Editing
Data:Changelog 05-03-2024.json
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[ { "Description": "\u003Ch4\u003EWeapon Items\u003C/h4\u003E", "Tags": [] }, { "Description": "- Basic Magazine now grants slightly less.. blah blah", "Tags": [ "Basic Magazine", "Items", "Weapon Items" ] }, { "Description": "- Melee Lifesteal now grants more.. blah blah", "Tags": [ "Melee Lifesteal", "Items", "Vitality Items" ] }, { "Description": "- Pocket's nerf gun now does.. blah blah", "Tags": [ "Pocket", "Heroes" ] }, { "Description": "- Siphon Life now does.. blah blah", "Tags": [ "Pocket", "Heroes", "Siphon Life", "Abilities" ] }, { "Description": "General Changes:", "Tags": [ "Other" ] }, { "Description": "==", "Tags": [ "Other" ] }, { "Description": "- Added a Recommend A Friend button to the dashboard that you can use to send us requests for people to include in our playtesting", "Tags": [ "Other" ] }, { "Description": "- Added a Resources page to the dashboard which contains a browsable item shop", "Tags": [ "Other" ] }, { "Description": "- Added overhead text display when another hero uses active items", "Tags": [ "Other" ] }, { "Description": "- The hotkeys F1-F5 to change cameras to allied heroes now maps directly to the order of heroes on the top bar left to right", "Tags": [ "Other" ] }, { "Description": "- Added the Patron to the spectate-when-dead cycle if the enemy is in your base or everyone on your team is dead", "Tags": [ "Other" ] }, { "Description": "- Added support for Flex Items in the Hero Sandbox", "Tags": [ "Other" ] }, { "Description": "- Increased the range of the mouse sensitivity slider from 0.5-\u003E4.0 to 0.05-\u003E8.0", "Tags": [ "Other" ] }, { "Description": "- Increased the default framerate cap from 120 to 400", "Tags": [ "Other" ] }, { "Description": "- Improved UI display when endgame objectives are being attacked", "Tags": [ "Other" ] }, { "Description": "- Added music for when the base is under attack", "Tags": [ "Other" ] }, { "Description": "- Changed the local player icon on the the minimap to always be on top of enemy icons", "Tags": [ "Other" ] }, { "Description": "- Shop music will now only play for shops players can access", "Tags": [ "Other" ] }, { "Description": "- Postgame graphs now default to team stats rather than individual", "Tags": [ "Other" ] }, { "Description": "- Added borders around hero icons on the minimap when watching replays/spectating", "Tags": [ "Other" ] }, { "Description": "- Top bar now shows incoming players before they are fully connected", "Tags": [ "Other" ] }, { "Description": "- Added console command to hide the bar at the bottom in replays ('citadel_hide_replay_hud 1' to hide it, 'citadel_hide_replay_hud 0' to bring it back)", "Tags": [ "Other" ] }, { "Description": "- Various VOIP improvements", "Tags": [ "Other" ] }, { "Description": "- Fixed open mic threshold", "Tags": [ "Other" ] }, { "Description": "- Fixed various consistency issues with the presentation of Souls terminology, icons, etc", "Tags": [ "Other" ] }, { "Description": "- Fixed {{Icon|Flying Cloak}} Flying Cloak teleporting players into geometry or out of the world", "Tags": [ "Flying Cloak", "Abilities" ] }, { "Description": "- Fixed {{Icon|Warp Stone}} Warp Stone teleporting you through geometry", "Tags": [ "Warp Stone", "Items", "Weapon Items" ] }, { "Description": "- Fixed {{Icon|Fixation}} Fixation decimal point display", "Tags": [ "Fixation", "Abilities" ] }, { "Description": "- Fixed Parry animation not playing", "Tags": [ "Other" ] }, { "Description": "- Fixed various issues with the spectate UI display", "Tags": [ "Other" ] }, { "Description": "- Removed the slow climbing vertical recoil on {{Icon|Yamato}} Yamato's alt fire", "Tags": [ "Yamato", "Heroes" ] }, { "Description": "- Fixed AP count not showing if you are dead, spectating a team mate or when holding alt/tab to upgrade your abilities", "Tags": [ "Other" ] }, { "Description": "Gameplay Changes:", "Tags": [ "Other" ] }, { "Description": "==", "Tags": [ "Other" ] }, { "Description": "- Troopers DPS vs Lane Guardians reduced from 44 to 36", "Tags": [ "Other" ] }, { "Description": "- Objectives now have 80% damage reduction anti-backdoor defense when there haven't been creeps nearby in a while", "Tags": [ "Other" ] }, { "Description": "- The uncapturable zipline nodes near your base now extend out 2 more nodes (this means attackers can't capture ziplines quite as close to the enemy base)", "Tags": [ "Other" ] }, { "Description": "- You are now silenced while carrying the Urn", "Tags": [ "Other" ] }, { "Description": "- Urn bounty increased from 900 + 160/minute to 900 + 200/minute", "Tags": [ "Other" ] }, { "Description": "- Vaults base bounty increased from 150 to 200", "Tags": [ "Other" ] }, { "Description": "- Base Health increased from 550 to 600", "Tags": [ "Abrams", "Heroes" ] }, { "Description": "- Siphon DPS increased from 24 to 35", "Tags": [ "Abrams", "Heroes" ] }, { "Description": "- Weapon no longer has horizontal/vertical recoil", "Tags": [ "Bebop", "Heroes" ] }, { "Description": "- {{Icon|Singularity}} Singularity DPS increased from 48 to 60", "Tags": [ "Dynamo", "Heroes", "Singularity", "Abilities" ] }, { "Description": "- {{Icon|Singularity}} Singularity T3 Max HP DPS increased from 3.2% to 3.8%", "Tags": [ "Dynamo", "Heroes", "Singularity", "Abilities" ] }, { "Description": "- Charge Shot damage increased from 95 to 105", "Tags": [ "Grey Talon", "Heroes" ] }, { "Description": "- Charge Shot T2 damage reduced from 80 to 70", "Tags": [ "Grey Talon", "Heroes" ] }, { "Description": "- {{Icon|Guided Owl}} Guided Owl damage increased from 200 to 300", "Tags": [ "Grey Talon", "Heroes", "Guided Owl", "Abilities" ] }, { "Description": "- {{Icon|Bullet Dance}} Bullet Dance bonus Fire Rate reduced from +30 to +20", "Tags": [ "Haze", "Heroes", "Bullet Dance", "Abilities" ] }, { "Description": "- {{Icon|Smoke Bomb}} Smoke Bomb duration scaling from Spirit improved from 0.2 to 0.3", "Tags": [ "Haze", "Heroes", "Smoke Bomb", "Abilities" ] }, { "Description": "- {{Icon|Catalyst}} Catalyst no longer slows {{Icon|Infernus}} Infernus to 1.3 m/s during the cast delay", "Tags": [ "Infernus", "Heroes", "Catalyst", "Abilities" ] }, { "Description": "- {{Icon|Concussive Combustion}} Concussive Combustion damage increased from 130 to 160", "Tags": [ "Infernus", "Heroes", "Concussive Combustion", "Abilities" ] }, { "Description": "- {{Icon|Frost Grenade}} Frost Grenade T3 bonus damage increased from +100 to +175", "Tags": [ "Kelvin", "Heroes", "Frost Grenade", "Abilities" ] }, { "Description": "- Blood Bomb damage increased from 80 to 100", "Tags": [ "Lady Geist", "Heroes" ] }, { "Description": "- Blood Bomb T2 damage increased from +65 to +70", "Tags": [ "Lady Geist", "Heroes" ] }, { "Description": "- Blood Bomb tooltip fixed to reference the correct self damage type and that it can be reduced with armor", "Tags": [ "Lady Geist", "Heroes" ] }, { "Description": "- {{Icon|Malice}} Malice damage amp per shard increased from 10% to 15%", "Tags": [ "Lady Geist", "Heroes", "Malice", "Abilities" ] }, { "Description": "- {{Icon|Grapple}} Grapple cooldown reduced from 55 to 45", "Tags": [ "Lash", "Heroes", "Grapple", "Abilities" ] }, { "Description": "- {{Icon|Flog}} Flog Damage increased from 55 to 65", "Tags": [ "Lash", "Heroes", "Flog", "Abilities" ] }, { "Description": "- {{Icon|Flog}} Flog lifesteal from heroes increased from 70% to 80% of damage dealt", "Tags": [ "Lash", "Heroes", "Flog", "Abilities" ] }, { "Description": "- {{Icon|Flog}} Flog lifesteal from non-heroes reduced from 35% to 30% of damage dealt", "Tags": [ "Lash", "Heroes", "Flog", "Abilities" ] }, { "Description": "- {{Icon|Death Slam}} Death Slam T1 from +3m to +5m", "Tags": [ "Lash", "Heroes", "Death Slam", "Abilities" ] }, { "Description": "- Fixed {{Icon|Death Slam}} Death Slam's targeting cone not finding enemies near the edges", "Tags": [ "Lash", "Heroes", "Death Slam", "Abilities" ] }, { "Description": "- Fixed {{Icon|Death Slam}} Death Slam to only target enemies who stay in the targeting cone", "Tags": [ "Lash", "Heroes", "Death Slam", "Abilities" ] }, { "Description": "- {{Icon|Heavy {{Icon|Barrage}} Barrage}} Heavy {{Icon|Barrage}} Barrage now reduces your speed rather than setting it to a low cap (by itself this change isn't a buff or a nerf, but it allows you to buy items to move faster during the ultimate)", "Tags": [ "McGinnis", "Heroes", "Heavy Barrage", "Abilities", "Barrage" ] }, { "Description": "- {{Icon|Heavy {{Icon|Barrage}} Barrage}} Heavy {{Icon|Barrage}} Barrage camera interaction with {{Icon|Fleetfoot}} Fleetfoot Boots has been fixed", "Tags": [ "McGinnis", "Heroes", "Fleetfoot", "Items", "Weapon Items", "Heavy Barrage", "Abilities", "Barrage" ] }, { "Description": "- {{Icon|Sand Blast}} Sand Blast range increased from 25m to 30m", "Tags": [ "Mo \u0026 Krill", "Heroes", "Sand Blast", "Abilities" ] }, { "Description": "- {{Icon|Sand Blast}} Sand Blast width increased from 3m to 5m", "Tags": [ "Mo \u0026 Krill", "Heroes", "Sand Blast", "Abilities" ] }, { "Description": "- {{Icon|Sand Blast}} Sand Blast is now permissive with small obstructions in the way", "Tags": [ "Mo \u0026 Krill", "Heroes", "Sand Blast", "Abilities" ] }, { "Description": "- {{Icon|Burrow}} Burrow no longer loses its state as you change elevations", "Tags": [ "Mo \u0026 Krill", "Heroes", "Burrow", "Abilities" ] }, { "Description": "- {{Icon|Burrow}} Burrow now knocks enemies up when you come up", "Tags": [ "Mo \u0026 Krill", "Heroes", "Burrow", "Abilities" ] }, { "Description": "- {{Icon|Combo}} Combo DPS increased from 50 to 60", "Tags": [ "Mo \u0026 Krill", "Heroes", "Combo", "Abilities" ] }, { "Description": "- No longer listed as a recommended new player hero", "Tags": [ "Mo \u0026 Krill", "Heroes" ] }, { "Description": "- Base Bullet Damage reduced from 15 to 14", "Tags": [ "Vindicta", "Heroes" ] }, { "Description": "- Bullet Damage gained per boon reduced from 0.88 to 0.7 (these are gained occasionally as you earn souls, up to 11 times)", "Tags": [ "Vindicta", "Heroes" ] }, { "Description": "- {{Icon|Stake}} Stake T1 bonus duration reduced from +1.5s to +1.0s", "Tags": [ "Vindicta", "Heroes", "Stake", "Abilities" ] }, { "Description": "- Is now a recommended hero for new players", "Tags": [ "Vindicta", "Heroes" ] }, { "Description": "- {{Icon|Crimson Slash}} Crimson Slash radius increased from 11m to 12m", "Tags": [ "Yamato", "Heroes", "Crimson Slash", "Abilities" ] }, { "Description": "- {{Icon|Crimson Slash}} Crimson Slash fire rate debuff duration increased from 3s to 4s", "Tags": [ "Yamato", "Heroes", "Crimson Slash", "Abilities" ] }, { "Description": "- {{Icon|Crimson Slash}} Crimson Slash T2 changed from \"-5s Cooldown\" to \"10% Max Health heal on hero hit\"", "Tags": [ "Yamato", "Heroes", "Crimson Slash", "Abilities" ] }, { "Description": "- {{Icon|Crimson Slash}} Crimson Slash T3 changed from \"12% Max Health heal on hero hit\" to \"-6s Cooldown\"", "Tags": [ "Yamato", "Heroes", "Crimson Slash", "Abilities" ] }, { "Description": "- {{Icon|Power Slash}} Power Slash T1 Bullet Resist increased from 40% to 60%", "Tags": [ "Yamato", "Heroes", "Power Slash", "Abilities" ] }, { "Description": "- {{Icon|Flying Strike}} Flying Strike cooldown reduced from 35 to 20", "Tags": [ "Yamato", "Heroes", "Flying Strike", "Abilities" ] }, { "Description": "- {{Icon|Flying Strike}} Flying Strike T2 changed from \"-15s Cooldown\" to \"+20 Cast Range\"", "Tags": [ "Yamato", "Heroes", "Flying Strike", "Abilities" ] }, { "Description": "- {{Icon|Flying Strike}} Flying Strike range no longer scales with Spirit", "Tags": [ "Yamato", "Heroes", "Flying Strike", "Abilities" ] }, { "Description": "- Shadow Explosion bonus Spirit per victim increased from 10 to 15", "Tags": [ "Yamato", "Heroes" ] }, { "Description": "- Shadow Explosion bonus Fire Rate per victim increased from 5 to 10", "Tags": [ "Yamato", "Heroes" ] }, { "Description": "- Shadow Explosion buff duration increased from 8s to 15s", "Tags": [ "Yamato", "Heroes" ] } ]
Summary:
Please note that all contributions to Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit source
View history
More
Search
Navigation
Main page
Discord community
Recent changes
Random page
Tools
What links here
Related changes
Special pages
Page information
Languages
English