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{| class="wikitable sortable" style="width: 100%;" |+Weapon Items Expanded ! colspan="2" |Name !Cost !Modifiers !Passive !Active !Components |- ! style="background-color:#FCAC4D;" | [[File:Basic Magazine.png|64x64px|link=Basic Magazine]] ![[Basic Magazine]] |500 !+24% Ammo +15% Weapon Damage ! ! |Used By: Titanic Magazine |- ! style="background-color:#FCAC4D;" | [[File:Close Quarters.png|64x64px|link=Close Quarters]] ![[Close Quarters]] |500 !+85 Bullet Shield !+25% Weapon Damage when within 15m of target No Cooldown ! |Used By: Point Blank |- ! style="background-color:#FCAC4D;" | [[File:Headshot Booster.png|64x64px|link=Headshot Booster]] ![[Headshot Booster]] |500 !+5% Fire Rate +40 Bullet Shield !+40 Weapon Damage on Headshot 7.5s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:High-Velocity Mag.png|64x64px|link=High-Velocity Mag]] ![[High-Velocity Mag]] |500 !+30% Bullet Velocity +12% Weapon Damage +50 Bullet Shield Health ! ! |Used By:Headhunter |- ! style="background-color:#FCAC4D;" | [[File:Hollow Point Ward.png|64x64px|link=Hollow Point Ward]] ![[Hollow Point Ward]] |500 !+85 Spirit Shield Health +4 Spirit Power !+22% Weapon Damage when above 60% Health No Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Monster Rounds.png|64x64px|link=Monster Rounds]] ![[Monster Rounds]] |500 !+35% Weapon Damage vs. NPCs +35% Bullet Resist vs. NPCs +50 Bonus Health +1 Health Regen ! ! | |- ! style="background-color:#FCAC4D;" | [[File:Rapid Rounds.png|64x64px|link=Rapid Rounds]] ![[Rapid Rounds]] |500 !+9% Fire Rate +1m/s Sprint Speed ! ! | |- ! style="background-color:#FCAC4D;" | [[File:Restorative Shot.png|64x64px|link=Restorative Shot]] ![[Restorative Shot]] |500 !+7% Bullet Resist +8% Weapon Damage !Next bullet will heal based on target +40 Hero +15 NPCs 6.2s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Active Reload.png|64x64px|link=Active Reload]] ![[Active Reload]] |1250 !+10% Weapon Damage -20% Reload Time !Press R during highlighted portion to instantly reload +20% Fire Rate +20% Bullet Lifesteal 7s Duration 18s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Berserker.png|64x64px|link=Berserker]] ![[Berserker]] |1250 !+4 Ammo +7% Bullet Resist !Weapon Damage increases as sustained damage taken +5% Weapon Damage per Stack 110 Damage taken to Stack 10 Max Stack 10s Duration No Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Kinetic Dash.png|64x64px|link=Kinetic Dash]] ![[Kinetic Dash]] |1250 !+100 Bonus Health +1.5 Health Regen !Next Dash-Jump costs no extra stamina +25% Fire Rate +5 Ammo 8s Duration 10.5s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Long Range.png|64x64px|link=Long Range]] ![[Long Range]] |1250 !+20% Ammo +140 Bullet Shield Health !Additional Weapon Damage when beyond 15m of target +40% Weapon Damage ! |Used By: Sharpshooter |- ! style="background-color:#FCAC4D;" | [[File:Melee Charge.png|64x64px|link=Melee Charge]] ![[Melee Charge]] |1250 !+15% Weapon Damage +100 Bonus Health +1 Health Regen 40% Heavy Melee Distance !Next Heavy Melee attack deals increased damage and reloads weapon instantly +20% Bonus Heavy Damage 8.5s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Mystic Shot.png|64x64px|link=Mystic Shot]] ![[Mystic Shot]] |1250 !+12% Weapon Damage +4 Spirit Power !Next bullet deals bonus Spirit Damage +67 Spirit Damage 5.2s Cooldown ! | |- ! style="background-color:#FCAC4D;" | [[File:Slowing Bullets.png|64x64px|link=Slowing Bullets]] ![[Slowing Bullets]] |1250 !+16% Weapon Damage +5 Spirit Power !Bullets apply Movement Slow 25% Movement Slow 1.3s Duration ! |Used By: Silencer |- ! style="background-color:#FCAC4D;" | [[File:Soul Shredder Bullets.png|64x64px|link=Soul Shredder Bullets]] ![[Soul Shredder Bullets]] |1250 !+7% Weapon Damage !Bullets apply debuff that amplifies Spirit Damage and grants Spirit Lifesteal 10% Spirit Amp 6s Duration +20% Spirit Lifesteal ! | |- ! style="background-color:#FCAC4D;" | [[File:Swift Striker.png|64x64px|link=Swift Striker]] ![[Swift Striker]] |1250 !+22% Fire Rate +10% Ammo -5% Bullet Resist ! ! | |- ! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px|link=Fleetfoot]] ![[Fleetfoot]] |1250 !+90 Bonus Health +25% Slide Distance !Removes Movement Speed penalty while shooting !Gain bonus Movement Speed and Ammo. +4m/s Movement Speed +30% Temporary Ammo 4s Duration 22s Cooldown | |- ! style="background-color:#FCAC4D;" | [[File:Burst Fire.png|64x64px|link=Burst Fire]] ![[Burst Fire]] |3000 !+12% Fire Rate +50% Slide Distance +70 Bonus Health !Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero +30% Fire Rate +2 m/s Move Speed 4s Duration 8.5s ! | |- ! style="background-color:#FCAC4D;" | [[File:Escalating Resilience.png|64x64px|link=Escalating Resilience]] ![[Escalating Resilience]] |3000 !+14% Fire Rate +14% Weapon Damage !Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. 40% Max Bullet Resist 2% Bullet Resist per Stack 20s Stack Duration ! | |- ! style="background-color:#FCAC4D;" | [[File:Headhunter.png|64x64px|link=Headhunter]] ![[Headhunter]] |3500 !+50% Bullet Velocity +15% Weapon Damage +150 Bonus Health !Headshot deals bonus damage, heals for a portion of Max HP and grants brief move speed +140 Bonus Damage 8% Heal +2m/s Move Speed 3s Duration 6s Cooldown ! |Uses: High-Velocity Mag |- ! style="background-color:#FCAC4D;" | [[File:Hunter's Aura.png|64x64px|link=Hunter's Aura]] ![[Hunter's Aura]] |3000 !+150 Bonus Health !Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled. -10% Bullet Resist 10% Fire Rate Slow 15m Radius ! | |- ! style="background-color:#FCAC4D;" | [[File:Intensifying Magazine.png|64x64px|link=Intensifying Magazine]] ![[Intensifying Magazine]] |3000 !+25% Ammo +20% Weapon Damage !Increases Weapon Damage as you continuously fire your weapon. 75% Max Weapon Damage 3s Time for Max Damage ! | |- ! style="background-color:#FCAC4D;" | [[File:Point Blank.png|64x64px|link=Point Blank]] ![[Point Blank]] |3500 !+15% Bullet Resist +1 Stamina !When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow +45% Weapon Damage 25% Movement Slow 2s Slow Duration 15m Close Range ! |Uses: Close Quarters |- ! style="background-color:#FCAC4D;" | [[File:Pristine Emblem.png|64x64px|link=Pristine Emblem]] ![[Pristine Emblem]] |3000 !+25% Weapon Damage +12 Spirit Power +12% Spirit Resist !Your attacks have additional Weapon Damage against enemies above 50% health. +25% Weapon Damage ! | |- ! style="background-color:#FCAC4D;" | [[File:Sharpshooter.png|64x64px|link=Sharpshooter]] ![[Sharpshooter]] |4,250 !+20% Ammo +15% Weapon Fall-off Range +30% Weapon Zoom +175 Bullet Shield !Deal additional Weapon Damage when beyond a minimum distance from your target. +70% Weapon Damage ! |Uses: Long Range |- ! style="background-color:#FCAC4D;" | [[File:Tesla Bullets.png|64x64px|link=Tesla Bullets]] ![[Tesla Bullets]] |3000 !+14% Fire Rate !Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. 30 Shock Damage 60 Damage on Jump 25% Proc Chance 8m Jump Radius 2 Max Jumps ! | |- ! style="background-color:#FCAC4D;" | [[File:Titanic Magazine.png|64x64px|link=Titanic Magazine]] ![[Titanic Magazine]] |3500 !+100% Ammo +18% Weapon Damage +15% Bullet Resist ! ! |Uses: Basic Magazine |- ! style="background-color:#FCAC4D;" | [[File:Toxic Bullets.png|64x64px|link=Toxic Bullets]] ![[Toxic Bullets]] |3000 !+100 Health !Bullets build up a Bleed on enemies, causing loss of a percentage of current health over time. Also applies Healing Reduction on the bleeding target. 5%/sec Bleed Damage -65% Healing Reduction 3s Duration 10.3% Buildup Per Shot ! | |- ! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px|link=Alchemical Fire]] ![[Alchemical Fire ]] |3000 !+225 Bullet Shield Health +14% Weapon Damage +7 Spirit Power ! !Throw a flash that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes. 46 DPS +50% Weapon Damage 97 Max DPS 10m Radius 5s Duration | |- ! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px|link=Heroic Aura]] ![[Heroic Aura]] |3000 !+20% Bullet Lifesteal +150 Bonus Health +1m/s Move Speed !Provides Fire Rate to nearby player minions. +40% Minions Fire Rate 20m Radius !Provides bonus Movement Speed and Fire Rate to you and nearby allies. +3m/s Movement Speed +25% Fire Rate 30m Active Radius 6s Duration 30s Cooldown | |- ! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px|link=Warp Stone]] ![[Warp Stone]] |3000 !+20% Weapon Damage +8 Spirit Power ! !Teleport straight ahead, gaining Bullet Resist. +13m Teleport Range +30% Bullet Resist 5s Buff Duration 15s Cooldown | |- ! style="background-color:#FCAC4D;" | [[File:Crippling Headshot.png|64x64px|link=Crippling Headshot]] ![[Crippling Headshot]] |6200 !+20% Weapon Damage +10% Bullet Lifesteal +10% Spirit Lifesteal !Headshots reduce target's Bullet and Spirit Resist. 24% Bullet Resist Reduction 24% Spirit Resist Reduction 5s Debuff Duration ! | |- ! style="background-color:#FCAC4D;" | [[File:Frenzy.png|64x64px|link=Frenzy]] ![[Frenzy]] |6200 !+12 Ammo +30% Weapon Damage +200 Bonus Health !While you are below 40% health, you gain stat bonuses. 4 m/s Movement Speed 40% Fire Rate 45% Spirit Resist ! | |- ! style="background-color:#FCAC4D;" | [[File:Glass Cannon.png|64x64px|link=Glass Cannon]] ![[Glass Cannon]] |6200 !+70% Weapon Damage +10% Fire Rate +1 m/s Move Speed -15% Max Health !Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack. Conditional: +10% Weapon Damage per Kill ! | |- ! style="background-color:#FCAC4D;" | [[File:Lucky Shot.png|64x64px|link=Lucky Shot]] ![[Lucky Shot]] |6200 !+30% Ammo !Bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit. 35% Proc Chance 80% Bonus Damage 30% Movement Slow 1.5s Slow Duration ! | |- ! style="background-color:#FCAC4D;" | [[File:Ricochet.png|64x64px|link=Ricochet]] ![[Ricochet]] |6200 !+35% Ammo +12% Fire Rate +150 Bonus Health !Bullets will ricochet on enemies near target, applying any bullet procs and dealing a percentage of the original damage. 60% Ricochet Damage 2 Ricochet Targets 14m Ricochet Range ! | |- ! style="background-color:#FCAC4D;" | [[File:Siphon Bullets.png|64x64px|link=Siphon Bullets]] ![[Siphon Bullets]] |6200 !+28% Weapon Damage !Bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die. 45 Max HP Steal Per Bullet 20s Steal Duration 0.8s Max Frequency ! | |- ! style="background-color:#FCAC4D;" | [[File:Spiritual Overflow.png|64x64px|link=Spiritual Overflow]] ![[Spiritual Overflow]] |6200 !+20% Fire Rate +15% Cooldown Reduction +10% Spirit Lifesteal !Gain bonus Spirit Power by charging up bullets on enemy heroes. +45 Spirit Power 0.8% Buildup Per Shot 18s Duration ! | |- ! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px|link=Silencer]] ![[Silencer]] |7450 !+25% Bullet Slow Proc +20% Weapon Damage ! !For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities. 2s Debuff Duration 34s Cooldown | |- ! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px|link=Vampiric Burst]] ![[Vampiric Burst]] |6200 !2 m/s Move Speed +25% Weapon Damage +150 Bonus Health ! !Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. 100% Bullet Lifesteal 40% Fire Rate 50% Ammo 4.5s Duration 35s Cooldown | |-
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