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== Notes == * * Some forms of [[Spirit Amp]] applied by items count as separate damage instances and thus don't contribute to the single hit such as [[Escalating Exposure]]. Other items that increase Spirit Amp on a target such as [[Soul Shredder Bullets]] do count and can cause Improved Burst to trigger * Hero abilities that apply any kind of [[Damage Amp]] do not contribute to the triggering spirit damage despite the damage numbers shown in game being over the threshold. * Interaction with spirit shields: The additional damage will only trigger if the initial spell deals more than the threshold amount to the targets health, not including any shields. If the target's shield absorbs the full amount of the initial spell's damage, the additional damage will not trigger. * The additional damage, and the ability which triggered the additional damage, are applied to the target as separate instances of damage. The additional damage from [[Improved Burst]] is dealt after the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example: ** Vindicta uses assassinate on an enemy Warden. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the additional damage from triggering [[Improved Burst]]) is enough to secure the kill. Since the additional damage from triggering [[Improved Burst]] is applied after the Assassinate, it is technically the item's damage which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.
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