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{{Update history table | contents = {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Power Slash}} cooldown increased from 8.5s to 10.5s. * {{AbilityIcon|Power Slash}} T2 now also reduces cooldown by 2s. * {{AbilityIcon|Shadow Transformation}} no longer grants you bullet and spirit resist. * {{AbilityIcon|Shadow Transformation}} duration reduced from 4.5s to 4s. }} {{Update history table/row | update = September 26, 2024 | changes = * Bullet damage growth reduced from 0.5 to 0.45 * {{AbilityIcon|Crimson Slash}} fire rate slow reduced from 30% to 20%. * {{HeroIcon|Yamato}}: Fixed various issues with {{AbilityIcon|Flying Strike}} pathing. * {{AbilityIcon|Shadow Transformation}} duration reduced from 5s to 4.5s. * {{AbilityIcon|Shadow Transformation}} T3 duration increased from +1.5s to +2s. * {{AbilityIcon|Shadow Transformation}} no longer provides unlimited ammo. * Fixed some issues with {{AbilityIcon|Crimson Slash}} effect not appearing reliably. * Updated {{AbilityIcon|Flying Strike}} effects to reduce some visual noise. * Improved read on the connecting rope for {{AbilityIcon|Flying Strike}} and reduced visual obstruction of the ending slash. }} {{Update history table/row | update = September 12, 2024 | changes = * Ammo now scales with Spirit Power (0.15). * {{AbilityIcon|Power Slash}} damage reduced from 170 to 160. * Grapple post cast duration reduced from 0.5 to 0.2. * Alt fire now fixed to work with conditional damage sources (point blank, pristine emblem, etc). * {{AbilityIcon|Shadow Transformation}} bullet and spirit resistance reduced from 55% to 40%. * Can now interrupt {{AbilityIcon|Power Slash}} with parry. }} {{Update history table/row | update = August 29, 2024 | changes = * {{AbilityIcon|Power Slash}} max damage time requirement reduced from 1.5s to 1.4s. * {{AbilityIcon|Power Slash}} collision radius reduced by 8%. * {{AbilityIcon|Crimson Slash}} radius increased from 12m to 13m. * Fixed being able to die during {{AbilityIcon|Shadow Transformation}} if hit by {{HeroIcon|Grey Talon}}'s Owl. * Fixed some cases where {{AbilityIcon|Flying Strike}} could get into a stuck state. * Fixed some cases where {{AbilityIcon|Crimson Slash}} would appear to be cast when it wasn't. }} {{Update history table/row | update = August 15, 2024 | changes = * Base melee damage increased by 10%. * {{AbilityIcon|Flying Strike}} T3 now procs after the ability ends, rather than when connecting to the target. }} {{Update history table/row | update = August 1, 2024 | changes = * Fixed crosshair sometimes being stuck hidden for {{HeroIcon|Yamato}} after {{AbilityIcon|Flying Strike}} was interrupted. * {{AbilityIcon|Power Slash}} collision size reduced by 10%. * Bullet damage growth increased from 0.4 to 0.5. }} {{Update history table/row | update = July 11, 2024 | changes = * {{AbilityIcon|Shadow Transformation}} incoming damage reduction reduced from 70% to 55%. * {{AbilityIcon|Shadow Transformation}} changed from 70% debuff reduction to the same buff as {{ItemIcon|Unstoppable}}. }} {{Update history table/row | update = June 27, 2024 | changes = * {{AbilityIcon|Power Slash}} damage reduced from 175 to 170. * Can now cancel {{AbilityIcon|Flying Strike}}. * {{AbilityIcon|Shadow Transformation}} damage and debuff resistance reduced from 80% to 70%. * {{AbilityIcon|Shadow Transformation}} duration increased from 4.5s to 5s. }} {{Update history table/row | update = June 23, 2024 | changes = * {{AbilityIcon|Shadow Transformation}} now causes you to be unable to die during the buff. }} {{Update history table/row | update = June 20, 2024 | changes = * {{AbilityIcon|Shadow Transformation}} now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff. * {{AbilityIcon|Shadow Transformation}} cooldown reduced from 110s to 100s. * {{AbilityIcon|Shadow Transformation}} T3 increased from +1s to +1.5s. }} {{Update history table/row | update = June 13, 2024 | changes = * Fixed {{HeroIcon|Yamato}}'s {{AbilityIcon|Crimson Slash}} visual direction being wrong sometimes. * {{AbilityIcon|Power Slash}} T3 bonus damage reduced from +210 to +200. * {{AbilityIcon|Shadow Transformation}} cooldown increased from 100 to 110. }} {{Update history table/row | update = June 6, 2024 | changes = * Fixed {{AbilityIcon|Power Slash}} sometimes getting stuck on nearby geometry. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Power Slash}} spirit scaling improved from 1.6 to 2.0. * {{AbilityIcon|Power Slash}} no longer does a very minor movement on enemies hit. * Fixed {{AbilityIcon|Power Slash}} sometimes not being a full charge when channeled fully during the {{AbilityIcon|Shadow Transformation}}. * {{AbilityIcon|Shadow Transformation}}'s ability speedup now affects the post-cast durations as well. * {{AbilityIcon|Shadow Transformation}}'s ability speedup now improves the visual animations (cosmetic only change). }} {{Update history table/row | update = May 23, 2024 | changes = * Fixed missing VO for {{HeroIcon|Yamato}} ability use/upgrades. * {{AbilityIcon|Shadow Explosion}} renamed to {{AbilityIcon|Shadow Transformation}} and reworked into a new ability. * {{AbilityIcon|Shadow Transformation}} no longer has radius impact behavior. * {{AbilityIcon|Shadow Transformation}} now gives you 4.5s of invulnerability after the initial 2s invulnerable channel period. You transform and refresh your abilities, improving ability speeds by 60% and gaining unlimited ammo. "Ability Speeds" affects {{AbilityIcon|Power Slash}} cast time, {{AbilityIcon|Flying Strike}} flying time, and {{AbilityIcon|Crimson Slash}} cast time. * {{AbilityIcon|Shadow Transformation}} cooldown increased from 90s to 100s. * {{AbilityIcon|Shadow Transformation}} T2 is now +4 m/s during Shadow Form. * {{AbilityIcon|Shadow Transformation}} T3 is now +1s duration. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Shadow Explosion}} cooldown reduced from 120s to 90s. }} {{Update history table/row | update = May 10, 2024 | changes = * {{AbilityIcon|Crimson Slash}} cooldown reduced from 13s to 11s. * {{AbilityIcon|Power Slash}} physics/world collision reduced from 15 to 4 (allowing it to be more easily used near objects). * {{AbilityIcon|Shadow Explosion}} radius increased from 14m to 16m. * {{AbilityIcon|Shadow Explosion}} Fire Rate and Spirit buff duration increased from 15s to 20s. * {{AbilityIcon|Shadow Explosion}} T3 Spirit bonus increased from +10% to +15%. * {{AbilityIcon|Shadow Explosion}} T3 Fire Rate bonus increased from +5% to +10%. }} {{Update history table/row | update = May 3, 2024 | changes = * Removed the slow climbing vertical recoil on {{HeroIcon|Yamato}}'s alt fire. * {{AbilityIcon|Crimson Slash}} radius increased from 11m to 12m. * {{AbilityIcon|Crimson Slash}} fire rate debuff duration increased from 3s to 4s. * {{AbilityIcon|Crimson Slash}} T2 changed from "-5s Cooldown" to "10% Max Health heal on hero hit". * {{AbilityIcon|Crimson Slash}} T3 changed from "12% Max Health heal on hero hit" to "-6s Cooldown". * {{AbilityIcon|Power Slash}} T1 Bullet Resist increased from 40% to 60%. * {{AbilityIcon|Flying Strike}} cooldown reduced from 35 to 20. * {{AbilityIcon|Flying Strike}} T2 changed from "-15s Cooldown" to "+20 Cast Range". * {{AbilityIcon|Flying Strike}} range no longer scales with Spirit. * {{AbilityIcon|Shadow Explosion}} bonus Spirit per victim increased from 10 to 15. * {{AbilityIcon|Shadow Explosion}} bonus Fire Rate per victim increased from 5 to 10. * {{AbilityIcon|Shadow Explosion}} buff duration increased from 8s to 15s. }} }} <!--- [[Kategori:Kahraman değişiklik notları]] --->
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