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Sinner's Sacrifice
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[[File:SinnersSacrifice InGame ISO.png|right|150px|thumb|Sinner's Sacrifice in-game]] '''Sinner's Sacrifice''' vending machines are [[breakables|breakable]] objects within Deadlock's [[map]] that may be meleed and broken to earn {{Souls}} [[Souls]]. == Notes == Each machine has 500 health, which is reduced by 50 on a light melee attack, or 100 on a heavy melee attack. They cannot be damaged by any other means. It will grant a [[Golden Statue]] bonus when destroyed. Each Sinner's Sacrifice is worth {{Souls|330}} (+ 3 per in-game minute). 50% of these Souls are granted by the melee attacks, 50% are granted in [[Soul Orb]]s after it is destroyed. Every melee attack will deal the attacking hero 40 flat damage that cannot be reduced. * '''Initial Spawn Time:''' 8 minutes after game starts. * '''Respawn time:''' 4 minutes after being destroyed. * '''Count:''' 4 locations (some locations have 2 machines). * '''Map Icon:''' [[Image:MapSacrificeMachineIcon.png|frameless|25px]] As each Heavy Melee attack takes about 1 second to execute, it takes about 5 seconds uninterrupted to clear one Sinner's Sacrifice machine. == Update history == {{Update history table | contents = {{Update history table/row | update = October 24, 2024 | changes = [Misc Gameplay] * Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player) }} {{Update history table/row | update = September 26, 2024 | changes = [Misc Gameplay] * Sinner's Sacrifice now grants a permanent golden statue bonus when it is killed * Fixed Sinner's Sacrifice sharing bounty to nearby allies }} {{Update history table/row | update = August 29, 2024 | changes = [General Changes] * Fixed Sinner's Sacrifice not always correctly animating }} {{Update history table/row | update = June 6, 2024 | changes = [General Changes] * Replaced the neutral vaults with a new model, the Sinner's Sacrifice * Updated sound effects for the Sinner's Sacrifice }} }} {{Navbox gameplay}}
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