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== Map Timings and Events == [[File:Dl streets map spawns 0-10min, 2024-10-11.gif|alt=Animated image of the Deadlock minimap showing the progression of spawns on the map at 0, 2, 5, 8, and 10 minutes. Firstly shows only the initial map state with lanes and towers, then adds 6 small camps, then adds 26 medium camps, then adds 8 hard camps and 4 vault camps, and finally adds a Soul Urn icon and the two Runes spawns.|thumb|0 -> 2 -> 5 -> 8 -> 10 Minutes]] [[File:Dl streets at 2 Minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 2:00 with no units on it. Has the icons for 6 small camps added on top of the initial map state.|thumb|240x240px|2 Minutes]] === 2:00 === * '''Easy [[Denizen]] camps''' ** '''Respawn Time:''' 4 minutes after all creeps in camp are defeated. ** '''Count:''' 6 === 3:00 === * '''[[Golden Statue|Golden Statues]] (Tier 1)''' ** '''Respawn Time:''' 3 minutes after being broken. ** '''Buffs Granted:''' *** +1.5% Fire Rate *** +4% Ammo Capacity *** +0.75% Cooldown Reduction *** +3% Weapon Damage *** +20 Health *** +2 Spirit * '''[[Breakables|Crates/Boxes]]''' ** '''Respawn Time:''' 3 minutes after being broken. ** '''Drops:''' Unsecured souls (50-100 on average, scales with game time). ** '''Usage:''' *** Unsecured souls can be spent immediately and will convert to reliable souls over time. *** If the player die with unsecured souls, they drop as a soul urn. Picking up the urn grants the unsecured souls. *** Neutral creeps ("denizens") also drop unsecured souls. [[File:Dl streets at 5 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 5:00 with no units on it. Has the icons for 6 small camps and 26 medium camps added on top of the initial map state.|thumb|240x240px|5 Minutes]] === 5:00 === * '''Medium [[Denizen]] Camps''' ** '''Respawn Time:''' 6 minutes after all creeps in camp are defeated. ** '''Count:''' 26 [[File:Dl streets at 8 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 8:00 with no units on it. Has the icons for 6 small camps, 26 medium camps, 8 hard camps, and 2 vault camps added on top of the initial map state.|thumb|240x240px|8 Minutes]] === 8:00 === * '''Hard [[Denizen]] Camps''' ** '''Respawn Time:''' 8 minutes after all creeps in camp are defeated. ** '''Count:''' 8 * '''Vault Camp''' ([[Sinner's Sacrifice]] machines) ** '''Machine Effect:''' Has 10 health and can only be damaged with melee attacks. Weak melee attacks will do 1 point of damage and strong melee attacks will do 2. Each hit will deal 40 points of damage to the attacker but grant some amount of souls. After all health is removed the machine is destroyed and additional souls are dispensed. ** '''Respawn Time:''' 4 minutes after being defeated. ** '''Count:''' 4 locations (some locations have 2 machines). * '''[[Troopers]]''' '''Post-Lane Soul Mechanics:''' ** The initial kill on a Trooper no longer grants Souls. Instead, all souls are contained in the [[Soul Orb]]. ** Souls from Troopers can no longer be doubled and split between other friendly heroes around the trooper or player who confirmed it (who always receives the full value). * [[Teleporter|'''Teleporters''']] '''Open''' [[File:Dl streets at 10 minutes, 2024-10-11.png|alt=Image of the Deadlock minimap as it appears at 10:00 with no units on it. Has the icons for 6 small camps, 26 medium camps, 8 hard camps, 2 vault camps, the Soul Urn and 2 Runes added on top of the initial map state.|thumb|240x240px|10 Minutes]] === 10:00 === * '''Powerups''' ** '''Spawn and Respawn:''' Every 5 minutes thereafter. ** '''Example:''' If picked up at 14:55, a new powerup will appear at 15:00. ** '''Note:''' Powerups spawn at both locations simultaneously, and their status can be checked via the mini-map icon. * '''Soul Urn''' ** '''Descent:''' Begins at 10:00 and rotates to each side of the map. ** '''Landing Time:''' 12 seconds after it begins descending. ** '''Respawn Time:''' Every 5 minutes after 10:00. * '''Mid Boss''' ** '''Buff Granted:''' 3-minute [[Rejuvenator]] buff for all allies. ** '''Effects:''' *** Reduces respawn time by 40/50/60% (kill 1/2/3+) for the next death. *** Grants 50/70/90% (kill 1/2/3+) additional health (and possibly damage and fire rate) to lane creeps. ** '''Respawn Time:''' 7/6/5 minutes after being defeated, decreasing with each respawn. *'''Golden Statues Upgraded (Tier 2)''' **'''Buffs Granted:''' *** +2% Fire Rate *** +6% Ammo Capacity *** +1% Cooldown Reduction *** +4% Weapon Damage *** +30 Health *** +3 Spirit === 30:00 === * '''Golden Statues Upgraded (Tier 3)''' ** '''Buffs Granted:''' *** +2.5% Fire Rate *** +8% Ammo Capacity *** +1.5% Cooldown Reduction *** +7% Weapon Damage *** +40 Health *** +5 Spirit
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