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==Abilities== <!--{{GenerateHeroAbilities|Abrams}}--> <tabber> |-|(1) Siphon Life= {{:Abrams/Ability1}} |-|(2) Shoulder Charge= {{Ability card | name = Shoulder Charge | duration = 1.2s | cooldown = 35s | description = '''Charge forward''', colliding with enemies and dragging them along. Hitting a '''wall''' will '''Stun''' enemies caught by Abrams. Speed increased after colliding with enemy Heroes. | effect1 = '''Damage:''' 40 {{ss|2.1}} | effect2 = '''Stun Duration:''' 0.85s | upgrade1 = '''-20s''' Cooldown | upgrade2 = '''+0.5s''' Duration | upgrade3 = '''+5.5''' Weapon Damage for '''8s''' after colliding with an enemy }}* At base duration, Shoulder Charge travels approximately 17.5m. ** At Upgrade 2, this distance is approximately 27.5m. |-|(3) Infernal Resilience= {{Ability card | name = Infernal Resilience | description = '''Regenerate''' a portion of incoming damage over time. | effect1 = '''Damage regenerated:''' 16% | effect2 = '''Regeneration Time:''' 18s | effect3 = '''Health Regen''' +1 | upgrade1 = '''+1.5''' Health Regen | upgrade2 = '''+150''' Health | upgrade3 = '''+9%''' Damage regenerated }} |-|(4) Seismic Impact= {{Ability card | name = Seismic Impact | cooldown = 150s | description = '''Leap high into the air''' and choose a ground location to crash into. '''When you hit the ground, all enemies in the radius are damaged and stunned'''. Press {{mouse1}} to crash down early. | effect1 = '''Damage:''' 150 {{ss|0.9}} | effect2 = '''Stun Duration:''' 1s | effect3 = '''Impact Radius:''' 9m | upgrade1 = '''-40s''' Cooldown | upgrade2 = Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s. | upgrade3 = On cast, become '''Immune''' to '''Stun, Silence, Sleep, Root, and Disarm'''. Expires 3s after landing. }}* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact. ** This is not affected by Ability Range </tabber> <!--Deadbot Tag, do not edit! Stats-->
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