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== General Changes == === Gameplay Changes === * Games can now be watched by an unlimited number of spectators. * Spectator games now have a 1 minute delay. * Improved smoothing of spectator camera position and angles. * Pause cooldown per player increased from 10 minutes to 15 minutes. * You can now use the melee hotkey while zoomed to exit zoom and perform a melee attack. === Localization === * Added localization for Simplified Chinese, Russian, Brazilian Portugese, Spanish (Spain), Spanish (Latin America), Turkish, Ukrainian, Czech and French. These are currently a work in progress. * Language can be selected from the settings menu. === Matchmaking === * Matchmaking windows are now open 1 hour earlier in all regions. * You can now prioritize your roster into three groups to indicate your preference ordering to the matchmaker: Selected, Priority and High Priority. === Builds === * You can now author a suggested ordering of ability upgrades. * You can now add per-item author comments by right clicking on items while editing builds that will show up in the item tooltip for users of the build. * Fixed a bug that allowed published build data to overwrite local changes to a published build. * Fixed a bug that prevented the last used hero build from loading when it was not a favored build. * Hovering items in the shop will now highlight their components, or which item they are components of. === Shop Changes === * Reworked the Hero Stats UI in the Shop. * Hero Stats in the shop have been expanded and are now broken up by Weapon, Vitality and Spirit. Various additional stats that were previously hidden have been added here. * Individual stats can now be hovered over to see a breakdown of all the bonuses contributing to a value, including things like golden statues. * Added descriptive gun information to each hero. * Added Spirit Power Impact panel that displays the effect of spirit power on your abilities and items. * Using an active item or ability now removes the undo option for the item/ability. === Settings === * Added Outgoing Damage as a UI display mode that you can toggle through. * Added a setting to let you customize the ability cancel hotkey (Default is spacebar) * Added a "Friends Only" checkbox to filter the watch tab. * Added an option to control zoom sensitivity. * Added customization options for your crosshair. * Added a video setting to reduce some flashing effects. === Visual Changes === * Improved visual clarity of {{HeroIcon|Grey Talon|size=20px}}'s {{AbilityIcon|Immobilizing Trap|Size=20}} armed state. * Replaced the [[Soul Urn]] drop parachute with new effects. * Improved {{HeroIcon|Abrams|size=20px}}' {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}}effects to not obstruct player view as much. * Various visual adjustments on highlight and strobe effects being too loud in some cases. * Updated bullet whizby sounds for nearly all characters. * Updated {{HeroIcon|Haze|size=20px}} 's {{AbilityIcon|Sleep Dagger|Size=20}} cast, projectile loop and whizby. * Updated {{HeroIcon|Haze|size=20px}}'s {{AbilityIcon|Smoke Bomb|Size=20}} sound. ** Additionally removed Smoke Bomb voice line for everyone except the casting player and spectators. * Fixed some spectator/replay sound and music bugs. * Various sound related performance improvements. * More impactful damage indication sound for attackers. * Remastered {{HeroIcon|Abrams|size=20px}} , {{HeroIcon|Pocket|size=20px}} and {{HeroIcon|Dynamo|size=20px}} weapon fire sounds. * Improved lighting performance around the shop. * Improved {{HeroIcon|Wraith|size=20px}}'s tracers to feel more connected with their bullet. * Improved visibility of AOE around {{HeroIcon|Bebop|size=20px}} while casting {{AbilityIcon|Hyper Beam|Size=20}}. * Improved effects around {{HeroIcon|Lady Geist|size=20px}}'s {{AbilityIcon|Soul Exchange|Size=20}} to help with clarity. * Updated {{HeroIcon|Infernus|size=20px}}' tracer, muzzle and impact fx revisions for better performance. * Added a sound for movement being restricted by {{Pic link|Slowing Hex|size=20px}} and {{AbilityIcon|Stake|Size=20}}. * Revised sounds for {{HeroIcon|Pocket|size=20px}}'s {{AbilityIcon|Flying Cloak|Size=20}} duration and warp. * Added {{Pic link|Refresher|size=20px}} cast sound. * Unpause hotkey is now displayed when the game is paused. * Added new Silence status effect sound. === Miscellaneous Fixes === * Fixed some abuse cases with undoing AP cooldown reductions. * Fixed [[Trooper|Candle Troopers]] sometimes instantly disappearing on death rather than going into their flash state. * Fixed some cases where comeback souls would be higher than intended in the early game. * Fixed being unable to ping while dead. * Fixed {{HeroIcon|Bebop|size=20px}}'s {{AbilityIcon|Sticky Bomb|Size=20}} Sticky Bomb sometimes misfiring. * Fixed a bug that allowed teleporters to be used while carrying the [[Soul Urn]]. * Fixed targeting previews that draw a model (like {{HeroIcon|McGinnis|size=20px}} [[McGinnis|McGinnis']] turrets) to update every frame, instead of being fixed at 60hz. * Fixed stuns resetting their duration if you were on the ground and became airborne. * Fixed some cases where {{HeroIcon|Lash|size=20px}} [[Lash|Lash's]] {{AbilityIcon|Ground Strike|Size=20}} Ground Strike would cause your hero to be stuck. * Fixed {{Pic link|Ricochet|size=20px}} sometimes shooting the extra bullet from your gun rather than the target. * Fixed ESC not working to close settings popup sometimes.
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