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Update:October 29, 2024
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{{Update layout | prev_update = October 27, 2024 | current_update = October 29, 2024 | next_update = November 1, 2024 | source = https://forums.playdeadlock.com/threads/10-29-2024-update.42985/ | source_title = 10-29-2024 Update | notes = * Added a notes system for Experimental Heroes in [[Hero Labs]]. Updates to those [[heroes]] will now be displayed in-game, rather than this subforum, whenever there are changes. == Hero Labs == * {{HeroIcon|Calico}} ** Gun: Decreased Reload time from 3.5 to 3 ** Gun: Reduced Clip Size from 18 to 16 ** Gun: Increased AltFire Bullet Damage from 6 to 7 ** {{AbilityIcon|Sekhmet's Spirit}}: Can now be detonated immediately after cast ** {{AbilityIcon|Sekhmet's Spirit}}: Will only pop up targets that were hit/dragged by the moving cat ** {{AbilityIcon|Nekomata Ward}}: No longer has charges ** {{AbilityIcon|Nekomata Ward}}: Now has a separate 'Attack Range' of 30m ** {{AbilityIcon|Nekomata Ward}}: Duration from 120 to 60 ** {{AbilityIcon|Nekomata Ward}}: DPS spirit scaling from 0.4 to 0.3 ** {{AbilityIcon|Nekomata Ward}}: Health Spirit Scaling reduced from 3.0 to 2.0 ** {{AbilityIcon|Nekomata Ward}}: Removed T2 Ability Charges Bonus and Added +30 Ability Duration Bonus * {{HeroIcon|Fathom}} ** Gun: Damage per pellet reduced from 5 to 4.5 ** Gun: Pellet spread increased and falloff start range reduced from 20m to 18m ** {{AbilityIcon|Scalding Spray}}: Updated particle to not obstruct Fathom's vision, and added a hit effect ** {{AbilityIcon|Breach}}: You can now use other abilities during Breach's motion ** {{AbilityIcon|Breach}}: Updated particle effects ** {{AbilityIcon|Reefdweller Harpoon}}: You can now perform any action while latched to the wall and it will instantly cancel the latch * {{HeroIcon|Holliday}} ** {{AbilityIcon|Bounce Pad}}: Now properly deals damage in an area on landing * {{HeroIcon|Magician}} ** Gun: Now properly has damage fall-off * {{HeroIcon|Viper}} ** {{AbilityIcon|Screwjab Dagger|Hook Dagger}}{{sic}} has been replaced by {{AbilityIcon|Screwjab Dagger}} ** {{AbilityIcon|Lethal Venom}}: Now targetable only on enemy heroes ** {{AbilityIcon|Lethal Venom}}: Improve VFX ** {{AbilityIcon|Slither}}: Now upgraded by default at level 1. ** {{AbilityIcon|Slither}}: Change T1 upgrade to be +25% Slide distance, T2 to be +2 Stamina, and T3 to be +30% Bullet/Spirit Resistance. ** {{AbilityIcon|Petrify}}: Increase detonation delay from 0.6s -> 1.0s ** {{AbilityIcon|Petrify}}: Improve VFX, SFX, and Camera Controls when Petrified ** {{AbilityIcon|Petrify}}: Block amount now scales with Spirit power ** {{AbilityIcon|Petrify}}: Can no longer be cast mid-air ** {{AbilityIcon|Petrify}}: Now is properly blocked by {{ItemIcon|Unstoppable}} }}
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