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=== Target Prioritization === This concept is situational and depends on different factors. The main idea here is to focus your fire on the most important part of the fight. Some examples: * Heroes with a number of unsecured Souls, since they can turn the table in team fights. Additionally, the reward for killing this hero will be greater; * Heroes with disruptive ults - like Dynamo's, Pocket's etc - should be a primary target to either prevent the usage of these abilities or to force them to use in a not-optimal situation for the enemy; * Heroes with low HP, since allowing them to live will prevent your team to get souls and will allow the enemy to have uptime;
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