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| {{Infobox hero | | {{Infobox hero |
| | name = Pocket | | | key = hero_synth |
| | art = Pocket full.png | | | weapon_name = The Black Sheep |
| | card = Pocket card.png | | | art = Pocket full.png |
| | summary = Infiltrates and disrupts the backline | | | card = Pocket card.png |
| | description = With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters. | | | no_bullet_resist=true |
| | dps = 70 | | | no_sprint=true |
| | bullet_damage = 5 | | |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|31}} |
| | ammo = 11 | | |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.31}} |
| | bullets_per_sec = 2 | | |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |
| | light_melee = 63 | | |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |
| | heavy_melee = 116 | | |
| | max_health = 550 | |
| | health_regen = 2 | |
| | bullet_resist = 0 | |
| | spirit_resist = -15 | |
| | move_speed = 7 | |
| | sprint_speed = 0 | |
| | stamina = 3 | |
| | increase1_value = 0.40 | |
| | increase1_stat = Base Bullet Damage | |
| | increase2_value = 3.4 | |
| | increase2_stat = Base Melee Damage | |
| | increase3_value = 31 | |
| | increase3_stat = Base Health | |
| | range = 22m → 46m | |
| | weapon_name = The Black Sheep
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| }} | | }} |
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| '''Pocket''' is a spiritual and mobile Hero with a powerful shotgun and highly mobile abilities who thrives in close encounters. Channelling their magic briefcase to Barrage groups of enemies with spiritual bursts, Pocket may use their sentient cloak to teleport beside their targets and unload their shotgun; disappearing inside their Enchanter's Satchel to avoid return fire. In larger groups, they can unleash an Affliction to slowly eat away at their health, setting their enemies up for a devastating attack. | | '''Pocket''' is a spiritual and mobile Hero with a powerful shotgun and highly mobile abilities, who thrives in close encounters. Channelling their magic briefcase to Barrage groups of enemies with spiritual bursts, Pocket may use their sentient cloak to teleport beside their targets and unload their shotgun; disappearing inside their Enchanter's Satchel to avoid return fire. In larger groups, they can unleash an Affliction to slowly eat away at their health, setting their enemies up for a devastating attack. |
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| The eldest heir to [[Fairfax Industries]], Arin "Pocket" Fairfax has been in hiding for over 5 years after a failed assassination attempt. Fearing for their life and wishing to create their own life separate from the company, the newly nicknamed Pocket has been keeping their original identity secret while investigating who had tried to kill them. | | The eldest heir to [[Fairfax Industries]], Arin "Pocket" Fairfax has been in hiding for over 5 years after a failed assassination attempt. Fearing for their life and wishing to create their own life separate from the company, the newly nicknamed Pocket has been keeping their original identity secret while investigating who had tried to kill them. |
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| == Abilities == | | == Abilities == |
| <tabber> | | <tabber> |
| |-|(1) Barrage= | | |-|(1) Barrage= |
| {{Ability card | | {{Ability card v2 |
| | name = Barrage | | | hero_name=Pocket |
| | cooldown = 32s | | | ability_num=1 |
| | radius = 6.5m
| |
| | description = Channel to start launching projectiles that '''deal damage''' and '''apply movement slow'''' around their impact point. Each projectile landed on a hero grants you a '''stacking buff that amplifies all of your damage'''. If you cast it while in the air, you'll '''float''' and maintain any horizontal momentum you started with.
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| | effect1 = '''Amp Per Stack:''' 6%
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| | effect2 = '''Damage Per Projectile:''' 35 {{ss|0.4}}
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| | effect3 = '''Movement Slow:''' 30%
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| | effect4 = '''Projectile Amount:''' 4
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| | effect5 = '''Slow Duration:''' 1.5s
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| | effect6 = '''Amp Duration:''' 15s
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| | upgrade1 = '''+15''' Damage Per Projectile
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| | upgrade2 = '''-14s''' Cooldown
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| | upgrade3 = '''+5%''' Amp Per Stack
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| }} | | }} |
| | |
| |-|(2) Flying Cloak= | | |-|(2) Flying Cloak= |
| {{Ability card | | {{Ability card v2 |
| | name = Flying Cloak | | | hero_name=Pocket |
| | cooldown = 32s | | | ability_num=2 |
| | radius = 5m
| |
| | description = Launch a sentient cloak that '''travels forward''' and '''damages enemies'''. You can press '''{{Tooltip|[Ability 2]|Defaults to 2}}''' to '''teleport''' to its location.
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| | effect1 = '''Damage:''' 90 {{ss|1.1}}
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| | effect2 = '''Lifetime:''' 3.2s
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| | upgrade1 = '''-14s''' Cooldown
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| | upgrade2 = '''+80''' Damage
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| | upgrade3 = '''+7 Weapon Damage''' for '''10s''' after teleporting with Flying Cloak
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| }} | | }} |
| | |
| |-|(3) Enchanter's Satchel= | | |-|(3) Enchanter's Satchel= |
| {{Ability card | | {{Ability card v2 |
| | name = Enchanter's Satchel | | | hero_name=Pocket |
| | cooldown = 17s | | | ability_num=3 |
| | radius = 12m
| |
| | description = '''Escape''' into your suitcase. When the duration ends, '''deal damage''' to nearby enemies. Duration can be ended early by performing any action.
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| | effect1 = '''Escape Duration:''' 2s
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| | effect2 = '''Damage:''' 100 {{ss|0.7}}
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| | upgrade1 = '''-4.75s''' Cooldown
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| | upgrade2 = '''+80''' Damage
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| | upgrade3 = Applies '''40%''' Fire Rate Slow for '''4s'''
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| }} | | }} |
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| |-|(4) Affliction= | | |-|(4) Affliction= |
| {{Ability card | | {{Ability card v2 |
| | name = Affliction | | | hero_name=Pocket |
| | radius = 14m | | | ability_num=4 |
| | cooldown = 127s
| |
| | description = Apply '''damage over time''' to all enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
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| | effect1 = '''DPS:''' 23 {{ss|0.4}}
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| | effect2 = '''Debuff Duration:''' 18s
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| | upgrade1 = '''-28s''' Cooldown
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| | upgrade2 = Suppress targets healing by -60%
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| | upgrade3 = '''+27''' DPS
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| }} | | }} |
| </tabber> | | </tabber> |
| | |
| | == Weapon == |
| | {{WeaponCard|key=hero_synth}} |
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| == Background == | | == Background == |
| {{Quotation|| | | {{Quotation|'''A FATE'S TALE'''| |
| '''A FATE'S TALE:''' | |
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| Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone. | | Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone. |
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| Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.}} | | Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents. |
| | }} |
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| == Update history == | | == Update history == |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" | | {{Main|Pocket/Update history|l1=Update history}} |
| |- style="text-align: center; background-color:#f0dbbb;"
| | {{Update history}} |
| |'''Patch'''
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| |'''Changes'''
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| |-
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| ||[[Update:September 12, 2024|Update: September 12, 2024]]
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| | - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp per stack Reduced: 7% → <u>6%</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' slow Reduced: 40% → <u>30%</u>.
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| - Added a brief lockout period on {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' To prevent accidental double clicks.
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| |-
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| |[[Update: August 29, 2024]]
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| | - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp Reduced: 8% → <u>7% per stack</u>.
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| - Fixed {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp visual not showing properly.
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| |-
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| |Update: August 15, 2024
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| | - Remastered Abrams, Pocket, and Dynamo weapon fire sounds.
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| - Revised sounds for {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Duration and warp.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Now respects line of sight.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp effect now shows on Pocket.
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| - Base bullet resist Increased: -15% → <u>0%</u>.
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| - Base spirit resist Reduced: 0% → <u>-15%</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Amp per stack Reduced: 10% → <u>8%</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Changed to <u>+5% Amp Per Stack</u>.
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| - Fixed the camera moving too slowly after teleporting with {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak'''.
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| |-
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| |Update: August 1, 2024
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| | - Updated Pocket animations: New crouch walk and aim, updated slide animation, and new firing from slide animation.
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| - Updated {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Cast and delay sounds.
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| - Fixed {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Being able to tunnel through some ceilings and out of the world.
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| - {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Damage is dealt over <u>18s</u> instead of 16s (''same total damage, lower DPS'').
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| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' T3 Changed from Disarms for 2.5s to <u>Applies -40% Fire Rate for 4s</u>.
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| |-
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| |Update: July 18, 2024
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| | - Updated on Pocket effects to improve visibility.
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| - Base bullet resistance Improved:-20% → <u>-15%</u>.
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| - Base gun damage Reduced: 5.6 → <u>5.0</u>.
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| - Gun damage growth Increased: 0.35 → <u>0.4</u>.
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| |-
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| |Update: July 11, 2024
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| | - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Duration Increased: 1.5s → <u>2s</u>.
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| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' T3 Changed to <u>2.5s Disarm</u>.
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| |-
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| |Update: June 27, 2024
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| | - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Can now be canceled by shooting.
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| |-
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| |Update: June 20, 2024
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| | - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Base damage Reduced: 40 → <u>35</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T1 Reduced: +20 → <u>+15</u>.
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| - Fixed a recent change causing {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' To not play damage at the destination when teleporting with {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak'''.
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| |-
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| |Update: June 13, 2024
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| | - Minor improvements to visibility of {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Cast.
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| - Fixed some bugs with Pocket/channeling.
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| |-
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| |Update: June 6, 2024
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| | - Added AoE effect to {{AbilityIcon|Barrage|Size=20}} '''Barrage'''.
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| - Updated weapon buff effect in {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Upgrade.
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| - Updated {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Delay and explode sounds.
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| - Updated {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Cast and impact sounds.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Channel can now be interrupted by casting your other abilities.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Radius Increased: 6m → <u>6.5m</u>.
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| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Cast time Reduced: 0.25s → <u>0.15s</u>.
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| |-
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| |Update: May 30, 2024
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| | - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Radius Increased: 5m → <u>6m</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' Cooldown Reduced: 35 → <u>30</u>.
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| - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Increased: 100% → <u>150%</u>.
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| - {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Speed Increased by <u>7%</u>.
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| - {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' T3 Damage Increased: +5 → <u>+7</u>.
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| |-
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| |Update: May 23, 2024
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| | - {{AbilityIcon|Barrage|Size=20}} '''Barrage''' T3 Added, now heals Pocket for 100% of its damage (''33% vs non-heroes'').
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| - Fixed some issues with {{AbilityIcon|Barrage|Size=20}} '''Barrage projectiles''' Getting caught on map geometry.
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| - {{AbilityIcon|Flying Cloak|Size=20}} '''Flying Cloak''' Pathing improved, it will no longer bounce erratically off map geometry.
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| |-
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| |Update: May 10, 2024
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| | - {{AbilityIcon|Affliction|Size=20}} '''Affliction''' Visual and sound effects reworked.
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| - {{AbilityIcon|Enchanter's Satchel|Size=20}} '''Enchanter's Satchel''' Visual effects updated.
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| - Fixed a bug where Pocket's briefcase would stop animating when the duration upgrade was taken.
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| - Gun damage per bullet Reduced: 6 → <u>5.6</u>.
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| - {{AbilityIcon|Affliction|Size=20}} '''Affliction''' DPS Reduced: 30 → <u>26</u>.
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| |}
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| == Trivia == | | == Trivia == |
| * In Lady Geist's unreleased comic, Pocket's father Maximilian asks Geist where Pocket is.<ref>{{YouTubeCite|video=nn_C9nQ_Ri0&t=1394s|title=Deadlock - Lady Geist Full Novel Leaked}}</ref> | | * Pocket during ''Deadlock'' Pre-Alpha (''Neon Prime'') was named '''Synth'''. |
| * Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to Fairfax Industries, run by their parents. | | * In Lady Geist's unreleased comic, Pocket's father [[Maximilian Fairfax|Maximilian]] asks Geist where Pocket is.<ref>{{YouTubeCite|video=nn_C9nQ_Ri0&t=1394s|title=Deadlock - Lady Geist Full Novel Leaked}}</ref> |
| * According to the game files, Pocket was previously known as Synth and Fairfax during Neon Prime era, the latter being Pocket's surname.
| | * Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to [[Fairfax Industries]], run by their father [[Maximilian Fairfax]]. |
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| == Notes and references== | | == References == |
| <references/> | | <references/> |
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| {{Heroes}} | | {{Hero Navbox}} |
| [[Category:Heroes]] | | [[Category:Heroes]] |
“
Infiltrates and disrupts the backline
With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.
Pocket is a spiritual and mobile Hero with a powerful shotgun and highly mobile abilities, who thrives in close encounters. Channelling their magic briefcase to Barrage groups of enemies with spiritual bursts, Pocket may use their sentient cloak to teleport beside their targets and unload their shotgun; disappearing inside their Enchanter's Satchel to avoid return fire. In larger groups, they can unleash an Affliction to slowly eat away at their health, setting their enemies up for a devastating attack.
The eldest heir to Fairfax Industries, Arin "Pocket" Fairfax has been in hiding for over 5 years after a failed assassination attempt. Fearing for their life and wishing to create their own life separate from the company, the newly nicknamed Pocket has been keeping their original identity secret while investigating who had tried to kill them.
Channel to start launching projectiles that deal damage and apply movement slow around their impact point. Each projectile landed on a hero grants you a stacking buff that amplifies all of your damage.
If you cast it while in the air, you'll float and maintain any horizontal momentum you started with.
6%
Amp Per Stack
x0.5
35
Damage Per Projectile
30
Movement Slow
4
Projectile Amount
1.5s
Slow Duration
15s
Amp Duration
1
+15 Damage Per Projectile
2
-14s Cooldown
5
+4% Amp Per Stack and 2m Radius
Launch a sentient cloak that travels forward and damages enemies. You can press 2 to teleport to its location.
x1.11
90
Damage
3.2s
Lifetime
1
-14s Cooldown
2
+80 Damage
5
+7 Weapon Damage for 10s after teleporting with Flying Cloak.
Enchanter's Satchel
12m
17s
Escape into your suitcase. When the duration ends, deal damage to nearby enemies. Duration can be ended early by performing any action.
2s
Channel Duration
x0.655
100
Damage
1
-4.75s Cooldown
2
+80 Damage
5
Applies 40% Fire Rate Slow for 4.0s
Apply damage over time to all enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.
x0.34
23
DPS
18s
Debuff Duration
1
-28s Cooldown
2
Suppress targets' healing by -50%
5
+27 DPS
Weapon Stats
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70 DPS
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The Black Sheep
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“
Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn’t know who is trying to keep them from taking control of their parent’s company... but in the avarice fueled viper’s nest that is Fairfax Industries it could be anyone.
Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.
— A FATE'S TALE
- Main article: Update history
- Pocket during Deadlock Pre-Alpha (Neon Prime) was named Synth.
- In Lady Geist's unreleased comic, Pocket's father Maximilian asks Geist where Pocket is.[1]
- Implied by their background, Pocket likely has at least one younger sibling, as Pocket is considered the "eldest heir" to Fairfax Industries, run by their father Maximilian Fairfax.
Heroes
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Hero Labs Abrams Hero Labs Bebop Hero Labs Dynamo Hero Labs Grey Talon Hero Labs Haze Hero Labs Infernus Hero Labs Ivy Hero Labs Kelvin Hero Labs Lady Geist Hero Labs Lash Hero Labs McGinnis Hero Labs Mirage Hero Labs Mo & Krill Hero Labs Paradox Hero Labs Pocket Hero Labs Seven Hero Labs Shiv Hero Labs Vindicta Hero Labs Viscous Hero Labs Warden Hero Labs Wraith Hero Labs Yamato
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Hero Labs
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Hero Labs Calico Hero Labs Fathom Hero Labs Holliday Hero Labs Magician Hero Labs Trapper Hero Labs Viper Hero Labs Wrecker
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