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{{Update history table | contents = {{Update history table/row | update = November 7, 2024 | changes = * Now grants +15% Weapon Damage. }} {{Update history table/row | update = November 1, 2024 | changes = * Max HP Steal is now affected by falloff. }} {{Update history table/row | update = October 24, 2024 | changes = * Max HP Steal Per Bullet increased from 50 to 55. }} {{Update history table/row | update = October 10, 2024 | changes = * HP Steal Per Bullet increased from 45 to 50. }} {{Update history table/row | update = September 26, 2024 | changes = * Moved to T4 Vitality. * Now a T4 Vitality Item. * No longer grants +28% Weapon Damage. * Now grants +18% Bullet Resistance. }} {{Update history table/row | update = August 29, 2024 | changes = * Weapon Damage reduced from 40% to 28%. }} {{Update history table/row | update = August 22, 2024 | changes = * Dying with {{ItemIcon|Siphon Bullets}} stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back). * Fixed {{ItemIcon|Siphon Bullets}} acting as spirit damage for procs. }} {{Update history table/row | update = August 15, 2024 | changes = * You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back. }} {{Update history table/row | update = August 1, 2024 | changes = * Weapon damage is no longer conditional on 15m, now always gives +40% Weapon Damage (previously gave +45% when close). }} {{Update history table/row | update = July 18, 2024 | changes = * Max frequency improved from 1s to 0.8s. }} {{Update history table/row | update = July 4, 2024 | changes = * Steal duration increased from 15s to 20s. }} {{Update history table/row | update = June 27, 2024 | changes = * Max HP Steal duration increased from 12s to 15s. }} {{Update history table/row | update = June 20, 2024 | changes = * Max HP Steal increased from 40 to 45. }} }} [[Category:Item changelogs]]
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