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function setDefault (t, d) local mt = {__index = function () return d end} setmetatable(t, mt) end local Summary = { --hero_(.*)_role ['English'] = { ["Abrams"] = "Charges into close combat", ["Bebop"] = "Hooks an enemy for a knockout combo", ["Calico"] = "Wreaks havoc from the sidelines", ["Dynamo"] = "Locks down the enemy team", ["Grey Talon"] = "Delivers long range skill-shots", ["Haze"] = "Sneaks in and sprays bullets", ["Holliday"] = "Bounces about dispensing trick shots", ["Infernus"] = "Lights up enemies and watches them burn", ["Ivy"] = "Sets up a power duo with a lucky ally", ["Kali"] = "None", ["Kelvin"] = "Freezes enemies in their tracks", ["Lady Geist"] = "Sacrifices health then drains it back", ["Lash"] = "Dives down to stomp his foes", ["McGinnis"] = "Controls the battle with combat turrets", ["Mirage"] = "Times his shots and catches fleeing targets", ["Mo & Krill"] = "Burrows underneath his enemies", ["Paradox"] = "Manipulates Space and Time", ["Pocket"] = "Infiltrates and disrupts the backline", ["Seven"] = "Electrocutes crowds of enemies", ["Shiv"] = "Bleeds out enemies, then goes in for a kill", ["Vindicta"] = "Snipes the unsuspecting", ["Viscous"] = "Rolls around deflecting bullets", ["Warden"] = "Weakens his enemies and chases them down", ["Wraith"] = "Melts isolated targets", ["Wrecker"] = "Salvages scrap to create weapons", ["Yamato"] = "Delivers charged attacks with finesse", }, ['Russian'] = { ["Abrams"] = "Рвётся в ближний бой", ["Bebop"] = "Цепляет врагов крюком, а затем добивает", ["Calico"] = "Wreaks havoc from the sidelines", ["Dynamo"] = "Сдерживает вражескую команду", ["Grey Talon"] = "Точно стреляет издалека", ["Haze"] = "Подкрадывается и решетит пулями", ["Holliday"] = "Bounces about dispensing trick shots", ["Infernus"] = "Поджигает врагов и наблюдает за их мучениями", ["Ivy"] = "Отличная напарница для везучих союзников", ["Kali"] = "None", ["Kelvin"] = "Замораживает врагов намертво", ["Lady Geist"] = "Жертвует здоровьем, но потом забирает его у врагов", ["Lash"] = "Атакует с воздуха и топчет врагов", ["McGinnis"] = "Контролирует бой с помощью боевых турелей", ["Mirage"] = "Совершает точные выстрелы и ловит убегающих врагов", ["Mo & Krill"] = "Копают под своих врагов", ["Paradox"] = "Манипулирует пространством и временем", ["Pocket"] = "Проникает в тыл врага и наводит хаос", ["Seven"] = "Поражает током толпы врагов", ["Shiv"] = "Изматывает, а затем добивает врагов", ["Vindicta"] = "Отстреливает жертв издалека", ["Viscous"] = "Катается по полю боя и отражает пули", ["Warden"] = "Ослабляет и преследует врагов", ["Wraith"] = "Изолирует и уничтожает цели", ["Wrecker"] = "Salvages scrap to create weapons", ["Yamato"] = "Изящно выполняет мощные атаки", }, ['zh-hant'] = { ["Abrams"] = "衝入近距離戰鬥", ["Bebop"] = "鉤住擊倒組合拳", ["Calico"] = "在場邊肆虐", ["Dynamo"] = "大範圍控制敵人", ["Grey Talon"] = "提供遠距離技術射擊", ["Haze"] = "偷襲並傾瀉子彈", ["Holliday"] = "蹦蹦跳跳施展絕技", ["Infernus"] = "點燃敵人使他們持續燃燒", ["Ivy"] = "與幸運盟友組成強力二人組", ["Kali"] = "無", ["Kelvin"] = "凍結敵人", ["Lady Geist"] = "犧牲生命,再搶奪生命", ["Lash"] = "俯衝下去踩死敵人", ["McGinnis"] = "用戰鬥炮塔控制戰鬥", ["Mirage"] = "把握時機射擊,捕捉逃跑的目標", ["Mo & Krill"] = "鑽入敵人的地下", ["Paradox"] = "操縱空間和時間", ["Pocket"] = "滲透並擾亂後防線", ["Seven"] = "電擊成群的敵人", ["Shiv"] = "為敵人放血,然後殺入敵陣", ["Vindicta"] = "狙擊毫無防備的人", ["Viscous"] = "滾來滾去阻擋子彈", ["Warden"] = "削弱敵人的力量並追趕他們", ["Wraith"] = "熔化孤立的目標", ["Wrecker"] = "回收廢料製造武器", ["Yamato"] = "巧妙地發動猛烈攻擊", } } local p = {} function p.getdesc(frame) setDefault(Summary, "Unknown hero "..frame.args[1].." provided for Template:Summary_hero") return Summary[frame.args[2]][frame.args[1]] end return p
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