornet
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Stake"
Key"citadel_ability_hornet_chain"
2
Name"Flight"
Key"citadel_ability_hornet_leap"
3
Name"Crow Familiar"
Key"citadel_ability_hornet_sting"
4
Name"Assassinate"
Key"citadel_ability_hornet_snipe"
BulletDamage13
BulletGravityScale0.8
BulletSpeed889
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS59.0909090909091
FalloffBias0.5
FalloffEndRange64.000126
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.8
MaxHealth20
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.6363636363636402
SustainedDPS2.2697962342016993
LightMeleeDamage63
Lore"hero_hornet_lore"
MaxHealth550
MaxMoveSpeed9
MoveAcceleration4
Name"Vindicta"
Playstyle"hero_hornet_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_hollow_point_rounds"
"upgrade_headshot_booster"
"upgrade_improved_spirit"
"upgrade_extra_charge"
"upgrade_long_range"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_quick_silver"
"upgrade_sharpshooter"
"upgrade_rapid_recharge"
"upgrade_chonky"
"upgrade_soaring_spirit"
"upgrade_critshot"
"upgrade_mega_spirit"
"upgrade_silencer"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.914
Role"hero_hornet_role"
RoundsPerSecond4.545454545454546
ShootMoveSpeed0.7
SpiritScaling
RoundsPerSecond0.00636
FireRate0.14
DPS0.08267999999999631
SustainedDPS0.03219669502048106
SprintSpeed0
Stamina2
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.88418880577767
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_hornet_set_desc"
WeaponName"citadel_weapon_hero_hornet_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_LongRange"
hero_inferno
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Catalyst"
Key"ability_incendiary_projectile"
2
Name"Flame Dash"
Key"ability_flame_dash"
3
Name"Afterburn"
Key"ability_afterburn"
4
Name"Concussive Combustion"
Key"ability_fire_bomb"
BulletDamage6.6
BulletGravityScale0.8
BulletSpeed660.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize27
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS65.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.282857
MaxHealth33
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.828569999999999
SustainedDPS1.4712269312271218
LightMeleeDamage63
Lore"hero_inferno_lore"
MaxHealth600
MaxMoveSpeed6.8
MoveAcceleration4
Name"Infernus"
Playstyle"hero_inferno_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_clip_size"
"upgrade_endurance"
"upgrade_rapid_rounds"
"upgrade_improved_spirit"
"upgrade_resilience"
"upgrade_magic_vulnerability"
"upgrade_quick_silver"
"upgrade_arcane_extension"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_tech_defense_shredders"
"upgrade_soaring_spirit"
"upgrade_toxic_bullets"
"upgrade_damage_recycler"
"upgrade_ricochet"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.491
Role"hero_inferno_role"
RoundsPerSecond10
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.32864573299941
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_inferno_set_desc"
WeaponName"citadel_weapon_hero_inferno_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_kali
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Occilioblade"
Key"citadel_ability_kali_spinning_blade"
2
Name"Pack Hunter"
Key"citadel_ability_kali_disruptive_charge"
3
Name"Dust Storm"
Key"ability_kali_dust_storm"
4
Name"Trapper's Delight"
Key"ability_kali_trappers_bolo"
BulletDamage12.98
BulletGravityScale0.6
BulletSpeed508
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.5
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS23.178571428571427
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_kali_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Kali"
Playstyle"hero_kali_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.6
Role"hero_kali_role"
RoundsPerSecond8.333333333333334
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS17.965397923875432
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_kali_set_desc"
WeaponName"citadel_weapon_hero_kali_set"
WeaponPowerScale1
hero_kelvin
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Frost Grenade"
Key"ability_ice_grenade"
2
Name"Ice Path"
Key"ability_icepath"
3
Name"Arctic Beam"
Key"ability_icebeam"
4
Name"Frozen Shelter"
Key"ability_ice_dome"
BulletDamage20.9
BulletGravityScale0.3
BulletSpeed254
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale0.8
CritDamageReceivedScale0
CrouchSpeed4.75
DPS83.6
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.71
MaxHealth50
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.8400000000000034
SustainedDPS1.6811365430149863
LightMeleeDamage63
Lore"hero_kelvin_lore"
MaxHealth600
MaxMoveSpeed6.8
MoveAcceleration4
Name"Kelvin"
Playstyle"hero_kelvin_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_close_range"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_resilience"
"upgrade_berserker"
"upgrade_crackshot"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_close_quarter_combat"
"upgrade_tech_purge"
"upgrade_rapid_recharge"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.585
Role"hero_kelvin_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS49.48697711128651
TechDuration0
TechRange0
TechResist10
WeaponDescription"citadel_weapon_hero_kelvin_set_desc"
WeaponName"citadel_weapon_hero_kelvin_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_krill
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Scorn"
Key"ability_intimidate"
2
Name"Burrow"
Key"ability_burrow"
3
Name"Sand Blast"
Key"ability_throw_sand"
4
Name"Combo"
Key"ability_ult_combo"
BulletDamage3.6
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot4
BurstInterShotInterval0
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale-19.999999999999996
CrouchSpeed4.75
DPS80
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.196429
MaxHealth44
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.3650888888888915
SustainedDPS2.4477133956386368
LightMeleeDamage63
Lore"hero_krill_lore"
MaxHealth700
MaxMoveSpeed8.1
MoveAcceleration4
Name"Mo & Krill"
Playstyle"hero_krill_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_magic_burst"
"upgrade_close_range"
"upgrade_sprint_booster"
"upgrade_fleetfoot_boots"
"upgrade_berserker"
"upgrade_cardio_calibrator"
"upgrade_healing_booster"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_tech_damage_pulse"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_phantom_strike"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_krill_role"
RoundsPerSecond5.555555555555555
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS44.85981308411215
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_krill_set_desc"
WeaponName"citadel_weapon_hero_krill_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_Spreadshot"
hero_lash
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Ground Strike"
Key"citadel_ability_lash_down_strike"
2
Name"Grapple"
Key"citadel_ability_lash"
3
Name"Flog"
Key"ability_lash_flog"
4
Name"Death Slam"
Key"citadel_ability_lash_ultimate"
BulletDamage9
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst3
BulletsPerShot1
BurstInterShotInterval0.08
ClipSize29
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55.10204081632653
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.707143
MaxHealth42
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.3294469387755115
SustainedDPS2.89376486359361
LightMeleeDamage63
Lore"hero_lash_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Lash"
Playstyle"hero_lash_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_magic_burst"
"upgrade_non_player_bonus"
"upgrade_close_range"
"upgrade_extra_charge"
"upgrade_sprint_booster"
"upgrade_magic_reach"
"upgrade_cold_front"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_superior_stamina"
"upgrade_rapid_recharge"
"upgrade_tech_range"
"upgrade_magic_shock"
"upgrade_chonky"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_lash_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed1
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.829727187206025
TechDuration0
TechRange0
TechResist15
WeaponDescription"citadel_weapon_hero_lash_set_desc"
WeaponName"citadel_weapon_hero_lash_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_magician
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen3
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Vexing Bolt"
Key"ability_magician_magicbolt"
2
Name"Spectral Assistant"
Key"ability_magician_cloneturret"
3
Name"Rabbit Hex"
Key"ability_magician_animalcurse"
4
Name"Grand Finale!"
Key"ability_magician_bigbolt"
BulletDamage30
BulletGravityScale0
BulletSpeed86.3599938024
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.1
ClipSize22
CritDamageBonusScale1
CritDamageReceivedScale-35
CrouchSpeed4.75
DPS85.71428571428572
FalloffBias0.5
FalloffEndRange60.96
FalloffEndScale0.3
FalloffStartRange25.4
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.597143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.7061228571428586
SustainedDPS1.287955490196083
LightMeleeDamage63
Lore"hero_magician_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Magician"
Playstyle"hero_magician_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_magic_reach"
"upgrade_tech_defense_shredders"
"upgrade_health_stealing_magic"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_magic_vulnerability"
"upgrade_suppressor"
"upgrade_rocket_booster"
"upgrade_chain_lightning"
"upgrade_magic_slow"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_damage_recycler"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_magician_role"
RoundsPerSecond2
ShootMoveSpeed0.7
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS64.70588235294117
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_magician_set_desc"
WeaponName"citadel_weapon_hero_magician_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_BurstFire"
"Attribute_EWeaponAttribute_LongRange"
"Attribute_EWeaponAttribute_Projectile"
hero_mirage
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Tornado"
Key"mirage_tornado"
2
Name"Fire Scarabs"
Key"mirage_fire_beetles"
3
Name"Djinn's Mark"
Key"mirage_sand_phantom"
4
Name"Traveler"
Key"mirage_teleport"
BulletDamage18
BulletGravityScale0.8
BulletSpeed828.04
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS51.42857142857143
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1
MaxHealth37
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.857142857142861
SustainedDPS1.9512195121951237
LightMeleeDamage63
Lore"hero_mirage_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Mirage"
Playstyle"hero_mirage_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_headshot_booster"
"upgrade_hollow_point_rounds"
"upgrade_endurance"
"upgrade_resilience"
"upgrade_magic_burst"
"upgrade_magic_shield"
"upgrade_improved_spirit"
"upgrade_fleetfoot_boots"
"upgrade_tech_defense_shredders"
"upgrade_tech_armor"
"upgrade_arcane_extension"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_magic_shock"
"upgrade_suppressor"
"upgrade_magic_slow"
"upgrade_tech_overflow"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.6
Role"hero_mirage_role"
RoundsPerSecond2.857142857142857
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS35.1219512195122
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_mirage_set_desc"
WeaponName"citadel_weapon_hero_mirage_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_nano
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Sekhmet's Spirit"
Key"ability_perched_predator"
2
Name"Pounce"
Key"ability_nano_pounce"
3
Name"Nekomata Ward"
Key"ability_nano_proximity_ritual"
4
Name"Queen of Shadows"
Key"ability_nano_shadow_step"
BulletDamage3
BulletGravityScale0.8
BulletSpeed317.5
BulletsPerBurst1
BulletsPerShot5
BurstInterShotInterval0
ClipSize16
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS75
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.124929
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.123224999999991
SustainedDPS1.611987096774186
LightMeleeDamage63
Lore"hero_nano_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Calico"
Playstyle"hero_nano_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_lifestrike_gauntlets"
"upgrade_acolytes_glove"
"upgrade_rapid_recharge"
"upgrade_close_range"
"upgrade_slowing_bullets"
"upgrade_kinetic_sash"
"upgrade_cardio_calibrator"
"upgrade_vampire"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_boxing_glove"
"upgrade_close_quarter_combat"
"upgrade_toxic_bullets"
"upgrade_magic_burst"
"upgrade_tech_damage_pulse"
"upgrade_belt_fed_magazine"
"upgrade_superior_stamina"
"upgrade_damage_recycler"
"upgrade_tech_range"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime3
Role"hero_nano_role"
RoundsPerSecond5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.70967741935484
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_nano_set_desc"
WeaponName"citadel_weapon_hero_nano_set"
WeaponPowerScale1
hero_orion
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2.5
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Charged Shot"
Key"ability_charged_shot"
2
Name"Rain of Arrows"
Key"ability_power_jump"
3
Name"Immobilizing Trap"
Key"ability_immobilize_trap"
4
Name"Guided Owl"
Key"ability_guided_arrow"
BulletDamage24
BulletGravityScale0.8
BulletSpeed495.3
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize17
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS43.63636363636363
FalloffBias0.5
FalloffEndRange53.999891999999996
FalloffEndScale0.1
FalloffStartRange17.999989399999997
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage1.62
MaxHealth27
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS2.9454545454545453
SustainedDPS2.353846153846156
LightMeleeDamage63
Lore"hero_orion_lore"
MaxHealth550
MaxMoveSpeed6.3
MoveAcceleration4
Name"Grey Talon"
Playstyle"hero_orion_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_hollow_point_rounds"
"upgrade_endurance"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_sprint_booster"
"upgrade_crackshot"
"upgrade_long_range"
"upgrade_regenerating_bullet_shield"
"upgrade_magic_shield"
"upgrade_tech_defense_shredders"
"upgrade_magic_shock"
"upgrade_rapid_recharge"
"upgrade_soaring_spirit"
"upgrade_magic_storm"
"upgrade_sharpshooter"
"upgrade_mega_spirit"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.35
Role"hero_orion_role"
RoundsPerSecond1.8181818181818181
ShootMoveSpeed0.7
SpiritScaling
MaxMoveSpeed0.025
BulletDamage0.12
DPS0.2181818181818187
SustainedDPS0.17435897435897374
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.87179487179487
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_orion_set_desc"
WeaponName"citadel_weapon_hero_orion_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
"Attribute_EWeaponAttribute_Projectile"
hero_rutger
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Rocket Launcher"
Key"rutger_rocket"
2
Name"Force Field"
Key"rutger_force_field"
3
Name"Cheat Death"
Key"rutger_cheat_death"
4
Name"Pulse"
Key"rutger_pulse"
BulletDamage3.24
BulletGravityScale0.8
BulletSpeed320.03999999999996
BulletsPerBurst1
BulletsPerShot4
BurstInterShotInterval0
ClipSize14
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS72.00000000000001
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_rutger_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Rutger"
Playstyle"hero_rutger_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.4
Role"hero_rutger_role"
RoundsPerSecond5.555555555555555
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.8780487804878
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_rutger_set_desc"
WeaponName"citadel_weapon_hero_rutger_set"
WeaponPowerScale1
hero_shieldguy
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Namenull
Key"ability_shieldguy_ability01"
2
Namenull
Key"ability_shieldguy_ability02"
3
Namenull
Key"ability_shieldguy_ability03"
4
Namenull
Key"ability_shieldguy_ult"
BulletDamage5.5
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize30
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.124929
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.3880999999999943
SustainedDPS0.7207442307692347
LightMeleeDamage63
Lore"hero_shieldguy_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Shield Guy"
Playstyle"hero_shieldguy_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_shieldguy_role"
RoundsPerSecond11.11111111111111
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS31.730769230769234
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_shieldguy_set_desc"
WeaponName"citadel_weapon_hero_shieldguy_set"
WeaponPowerScale1
hero_shiv
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Serrated Knives"
Key"citadel_ability_shiv_dagger"
2
Name"Slice and Dice"
Key"citadel_ability_shiv_dash"
3
Name"Bloodletting"
Key"citadel_ability_shiv_defer_damage"
4
Name"Killing Blow"
Key"citadel_ability_shiv_killing_blow"
BulletDamage5.7
BulletGravityScale0.8
BulletSpeed609.6
BulletsPerBurst1
BulletsPerShot6
BurstInterShotInterval0
ClipSize10
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS65.14285714285714
FalloffBias0.5
FalloffEndRange41.147999999999996
FalloffEndScale0.1
FalloffStartRange19.7866
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.314286
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.591840000000005
SustainedDPS2.342504347826093
LightMeleeDamage63
Lore"hero_shiv_lore"
MaxHealth600
MaxMoveSpeed7
MoveAcceleration4
Name"Shiv"
Playstyle"hero_shiv_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_health"
"upgrade_close_range"
"upgrade_clip_size"
"upgrade_improved_spirit"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_slowing_bullets"
"upgrade_cardio_calibrator"
"upgrade_tech_armor"
"upgrade_bullet_armor"
"upgrade_bullet_resist_shredder"
"upgrade_health_stealing_magic"
"upgrade_magic_storm"
"upgrade_magic_vulnerability"
"upgrade_reduce_debuff_duration"
"upgrade_magic_slow"
"upgrade_close_quarter_combat"
"upgrade_tech_purge"
"upgrade_soaring_spirit"
"upgrade_cooldown_reduction"
"upgrade_mega_spirit"
"upgrade_escalating_exposure"
"upgrade_damage_recycler"
"upgrade_siphon_bullets"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.8
Role"hero_shiv_role"
RoundsPerSecond1.9047619047619047
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS42.48447204968944
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_shiv_set_desc"
WeaponName"citadel_weapon_hero_shiv_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_slork
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Scalding Spray"
Key"fathom_scalding_spray"
2
Name"Breach"
Key"fathom_breach"
3
Name"Reefdweller Harpoon"
Key"fathom_reefdweller_harpoon"
4
Name"Lurker's Ambush"
Key"fathom_lurkers_ambush"
BulletDamage4
BulletGravityScale0.8
BulletSpeed558.8
BulletsPerBurst1
BulletsPerShot7
BurstInterShotInterval0
ClipSize13
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS62.22222222222223
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.35
MaxHealth36
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS5.444444444444429
SustainedDPS3.0463892874222864
LightMeleeDamage63
Lore"hero_slork_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Fathom"
Playstyle"hero_slork_playstyle"
ProcBuildUpRateScale1
ReloadDelay0.705
ReloadMovespeed1
ReloadSingletrue
ReloadSpeed0
ReloadTime0.3
Role"hero_slork_role"
RoundsPerSecond2.2222222222222223
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.815877570540415
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_slork_set_desc"
WeaponName"citadel_weapon_hero_slork_set"
WeaponPowerScale1
hero_synth
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Barrage"
Key"synth_barrage"
2
Name"Flying Cloak"
Key"synth_plasma_flux"
3
Name"Enchanter's Satchel"
Key"synth_pulse"
4
Name"Affliction"
Key"synth_affliction"
BulletDamage5
BulletGravityScale0.8
BulletSpeed558.8
BulletsPerBurst1
BulletsPerShot7
BurstInterShotInterval0
ClipSize11
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS70
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.314286
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.131810186666666
DPS4.400003999999996
SustainedDPS2.9086564903846153
LightMeleeDamage75
Lore"hero_synth_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Pocket"
Playstyle"hero_synth_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_magic_burst"
"upgrade_close_range"
"upgrade_resilience"
"upgrade_improved_spirit"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_suppressor"
"upgrade_magic_vulnerability"
"upgrade_rocket_booster"
"upgrade_magic_shock"
"upgrade_soaring_spirit"
"upgrade_magic_slow"
"upgrade_mega_spirit"
"upgrade_escalating_exposure"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_synth_role"
RoundsPerSecond2
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.27403846153846
TechDuration0
TechRange0
TechResist-15
WeaponDescription"citadel_weapon_hero_synth_set_desc"
WeaponName"citadel_weapon_hero_synth_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"
hero_targetdummy
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Namenull
Key"targetdummy_ability_1"
2
Namenull
Key"targetdummy_ability_2"
3
Namenull
Key"targetdummy_ability_3"
4
Namenull
Key"targetdummy_ability_4"
BulletDamage11.6
BulletGravityScale0
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.99999999999999
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_targetdummy_lore"
MaxHealth3000
MaxMoveSpeed7.3
MoveAcceleration4
Name"TargetDummy"
Playstyle"hero_targetdummy_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2
Role"hero_targetdummy_role"
RoundsPerSecond5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.8
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_targetdummy_set_desc"
WeaponName"citadel_weapon_hero_targetdummy_set"
WeaponPowerScale1
hero_tengu
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Kudzu Bomb"
Key"citadel_ability_tengu_urn"
2
Name"Watcher's Covenant"
Key"citadel_ability_tangotether"
3
Name"Stone Form"
Key"citadel_ability_tengu_stone_form"
4
Name"Air Drop"
Key"citadel_ability_tengu_airlift"
BulletDamage5
BulletGravityScale0.8
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize33
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS71.42857142857142
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.36
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS5.142857142857153
SustainedDPS2.498948254101812
LightMeleeDamage63
Lore"hero_tengu_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Ivy"
Playstyle"hero_tengu_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_health_nova"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_tempo"
"upgrade_chain_lightning"
"upgrade_titan_round"
"upgrade_chonky"
"upgrade_banshee_slugs"
"upgrade_inhibitor"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.444
Role"hero_tengu_role"
RoundsPerSecond14.285714285714285
ShootMoveSpeed1
SpiritScaling
Empty object
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS34.70761464030291
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_tengu_set_desc"
WeaponName"citadel_weapon_hero_tengu_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_thumper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Shatter Cannon"
Key"thumper_ability_1"
2
Name"Spike Strip"
Key"thumper_ability_2"
3
Name"Badger Drone"
Key"thumper_ability_3"
4
Name"Vortex"
Key"thumper_ability_4"
BulletDamage34.2
BulletGravityScale0.25
BulletSpeed124.46
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize6
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS57.00000000000001
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_thumper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Thumper"
Playstyle"hero_thumper_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.1
Role"hero_thumper_role"
RoundsPerSecond1.6666666666666667
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS36.00000000000001
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_thumper_set_desc"
WeaponName"citadel_weapon_hero_thumper_set"
WeaponPowerScale1
hero_tokamak
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Hot Shot"
Key"tokamak_hot_shot"
2
Name"Dying Star"
Key"tokamak_dying_star"
3
Name"Blinding Radiance"
Key"tokamak_radiance"
4
Name"Pulse Cannon"
Key"tokamak_crimson_cannon"
BulletDamage8.2
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize50
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS68.33333333333333
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.666836
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS5.556966666666668
SustainedDPS3.3341800000000035
LightMeleeDamage63
Lore"hero_tokamak_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Tokamak"
Playstyle"hero_tokamak_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime4
Role"hero_tokamak_role"
RoundsPerSecond8.333333333333334
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS40.99999999999999
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_tokamak_set_desc"
WeaponName"citadel_weapon_hero_tokamak_set"
WeaponPowerScale1
hero_trapper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Bottled Phantasmicide"
Key"ability_trapper_poisonjar"
2
Name"Silktrap"
Key"ability_trapper_webwall"
3
Name"Pest Barrier"
Key"ability_trapper_spidershield"
4
Name"Crawling Plague"
Key"ability_trapper_spiderwave"
BulletDamage4
BulletGravityScale0
BulletSpeed380.9999751842
BulletsPerBurst1
BulletsPerShot13
BurstInterShotInterval0
ClipSize8
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS86.66666666666667
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange15.999993400000001
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.36
MaxHealth45
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS7.800000000000011
SustainedDPS4.913385826771659
LightMeleeDamage63
Lore"hero_trapper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Trapper"
Playstyle"hero_trapper_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_medic_bullets"
"upgrade_non_player_bonus"
"upgrade_endurance"
"upgrade_resilience"
"upgrade_magic_burst"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_cooldown_reduction"
"upgrade_tech_defense_shredders"
"upgrade_healbane"
"upgrade_arcane_extension"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_magic_shock"
"upgrade_suppressor"
"upgrade_imbued_duration_extender"
"upgrade_rapid_recharge"
"upgrade_ability_power_shard"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_trapper_role"
RoundsPerSecond1.6666666666666667
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS54.59317585301838
TechDuration0
TechRange0
TechResist-15
WeaponDescription"citadel_weapon_hero_trapper_set_desc"
WeaponName"citadel_weapon_hero_trapper_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_vandal
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Namenull
Key"citadel_ability_vandal_surge"
2
Namenull
Key"ability_vandal_pillar"
3
Namenull
Key"ability_haunt"
4
Namenull
Key"citadel_ability_vandal_overflow"
BulletDamage3
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize150
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS10
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
BulletDamage0.392857
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS1.3095233333333347
SustainedDPS1.1669019801980198
LightMeleeDamage63
Lore"hero_vandal_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Vandal"
Playstyle"hero_vandal_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_health_stimpak"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_health_nova"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_tempo"
"upgrade_chain_lightning"
"upgrade_titan_round"
"upgrade_chonky"
"upgrade_banshee_slugs"
"upgrade_inhibitor"
ReloadDelay0.5
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime5
Role"hero_vandal_role"
RoundsPerSecond3.3333333333333335
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS8.910891089108912
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_vandal_set_desc"
WeaponName"citadel_weapon_hero_vandal_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_viper
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Screwjab Dagger"
Key"ability_viper_debuffdagger"
2
Name"Lethal Venom"
Key"ability_viper_venom"
3
Name"Slither"
Key"ability_viper_snakedash"
4
Name"Petrify"
Key"ability_viper_ult"
BulletDamage12
BulletGravityScale0
BulletSpeed81.28
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize18
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS200
FalloffBias0.5
FalloffEndRange33.019999999999996
FalloffEndScale0.1
FalloffStartRange12.7
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.392857
MaxHealth35
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS6.54761666666667
SustainedDPS2.6385917910447603
LightMeleeDamage63
Lore"hero_viper_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Viper"
Playstyle"hero_viper_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_bullet_resist_shredder"
"upgrade_quick_silver"
"upgrade_chain_lightning"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_viper_role"
RoundsPerSecond16.666666666666668
ShootMoveSpeed0.7
SpiritScaling
MaxMoveSpeed0.023
SprintSpeed0
Stamina4
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS80.59701492537313
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_viper_set_desc"
WeaponName"citadel_weapon_hero_viper_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_CloseRange"
hero_viscous
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Splatter"
Key"viscous_goo_grenade"
2
Name"The Cube"
Key"viscous_restorative_goo"
3
Name"Puddle Punch"
Key"viscous_telepunch"
4
Name"Goo Ball"
Key"viscous_goo_bowling_ball"
BulletDamage11
BulletGravityScale0
BulletSpeed254
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS55
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.9
MaxHealth38
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.5
SustainedDPS2.7692307692307665
LightMeleeDamage63
Lore"hero_viscous_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Viscous"
Playstyle"hero_viscous_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_non_player_bonus"
"upgrade_magic_burst"
"upgrade_resilience"
"upgrade_extra_charge"
"upgrade_improved_spirit"
"upgrade_berserker"
"upgrade_healing_booster"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_magic_shock"
"upgrade_rapid_recharge"
"upgrade_tech_damage_pulse"
"upgrade_magic_reach"
"upgrade_soaring_spirit"
"upgrade_tech_purge"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.5
Role"hero_viscous_role"
RoundsPerSecond5
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS33.84615384615385
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_viscous_set_desc"
WeaponName"citadel_weapon_hero_viscous_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_warden
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Alchemical Flask"
Key"ability_warden_crowd_control"
2
Name"Willpower"
Key"ability_warden_high_alert"
3
Name"Binding Word"
Key"ability_warden_lock_down"
4
Name"Last Stand"
Key"ability_warden_riot_protocol"
BulletDamage19.8
BulletGravityScale0.25
BulletSpeed289.99942
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize17
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS79.2
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.942857
MaxHealth45
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS3.7714280000000002
SustainedDPS2.2373770240089357
LightMeleeDamage63
Lore"hero_warden_lore"
MaxHealth550
MaxMoveSpeed6.3
MoveAcceleration4
Name"Warden"
Playstyle"hero_warden_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_close_range"
"upgrade_non_player_bonus"
"upgrade_magic_reach"
"upgrade_fleetfoot_boots"
"upgrade_berserker"
"upgrade_cardio_calibrator"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_suppressor"
"upgrade_magic_slow"
"upgrade_close_quarter_combat"
"upgrade_improved_bullet_armor"
"upgrade_tech_purge"
"upgrade_unstoppable"
"upgrade_inhibitor"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.914
Role"hero_warden_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
RoundsPerSecond0.012
FireRate0.3
DPS0.23759999999998627
SustainedDPS0.08351865840771922
SprintSpeed1
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.98492462311558
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_warden_set_desc"
WeaponName"citadel_weapon_hero_warden_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_Projectile"
hero_wraith
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Card Trick"
Key"citadel_ability_card_toss"
2
Name"Project Mind"
Key"citadel_ability_projectmind"
3
Name"Full Auto"
Key"citadel_ability_wraith_rapidfire"
4
Name"Telekinesis"
Key"citadel_ability_psychic_lift"
BulletDamage5.5
BulletGravityScale0
BulletSpeed571.5
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize52
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS61.111111111111114
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedtrue
LevelScaling
BulletDamage0.377143
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.190477777777787
SustainedDPS2.6148581333333354
LightMeleeDamage63
Lore"hero_wraith_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Wraith"
Playstyle"hero_wraith_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_clip_size"
"upgrade_non_player_bonus"
"upgrade_vampire"
"upgrade_slowing_bullets"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_bullet_resist_shredder"
"upgrade_quick_silver"
"upgrade_chain_lightning"
"upgrade_bullet_armor_reduction_aura"
"upgrade_chonky"
"upgrade_critshot"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.82
Role"hero_wraith_role"
RoundsPerSecond11.11111111111111
ShootMoveSpeed0.7
SpiritScaling
SprintSpeed0.06
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS38.13333333333333
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_wraith_set_desc"
WeaponName"citadel_weapon_hero_wraith_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_RapidFire"
"Attribute_EWeaponAttribute_MediumRange"
hero_wrecker
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Wrecking Ball"
Key"ability_wrecking_ball"
2
Name"Consume"
Key"ability_wrecker_salvage"
3
Name"Bio Blast"
Key"ability_scrap_blast"
4
Name"Astral Walk"
Key"ability_wrecker_teleport"
BulletDamage21
BulletGravityScale0.8
BulletSpeed635
BulletsPerBurst1
BulletsPerShot1
BurstInterShotInterval0
ClipSize15
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS84
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabstrue
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage1.241429
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
DPS4.9657160000000005
SustainedDPS2.8648361538461558
LightMeleeDamage63
Lore"hero_wrecker_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"Wrecker"
Playstyle"hero_wrecker_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_improved_spirit"
"upgrade_clip_size"
"upgrade_extra_charge"
"upgrade_health"
"upgrade_endurance"
"upgrade_quick_silver"
"upgrade_vampire"
"upgrade_crackshot"
"upgrade_magic_tempo"
"upgrade_magic_shield"
"upgrade_regenerating_bullet_shield"
"upgrade_long_range"
"upgrade_quick_silver"
"upgrade_magic_storm"
"upgrade_soaring_spirit"
"upgrade_rapid_recharge"
"upgrade_cooldown_reduction"
"upgrade_chonky"
"upgrade_titan_round"
"upgrade_armor_reduction_debuff"
"upgrade_mega_spirit"
"upgrade_damage_recycler"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.75
Role"hero_wrecker_role"
RoundsPerSecond4
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS48.46153846153846
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_wrecker_set_desc"
WeaponName"citadel_weapon_hero_wrecker_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_MediumRange"
"Attribute_EWeaponAttribute_HeavyHitter"
hero_yakuza
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Shakedown"
Key"yakuza_shakedown_target"
2
Name"Hired Muscle"
Key"yakuza_kobun"
3
Name"Protection Racket"
Key"yakuza_protection_racket"
4
Name"Setting Sun"
Key"yakuza_setting_sun"
BulletDamage5.4
BulletGravityScale0.8
BulletSpeed406.4
BulletsPerBurst2
BulletsPerShot1
BurstInterShotInterval0.05
ClipSize20
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS54
FalloffBias0.5
FalloffEndRange57.5056
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage116
InDevelopmenttrue
InHeroLabsfalse
IsDisabledtrue
IsRecommendedfalse
LevelScaling
MaxHealth41
LightMeleeDamage2.671429
HeavyMeleeDamage4.91882165079365
LightMeleeDamage63
Lore"hero_yakuza_lore"
MaxHealth550
MaxMoveSpeed7.3
MoveAcceleration4
Name"The Boss"
Playstyle"hero_yakuza_playstyle"
ProcBuildUpRateScale1
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime1.6
Role"hero_yakuza_role"
RoundsPerSecond10
ShootMoveSpeed0.7
SpiritScaling
Empty object
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS30
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_yakuza_set_desc"
WeaponName"citadel_weapon_hero_yakuza_set"
WeaponPowerScale1
hero_yamato
AbilityResourceMax0
AbilityResourceRegenPerSecond0
BaseHealthRegen2
BaseWeaponDamageIncrease0
BoundAbilities
1
Name"Power Slash"
Key"citadel_ability_power_slash"
2
Name"Flying Strike"
Key"citadel_ability_flying_strike"
3
Name"Crimson Slash"
Key"citadel_ability_healing_slash"
4
Name"Shadow Transformation"
Key"citadel_ability_infinity_slash"
BulletDamage5.65
BulletGravityScale0
BulletSpeed254
BulletsPerBurst1
BulletsPerShot5
BurstInterShotInterval0
ClipSize12
CritDamageBonusScale1
CritDamageReceivedScale0
CrouchSpeed4.75
DPS70.625
FalloffBias0.5
FalloffEndRange45.72
FalloffEndScale0.1
FalloffStartRange21.996399999999998
FalloffStartScale1
HeavyMeleeDamage128
InDevelopmentfalse
InHeroLabsfalse
IsDisabledfalse
IsRecommendedfalse
LevelScaling
BulletDamage0.353
MaxHealth31
LightMeleeDamage2.671429
HeavyMeleeDamage4.955694376811594
DPS4.412499999999994
SustainedDPS2.923799006073999
LightMeleeDamage69
Lore"hero_yamato_lore"
MaxHealth500
MaxMoveSpeed8.3
MoveAcceleration4
Name"Yamato"
Playstyle"hero_yamato_playstyle"
ProcBuildUpRateScale1
RecommendedItems
"upgrade_endurance"
"upgrade_close_range"
"upgrade_headshot_booster"
"upgrade_magic_burst"
"upgrade_improved_spirit"
"upgrade_resilience"
"upgrade_cold_front"
"upgrade_crackshot"
"upgrade_tech_defense_shredders"
"upgrade_bullet_armor"
"upgrade_tech_armor"
"upgrade_healbane"
"upgrade_magic_shock"
"upgrade_tech_damage_pulse"
"upgrade_soaring_spirit"
"upgrade_close_quarter_combat"
"upgrade_fervor"
"upgrade_mega_spirit"
"upgrade_ability_refresher"
ReloadDelay0
ReloadMovespeed1
ReloadSinglefalse
ReloadSpeed0
ReloadTime2.444
Role"hero_yamato_role"
RoundsPerSecond2.5
ShootMoveSpeed0.7
SpiritScaling
ClipSize0.15
SustainedDPS0.19573644963872994
SprintSpeed0
Stamina3
StaminaCooldown5
StaminaRegenPerSecond0.2
SustainedDPS46.797349530646045
TechDuration0
TechRange0
WeaponDescription"citadel_weapon_hero_yamato_set_desc"
WeaponName"citadel_weapon_hero_yamato_set"
WeaponPowerScale1
WeaponTypes
"Attribute_EWeaponAttribute_Spreadshot"
"Attribute_EWeaponAttribute_CloseRange"