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local lang_module = require('Module:Lang') local p = {} -- Hash for color values local colors_data = { ["CitadelCategoryWeapon"] = { hex = "d5903f", rgb = "213,144,63", hsl = "30,70%,54%", cmyk = "0%,32%,70%,16%" }, ["CitadelCategoryArmor"] = { hex = "74b01c", rgb = "116,176,28", hsl = "88,73%,40%", cmyk = "34%,0%,84%,31%" }, ["CitadelCategoryTech"] = { --spirit hex = "c288f0", -- purple rgb = "194,136,240", hsl = "276,79%,74%", cmyk = "19%,43%,0%,6%" }, ["Citadel_LaneStats_Souls"] = { hex = "98ffde", rgb = "152,255,222", hsl = "162,100%,80%", cmyk = "40%,0%,13%,0%" }, ["Citadel_Profile_Stats_Healing"] = { hex = "00FF9A", rgb = "0,255,154", hsl = "150,100%,50%", cmyk = "100%,0%,40%,0%" }, ["hero_atlas"] = { --abrams hex = "2193AE", rgb = "33,147,174", hsl = "193,68%,41%", cmyk = "81%,15%,0%,32%" }, ["hero_wraith"] = { hex = "954E7A", rgb = "149,78,122", hsl = "320,31%,44%", cmyk = "0%,48%,18%,42%" }, ["hero_viscous"] = { hex = "8AC365", rgb = "138,195,101", hsl = "98,47%,58%", cmyk = "29%,0%,48%,24%" }, ["hero_orion"] = { --grey talon hex = "61B083", rgb = "97,176,131", hsl = "145,32%,54%", cmyk = "45%,0%,26%,31%" }, ["hero_hornet"] = { --vindicta hex = "87A8B8", rgb = "135,168,184", hsl = "202,28%,63%", cmyk = "27%,9%,0%,28%" }, ["hero_inferno"] = { --infernus hex = "FF472E", rgb = "253,71,46", hsl = "7,98%,59%", cmyk = "0%,72%,82%,1%" }, ["hero_forge"] = { --mcginnis hex = "466A9C", rgb = "70,106,156", hsl = "215,38%,44%", cmyk = "55%,32%,0%,39%" }, ["hero_haze"] = { hex = "AE6231", rgb = "174,98,49", hsl = "25,57%,44%", cmyk = "0%,44%,72%,32%" }, ["hero_ghost"] = { --lady geist hex = "088A5C", rgb = "8,138,92", hsl = "162,88%,29%", cmyk = "94%,0%,33%,46%" }, ["hero_mirage"] = { hex = "87683C", rgb = "135,104,60", hsl = "35,38%,38%", cmyk = "0%,23%,56%,47%" }, ["hero_lash"] = { hex = "444C57", rgb = "68,76,87", hsl = "215,12%,30%", cmyk = "22%,13%,0%,66%" }, ["hero_gigawatt"] = { --seven hex = "EC963F", rgb = "236,150,63", hsl = "30,83%,59%", cmyk = "0%,36%,73%,8%" }, ["hero_yamato"] = { hex = "6F9181", rgb = "111,145,129", hsl = "150,13%,50%", cmyk = "23%,0%,11%,43%" }, ["hero_warden"] = { hex = "566279", rgb = "86,98,121", hsl = "220,17%,41%", cmyk = "29%,19%,0%,53%" }, ["hero_bebop"] = { hex = "A04835", rgb = "160,72,53", hsl = "11,50%,42%", cmyk = "0%,55%,67%,37%" }, ["hero_chrono"] = { --paradox hex = "993A53", rgb = "153,58,83", hsl = "341,45%,41%", cmyk = "0%,62%,46%,40%" }, ["hero_dynamo"] = { hex = "D0BA46", rgb = "208,186,70", hsl = "49,62%,54%", cmyk = "0%,11%,66%,18%" }, ["hero_shiv"] = { hex = "A53D88", rgb = "165,61,136", hsl = "317,46%,44%", cmyk = "0%,63%,18%,35%" } } local colors_order = { "CitadelCategoryWeapon", "CitadelCategoryArmor", "CitadelCategoryTech", "Citadel_LaneStats_Souls", "Citadel_Profile_Stats_Healing", "hero_atlas", "hero_wraith", "hero_viscous", "hero_orion", "hero_hornet", "hero_inferno", "hero_forge", "hero_haze", "hero_ghost", "hero_mirage", "hero_lash", "hero_gigawatt", "hero_yamato", "hero_warden", "hero_bebop", "hero_chrono", "hero_dynamo", "hero_shiv" } -- Hash for format configuration local color_formats = { hex = { prefix = "#", postfix = "" }, rgb = { prefix = "rgb(", postfix = ")" }, hsl = { prefix = "hsl(", postfix = ")" }, cmyk = { prefix = "cmyk(", postfix = ")" } } function p.get_color(key, color_format, no_wrap, debug_mode) if type(key) == 'table' and key.args then frame = key key = frame.args[1] color_format = frame.args[2] no_wrap = frame.args["no_wrap"] debug_mode = frame.args["debug_mode"] end -- Validate arguments if key == nil or key == "" then return "'key' parameter must be provided" end if color_format == nil or color_format == "" then color_format = "hex" end if no_wrap == nil or no_wrap == 'false' or no_wrap == "" then no_wrap = false else no_wrap = true end if debug_mode == nil or debug_mode == 'false' or debug_mode == "" then debug_mode = false end if (key == "Weapon" or key == "Armor" or key == "Tech") then key = "CitadelCategory" .. key elseif (key == "Souls") then key = "Citadel_LaneStats_Souls" elseif (key == "Healing") then key = "Citadel_Profile_Stats_Healing" end local color_data = colors_data[slot] if color_data == nil then return "slot '" .. key .. "' was not in slots_data map" end --Retrieve the color local color = color_data[color_format] if color == nil then return "color_format '" .. color_format .. "' is not in slots_data map" end -- Add prefix and postfix wrapping if not no_wrap then -- Retrieve prefix and postfix prefix = color_formats[color_format]['prefix'] postfix = color_formats[color_format]['postfix'] -- Add to color color = prefix .. color .. postfix end -- Return result if debug_mode then return " " .. color end return color end function p.list_keys(frame) local ret = '' for key, value in pairs(colors_data) do ret = ret .. key .. ", " end return frame:preprocess(ret) end function p.write_previews(frame) local ret = '' -- Add headers local headers = {"Key", "English", "Hex Code", "Colored div", "Colored Text", "Colored Underline"} local header_row = "" for _, header in ipairs(headers) do header_row = header_row .. "<th>" .. header .. "</th>" end header_row = "<tr>" .. header_row .. "</tr>" -- Add values local rows = "" local row for i, key in ipairs(colors_order) do local color_data = colors_data[key] if color_data == nil then return "key " .. key .. " from colors_order is missing in colors_data" end local hex = color_data['hex'] local english = lang_module.get_string(key, 'en') row = '' row = row .. "<td>" .. key .. "</td>" row = row .. "<td>" .. english .. "</td>" row = row .. "<td>" .. "#" .. hex .. "</td>" row = row .. "<td>" .. "<div style=background-color:#" .. hex .. ";>" .. key .. "</div>" .. "</td>" row = row .. "<td>" .. "<span style=color:#" .. hex .. ";>" .. key .. "</span>" .. "</td>" row = row .. "<td>" .. '<span style="text-decoration: underline; text-decoration-color: #'..hex..';">' .. key .. "</span>" .. "</td>" rows = rows .. "<tr>" .. row .. "</tr>" end return "<table>" .. header_row .. rows .. "</table>" end return p
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