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Module:Addcommas
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-- -- @Attribution https://runescape.wiki/w/Module:Addcommas -- local libraryUtil = require('libraryUtil') local p = {} -- -- main function -- keep public so it can be used in other modules -- function p._add(arg, sep) libraryUtil.checkTypeMulti('Module:Addcommas._add', 1, arg, {'number', 'string'}) libraryUtil.checkType('"Module:Addcommas"._add', 2, sep, "string", true); local lang = mw.language.getContentLanguage() local x; if type(arg) == 'number' then x = lang:formatNum(arg) else local z = tostring(arg) -- strip any existing commas z = z:gsub(',', '') local y = mw.text.split(z, '[%-β]') -- handle ranges as separate numbers -- required by [[Module:Exchange]] (p._table) if y[1] ~= '' and y[2] then y[1] = tonumber(y[1]) y[2] = tonumber(y[2]) x = lang:formatNum(y[1]) .. 'β' .. lang:formatNum(y[2]) else x = lang:formatNum(tonumber(z)) end end if (sep) then x = mw.ustring.gsub(x, ",", sep); end return x; end -- -- strips any existing commas in the input -- function p._strip(str) libraryUtil.checkType('Module:Addcommas._strip', 1, str, 'string') return str:gsub(',', '') end function p.commas(frame) --local args = require("Module:Arguments").getArgs(frame); -- Module:Arguments does not yet exist local str = frame.args[1] local delimiter = frame.args.sep return p._add(str, delimiter); end return p
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