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Breakables
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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] Breakables are objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]], or in the case of a [[Golden Statue]], a minor permanent buff. They include boxes, crates and urns. Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them. Basic crates/breakables spawn after 3 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls. == Soul Values == * '''Soul Value:''' Value of the target at the very beginning of a match * '''Soul Gain:''' How the value changes over the time of the match, measured in minutes * '''10min/20min/30min:''' Value of the target at certain game times {| class="wikitable" |- ! Source !! Soul Value !! Soul Gain (/min) !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min |- | [[Souls#Breakables|Crates]] || 30 || 2.5 || 55 || 80 || 105 || 130 || 155 |} == Update history== {{Update history table | contents = {{Update history table/row | update = October 24, 2024 | changes = [Misc Gameplay] * Breakables spawn time increased from 2 minutes to 3 minutes * Breakables Souls reduced from 35 + 3/min to 30 + 2.5/min }} {{Update history table/row | update = October 10, 2024 | changes = [Misc Gameplay] * Golden Statues and Breakables spawn time changed from 3 min to 2 min }} }} {{Navbox gameplay}}
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