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Update:October 2, 2024
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{{Update layout | prev_update = September 29, 2024 | current_update = October 2, 2024 | next_update = October 7, 2024 | source = https://forums.playdeadlock.com/threads/10-02-2024-update.35439/ | source_title = 10-02-2024 Update | notes = * Respawn time at 20min reduced from 50s to 45s (was 40s previous patch) * Zipline Boost cooldown reduced from 340s (5.6min) to 280s (4.6min) * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} damage spirit scaling reduced from 0.7 to 0.6 * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} T3 damage reduced from +60 to +50 * {{HeroIcon|Ivy}}: {{AbilityIcon|Kudzu Bomb}} vertical radius is now a fixed 2m pancake shape instead of the full radius of the ability * {{HeroIcon|Ivy}}: {{AbilityIcon|Air Drop}} explosion now respects line of sight * {{HeroIcon|Mirage}}: Bullet radius reduced from 8 to 6 * {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} time for victims to reach max height reduced from 0.3s to 0.2s * {{HeroIcon|Mirage}}: {{AbilityIcon|Tornado}} lift duration reduced from 1.2s to 1.1s * {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Tornado}} being castable while busy (such as while channeling {{AbilityIcon|Traveler}}) * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T1 now only applies the slow when the multiplier is 2x or higher * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} damage is now treated as a DoT in terms of zipline rules (doesn't prevent ziplining or knock you off) * {{HeroIcon|Mirage}}: Fixed {{AbilityIcon|Djinn's Mark}} applying bullet procs with {{ItemIcon|Return Fire}} * {{HeroIcon|Pocket}}: Fixed {{ItemIcon|Mystic Reverb}} causing {{AbilityIcon|Affliction}} damage be lethal * Fixed certain player name lengths not being reportable }}
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