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Update:November 1, 2024
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{{Update layout | prev_update = October 29, 2024 | current_update = November 1, 2024 | next_update = November 4, 2024 | source = https://forums.playdeadlock.com/threads/11-01-2024-update.43705/ | source_title = 11-01-2024 Update | notes = * {{HeroIcon|Grey Talon}}: Base bullet damage reduced from 30 to 27 * {{HeroIcon|Grey Talon}}: Movement speed scaling from Spirit Power reduced from 0.032 to 0.025 * {{HeroIcon|Mirage}}: {{AbilityIcon|Fire Scarabs}} cooldown increased from 32s to 40s * {{HeroIcon|Mirage}}: HP per boon reduced from 41 to 37 * {{HeroIcon|Bebop}}: {{AbilityIcon|Sticky Bomb}} now gains 1% stack on attach{{Refn|group=note|Stacks are gained on-hit, not on-attach.}} (still gains 5% on target death) * {{HeroIcon|Paradox}}: {{AbilityIcon|Time Wall}} T3 silence duration reduced from 3s to 2.5s * {{ItemIcon|Metal Skin}}: Cooldown increased from 21s to 28s * {{ItemIcon|Siphon Bullets}}: Max HP Steal is now affected by falloff * {{ItemIcon|Improved Burst}}: Damage threshold requirement reduced from 200 to 175 == Hero Labs == * {{HeroIcon|Fathom}} ** Health per boon reduced from 41 to 36 ** Shotgun damage per pellet reduced from 4.5 to 4 ** Shotgun falloff start reduced from 18m to 16m ** {{AbilityIcon|Scalding Spray}} weapon damage gain per sec reduced from 8% to 7% ** {{HeroIcon|Fathom}}'s {{AbilityIcon|Bloodletting}} updated to have the same values as the latest version of {{HeroIcon|Shiv}}'s {{AbilityIcon|Bloodletting}} == Notes == <references group="note"/> }}
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