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== Abilities == Tokamak has four abilities, although they are missing most of their UI Data. The following is a recreation of what said missing UI Data could have looked like.<br> <tabber> |-|(1) Hot Shot= {{ Ability card v2/Card | name=Hot Shot | icon=Hot Shot.png | duration=1 | num_of_charges=2 | charge_cooldown=1 | cooldown=32 | info1_desc=Blast your enemies with a jet of superheated plasma. Deals additional damage when the heat guage is in the red. Triples heat dissipation while active. | info1_mainbox1= {{Template:Ability card v2/Card/MainBox | value=55 | key=damage | type=tech_damage | icon_color=Purple | label=Normal DPS |scale_type=spirit |scale_value=0.36 }} | info1_mainbox2= {{Template:Ability card v2/Card/MainBox | value=90 | key=damage | type=tech_damage | icon_color=Purple | label=Hot DPS |scale_type=spirit |scale_value=0.589 }} | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = +1 Charges }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = '''+0.5''' Channel Duration }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = '''+16''' Normal DPS and '''+0.105''' Normal DPS Scale and '''+48''' Hot DPS and '''+0.314''' Hot DPS Scale }} }} |-|(2) Dying Star= {{ Ability card v2/Card | name=Dying Star | icon=Dying Star.png | range=20 | cooldown=25 | info1_desc=Launch forward damaging all enemies near where you land, knocking them into the air. | info1_mainbox1= {{Template:Ability card v2/Card/MainBox | value=80 | key=Damage | type=tech_damage | icon_color=Purple | label=Damage | scale_type=spirit | scale_value=0.524 }} | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = '''+3m''' Explosion Radius }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = '''-7.5''' Cooldown }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = '''+80''' Damage and '''+0.524''' Damage Scale }} }} |-|(3) Blinding Radiance= {{ Ability card v2/Card | name=Blinding Radiance | icon=Blinding Radiance.png | duration=6 | range=40 | cooldown=48 | info1_desc=Bring your core to the brink of criticality, blinding and damaging any that look in your direction. Damage increases when enemies look directly at you. | info1_mainbox1= {{Template:Ability card v2/Card/MainBox | value=16 | key=Damage | type=tech_damage | icon_color=Purple | label=Max DPS |scale_type=spirit |scale_value=0.104 }} | info1_mainbox2= {{Template:Ability card v2/Card/MainBox | value=20% | key=Bullet Evasion | icon=GenericProperty.png | icon_color=Grey | icon_link= | label=Bullet Evasion Chance }} | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = '''-14s''' Cooldown }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = '''+20%''' Bullet Evasion Chance }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = '''+24''' Max DPS }} }} |-|(4) Plasma Cannon= {{ Ability card v2/Card | name=Plasma Cannon | icon=Plasma Cannon.png | range=100 | cooldown=127 | info1_desc=Collect targets until ready to unload. Each shot is '''0.6s''' apart. | info1_mainbox1= {{Template:Ability card v2/Card/MainBox | value=190 | key=Damage | type=tech_damage | icon_color=Purple | label=Damage |scale_type=spirit |scale_value=1.572 }} | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = '''-0.2s''' Delay Between Shots }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = '''+50''' Damage and '''+1.572''' Damage Scale }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = '''-47s''' Cooldown }} }} </tabber> Additionally, remnants of two more abilities can be found in the localization files: <br> <tabber> |-|(1) Breach= {{ Ability card v2/Card | name=Breach | icon=Breach_Tokamak.png | radius=12 | cooldown=40 | info1_desc=Explosively decompress a cloud of coolant. Allies inside the cloud are invisible. | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = -15s Cooldown }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = Purge Debuffs on Tokamak when cast. }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = Silence Enemies in smoke. }} }} |-|(2) Thermal Vault= {{ Ability card v2/Card | name=Thermal Vault | icon=Thermal Vault.png | info1_desc=Tokamak harnesses more power as they heat up. Tokamak's melee strikes add a '''0.5s''' burn dealing '''80''' Heat Power DPS. | upgrade1= {{Template:Ability card v2/Card/UpgradeBox | cost = 1 | description = '''+30%''' melee attack speed }} | upgrade2= {{Template:Ability card v2/Card/UpgradeBox | cost = 2 | description = '''+1%''' Courage per Heat Power }} | upgrade3= {{Template:Ability card v2/Card/UpgradeBox | cost = 5 | description = '''+20''' Base Heat Power, '''+40''' Max Heat Power }} | notes= Thermal Vault's second upgrade mentions a stat that no longer exists, '''Courage'''. Courage was an equivalent to Spirit Power that affected weapons as opposed to abilities. }} </tabber>
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