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{{Infobox hero | key= hero_atlas | art = Abrams full.png | weapon_name = Case Closed | card = Abrams card.png |no_spirit_resist=true |no_bullet_resist=true |no_sprint=true |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|34}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.25}} |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |no_summary=true }}{{User:Dragon Installman | key= hero_atlas | art = Abrams full.png | weapon_name = Case Closed | card = Abrams card.png |no_spirit_resist=true |no_bullet_resist=true |no_sprint=true |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|34}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.25}} |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |no_summary=true }}{{User:Dragon Installman | key = hero_bebop | weapon_name = Humble Pie | art = Bebop full.png | card = Bebop card.png | no_spirit_resist=true |has_max_range=true |max_range= 32{{PI|2}} |max_health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|41}} |bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.29}} |light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}} |heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}} |bullet_resist= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}{{PI|1.25}} }} Template fills in most parameters in infobox automatically with data from [[Data:HeroData.json]]. You need to put hero's code name or their capitalized name in English in "key" parameter first. For example this "key" fills infobox with data for {{HeroIcon|Ivy}} <pre>|key = hero_tengu</pre> or <pre>|key = Ivy</pre> <includeonly> <templatedata> { "params": { "name": {}, "name_loc": {}, "lang": {}, "card": {}, "weapon_name": {}, "dps": {}, "bullet_damage": {}, "ammo": {}, "bullets_per_sec": {}, "reload_time": {}, "bullet_velocity": {}, "light_melee": {}, "heavy_melee": {}, "range": {}, "max_range": { "description": "For Bebop" }, "max_health": {}, "health_regen": {}, "bullet_resist": {}, "spirit_resist": {}, "move_speed": {}, "sprint_speed": {}, "stamina": {}, "no_spirit_resist": { "suggestedvalues": [ "true" ], "description": "Removes spirit resist from the table" }, "no_bullet_resist": { "suggestedvalues": [ "true" ], "description": "Removes bullet resist from the table" }, "no_sprint": { "suggestedvalues": [ "true" ], "description": "Removes sprint speed from the table" }, "has_max_range": { "suggestedvalues": [ "true" ], "description": "Adds max range parameter (for Bebop)" }, "no_summary": { "suggestedvalues": [ "true" ], "description": "Disables summary" }, "key": { "description": "Autofills table contents", "suggestedvalues": [ "hero_atlas", "Abrams" ], "required": true, "type": "string" } }, "description": "Infobox for heroes.", "format": "block", "paramOrder": [ "key", "name", "name_loc", "lang", "card", "weapon_name", "dps", "bullet_damage", "ammo", "bullets_per_sec", "reload_time", "bullet_velocity", "light_melee", "heavy_melee", "range", "max_range", "max_health", "health_regen", "bullet_resist", "spirit_resist", "move_speed", "sprint_speed", "stamina", "no_spirit_resist", "no_bullet_resist", "no_sprint", "has_max_range", "no_summary" ] } </templatedata>
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