Yamato/Update history: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Mgpt (talk | contribs)
subpage
 
Mandon (talk | contribs)
nov 13
 
(13 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = November 13, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 50% to 45%
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 25% to 20%
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5.5s to 5s
}}
{{Update history table/row
| update = November 10, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} Bullet and Spirit Resist reduced from 60% to 50%
* {{AbilityIcon|Shadow Transformation}} Heal reduced from 30% to 25%
* {{AbilityIcon|Shadow Transformation}} duration reduced from 6s to 5.5s
}}
{{Update history table/row
| update = November 7, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} now affects the grapple time speed
* {{AbilityIcon|Shadow Transformation}} duration increased from 4s to 6s
* {{AbilityIcon|Shadow Transformation}} no longer prevents death
* {{AbilityIcon|Shadow Transformation}} now grants +60% Bullet and Spirit Resist
* {{AbilityIcon|Shadow Transformation}} now heals for 30% hp (done after the dispel)
* {{AbilityIcon|Shadow Transformation}} duration now extends by 2s whenever you get a kill in it (for that session)
}}
{{Update history table/row
| update = October 27, 2024
| changes =
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 90s to 85s
}}
{{Update history table/row
| update = October 24, 2024
| changes =
* Fixed being able to cast an ability while casting Flying Strike
* Fixed {{AbilityIcon|Crimson Slash}} following in the direction of dash instead of cross hair
* Fixed {{AbilityIcon|Shadow Transformation}} T1 changed to +20% Fire Rate
* Fixed {{AbilityIcon|Shadow Transformation}} reduced from 106s to 90s
}}
{{Update history table/row
| update = October 10, 2024
| changes =
* {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s.
* {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s.
* {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Bullet damage growth reduced from 0.5 to 0.45
* {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%.
* Fixed various issues with {{AbilityIcon|Flying Strike}} pathing.
* {{AbilityIcon|Shadow Transformation}} duration reduced from 5s to 4.5s.
* {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s.
* {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo.
* Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably.
* Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise.
* Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash.
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = September 12, 2024
| changes =
| changes =
* Ammo now scales with Spirit Power (0.15).
* Ammo now scales with Spirit Power (0.15).
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 170 to 160.
* {{AbilityIcon|Power Slash}} damage reduced from 170 to 160.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Grapple post cast duration reduced from 0.5 to 0.2.
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
* {{AbilityIcon|Shadow Transformation|Yamato}} bullet and spirit resistance reduced from 55% to 40%.
* {{AbilityIcon|Shadow Transformation}} bullet and spirit resistance reduced from 55% to 40%.
* Can now interrupt {{AbilityIcon|Power Slash|Yamato}} with parry.
* Can now interrupt {{AbilityIcon|Power Slash}} with parry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = August 29, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s.
* {{AbilityIcon|Power Slash|Yamato}} collision radius reduced by 8%.
* {{AbilityIcon|Power Slash}} collision radius reduced by 8%.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 12m to 13m.
* {{AbilityIcon|Crimson Slash}} radius increased from 12m to 13m.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation|Yamato}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed being able to die during {{AbilityIcon|Shadow Transformation}} if hit by {{HeroIcon|Grey Talon}}'s Owl.
* Fixed some cases where {{AbilityIcon|Flying Strike|Yamato}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Flying Strike}} could get into a stuck state.
* Fixed some cases where {{AbilityIcon|Crimson Slash|Yamato}} would appear to be cast when it wasn't.
* Fixed some cases where {{AbilityIcon|Crimson Slash}} would appear to be cast when it wasn't.
}}
}}
{{Update history table/row
{{Update history table/row
Line 25: Line 83:
| changes =
| changes =
* Base melee damage increased by 10%.
* Base melee damage increased by 10%.
* {{AbilityIcon|Flying Strike|Yamato}} T3 now procs after the ability ends, rather than when connecting to the target.
* {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 1, 2024
| update = August 1, 2024
| changes =
| changes =
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike|Yamato}} was interrupted.
* Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted.
* {{AbilityIcon|Power Slash|Yamato}} collision size reduced by 10%.
* {{AbilityIcon|Power Slash}} collision size reduced by 10%.
* Bullet damage growth increased from 0.4 to 0.5.
* Bullet damage growth increased from 0.4 to 0.5.
}}
}}
Line 37: Line 95:
| update = July 11, 2024
| update = July 11, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%.
* {{AbilityIcon|Shadow Transformation|Yamato}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
* {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 27, 2024
| update = June 27, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} damage reduced from 175 to 170.
* {{AbilityIcon|Power Slash}} damage reduced from 175 to 170.
* Can now cancel {{AbilityIcon|Flying Strike|Yamato}}.
* Can now cancel {{AbilityIcon|Flying Strike}}.
* {{AbilityIcon|Shadow Transformation|Yamato}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation}} damage and debuff resistance reduced from 80% to 70%.
* {{AbilityIcon|Shadow Transformation|Yamato}} duration increased from 4.5s to 5s.
* {{AbilityIcon|Shadow Transformation}} duration increased from 4.5s to 5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 23, 2024
| update = June 23, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} now causes you to be unable to die during the buff.
* {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 20, 2024
| update = June 20, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Transformation|Yamato}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 increased from +1s to +1.5s.
* {{AbilityIcon|Shadow Transformation}} T3 increased from +1s to +1.5s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 13, 2024
| update = June 13, 2024
| changes =
| changes =
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash|Yamato}} visual direction being wrong sometimes.
* Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes.
* {{AbilityIcon|Power Slash|Yamato}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 100 to 110.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 100 to 110.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = June 6, 2024
| changes =
| changes =
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes getting stuck on nearby geometry.
* Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 30, 2024
| update = May 30, 2024
| changes =
| changes =
* {{AbilityIcon|Power Slash|Yamato}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0.
* {{AbilityIcon|Power Slash|Yamato}} no longer does a very minor movement on enemies hit.
* {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit.
* Fixed {{AbilityIcon|Power Slash|Yamato}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation|Yamato}}.
* Fixed {{AbilityIcon|Power Slash}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation}}.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now affects the post-cast durations as well.
* {{AbilityIcon|Shadow Transformation|Yamato}}'s ability speedup now improves the visual animations (cosmetic only change).
* {{AbilityIcon|Shadow Transformation}}'s ability speedup now improves the visual animations (cosmetic only change).
}}
}}
{{Update history table/row
{{Update history table/row
Line 85: Line 143:
| changes =
| changes =
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades.
* {{AbilityIcon|Shadow Explosion|Yamato}} renamed to {{AbilityIcon|Shadow Transformation|Yamato}} and reworked into a new ability.
* {{AbilityIcon|Shadow Explosion}} renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability.
* {{AbilityIcon|Shadow Transformation|Yamato}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior.
* {{AbilityIcon|Shadow Transformation|Yamato}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash|Yamato}} cast time, {{AbilityIcon|Flying Strike|Yamato}} flying time, and {{AbilityIcon|Crimson Slash|Yamato}} cast time.
* {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time.
* {{AbilityIcon|Shadow Transformation|Yamato}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation}} cooldown increased from 90s to 100s.
* {{AbilityIcon|Shadow Transformation|Yamato}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation}} T2 is now +4 m/s during Shadow Form.
* {{AbilityIcon|Shadow Transformation|Yamato}} T3 is now +1s duration.
* {{AbilityIcon|Shadow Transformation}} T3 is now +1s duration.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 16, 2024
| update = May 16, 2024
| changes =
| changes =
* {{AbilityIcon|Shadow Explosion|Yamato}} cooldown reduced from 120s to 90s.
* {{AbilityIcon|Shadow Explosion}} cooldown reduced from 120s to 90s.
}}
}}
{{Update history table/row
{{Update history table/row
| update = May 10, 2024
| update = May 10, 2024
| changes =
| changes =
* {{AbilityIcon|Crimson Slash|Yamato}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s.
* {{AbilityIcon|Power Slash|Yamato}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
* {{AbilityIcon|Shadow Explosion|Yamato}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion}} radius increased from 14m to 16m.
* {{AbilityIcon|Shadow Explosion|Yamato}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%.
* {{AbilityIcon|Shadow Explosion|Yamato}} T3 Fire Rate bonus increased from +5% to +10%.
* {{AbilityIcon|Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%.
}}
}}
{{Update history table/row
{{Update history table/row
Line 111: Line 169:
| changes =
| changes =
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire.
* {{AbilityIcon|Crimson Slash|Yamato}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m.
* {{AbilityIcon|Crimson Slash|Yamato}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash}} fire rate debuff duration increased from 3s to 4s.
* {{AbilityIcon|Crimson Slash|Yamato}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
* {{AbilityIcon|Crimson Slash|Yamato}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Crimson Slash}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
* {{AbilityIcon|Power Slash|Yamato}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Power Slash}} T1 Bullet Resist increased from 40% to 60%.
* {{AbilityIcon|Flying Strike|Yamato}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike}} cooldown reduced from 35 to 20.
* {{AbilityIcon|Flying Strike|Yamato}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range".
* {{AbilityIcon|Flying Strike|Yamato}} range no longer scales with Spirit.
* {{AbilityIcon|Flying Strike}} range no longer scales with Spirit.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion}} bonus Spirit per victim increased from 10 to 15.
* {{AbilityIcon|Shadow Explosion|Yamato}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10.
* {{AbilityIcon|Shadow Explosion|Yamato}} buff duration increased from 8s to 15s.
* {{AbilityIcon|Shadow Explosion}} buff duration increased from 8s to 15s.
}}
}}
}}
}}
[[Category:Hero changelogs]]

Latest revision as of 15:20, 15 November 2024

Update Changes

November 13, 2024

November 10, 2024

November 7, 2024

October 27, 2024

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

  • Ammo now scales with Spirit Power (0.15).
  • Power Slash damage reduced from 170 to 160.
  • Grapple post cast duration reduced from 0.5 to 0.2.
  • Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc).
  • Shadow Transformation bullet and spirit resistance reduced from 55% to 40%.
  • Can now interrupt Power Slash with parry.

August 29, 2024

August 15, 2024

  • Base melee damage increased by 10%.
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target.

August 1, 2024

  • Fixed crosshair sometimes being stuck hidden for Yamato after Flying Strike was interrupted.
  • Power Slash collision size reduced by 10%.
  • Bullet damage growth increased from 0.4 to 0.5.

July 11, 2024

June 27, 2024

June 23, 2024

June 20, 2024

June 13, 2024

June 6, 2024

  • Fixed Power Slash sometimes getting stuck on nearby geometry.

May 30, 2024

May 23, 2024

May 16, 2024

  • Ability Shadow Explosion not found cooldown reduced from 120s to 90s.

May 10, 2024

  • Crimson Slash cooldown reduced from 13s to 11s.
  • Power Slash physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects).
  • Ability Shadow Explosion not found radius increased from 14m to 16m.
  • Ability Shadow Explosion not found Fire Rate and Spirit buff duration increased from 15s to 20s.
  • Ability Shadow Explosion not found T3 Spirit bonus increased from +10% to +15%.
  • Ability Shadow Explosion not found T3 Fire Rate bonus increased from +5% to +10%.

May 3, 2024

  • Removed the slow climbing vertical recoil on Yamato's alt fire.
  • Crimson Slash radius increased from 11m to 12m.
  • Crimson Slash fire rate debuff duration increased from 3s to 4s.
  • Crimson Slash T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit".
  • Crimson Slash T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown".
  • Power Slash T1 Bullet Resist increased from 40% to 60%.
  • Flying Strike cooldown reduced from 35 to 20.
  • Flying Strike T2 changed from "-15s Cooldown" to "+20 Cast Range".
  • Flying Strike range no longer scales with Spirit.
  • Ability Shadow Explosion not found bonus Spirit per victim increased from 10 to 15.
  • Ability Shadow Explosion not found bonus Fire Rate per victim increased from 5 to 10.
  • Ability Shadow Explosion not found buff duration increased from 8s to 15s.