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===Soul Distribution=== '''Before 8 minutes (Lane Phase)''' * When a [[Trooper]] is killed, the killer will receive 65% of the Trooper's souls at once, then 35% again when the Soul Orb is destroyed by themselves, an ally, or it expires. * For two players, Souls from Troopers are 'duplicated' between both players as long as they are within range (See range [[Souls#Local Soul Sharing|here]]. This means a Trooper kill worth 80 souls will grant 80 souls to ''each'' player. * If 3 or more players attempt to receive souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. ** For example: for a Trooper creep worth 80 Souls in a lane of 3 heroes, the killer will receive 80 Souls and both other players will receive 40 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper Soul split in lane before 8 minutes</ref> '''After 8 minutes (Post-lane Phase)''' * Trooper Souls are no longer granted on kill, instead 100% souls are granted when the Soul Orb is destroyed or expires. * Souls are no longer duplicated between sharing players, and are instead distributed with the following formula: ** 100/60/35/25/20/16% (for 1/2/3/4/5/6 players) *** EX: 120 Souls between 4 players would grant each player 30 Souls (120 * 25%) <!-- THIS IS HOW IT WAS PRIOR TO SEPT 26th PATCH KEEP AROUND IN CASE IT CHANGES AGAIN * When the game begins, each lane is "designated" as either a 1-player (Solo) lane or a 2-player (Duo) lane. * When a [[Trooper]] is killed, the killer will receive half of the Trooper's Souls at once, then half again when the Soul Orb is destroyed by themselves, an ally, or it expires. * For Duo lanes with two players in it, Souls from Troopers are 'duplicated' between both players (about 50m from the kill). This means a Trooper kill worth 50 Souls will grant 50 Souls to ''each'' player. * If 3+ players in a Duo lane OR 2+ players in a Solo lane attempt to receive Souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount. ** For example: for a Trooper creep worth 50 Souls in a lane of 3 heroes in a Duo lane, the killer will receive 50 Souls and both other players will receive 25 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper soul split in lane before 10 minutes</ref> -->
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