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== Abilities == <tabber> |-|(1) Powder Keg= {{Ability card | ability_name = Holliday_Powder_Keg.png | name = Powder Keg | description = Place a barrel that explodes when '''shot''', or on landing after launched via '''melee attack''' or '''bounce pad'''. Has a minimum arm time before it can explode. | radius = 6m | cooldown = 30s | effect1 = '''Charges''': 2 | effect2 = '''Charge Cooldown:''' 5s | effect3 = '''Damage:''' 100 {{ss|2.0}} | upgrade1 = '''+1''' charges. | upgrade2 = '''+140''' Explosion damage. | upgrade3 = '''-10''' Cooldown. No arm time. }} |-|(2) Bounce Pad= {{Ability card | ability_name = Holliday_Bounce_Pad.png | name = Bounce Pad | description = Drop a bounce pad in the world that '''sends you and other heroes flying'''. You will stomp down on landing, '''dealing damage''' to any nearby enemies. | radius = 8m | cooldown = 35s | duration = 22s | effect1 = '''Charges''': 1 | effect2 = '''Charge Cooldown:''' 3.5s | effect3 = '''DPS:''' 120 {{ss|0.9}} | effect4 = '''Air Control:''' +100% | upgrade1 = Your and your allies gain a 4m/s movement speed boost for 4s on landing. | upgrade2 = '''+100''' Stomp Damage with improved scaling. | upgrade3 = '''+1.25''' Stun on Stomp }} |-|(3) Hat Trick= {{Ability card | ability icon=Guided_Owl.png | name = Hat Trick | description = Throws out her '''hat''' to strike enemies, '''slowing''' and '''revealing''' them through walls. Note: This ability also prevents the usage of movement abilities on hit for 6s. | cooldown = 20s | effect1 = '''Damage:''' 100 {{ss|1.0}} | effect2 = '''Movement Slow:''' 20% | effect4 = '''Debuff Duration:''' 2s | upgrade1 = '''+50''' Damage | upgrade2 = '''-10s''' Cooldown | upgrade3 = '''+30%''' Movement Slow }} |-|(4) Spirit Lasso= {{Ability card | ability_name = Holliday_Bounce_Pad.png | name = Spirit Lasso | description='''Grab an enemy''' with your lasso and drag them along behind you. The '''enemy is stunned''' and Holliday is slowed slightly during the lasso.<br> Lasso duration is paused for 2s during the first usage of a bounce pad. | cooldown = 150s | range = 10m | effect1 = '''Targetting Cone Angle:''' 40 | upgrade1 = '''+0.6''' Duration | upgrade2 = '''+60%''' Cooldown | upgrade3 = Can lasso another enemy while inside the targetting area. }} </tabber>
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