Editing
Strategy
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Stub}} '''Strategy''' in ''[[Deadlock]]'' is based on the game's unique [[mechanics]], focused on a combination of both third-person-shooter mechanics and MOBA gameplay. In the game's current state, many aspects of the game's strategy have been derived from high MMR play, tournaments, and knowledge from similar titles. == Laning == [[File:Deadlock Map.jpg|thumb|The mini-map present in the bottom-right corner of ''[[Deadlock|Deadlock's]]'' HUD.]] At the start of each round, players are assigned to the four lanes randomly. Two lanes will be duo lanes and two will be solo lanes. The specific lane colors that are solo and duo are also randomly decided at the beginning of the match. Players are randomly placed, but duo parties are more likely to be queued into the same lane. Support-centric characters like [[Ivy]] or [[Dynamo]] perform best in duo lanes with a high-DPS counterpart. Self-reliant characters with sustain or poke abilities, like [[Shiv]], are better suited for the solo lanes. The random placement seems to account for this, though the exact mechanism is unclear. '''Laning''' is strategically divided into three phases: * '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, jungling, looking for easy kills, and gaining a [[souls|soul]] advantage. * '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their teamβs position. * '''Endgame''': Players work to solidify their team's [[souls|soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]]. == Team Composition == A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is essential to team strategy. An example of heroes with complementary abilities are [[Seven]] and [[Ivy]]. Seven can use his ultimate, Storm Cloud, as [[Crowd Control|crowd control]] while Ivy can use the ability Watcher's Covenant to move him towards opponents. Similarly, [[Dynamo]] can teleport inside the enemy ranks and start his Singularity, while friendly [[Infernus]] charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity.
Summary:
Please note that all contributions to Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Message box
(
edit
)
Template:Stub
(
edit
)
Navigation menu
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Discord community
Recent changes
Tools
What links here
Related changes
Special pages
Page information