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{{Update history table | contents = {{Update history table/row | update = November 7, 2024 | changes = * Base bullet damage reduced from 27 to 24 * Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on) * Falloff range rescaled from 22m->58m to 18m->54m * {{AbilityIcon|Rain of Arrows}} strafe distance with stamina reduced by 30% * {{AbilityIcon|Charged Shot}} hitbox size reduced by 20% }} {{Update history table/row | update = November 1, 2024 | changes = * Base bullet damage reduced from 30 to 27 * Movespeed spirit scaling reduced from 0.032 to 0.025 }} {{Update history table/row | update = October 27, 2024 | changes = * Movespeed spirit scaling reduced from 0.04 to 0.032. * Bullet damage spirit scaling reduced from 0.13 to 0.12. }} {{Update history table/row | update = October 24, 2024 | changes = * Base regen increased from 2 to 2.5. * Gun spirit scaling increased from 0.1 to 0.13. * Movespeed now scales with Spirit Power again. * {{AbilityIcon|Rain of Arrows}} strafe speed with stamina increased by 30%. }} {{Update history table/row | update = October 10, 2024 | changes = * Arrow cycle time increased from 0.45s to 0.55s (overall dps unchanged). * Fixed {{AbilityIcon|Rain of Arrows}} alternate cast causing you to hit the ground soon after cast. * Fixed {{AbilityIcon|Guided Owl}} colliding with nearby objects during cast. * Fire Rate no longer scales with Spirit Power. * Base bullet damage now scales with Spirit Power (0.1). * {{AbilityIcon|Guided Owl}} 3s grace period for kill increased to 4s. * Fixed {{AbilityIcon|Guided Owl}} grace period still requiring that he gets the kill, rather than the target just die. * Movespeed no longer scales with Spirit Power. * Base stamina increased from 3 to 4. }} {{Update history table/row | update = September 26, 2024 | changes = * Replaced a {{HeroIcon|Grey Talon}} select line to make his intentions more clear. * Arrow cycle time reduced from 0.4s to 0.45s (overall dps unchanged). * {{AbilityIcon|Rain of Arrows}} can be alternate-casted to remain near the ground. * Fixed air dash during {{AbilityIcon|Rain of Arrows}} going half the distance. * {{AbilityIcon|Guided Owl}} bonus spirit on death now has a 3s buffer window. * {{AbilityIcon|Guided Owl}}: very slight turn rate improvements. * {{AbilityIcon|Guided Owl}} radius increased from 12m to 13m. }} {{Update history table/row | update = September 17, 2024 | changes = * Fixed {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}{{sic}} and {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate}} cameras not working properly. }} {{Update history table/row | update = September 12, 2024 | changes = * Updated {{HeroIcon|Wraith}}, {{HeroIcon|Grey Talon}}, and {{HeroIcon|Infernus}} VO. * Fixed issues with {{AbilityIcon|Charged Shot}} hitting targets behind walls. * Fixed {{AbilityIcon|Guided Owl}} doing damage through buildings. * {{AbilityIcon|Rain of Arrows}} Weapon Damage reduced from +7 to +4. * {{AbilityIcon|Rain of Arrows}} T2 Weapon Damage reduced from +7 to +5. * Bullet damage growth per boon increased from +1.46 to +1.8. * {{AbilityIcon|Guided Owl}} cooldown increased from 110s to 120s. }} {{Update history table/row | update = August 29, 2024 | changes = * {{AbilityIcon|Charged Shot}} collision size reduced by 8%. * {{AbilityIcon|Charged Shot}} base damage reduced from 105 to 100. * {{AbilityIcon|Charged Shot}} T2 reduced from +70 to +65. * Fire Rate now scales with Spirit (0.25). * Can now use multiple air dashes while using {{AbilityIcon|Rain of Arrows}}{{sic}}. * {{AbilityIcon|Immobilizing Trap}} root duration reduced from 2s to 1.25s. * {{AbilityIcon|Immobilizing Trap}} now applies a 50% movement slow for 1 seconds after the root. * {{AbilityIcon|Immobilizing Trap}} T2 changed from +1s Root to +2s Slow. }} {{Update history table/row | update = August 15, 2024 | changes = * Improved visual clarity of {{HeroIcon|Grey Talon}}'s trap armed state. * {{AbilityIcon|Charged Shot}} collision radius reduced by 10%. * Fixed T3 {{AbilityIcon|Guided Owl}} not triggering correctly sometimes when the target has {{ItemIcon|Spirit Armor}}. }} {{Update history table/row | update = August 1, 2024 | changes = * {{AbilityIcon|Charged Shot}} collision size reduced by 10%. * {{AbilityIcon|Guided Owl}} explosion radius increased from 10m to 12m. * {{AbilityIcon|Guided Owl}} cooldown reduced from 120s to 110s. }} {{Update history table/row | update = July 18, 2024 | changes = * Added new cast effect for {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}}. * {{AbilityIcon|Charged Shot}} damage reduced from 115 to 105. * {{AbilityIcon|Charged Shot}} spirit scaling increased from 1.3 to 1.6. }} {{Update history table/row | update = July 11, 2024 | changes = * Added {{HeroIcon|Grey Talon}} {{AbilityIcon|Charged Shot}} sound effects. * Fixed bugs with {{AbilityIcon|Guided Owl}} and pause. * {{AbilityIcon|Rain of Arrows}} flight duration reduced from 8s to 7s. * {{AbilityIcon|Guided Owl}} spirit gain per kill increased from 4 to 5. * {{AbilityIcon|Guided Owl}} base ability now stuns for 0.75s. * {{AbilityIcon|Guided Owl}} base damage reduced from 300 to 250. * {{AbilityIcon|Guided Owl}} T1 is now +100 damage. * {{AbilityIcon|Guided Owl}} collision size reduced. }} {{Update history table/row | update = July 4, 2024 | changes = * {{AbilityIcon|Guided Owl}} now grants +4 permanent Spirit Power for each hero killed with it. * Fixed {{AbilityIcon|Charged Shot}} not piercing if it collides with a {{AbilityIcon|Mini Turret}}. }} {{Update history table/row | update = June 27, 2024 | changes = * Fixed a bug with releasing {{HeroIcon|Grey Talon}}'s Owl early. * Fixed a bug that could allow {{HeroIcon|Grey Talon}} to hit the same target multiple times when close during {{AbilityIcon|Rain of Arrows}}. }} {{Update history table/row | update = June 20, 2024 | changes = * Fixed {{AbilityIcon|Charged Shot}} being evaded by {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}}. * {{AbilityIcon|Rain of Arrows}} cooldown increased from 30s to 33s. * {{AbilityIcon|Guided Owl}} can now explode in the air by pressing the release key. }} {{Update history table/row | update = June 13, 2024 | changes = * {{AbilityIcon|Guided Owl}} cooldown reduced from 130s to 120s. }} {{Update history table/row | update = June 6, 2024 | changes = * Improved {{HeroIcon|Grey Talon}}'s trap visibility. }} {{Update history table/row | update = May 30, 2024 | changes = * Fixed {{AbilityIcon|Guided Owl}} flying while the game is paused. * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}} effect matches the damage radius better. * {{AbilityIcon|Charged Shot}}{{sic}} spirit scaling improved from 1 to 1.3. * {{AbilityIcon|Guided Owl}} duration increased from 13s to 14s. * {{AbilityIcon|Guided Owl}} T3 increased from 20% to 22%. * {{AbilityIcon|Guided Owl}} player collision sized increased to regular sizes for these kind of projectiles. }} {{Update history table/row | update = May 23, 2024 | changes = * {{AbilityIcon|Guided Owl}} Spirit scaling reduced from 2.2 to 1.2. * {{AbilityIcon|Guided Owl}} T3 changed from +200 damage to "Kills enemy heroes below 20%". Low health enemies are highlighted while guiding the owl. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Charged Shot}} cooldown reduced from 18s to 16s. }} {{Update history table/row | update = May 10, 2024 | changes = * {{AbilityIcon|Charged Shot}} damage increased from 105 to 115. * {{AbilityIcon|Rain of Arrows}} Multishot increased from 3 to 5. }} {{Update history table/row | update = May 3, 2024 | changes = * {{AbilityIcon|Charged Shot}}{{sic}} damage increased from 95 to 105. * {{AbilityIcon|Charged Shot}}{{sic}} T2 damage reduced from 80 to 70. * {{AbilityIcon|Guided Owl}} damage increased from 200 to 300. }} }} [[Category:Hero changelogs]]
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