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Tags: Blanking Manual revert |
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| == Abilities ==
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| <tabber>
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| |-|Siphon Life=
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| {{Ability card
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| | name = Siphon Life
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| | radius = 10m
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| | duration = 4s
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| | cooldown = 42s
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| | description = Drain health from enemies in front of you while they are in the radius.
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| | effect1 = '''Damage per Second:''' 35 {{ss|0.2}}
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| | effect2 = '''Heal vs Heroes:''' 100%
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| | effect3 = '''Heal vs Non-Heroes:''' 50%
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| | upgrade1 = '''-19s''' Cooldown
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| | upgrade2 = '''+2s'''
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| | upgrade3 = '''+40''' Damage Per Second
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| }}
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| |-|Shoulder Charge=
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| {{Ability card
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| | name = Shoulder Charge
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| | duration = 1.2s
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| | cooldown = 35s
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| | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes.
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| | effect1 = '''Damage:''' 40 {{ss|2.1}}
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| | effect2 = '''Stun Duration:''' 0.85s
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| | upgrade1 = '''-20s''' Cooldown
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| | upgrade2 = '''+0.5s''' Duration
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| | upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy
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| }}
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| |-|Infernal Resilience=
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| {{Ability card
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| | name = Infernal Resilience
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| | description = '''Regenerate''' a portion of incoming damage over time.
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| | effect1 = '''Damage regenerated:''' 16%
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| | effect2 = '''Regeneration Time:''' 18s
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| | effect3 = '''Health Regen''' +1
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| | upgrade1 = '''+1.5''' Health Regen
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| | upgrade2 = '''+150''' Health
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| | upgrade3 = '''+9%''' Damage regenerated
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| }}
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| |-|Seismic Impact=
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| {{Ability card
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| | name = Seismic Impact
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| | cooldown = 150s
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| | description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early.
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| | effect1 = '''Damage:''' 150 {{ss|0.9}}
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| | effect2 = '''Stun Duration:''' 1s
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| | effect3 = '''Impact Radius:''' 9m
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| | upgrade1 = '''-40s''' Cooldown
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| | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
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| | upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing.
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| }}
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| </tabber>
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