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== Abilities == <tabber> |-|(1) Kinetic Pulse= {{Ability card | name = Kinetic Pulse | ability_width = 5m | cooldown = 26s | description = Release an energy pulse that knocks enemies up into the air. | effect1 = '''Damage:''' 100 {{ss|1.4}} | effect2 = '''Stomp Range:''' 15m {{ss|0.3}} | upgrade1 = Hit enemies are '''fire rate and movement slowed''' by '''35%''' for '''4s'''. | upgrade2 = Dynamo deals '''30'''% '''more Weapon Damage''' to hit enemies for '''8s''' | upgrade3 = '''+125''' Damage }} |-|(2) Quantum Entanglement= {{Ability card | name = Quantum Entanglement | range = 9m | cooldown = 12.5s | description = Dynamo briefly disappears into the void and then reappears a short distance away. On reappearing, your weapon is reloaded and has a fire rate bonus for the next clip. Can be cast with [M3] to also bring nearby allies and give them half fire rate bonus. | effect1 = '''Void Time:''' 1.4s | effect2 = '''Ally Distance:''' 9m | effect3 = '''Fire Rate Bonus:''' 25% | upgrade1 = '''+4m''' Cast Range | upgrade2 = '''+25%''' Fire Rate Bonus | upgrade3 = On reappearing, '''+120'''% base ammo }} |-|(3) Rejuvenating Aurora= {{Ability card | name = Rejuvenating Aurora | range = 8m | cooldown = 48s | description = While channeling, restore health over time to you and any allies nearby. | effect1 = '''Health Restored:''' 32/s {{ss|0.5}} | effect2 = '''Channel Duration:''' 5s | effect3 = '''Friendly Heal Radius:''' 8m | upgrade1 = +4m/s for 8s | upgrade1_effect = Gain +'''4m/s movespeed bonus''' for 8s if Aurora is fully channeled. Gain instantly with 5AP Upgrade. | upgrade2 = -14s Cooldown | upgrade3 = '''Full move and ability use''' and additionaly{{sic}} heals '''+4'''% '''of Max Health''' per second }} |-|(4) Singularity= {{Ability card | name = Singularity | radius = 8m | cooldown = 191s | description = Create a singularity in your hands that pulls in nearby enemies and damages them. Once itβs finished, enemies get knocked into the air. | effect1 = '''Channel Duration:''' 2.75s | effect2 = '''DPS:''' 60 {{ss|0.2}} | effect3 = '''Singularity Radius:''' 8m | upgrade1 = '''+2m''' Singularity Radius | upgrade2 = '''+0.75s''' Channel Duration | upgrade3 = Singularity takes '''3.8%''' of the enemies' max health taken each second. }} </tabber>
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