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Module:HeroDataArrays
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local p = {} local allHeroData = mw.loadJsonData("Data:HeroData.json") local inGameHeroData = {} -- Just get heroes that are playable for i, heroData in pairs(allHeroData) do if heroData["IsDisabled"] == false and heroData["InDevelopment"] == false then table.insert(inGameHeroData, heroData) end end -- heroDataArray takes as argument a table of any length containing keys or -- paths of keys in the HeroData JSON, e.g. {Name, MaxHealth, LevelScaling>Health}. -- A path of keys should be specified as such, with the ">" character separating -- subsequent keys. local heroDataArray = function(args) local outData = {} for i, heroData in ipairs(inGameHeroData) do -- Iterate over each hero local out = {} -- First creating a table to hold data for j, key in pairs(args) do -- Iterate over each key: if string.find(key, ">") ~= nil then -- If the key is actually a path of keys, local node = heroData -- start with the biggest node heroData, and for k in string.gmatch(key, "([^>]+)") do -- iterate over each key, splitting on ">", if node[k] ~= nil then -- trying the key as a string e.g. "1", node = node[k] else -- else using the key as numeric, node = node[tonumber(k)] end -- drilling down the JSON node after node end out[key] = node -- until outputting the final node else out[key] = heroData[key] -- or just grab the data if not a path end end outData[heroData["Name"]] = out -- Save data in the big table of heroes end return(outData) end p.heroHealthTable = function(frame) -- Pull data heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>MaxHealth"}) -- Input table will be called a, output wikitable will be called z -- From a to z, haha get it z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. "|+ Hero Base Health Stats \n".. "! Hero !! Starting !! Added per PI !! At Max PI \n" -- Iterate over heroes adding a new row to the wikitable for each for i,a in pairs(heroHealthData) do z = z.. "|- \n".. "| style=\"text-align:left;\" | ".. frame:expandTemplate{title="PageRef", args={a["Name"]}}.. " || "..a["MaxHealth"].." || +"..a["LevelScaling>MaxHealth"].." || ".. tostring(tonumber(a["MaxHealth"])+tonumber(a["LevelScaling>MaxHealth"])*14).." \n" end -- Cap it off z = z.."|}" return z end p.heroRegenTable = function(frame) heroRegenData = heroDataArray({"Name", "BaseHealthRegen"}) z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. "|+ Hero Base Health Regen \n".. "! Hero !! HP/s \n" for i,a in pairs(heroRegenData) do z = z.. "|- \n".. "| style=\"text-align:left;\" | ".. frame:expandTemplate{title="PageRef", args={a["Name"]}}.. " || "..a["BaseHealthRegen"].." \n" end z = z.."|}" return z end p.heroDpsTable = function(frame) heroDpsData = heroDataArray({"Name","ReloadSingle","ReloadDelay","ReloadTime", "ClipSize","RoundsPerSecond","BulletDamage","BulletsPerShot"}) mw.logObject(heroDpsData) end return p
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