Template:Ability card v2/Card/Details: Difference between revisions

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Initial details table template
 
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{| class="wikitable" style="color:green; background-color:#ffffcc;" cellpadding="10"
<includeonly><div style="display: flex; gap: 20px; flex-wrap: nowrap; justify-content: center">
!Attribute || Value
<div style="display: flex; flex-direction: column; align-items: center;">
|-
'''Base Stats'''
|Cooldown || {{{cooldown}}}
  {| class="wikitable" style="cellpadding="10" style="font-size: 13px; line-height: 1.4; color: #FFEFD7; display:flex; flex-direction:column; background: #2A2A2A; margin: 0; min-width: 150px; max-width: 350px;
|-
  !style="background-color: #121212; color: #FFEFD7; width: 50%" | Attribute
|Range || {{{range}}}
  !style="background-color: #121212; color: #FFEFD7;" | Base
|-
  !style="background-color: #121212; color: #FFEFD7;" colspan=2 | Scaling
|Duration || {{{duration}}}
  |-
|-
  {{#invoke:Abilities/details_table|get_details_table|{{{1}}}|{{{2}}}}}
|Charges || {{{num_of_charges}}}
  |}
|-
</div>
|Charge Cooldown || {{{charge_cooldown}}}
 
|}
<div style="display: flex; flex-direction: column; gap: 10px">
  <div style="display: flex; flex-direction: column; align-items: center;">
'''Upgrades'''
  {| class="wikitable" style="cellpadding="10" style="font-size: 13px; line-height: 1.4; color: #FFEFD7; display:flex; flex-direction:column; background: #2A2A2A; margin: 0; min-width: 250px; max-width: 350px;
  !style="background-color: #121212;" |
  !style="background-color: #121212; color: #FFEFD7; width: 50%" | Attribute
  !style="background-color: #121212; color: #FFEFD7;" | Base
  !style="background-color: #121212; color: #FFEFD7;" colspan=2 | Scaling
  {{#invoke:Abilities/details_table|get_upgrade_table|{{{1}}}|{{{2}}}}}
  |}
  </div>
</div></div>
</includeonly><noinclude>
{{Ability card v2/Details|Abrams|4}}
</noinclude>

Latest revision as of 16:12, 26 October 2024

Base Stats

Attribute Base Scaling
Damage 150 spirit 0.91728%
Stun Duration 1s
Impact Radius 9m
Cooldown 159s
Impact Height 4
Ability Unit Target Limit 1

Upgrades

Attribute Base Scaling
1 Cooldown -38s
2 Bonus Fire Rate Per Hero +15
Bonus Max Health Per Hero +100
Landing Bonuses Duration +25
5 Immunity Duration +3s