|
|
(22 intermediate revisions by 16 users not shown) |
Line 1: |
Line 1: |
| {{Infobox hero | | {{Infobox hero |
| | name = Shiv | | | key = hero_shiv |
| | art = Shiv full.png | | | weapon_name = Busted Flush |
| | card = Shiv card.png | | | art = Shiv full.png |
| | summary = Bleeds out enemies, then goes in for a kill | | | card = Shiv card.png |
| | description = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill. | | | no_bullet_resist=true |
| | dps = 60 | | | no_spirit_resist=true |
| | bullet_damage = 5.7 | | | no_sprint=true |
| | ammo = 10 | | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|35}} |
| | bullets_per_sec = 1.9 | | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.31}} |
| | light_melee = 63 | | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | heavy_melee = 116 | | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | max_health = 600 | | |
| | health_regen = 2 | |
| | bullet_resist = 0 | |
| | spirit_resist = 0 | |
| | move_speed = 7
| |
| | sprint_speed = 0 | |
| | stamina = 3 | |
| | increase1_value = 0.40 | |
| | increase1_stat = Base Bullet Damage | |
| | increase2_value = 3.4 | |
| | increase2_stat = Base Melee Damage | |
| | increase3_value = 35 | |
| | increase3_stat = Base Health | |
| | range = 20 → 41m | |
| | weapon_name = Busted Flush
| |
| }} | | }} |
|
| |
|
| '''Shiv''' is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow. | | '''Shiv''' is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow. |
|
| |
|
| A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of the [[Baxter Society]]. | | A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of [[The Baxter Society]]. |
| | |
| | Shiv's gun has an alt-fire mode. |
|
| |
|
| == Abilities == | | == Abilities == |
| <tabber> | | <tabber> |
| |-|(1) Serrated Knives= | | |-|(1) Serrated Knives= |
| {{Ability card | | {{Ability card v2 |
| | name = Serrated Knives | | | hero_name=Shiv |
| | cast_time = 0.2s | | | ability_num=1 |
| | charges = 2
| |
| | charge_cooldown = 2s
| |
| | cooldown = 19s
| |
| | description = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed.
| |
| | effect1 = '''Damage:''' 35 {{ss|0.6}}
| |
| | effect2 = '''Bleed DPS Per Knife:''' 5 {{ss|0.2}}
| |
| | effect3 = '''Debuff Duration:''' 5s
| |
| | upgrade1 = '''+1''' Charges
| |
| | upgrade2 = '''+2s Debuff Duration'''
| |
| | upgrade3 = '''+40''' Damage and '''+5''' Bleed DPS
| |
| }} | | }} |
| | |
| |-|(2) Slice and Dice= | | |-|(2) Slice and Dice= |
| {{Ability card | | {{Ability card v2 |
| | name = Slice and Dice | | | hero_name=Shiv |
| | cooldown = 16s
| | | ability_num=2 |
| | description = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
| |
| | effect1 = '''Damage:''' 105 {{ss|1.2}} | |
| | effect2 = '''Dash Range:''' 12m
| |
| | upgrade1 = '''-3.75s''' Cooldown
| |
| | upgrade2 = '''+85''' Damage
| |
| | upgrade3 = Reduce cooldown by '''2s''' per enemy hit. Max '''-6s''' per Dash
| |
| }} | | }} |
| | |
| |-|(3) Bloodletting= | | |-|(3) Bloodletting= |
| {{Ability card | | {{Ability card v2 |
| | name = Bloodletting | | | hero_name=Shiv |
| | cooldown = 21s | | | ability_num=3 |
| | description = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred is increased.
| |
| | effect1 = '''Incoming Damage Deferred''': 30% (+15% at full rage)
| |
| | effect2 = '''Deferred Damage Duration''': 10s
| |
| | effect3 = '''On Activate:''' 40% Deferred Damage Cleared
| |
| | upgrade1 = '''+5s''' Deferred Damage Duration
| |
| | upgrade2 = '''-4.75s''' Cooldown
| |
| | upgrade3 = '''+25%''' Deferred Damage Cleared
| |
| }} | | }} |
| | |
| |-|(4) Killing Blow= | | |-|(4) Killing Blow= |
| {{Ability card | | {{Ability card v2 |
| | name = Killing Blow | | | hero_name=Shiv |
| | cooldown = 95
| | | ability_num=4 |
| | range = 20m
| |
| | description = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities.
| |
| | effect1 = '''Enemy health threshold:''' 20%
| |
| | effect2 = '''All Damage''': +25%
| |
| | upgrade1 = Gain '''+2 m/s''' move speed while at full rage
| |
| | upgrade2 = '''+8%''' Enemy health threshold and '''5%''' Full Rage Bonus Damage
| |
| | upgrade3 = Finishing off an enemy with Killing Blow resets its cooldown | |
| }} | | }} |
| </tabber> | | </tabber> |
|
| |
|
| == Background == | | == Weapon == |
| {{Quotation|| | | {{WeaponCard|key=hero_shiv}} |
| '''A FATE'S TALE:'''
| |
|
| |
|
| A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
| | * Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement. |
|
| |
|
| While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.}}
| | == Rage == |
| | After unlocking Shiv's '''Killing Blow''' ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source. |
|
| |
|
| == Playstyle ==
| | Rage has a '''max value of 10''' which is required to be filled before becoming '''Enraged''', granting you the full rage bonuses. |
| Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.
| |
|
| |
|
| == Update history ==
| | {| class="wikitable" |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" | | |+ Rage build values |
| |-style="text-align: center; background-color:#f0dbbb;" | | |- |
| |'''Patch''' | | ! Damage type !! Rage built per damage dealt |
| |'''Changes'''
| |
| |- | | |- |
| |[[Update: September 12, 2024|Update: September 12, 2024]] | | | Weapon Damage || 0.017 |
| | - Fixed issues with {{AbilityIcon|Serrated Knives|Size=20}} hitting targets behind walls.
| |
| - {{AbilityIcon|Slice and Dice|Size=20}} Damage Reduced: 125 → <u>105</u>.
| |
| | |
| - {{AbilityIcon|Bloodletting|Size=20}} Deferred damage cleared Reduced: 50% → <u>40%</u>.
| |
| | |
| - {{AbilityIcon|Killing Blow|Size=20}} Bonus damage from Full Rage Reduced: +25% → <u>+20%</u>.
| |
| | |
| - {{AbilityIcon|Killing Blow|Size=20}} T2 Now also Increases Rage Amp by <u>+5%</u>.
| |
| |- | | |- |
| |[[Update: August 29, 2024]] | | | Spirit Damage || 0.013 |
| | - Fixed parts of Shiv's coat being considered a headshot. | |
| - Bullet damage growth per boon Reduced: 0.5 → <u>0.4</u>.
| |
| | |
| - Gun falloff range Reduced by <u>10%</u>.
| |
| | |
| - Health growth per boon Reduced: +41 → <u>+35</u>.
| |
| | |
| - {{AbilityIcon|Slice and Dice|Size=20}} T2 Reduced: +100 → <u>+85</u>.
| |
| | |
| - {{AbilityIcon|Slice and Dice|Size=20}} T3 Now considers creeps for only half value.
| |
| | |
| - {{AbilityIcon|Bloodletting|Size=20}} Deferred damage Reduced: 35% → <u>30%</u>.
| |
| | |
| - The targeting UI for {{AbilityIcon|Killing Blow|Size=20}} is now more clear about when the target will be killed.
| |
| |- | | |- |
| |[[Update: August 22, 2024]] | | | Light melee || 1.5 |
| | - {{AbilityIcon|Bloodletting|Size=20}} Damage Reduced: 40% → <u>35%</u>. | |
| |- | | |- |
| |[[Update: August 16, 2024]] | | | Heavy melee || 2.75 |
| | - Gun base damage Reduced: 6.3 → <u>5.7</u>. | | |} |
| - {{AbilityIcon|Serrated Knives|Size=20}} Collision size Reduced by <u>10%</u>.
| |
|
| |
|
| - {{AbilityIcon|Serrated Knives|Size=20}} Projectile speed Reduced by <u>10%</u>.
| | Rage will begin to decay after '''9 seconds''' of not dealing any damage, at a rate of 0.25 per second (40 seconds total). |
|
| |
|
| - {{AbilityIcon|Serrated Knives|Size=20}} Base damage Reduced: 75 → <u>35</u>. | | Non-player units grant x0.1 the rage. |
|
| |
|
| - {{AbilityIcon|Serrated Knives|Size=20}} Spirit scaling Reduced: {{Ss|1}} → <u>{{Ss|0.6}}</u>.
| | NOTE: These numbers may be inconsistent due to rounding and gameplay interactions. |
|
| |
|
| - {{AbilityIcon|Serrated Knives|Size=20}} DPS spirit scaling Reduced: {{Ss|0.2}} → <u>{{Ss|0.16}}</u>.
| |
|
| |
|
| - {{AbilityIcon|Serrated Knives|Size=20}} T3 Reduced: +75 Damage and +5 Bleed → <u>+40 Damage and +5 Bleed</u>.
| |
|
| |
|
| - Fixed {{AbilityIcon|Serrated Knives|Size=20}} Bouncing to other units even if it did not impact the target.
| | == Background == |
| | {{Quotation|'''A FATE'S TALE'''| |
|
| |
|
| - Fixed Rage and {{AbilityIcon|Bloodletting|Size=20}} not clearing out on death.
| | A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living. |
|
| |
|
| - Fixed {{AbilityIcon|Bloodletting|Size=20}} Deferred damage waking him up from sleep.
| | While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness. |
| | }} |
|
| |
|
| - Fixed {{AbilityIcon|Killing Blow|Size=20}} Falling through the world sometimes.
| | == Update history == |
| |-
| | {{Main|Shiv/Update history|l1=Update history}} |
| |[[Update: August 15, 2024]]
| | {{Update history}} |
| | - Introduced.
| |
| |}
| |
|
| |
|
| == Trivia == | | == Trivia == |
| * Shiv has an alternate model in the games files titled '''"shiv_ult.vmdl_c"''' which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.<ref>[[:File:Image 2024-08-26 130232710.png]]</ref> | | * Shiv has an [[:File:Image 2024-08-26 130232710.png|alternate model]] in the games files titled '''"shiv_ult.vmdl_c"''' which shows an unfinished giant mole transformation presumably meant for an old ultimate ability. |
| | |
|
| |
|
| ==References==
| | {{Hero Navbox}} |
| {{Reflist}} | |
| {{Heroes}}
| |
| [[Category:Heroes]] | | [[Category:Heroes]] |
“
Bleeds out foes, then goes in for a kill
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
Shiv is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Smelling blood, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow.
A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of The Baxter Society.
Shiv's gun has an alt-fire mode.
Serrated Knives
Throw a knife that damages and bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.
x0.6
35
Damage
x0.16
5
Bleed DPS Per Knife
5s
Bleed Duration
Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
35%
Movement Slow
1
+1 Charges
2
+2s Bleed Duration
5
+40 Damage and +5 Bleed DPS
Slice and Dice
15s
Perform a dash forward, damaging enemies along the path.
Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
x1.3
110
Damage
12m
Dash Range
1
-3s Cooldown
2
+70 Damage
5
Reduce cooldown by 2s per enemy hero hit (1s for Non-Hero). Max -6s per Dash.
Bloodletting
50s
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.
20%
Incoming Damage Deferred
13s
Deferred Damage Duration
On Activate
40%
Deferred Damage Cleared
Ultimate Unlock: While rage is full the amount of damage deferred is increased.
14%
Incoming Damage Deferred
1
+6% Incoming Damage Deferred
2
-25s Cooldown
5
+25% Deferred Damage Cleared
Activate to leap towards an enemy hero and instantly kill them if their health is below the kill threshold, otherwise deal 200 damage to them.
22%
Enemy health threshold
Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and special properties on his other abilities.
17%
Full Rage Damage Bonus
1
Gain +2 m/s move speed while at full rage.
2
+6% Enemy Health Threshold and +8% Full Rage Bonus Damage
5
Finishing off an enemy with Killing Blow resets its cooldown.
Weapon Stats
|
65 DPS
|
Busted Flush
|
|
|
- Shiv's Alt-fire takes two ammo, and has a recoil that can be used for movement.
After unlocking Shiv's Killing Blow ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source.
Rage has a max value of 10 which is required to be filled before becoming Enraged, granting you the full rage bonuses.
Rage build values
Damage type |
Rage built per damage dealt
|
Weapon Damage |
0.017
|
Spirit Damage |
0.013
|
Light melee |
1.5
|
Heavy melee |
2.75
|
Rage will begin to decay after 9 seconds of not dealing any damage, at a rate of 0.25 per second (40 seconds total).
Non-player units grant x0.1 the rage.
NOTE: These numbers may be inconsistent due to rounding and gameplay interactions.
“
A loyal member of "The Baxter Society", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.
— A FATE'S TALE
- Main article: Update history
- Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.
Heroes
|
Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
|
Hero Labs
|
Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
|