Editing
Lash/Update history
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Update history table | contents = {{Update history table/row | update = November 7, 2024 | changes = * {{AbilityIcon|Ground Strike}} can now be cast while on the zipline * Fixed interaction between {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} and {{AbilityIcon|Death Slam}} * {{AbilityIcon|Ground Strike}} now pulls enemies to the ground with you (similar to {{AbilityIcon|Stone Form}} recently) }} {{Update history table/row | update = October 10, 2024 | changes = * Base bullet damage reduced from 10 to 9. * {{AbilityIcon|Flog}} Heal vs heroes reduced from 80% to 70%. * {{AbilityIcon|Flog}} Heal vs creeps reduced from 30% to 25%. }} {{Update history table/row | update = September 26, 2024 | changes = * Removed reason 31 of why {{HeroIcon|Lash}} is better than {{HeroIcon|Bebop}} and replaced it with reason 26 of why Lash is better than Bebop (fixed a bug with Lash's hero select lines) }} {{Update history table/row | update = September 12, 2024 | changes = * {{AbilityIcon|Death Slam}}{{sic}} now allows you to turn during the descent. * Bullet growth from 1.15 to 0.9. * {{AbilityIcon|Ground Strike}} Damage spirit scaling increased from 0.78 to 0.85. * {{AbilityIcon|Ground Strike}} Damage Per Meter Spirit scaling increased from 0.045 to 0.05. }} {{Update history table/row | update = August 29, 2024 | changes = * Fixed bug with {{HeroIcon|Lash}} not hearing his own {{AbilityIcon|Ground Strike}} impact explosion sound. * Updated {{HeroIcon|Lash}} {{AbilityIcon|Grapple}} cast sound. * Added new voice content for {{HeroIcon|Seven}} and {{HeroIcon|Lash}}. * Improved firing arm position to be a little bit more out of the way from the reticle. * {{AbilityIcon|Grapple}} no longer gives a stamina charge on use. }} {{Update history table/row | update = August 15, 2024 | changes = * Fixed some cases where {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} would cause your hero to be stuck. * Health per boon increased from 37 to 42. * Base spirit resist increased from 8% to 15%. * {{AbilityIcon|Flog}} cooldown reduced from 30s to 25s. * {{AbilityIcon|Flog}} T3 now also reduces Fire Rate by 35%. }} {{Update history table/row | update = August 1, 2024 | changes = * Fixed {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} sometimes causing the hero to be stuck for the rest of the match. * Added new visual effects for {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}}. * Base sprint reduced from 3 to 1. * {{AbilityIcon|Ground Strike}} Damage Per Meter reduced from 6.3 to 6.0. }} {{Update history table/row | update = July 18, 2024 | changes = * {{AbilityIcon|Grapple}} weapon damage is now added into the T2 instead of in the base. * {{AbilityIcon|Ground Strike}} radius reduced from 13m to 11m. * {{AbilityIcon|Death Slam}} grab time reduced from 0.8s to 0.6s. * {{AbilityIcon|Death Slam}} cast range increased from 14m to 18m. * {{AbilityIcon|Death Slam}} throw distance reduced from 20m to 12m. * {{AbilityIcon|Death Slam}} T1 changed from +4m Cast Range to +8m Throw Distance. }} {{Update history table/row | update = July 11, 2024 | changes = * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). * Base bullet damage reduced from 11.5 to 10. * Bullet damage growth increased from 1 to 1.15. * Now has +8% spirit resist. * {{AbilityIcon|Ground Strike}} damage per meter reduced from 6.75 to 6.3. * {{AbilityIcon|Ground Strike}} damage per meter spirit power scaling increased from 0.04 to 0.05. * {{AbilityIcon|Death Slam}} range is now defined as the horizontal distance to the units rather than the distance from his position in the air (so being high up doesn't work against you). * {{AbilityIcon|Death Slam}} range reduced from 19m to 14m. * {{AbilityIcon|Death Slam}} T1 reduced from +5m to +4m. * {{AbilityIcon|Death Slam}} cone increased from 60 degrees to 75. * {{AbilityIcon|Death Slam}} grab time reduced from 0.9 to 0.8. }} {{Update history table/row | update = July 4, 2024 | changes = * {{AbilityIcon|Death Slam}} time to lock on increased from 0.8s to 0.9s. }} {{Update history table/row | update = June 27, 2024 | changes = * {{AbilityIcon|Ground Strike}} radius reduced from 14m to 13m. * {{AbilityIcon|Death Slam}} radius reduced from 20m to 19m. }} {{Update history table/row | update = June 20, 2024 | changes = * Fixed it being possible to lose your full lock on with {{AbilityIcon|Death Slam}} sometimes if you look away. }} {{Update history table/row | update = June 13, 2024 | changes = * Fixed {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} T3 not being accurate in the tooltip. * {{AbilityIcon|Ground Strike}} base damage reduced from 110 to 90. * {{AbilityIcon|Ground Strike}} damage per meter increased from 6 to 6.75. * {{AbilityIcon|Ground Strike}} now reduced scaling after 25m height to 4.5. }} {{Update history table/row | update = May 30, 2024 | changes = * Various fixes to {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} visual effects. }} {{Update history table/row | update = May 23, 2024 | changes = * Added some additional visual tells for the receiving end of {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}}. * Base Stamina increased from 2 to 3. * {{AbilityIcon|Ground Strike}} base Damage Per Meter reduced from 8 to 6. * Fixed some cases with {{AbilityIcon|Ground Strike}} not hitting units positioned just below the impact zone. * {{AbilityIcon|Flog}} angle increased from 20 degrees to 30 degrees. * {{AbilityIcon|Flog}} cooldown reduced from 35s to 30s. }} {{Update history table/row | update = May 16, 2024 | changes = * Updated {{HeroIcon|Lash}} {{AbilityIcon|Death Slam}} sound effects. * Various minor fixes to {{AbilityIcon|Ground Strike}} and {{AbilityIcon|Death Slam}} effects. * {{AbilityIcon|Ground Strike}} Stomp Damage reduced from 125 to 110. * {{AbilityIcon|Death Slam}} cooldown increased from 110s to 130s. * {{AbilityIcon|Grapple}} Bullet Damage bonus increased from +4 to +6. * {{AbilityIcon|Grapple}} cooldown decreased from 45s to 40s. }} {{Update history table/row | update = May 10, 2024 | changes = * {{AbilityIcon|Ground Strike}} now additionally damages enemies within 2m of Lash on impact. * {{AbilityIcon|Ground Strike}} radius reduced from 16m to 14m. * {{AbilityIcon|Ground Strike}}'s ground preview now lines up under Lash when cast on the ground. * {{AbilityIcon|Ground Strike}} T3 reduced from +100% to +85%. * Bullet Damage growth increased from 0.76 to 1.0. * {{AbilityIcon|Death Slam}} tether visuals now improved to communicate the different phases its in. }} {{Update history table/row | update = May 3, 2024 | changes = * {{AbilityIcon|Grapple}} cooldown reduced from 55 to 45. * {{AbilityIcon|Flog}} Damage increased from 55 to 65. * {{AbilityIcon|Flog}} lifesteal from heroes increased from 70% to 80% of damage dealt. * {{AbilityIcon|Flog}} lifesteal from non-heroes reduced from 35% to 30% of damage dealt. * {{AbilityIcon|Death Slam}} T1 from +3m to +5m. * Fixed {{AbilityIcon|Death Slam}}'s targeting cone not finding enemies near the edges. * Fixed {{AbilityIcon|Death Slam}} to only target enemies who stay in the targeting cone. }} }} [[Category:Hero changelogs]]
Summary:
Please note that all contributions to Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Data:AbilityCards.json
(
edit
)
Data:Dictionary
(
edit
)
Data:LangCodes.json
(
edit
)
Template:AbilityIcon
(
edit
)
Template:HeroIcon
(
edit
)
Template:Sic
(
edit
)
Template:Tooltip
(
edit
)
Template:Update history table
(
edit
)
Template:Update history table/row
(
edit
)
Module:Abilities/icon
(
edit
)
Module:Dictionary
(
edit
)
Navigation menu
Personal tools
English
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Discord community
Recent changes
Random page
Tools
What links here
Related changes
Special pages
Page information
Languages
English
Русский