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== Hero Changes == === {{HeroIcon|Abrams|size=50px}} === ==== {{AbilityIcon|Shoulder Charge|Size=20}} ==== * Fixed Shoulder Charge not always placing enemies in front of you. ==== {{AbilityIcon|Seismic Impact|Size=20}} ==== * Damage reduced: 175 > <u>150</u>. * Fixed Seismic Impact often not dragging enemies in the air along with you when you are slamming down. === {{HeroIcon|Bebop|size=50px}} === ==== General ==== * Gun Range reduced: 50m > <u>30m</u> + <u>2.5m/boon</u> (Max of 58m). * Movement Speed while Shooting increased: 55% > <u>70%</u>. * Base Health Regen increased: 2.5 > <u>3</u>. * Base Bullet Resist increased: 0% > <u>10%</u>. * Bullet Resist per Boon reduced: 2.5% > <u>1.6%</u>. (Same amount overall at max) ==== {{AbilityIcon|Exploding Uppercut|Size=20}} ==== * Radius increased: 10m > <u>14m</u>. * T1 Increased: -10s Cooldown > <u>-11s Cooldown</u>. * Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. ==== {{AbilityIcon|Sticky Bomb|Size=20}} ==== * Radius increased: 10m > <u>12m</u>. * Can now be self-cast by using alt cast. ==== {{AbilityIcon|Hook|Size=20}} ==== * Range reduced: 40m > <u>35m</u>. * T2 Increased: +25m > <u>+30m</u>. * Fixed hooking through veils sometimes not working. ==== {{AbilityIcon|Hyper Beam|Size=20}} ==== * Spirit Scaling increased: {{Ss|2.4}} > {{Ss|3.0}}. * Turn Rate improved by 10%. * Nearby Radius increased: 4.5m > <u>5m</u>. * Nearby damage now deals 25% less than the full amount. * T2 Reduced from +140 > <u>+100</u>. === {{HeroIcon|Dynamo|size=50px}} === ==== {{AbilityIcon|Kinetic Pulse|Size=20}} ==== * Width increased: 4.5m > <u>5m</u>. * T3 Damage increased: +115 > <u>+125</u>. * Fixed Kinetic Pulse sometimes getting caught on stairs. ==== {{AbilityIcon|Rejuvenating Aurora|Size=20}} ==== * Can now be canceled by using stamina instead of needing to manually exit first (pre-T3). ==== {{AbilityIcon|Singularity|Size=20}} ==== * Now has a 0.1s Cast Point. === {{HeroIcon|Grey Talon|size=50px}} === ==== {{AbilityIcon|Charged Shot|Size=20}} ==== * Collision Radius reduced by 10%. ==== {{AbilityIcon|Guided Owl|Size=20}} ==== * Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor. === {{HeroIcon|Haze|size=50px}} === ==== {{AbilityIcon|Sleep Dagger|Size=20}} ==== * Now places targets into a brief drowsy state for 0.25s where they move slowly before falling asleep. ==== {{AbilityIcon|Fixation|Size=20}} ==== * T2 Duration reduced: +6s > <u>+5s</u>. * T3 Damage per Stack reduced: 0.25 > <u>0.2</u>. ==== Bullet Dance ==== * T1 Weapon Damage increased: 6 > <u>7</u>. === {{HeroIcon|Ivy|size=50px}} === ==== {{AbilityIcon|Watcher's Covenant|Size=20}} ==== * T1 Fire Rate reduced: +15% > <u>+10%</u>. ==== {{AbilityIcon|Stone Form|Size=20}} ==== * T2 Stun reduced: 0.75s > <u>0.5s</u>. * Fixed melee still going through when casting Stone Form after initiating a melee attack. ==== {{AbilityIcon|Air Drop|Size=20}}(New!) ==== * Now has a new ultimate ability, Air Drop. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Ivy and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time. === {{HeroIcon|Kelvin|size=50px}} === ==== {{AbilityIcon|Arctic Beam|Size=20}} ==== * No longer applies a [[Status Effects#Disarmed|Disarm]]. * Now slows Fire Rate (same values as Slow) * Max Slow reduced: 90% > <u>60%</u>. * Time to reach Max Slow increased: 1.2s > <u>2s</u>. ==== {{AbilityIcon|Frozen Shelter|Size=20}} ==== * Can now be cast while using Arctic Beam. === {{HeroIcon|Lash|size=50px}} === ==== General ==== * Health per Boon increased: 37 > <u>42</u>. * Base Spirit Resist increased: 8% > <u>15%</u>. ==== {{AbilityIcon|Flog|Size=20}}==== * Cooldown reduced: 30s > <u>25s</u>. * T3 now reduced Fire Rate by 35%. === {{HeroIcon|McGinnis|size=50px}} === ==== General ==== * Speed while shooting increased: 55% > <u>70%</u>. ==== {{AbilityIcon|Mini Turret|Size=20}} ==== * Turrets now prioritize any heroes McGinnis is shooting at. ==== {{AbilityIcon|Medicinal Specter|Size=20}} ==== * Duration Spirit Power Scaling increased: {{Ss|0.09}} > {{Ss|0.12}}. ==== {{AbilityIcon|Heavy Barrage|Size=20}} ==== * T1 Changed: Rockets now apply 35% Slow. === {{HeroIcon|Mo & Krill|size=50px}} === ==== {{AbilityIcon|Scorn|Size=20}} ==== * T3 now affects all damage types. === {{HeroIcon|Paradox|size=50px}} === ==== General ==== * Base Ammo reduced: 45 > <u>40</u>. ==== {{AbilityIcon|Time Wall|Size=20}} ==== * T3 Silence Duration reduced: 3.5s > <u>3s</u>. ==== {{AbilityIcon|Kinetic Carbine|Size=20}} ==== * Projectile Size reduced by 10%. * Cooldown increased: 24s > <u>28s</u>. * Speed Duration reduced: 4s > <u>3.5s</u>. * T1 Max Stop Duration reduced: 0.75s > <u>0.5s</u>. * T2 Cooldown Reduction increased: -8s > <u>-10s</u>. * No longer affects channels, cast times or abilities like [[Lash|Lash's]] Death Slam. ==== {{AbilityIcon|Paradoxical Swap|Size=20}} ==== * Projectile Size reduced by 10%. === {{HeroIcon|Pocket|size=50px}} === ==== General ==== * Base Bullet Resist increased: -15% > <u>0%</u>. * Base Spirit Resist reduced: 0% > <u>-15%</u>. ==== {{AbilityIcon|Barrage|Size=20}} ==== * Damage Amp per stack reduced: 10% > <u>8%</u>. * T3 Changed to +5% Amp per Stack. * Now respects line of sight. * Amp effects now show on Pocket. ==== {{AbilityIcon|Flying Cloak|Size=20}} ==== * Fixed the camera moving too slowly after teleporting. === {{HeroIcon|Seven|size=50px}} === ==== {{AbilityIcon|Lightning Ball|Size=20}} ==== * Duration increased: 4s > <u>5s</u>. ==== {{AbilityIcon|Static Charge|Size=20}} ==== * Stun Delay reduced: 4s > <u>3.5s</u>. * Fixed multiple instances of Static Charge not working correctly. === {{HeroIcon|Vindicta|size=50px}} === ==== {{AbilityIcon|Stake|Size=20}} ==== * Base Duration reduced: 2.5s > <u>2.25s</u>. * T1 Duration reduced: 1s > <u>0.75s</u>. === {{HeroIcon|Viscous|size=50px}} === ==== {{AbilityIcon|Splatter|Size=20}} ==== * Fixed Splatter direct hits counting as the second hit. ==== {{AbilityIcon|The Cube|Size=20}} ==== * Cast Range increased: 25m > <u>30m</u>. * T2 Cooldown reduced: -25s > <u>-22s</u>. ==== {{AbilityIcon|Puddle Punch|Size=20}} ==== * Charge Delay increased: 0.5s > <u>1.5s</u>. * Now deals light melee damage and is affected by melee items. ==== {{AbilityIcon|Goo Ball|Size=20}} ==== * Duration reduced: 12s > <u>10s</u>. * T1 Duration reduced: +6s > +5s. * Cooldown increased: 80s > <u>90s</u>. * Now deals 50% damage to bosses. * Spirit Resist reduced: 80% > <u>70%</u>. * Bullet Resist reduced: 70% > <u>60%</u>. * Can now only stun and damage a target once every 1.5s, up from 1s. * Acceleration lowered a bit. * Stunning or immobilizing Viscous now stops the ball from moving. === {{HeroIcon|Warden|size=50px}} === ==== {{AbilityIcon|Alchemical Flask|Size=20}} ==== * Cooldown reduced: 16s > <u>13s</u>. * T2 Changed: -10s Cooldown > <u>Drains 1 Stamina</u>. * T3 now also reduces cooldown by <u>-7s</u>. ==== {{AbilityIcon|Binding Word|Size=20}} ==== * Immobilize Duration reduced: 2s > <u>1.75s</u>. * No longer drains 1 stamina. * Now has quick cast behaviour (Same as [[Seven#Abilities|Static Charge]]). === {{HeroIcon|Wraith|size=50px}} === ==== {{AbilityIcon|Card Trick|Size=20}} ==== * Now has 0.5s Cooldown per cast. ==== {{AbilityIcon|Full Auto|Size=20}} ==== * T2 Changed: Now Imbues bullets with +5 Spirit Damage (Only affects Wraith). ==== {{AbilityIcon|Telekinesis|Size=20}}==== * T2 Duration reduced: +0.75s > <u>+0.5s</u>. * Fixed being able to melee and parry while stunned by Telekinesis. {{HeroIcon|Yamato|size=50px}} ==== General ==== * Base Melee Damage increased by 10%. ==== {{AbilityIcon|Flying Strike|Size=20}} ==== * T3 now procs after the ability ends, rather than when connecting with the target. ''Previous Update: [[08-06-2024 Update]] | Next Update: [[08-16-2024 Update]]'' [[Category:Game Updates]]
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