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Movement Slow
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'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--> == Notes == * The displayed speed in-game in m/s is rounded to the nearest decimal for all numbers under 10 m/s. == Math == Slows from multiple sources are stacked diminishingly. If the value of movement slow is large enough to reduce a player's speed below 2.0 m/s, it will bottom out to the minimum of 2.0 m/s. The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> where <math>\text{Slow}_i</math> is the percent slow amount. For example, multiple sources of movement slow: * 25% movement slow from [[Slowing Bullets]] * 25% movement slow from [[Point Blank]] results in: <math>1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}</math> == Movement Slow Resist == Movement Slow Resist is applied after the final slow percentage is calculated. Multiple sources of Movement Slow Resist are stacked additively. For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed. == Sources == === Movement Slow === ==== Heroes ==== {| class="wikitable sortable" |+ List of heroes ! Hero !! Ability !! Slow amount |- | rowspan="2" | {{HeroIcon|Bebop}} | {{AbilityIcon|Hyper Beam}} | 25% |- | {{AbilityIcon|Hyper Beam}} to self | ? |- | {{HeroIcon|Dynamo}} || {{AbilityIcon|Kinetic Pulse}} (T1) || 35% |- | rowspan="2" | {{HeroIcon|Grey Talon}} | {{AbilityIcon|Rain of Arrows}} (T2) | 40% |- | {{AbilityIcon|Immobilizing Trap}} | 50% |- | {{HeroIcon|Haze}} || {{AbilityIcon|Fixation}} (T1) || 15% |- | {{HeroIcon|Infernus}} || {{AbilityIcon|Catalyst}} || 40% |- | rowspan="2" | {{HeroIcon|Ivy}} | {{AbilityIcon|Kudzu Bomb}} | 35% |- | {{AbilityIcon|Air Drop}} | 30% |- | rowspan="3" | {{HeroIcon|Kelvin}} | {{AbilityIcon|Frost Grenade}} | 40% |- | {{AbilityIcon|Arctic Beam}} | 40% |- | {{AbilityIcon|Frozen Shelter}} | 35% |- | {{HeroIcon|Lady Geist}} || {{AbilityIcon|Malice}} || 15% × n stacks |- | rowspan="3" | {{HeroIcon|Lash}} | {{AbilityIcon|Ground Strike}} (T2) | 50% |- | {{AbilityIcon|Flog}} (T1) | 35% |- | {{AbilityIcon|Death Slam}} | 50% |- | rowspan="4" | {{HeroIcon|McGinnis}} | {{AbilityIcon|Mini Turret}} (T1) | 25% |- | {{AbilityIcon|Spectral Wall}} (T1) | 20% |- | {{AbilityIcon|Heavy Barrage}} (T1) | 30% |- | {{AbilityIcon|Heavy Barrage}} to self | ? |- | {{HeroIcon|Mirage}} || {{AbilityIcon|Djinn's Mark}} || 80% |- | {{HeroIcon|Mo & Krill}} || {{AbilityIcon|Sand Blast}} (T3) || 50% |- | rowspan="2" | {{HeroIcon|Paradox}} | {{AbilityIcon|Pulse Grenade}} | 30% |- | {{AbilityIcon|Time Wall}} | 80% |- | {{HeroIcon|Pocket}} || {{AbilityIcon|Barrage}} || 30% |- | {{HeroIcon|Seven}} || {{AbilityIcon|Lightning Ball}} (T2) || 35% |- | {{HeroIcon|Shiv}} || {{AbilityIcon|Serrated Knives}} || 35% |- | {{HeroIcon|Vindicta}} || {{AbilityIcon|Stake}} || 30% |- | rowspan="3" | {{HeroIcon|Viscous}} | {{AbilityIcon|Splatter}} | 35%<!--verify, it does not appear in the ability card 11/5/2024--> |- | {{AbilityIcon|Puddle Punch}} | 20% |- | {{AbilityIcon|Puddle Punch}} (T2) | 40% |- | {{HeroIcon|Warden}} || {{AbilityIcon|Alchemical Flask}} || 20% |- | rowspan="2" | {{HeroIcon|Yamato}} | {{AbilityIcon|Power Slash}} (T2) | 40% |- | {{AbilityIcon|Flying Strike}} | 30% |} ==== Items ==== {{Item stat table|Movement Slow}} === Movement Slow Resist === ==== Heroes ==== * {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} to self {| class="wikitable sortable" ! Name !! {{Souls}} Cost !! Category !! Stat change |- | {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>30</b>% Movement Slow Resist |} {{Stat navbox}}
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