Editing
Bebop/Update history
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Update history table | contents = {{Update history table/row | update = November 7, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} damage gained per hero impact increased from 1% to 1.5% * {{AbilityIcon|Sticky Bomb}} damage gained per hero kill reduced from 5% to 4% * {{AbilityIcon|Sticky Bomb}} T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff) * {{AbilityIcon|Sticky Bomb}} now calculates its damage at detonation time rather than cast time (affects item combinations) * {{AbilityIcon|Sticky Bomb}} now has 2x cast range when used on allies * {{AbilityIcon|Hook}} damage reduced from 40 to 10 * {{AbilityIcon|Hook}} damage now has spirit scaling of 2x * {{AbilityIcon|Hyper Beam}} now goes on cooldown for 3 seconds when canceled during precast }} {{Update history table/row | update = November 1, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} now gains 1% stack on attach{{sic|Stacks are gained on-hit, not on-attach.}} (still gains 5% on target death) }} {{Update history table/row | update = October 27, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} stacks no longer decrease on death. * {{AbilityIcon|Sticky Bomb}} now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks). * {{AbilityIcon|Sticky Bomb}} damage per stack increased from 3% to 5%. * {{AbilityIcon|Sticky Bomb}} spirit power damage scaling increased from 0.9 to 1.2. * {{AbilityIcon|Sticky Bomb}} T1 improved from -7.5s to -8s. * {{AbilityIcon|Sticky Bomb}} Sticky Bomb cooldown reduced from 19s to 18s. }} {{Update history table/row | update = October 24, 2024 | changes = * Bullet damage growth increased from 0.29 to 0.33. * No longer gains 1% Bullet Resist per boon. * Now gains 1% Spirit Resist per boon. * {{AbilityIcon|Sticky Bomb}} now loses 20% of your stacks on death (rounds up). * {{AbilityIcon|Hook}} now returns troopers 75% faster than normal. }} {{Update history table/row | update = October 11, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} no longer has a cap (was 15 stacks). * {{AbilityIcon|Sticky Bomb}} scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%). * {{AbilityIcon|Sticky Bomb}} still loses 2 stacks on death. * Fixed some {{AbilityIcon|Hook}} bugs causing it to sometimes not grab heroes near cover but still in collision range. * {{AbilityIcon|Hook}} collision against troopers reduced to 12 (default is 33). * {{AbilityIcon|Hook}} no longer kills troopers (so you can bomb/uppercut/melee them). * {{AbilityIcon|Hyper Beam}} duration increased from 10s to 11s. }} {{Update history table/row | update = October 10, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} growth increased from 2.5% to 4% per stack. * {{AbilityIcon|Sticky Bomb}} now loses 2 stacks on death. * {{AbilityIcon|Sticky Bomb}} now has 15 max stacks. * {{AbilityIcon|Hook}} range increased from 25m to 30m. * {{AbilityIcon|Hook}} now also hits enemy troopers, killing them instantly. * Fixed some cases where {{AbilityIcon|Hook}} would grab players from around corners. * {{AbilityIcon|Hyper Beam}} movement slow reduced from 30% to 25%. * {{AbilityIcon|Hyper Beam}} duration no longer scales with Spirit Power. * {{AbilityIcon|Hyper Beam}} duration increased from 8s to 10s. * {{AbilityIcon|Exploding Uppercut}} now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2). }} {{Update history table/row | update = September 26, 2024 | changes = * {{AbilityIcon|Hook}} range reduced from 30m to 25m. * {{AbilityIcon|Hyper Beam}} duration spirit scaling reduced from 0.08 to 0.06. }} {{Update history table/row | update = September 14, 2024 | changes = * {{AbilityIcon|Hyper Beam}} cooldown increased from 117 to 130. * {{AbilityIcon|Hyper Beam}} T1 reduced from -38s to -30s. * {{AbilityIcon|Hyper Beam}} end radius reduced from 5m to 4m. * {{AbilityIcon|Hyper Beam}} slow reduced from 40% to 30%. * {{AbilityIcon|Hyper Beam}} DPS reduced from 220 to 205. * {{AbilityIcon|Hyper Beam}} DPS spirit scaling reduced from 3 to 2.7. }} {{Update history table/row | update = September 12, 2024 | changes = * {{AbilityIcon|Exploding Uppercut}}{{sic}} no longer roots your hero during cast time. * Can now keep firing if he jumps and his laser is already warmed up. * Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies. * {{AbilityIcon|Hook}} range reduced from 35m to 30m. * {{AbilityIcon|Hyper Beam}} now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas). }} {{Update history table/row | update = August 29, 2024 | changes = * Fixed {{HeroIcon|Bebop}} being able to sprint while his gun is spun up. * Gun range increased from 30m to 32m. * {{AbilityIcon|Hook}} now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode. * {{AbilityIcon|Hyper Beam}} can now be canceled by using Parry. }} {{Update history table/row | update = August 15, 2024 | changes = * Fixed {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} sometimes misfiring. * Improved visibility of AOE around {{HeroIcon|Bebop}} while casting {{AbilityIcon|Hyper Beam}}. * Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m). * Speed while shooting increased from 55% to 70%. * Base regen increased from 2.5 to 3. * Base Bullet Resist increased from 0% to 10%. * Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max). * {{AbilityIcon|Hook}} range reduced from 40m to 35m. * {{AbilityIcon|Hook}} T2 increased from +25m to +30m. * {{AbilityIcon|Exploding Uppercut}} now has a slight angle limitation to prevent straight-up direction. * {{AbilityIcon|Exploding Uppercut}} radius increased from 10m to 14m. * {{AbilityIcon|Exploding Uppercut}} T1 increased from -10s Cooldown to -11s. * Fixed hooking through veils sometimes not working. * {{AbilityIcon|Sticky Bomb}} radius increased from 10m to 12m. * {{AbilityIcon|Sticky Bomb}} can now be cast on self using alt cast hotkey. * {{AbilityIcon|Hyper Beam}} T2 reduced from +140 to +100. * {{AbilityIcon|Hyper Beam}} spirit scaling increased from 2.4 to 3.0. * {{AbilityIcon|Hyper Beam}} turn rate improved by 10%. * {{AbilityIcon|Hyper Beam}} nearby radius increased from 4.5m to 5m. * {{AbilityIcon|Hyper Beam}} nearby damage now does 25% less than the full amount. }} {{Update history table/row | update = August 1, 2024 | changes = * Bullet Resistance growth per boon increased from 2% to 2.5%. * {{AbilityIcon|Sticky Bomb}} now prioritizes enemies over allies. * {{AbilityIcon|Hyper Beam}} duration now scales with Spirit (0.08). * {{AbilityIcon|Hyper Beam}} spirit scaling increased from 2.2 to 2.4. }} {{Update history table/row | update = July 23, 2024 | changes = * Fixed a recent issue with {{HeroIcon|Bebop}} gun not using lag compensation correctly when hitting orbs. }} {{Update history table/row | update = July 18, 2024 | changes = * Base HP regen increased from 1 to 2.5. * No longer has 24% base bullet resistance. * Now gains +2% Bullet Resistance per boon (happens 11 times). * {{AbilityIcon|Hook}} speed reduced from 3000 to 2850. * {{AbilityIcon|Exploding Uppercut}}{{sic}} horizontal distance knockback on enemy heroes is reduced from 25m to 20m. * Fixed enemies being able to use heavy melee to cancel {{AbilityIcon|Exploding Uppercut}}{{sic}}'s momentum. * {{AbilityIcon|Hyper Beam}}{{sic}} is now very wide in the area right in front of the hero, then narrows into the current size a few meters away. * {{AbilityIcon|Hyper Beam}}{{sic}} Spirit Power damage scaling increased from 1.96 to 2.2. * {{AbilityIcon|Hyper Beam}}{{sic}} T2 increased from +120 to +140. }} {{Update history table/row | update = July 11, 2024 | changes = * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). }} {{Update history table/row | update = July 4, 2024 | changes = * {{ItemIcon|Reactive Barrier}}: Now procs on displacement abilities (e.g. {{AbilityIcon|Hook}}, {{AbilityIcon|Paradoxical Swap}}, {{AbilityIcon|Exploding Uppercut}}{{sic}}). * Base HP regen reduced from 2 to 1. * {{AbilityIcon|Hyper Beam}} cast range increased from 60m to 70m. }} {{Update history table/row | update = June 27, 2024 | changes = * Fixed a bug where pinging {{HeroIcon|Bebop}}'s {{AbilityIcon|Hook}} and {{AbilityIcon|Sticky Bomb}} abilities would call the wrong ability name. }} {{Update history table/row | update = June 20, 2024 | changes = * Fixed the unit target UI not showing up for instant-cast abilities ({{HeroIcon|Mo & Krill|MoKrill}}{{sic}} ult, {{HeroIcon|Lady Geist}} ult, {{HeroIcon|Bebop}} bomb). * {{AbilityIcon|Hook}} hitbox reduced from 36 inches to 33. * {{AbilityIcon|Hyper Beam}} cooldown increased from 100s to 110s. }} {{Update history table/row | update = June 13, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} base damage reduced from 130 to 120. * {{AbilityIcon|Hook}} grab radius reduced from 40 inches to 36. * {{AbilityIcon|Hyper Beam}} movement and dash slow increased from 30% to 40%. * {{AbilityIcon|Hyper Beam}} DPS increased from 210 to 220. * {{AbilityIcon|Hyper Beam}} tracking speed increased by 10%. }} {{Update history table/row | update = June 6, 2024 | changes = * {{AbilityIcon|Hyper Beam}} slow now affects stamina dashes. }} {{Update history table/row | update = May 30, 2024 | changes = * {{AbilityIcon|Hyper Beam}}{{sic}} width increased from 2.7m to 2.9m. * Base bullet armor increased from 20% to 24%. }} {{Update history table/row | update = May 23, 2024 | changes = * Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (e.g. {{HeroIcon|Bebop}} {{AbilityIcon|Sticky Bomb}}). * {{AbilityIcon|Sticky Bomb}} T3 changed from Silence to Disarm. * Improved {{AbilityIcon|Hook}} hitbox detection to not grab targets that are behind cover. * {{AbilityIcon|Hyper Beam}}{{sic}} width increased from 2.5m to 2.7m. }} {{Update history table/row | update = May 16, 2024 | changes = * {{AbilityIcon|Sticky Bomb}} T3 now applies the silence on cast instead of detonation. * {{AbilityIcon|Sticky Bomb}} T3 silence duration reduced from 5s to 3.5s. * {{AbilityIcon|Sticky Bomb}} now uses a new instant cast mechanism. When you are in range there is a valid target indicator. }} {{Update history table/row | update = May 10, 2024 | changes = * No longer has an innate +15% Spirit Resist. * Now has innate +20% Bullet Resist. * {{AbilityIcon|Hook}} cooldown reduced from 27s to 22s. * {{AbilityIcon|Hook}} T3 reduced from -15s to -12s Cooldown. * {{AbilityIcon|Hook}} Speed increased from 2700 to 3000. * {{AbilityIcon|Hook}} Return Speed increased from 1800 to 2200. * {{AbilityIcon|Hyper Beam}} DPS increased from 180 to 210. }} {{Update history table/row | update = May 3, 2024 | changes = * Weapon no longer has horizontal/vertical recoil. }} }} [[Category:Hero changelogs]]
Summary:
Please note that all contributions to Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Data:AbilityCards.json
(
edit
)
Data:Dictionary
(
edit
)
Data:LangCodes.json
(
edit
)
Template:AbilityIcon
(
edit
)
Template:HeroIcon
(
edit
)
Template:ItemIcon
(
edit
)
Template:Sic
(
edit
)
Template:Tooltip
(
edit
)
Template:Update history table
(
edit
)
Template:Update history table/row
(
edit
)
Module:Abilities/icon
(
edit
)
Module:Dictionary
(
edit
)
Navigation menu
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Discord community
Recent changes
Random page
Tools
What links here
Related changes
Special pages
Page information
Languages
English